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#ifndef ardour_control_protocol_manager_h
#define ardour_control_protocol_manager_h
#include <string>
#include <list>
#include <sigc++/sigc++.h>
#include <glibmm/thread.h>
#include <pbd/stateful.h>
namespace ARDOUR {
class ControlProtocol;
class ControlProtocolDescriptor;
class Session;
struct ControlProtocolInfo {
ControlProtocolDescriptor* descriptor;
ControlProtocol* protocol;
std::string name;
std::string path;
bool requested;
bool mandatory;
XMLNode* state;
};
class ControlProtocolManager : public sigc::trackable, public Stateful
{
public:
ControlProtocolManager ();
~ControlProtocolManager ();
static ControlProtocolManager& instance() { return *_instance; }
void set_session (Session&);
void discover_control_protocols (std::string search_path);
void foreach_known_protocol (sigc::slot<void,const ControlProtocolInfo*>);
void load_mandatory_protocols ();
ControlProtocol* instantiate (ControlProtocolInfo&);
int teardown (ControlProtocolInfo&);
std::list<ControlProtocolInfo*> control_protocol_info;
static const std::string state_node_name;
int set_state (const XMLNode&);
XMLNode& get_state (void);
private:
static ControlProtocolManager* _instance;
Session* _session;
Glib::Mutex protocols_lock;
std::list<ControlProtocol*> control_protocols;
void drop_session ();
int control_protocol_discover (std::string path);
ControlProtocolDescriptor* get_descriptor (std::string path);
ControlProtocolInfo* cpi_by_name (std::string);
};
} // namespace
#endif // ardour_control_protocol_manager_h
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