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#ifndef __CANVAS_OUTLINE_H__
#define __CANVAS_OUTLINE_H__
#include <stdint.h>
#include "canvas/types.h"
#include "canvas/item.h"
namespace ArdourCanvas {
class Outline : virtual public Item
{
public:
Outline (Group *);
virtual ~Outline () {}
void add_outline_state (XMLNode *) const;
void set_outline_state (XMLNode const *);
Color outline_color () const {
return _outline_color;
}
virtual void set_outline_color (Color);
Distance outline_width () const {
return _outline_width;
}
virtual void set_outline_width (Distance);
bool outline () const {
return _outline;
}
void set_outline (bool);
#ifdef CANVAS_COMPATIBILITY
int& property_first_arrowhead () {
return _foo_int;
}
int& property_last_arrowhead () {
return _foo_int;
}
int& property_arrow_shape_a () {
return _foo_int;
}
int& property_arrow_shape_b () {
return _foo_int;
}
int& property_arrow_shape_c () {
return _foo_int;
}
bool& property_draw () {
return _foo_bool;
}
#endif
protected:
void setup_outline_context (Cairo::RefPtr<Cairo::Context>) const;
Color _outline_color;
Distance _outline_width;
bool _outline;
#ifdef CANVAS_COMPATIBILITY
int _foo_int;
bool _foo_bool;
#endif
};
}
#endif
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