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#ifndef ardour_control_protocol_manager_h
#define ardour_control_protocol_manager_h
#include <string>
#include <list>
#include <pbd/lockmonitor.h>
namespace ARDOUR {
class ControlProtocol;
class ControlProtocolDescriptor;
struct ControlProtocolInfo {
ControlProtocolDescriptor* descriptor;
ControlProtocol* protocol;
std::string name;
std::string path;
};
class ControlProtocolManager
{
public:
ControlProtocolManager ();
~ControlProtocolManager ();
static ControlProtocolManager& instance() { return *_instance; }
void discover_control_protocols (std::string search_path);
void startup (Session&);
ControlProtocol* instantiate (Session&, std::string protocol_name);
int teardown (std::string protocol_name);
private:
static ControlProtocolManager* _instance;
PBD::Lock protocols_lock;
std::list<ControlProtocolInfo*> control_protocol_info;
std::list<ControlProtocol*> control_protocols;
int control_protocol_discover (std::string path);
ControlProtocolDescriptor* get_descriptor (std::string path);
};
} // namespace
#endif // ardour_control_protocol_manager_h
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