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+<?xml version="1.0" standalone="no"?>
+
+<!DOCTYPE section PUBLIC "-//OASIS//DTD DocBook XML V4.4//EN" "http://www.oasis-open.org/docbook/xml/4.4/docbookx.dtd" [
+
+]>
+
+<section id="sn-setting-up-to-record">
+ <title>Setting Up To Record</title>
+ <para>
+ This page needs massive work
+ </para>
+
+ <para>
+ It is very important that you check your system is connected and
+ configured correctly before attempting to record. See Hardware
+ Installation for more information on this topic.
+ </para>
+
+ <section id="setup-connections">
+ <title>Connections</title>
+ <para></para>
+ </section>
+
+ <section id="setup-levels">
+ <title>Levels</title>
+ <para></para>
+ </section>
+
+ <section id="setup-clipping">
+ <title>Clipping</title>
+ <para></para>
+ </section>
+
+ <section id="record-enabling-tracks">
+ <title>Record Enabling Tracks</title>
+ <para></para>
+ </section>
+
+ <section id="setup-monitoring">
+ <title>Monitoring</title>
+ <para></para>
+ </section>
+
+ <section id="setup-hardware-monitoring">
+ <title>Hardware Monitoring</title>
+ <para></para>
+ </section>
+
+ <section id="setup-software-monitoring">
+ <title>Software Monitoring</title>
+ <para></para>
+ </section>
+
+ <section id="setup-latency">
+ <title>Latency</title>
+ <para></para>
+ </section>
+
+ <section id="setup-external-monitoring">
+ <title>External Monitoring</title>
+ <para></para>
+ </section>
+
+ <section id="setup-auto-input">
+ <title>Auto-Input</title>
+ <para></para>
+ </section>
+
+ <section id="setup-track-naming">
+ <title>Track Naming</title>
+ <para></para>
+ </section>
+
+ <section id="setup-default-names">
+ <title>Default names</title>
+ <para></para>
+ </section>
+
+ <section id="disk-allocation">
+ <title> Disk Allocation </title>
+ <para>
+ It is of course possible to use Ardour on a single-disk system, but
+ you are more likely to have performance problems this way.
+ </para>
+
+ <para>
+ If you have more than one disk available, we highly recommend using
+ one "system" disk and one or more "audio" disks.
+ </para>
+
+ <section id="using-the-system-disk">
+ <title>Using the system disk </title>
+ <para>
+ The "system" disk is the main disk on which your operating system
+ and (usually) all your installed software reside.
+ </para>
+
+ <para>
+ If you have any other disks available, it is usually
+ <emphasis>not</emphasis> advisable to put your Ardour session and
+ all its soundfiles on the main system disk. The reason is that this
+ disk may be used at any time by the OS or other programs and, if
+ Ardour is trying to play a large amount of disk data at that moment,
+ in the worst case this can cause Ardour's playback to stop
+ completely. (insert screenshot of error dialog here)
+ </para>
+
+ <para>
+ Even so, if you have only two disks (the system disk and your audio
+ disk), it is possible that a large session will reach the
+ performance limits of a single dedicated audio disk. In this case,
+ it may be better to put some audio data on the system disk as
+ described in the Soft RAID section below.
+ </para>
+ </section>
+
+ <section id="using-multiple-disks">
+ <title> Using Multiple Disks </title>
+ <section id="hardware-raid">
+ <title>Hardware RAID</title>
+ <para>
+ You can of course use a normal RAID disk array to spread data
+ across multiple disks. This is beyond the scope of this manual.
+ </para>
+ </section>
+
+ <section id="soft-raid-path">
+ <title>Ardour's "Soft" RAID Path</title>
+ <para>
+ It is possible to spread the resources for your Ardour session
+ across multiple disks. This can increase the number of tracks or
+ regions you can work with at once.
+ </para>
+
+ <para>
+ There is no reason to do this if your computer has only one disk.
+ </para>
+
+ <para>
+ To use the "soft RAID" feature, manually create a new directory on
+ another disk. Open the Options Editor window. Click on the
+ Paths/Files tab. In the "session RAID path" text box, you will see
+ that the default value is the path to the directory where your
+ current session lives. But this Session RAID Path can actually be
+ a colon-separated list of directories. To add your new directory
+ to this list, type a single colon after the existing Session RAID
+ Path, followed by the full path to the new directory. Ardour will
+ now record new tracks to either directory. (question: how does
+ ardour decide which files go where?)
+ </para>
+
+ <para>
+ You can squeeze some more disk performance out of an existing
+ session by following the above procedure, then manually moving
+ some files from the
+ <code>sounds/</code>
+ subdirectory of the existing session into a
+ <code>sounds/</code>
+ subdirectory of your new directory. Be very careful when doing
+ this! If you accidentally delete these sound files, Ardour cannot
+ magically fix it for you.
+ </para>
+
+ <note>
+ <para>
+ If you use the "soft" RAID feature described above, take care to
+ remember this when making and restoring session backups! You
+ will not be happy if you forget to back up one of your data
+ directories; and restoring a backup won't work if you don't make
+ sure that the "Session RAID Path" setting corresponds to the
+ directories where you actually put the restored files.
+ </para>
+ </note>
+ </section>
+ </section>
+ </section>
+
+ <section id="recording-modes">
+ <title> Recording modes </title>
+ <section id="destructive-recording">
+ <title> destructive recording </title>
+ <para>
+ When creating tracks, there are 2 different options: Normal tracks
+ and Tape tracks. Tape tracks implement a "destructive" style of
+ recording that is useful when you will be making multiple recordings
+ to the same track, and you don't want to keep a separate "region" on
+ disk for each take. There is no undo function (yet) and there is no
+ way to edit a tape track (yet). So what is this good for? Well,
+ consider the case where you are doing a final mixdown of a project.
+ You could record-enable two Tape tracks, and send the master bus
+ output to these tracks. Every time you play through a section of the
+ project, the resulting mix will be recorded onto the continuous tape
+ track. Once you reach the end of the project, you can send the
+ resultant wav file directly to the next production step. There is no
+ "rendering" step required. The utility of this increases when you
+ are using an outboard, automated mixer. This type of recording is
+ very common on a film dubbing stage.
+ </para>
+ </section>
+ </section>
+
+ <section id="setup-loop-recording">
+ <title>loop recording</title>
+ <para></para>
+ </section>
+
+ <section id="setup-punch-recording">
+ <title>Punch Recording</title>
+ <para></para>
+ </section>
+
+ <section id="recording-with-a-click-track">
+ <title>Recording with a Click track</title>
+ <para></para>
+ </section>
+
+ <section id="the-click-track">
+ <title>The Click Track</title>
+ <para>
+ Enabling the click Routing the click Specifying click sounds Default
+ Meter Default Tempo
+ </para>
+ </section>
+
+ <section id="tempo">
+ <title>Tempo</title>
+ <para>
+ manual tempo tap tempo
+ </para>
+ </section>
+<!--
+ <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
+ href="Some_Subsection.xml" />
+ -->
+</section>