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diff --git a/manual/xml/known_issues.xml b/manual/xml/known_issues.xml
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]>
<chapter id="sn-problems-bugs-known-issues">
- <title>Problems, Bugs and Known Issues</title>
- <section id="known-issues">
- <title> Known Issues </title>
- <para>
- This section documents known issues with the all versions of Ardour up to
- and including 1.0. It is not a replacement for our
- <ulink url="http://tracker.ardour.org/">bug tracking system</ulink>, but
- instead summarizes some known issues that are likely to be encountered by
- users and are not in the process of being fixed.
- </para>
+ <title>Problems, Bugs and Known Issues</title>
+ <section id="known-issues">
+ <title> Known Issues </title>
+ <para>
+ This section documents known issues with the all versions of Ardour up
+ to and including 1.0. It is not a replacement for our
+ <ulink url="http://tracker.ardour.org/">bug tracking system</ulink>,
+ but instead summarizes some known issues that are likely to be
+ encountered by users and are not in the process of being fixed.
+ </para>
- <itemizedlist>
- <listitem>
- <para>
- creating 3rd level feedback loops (e.g. bus 1 feeds bus 2 feeds bus 3;
- bus 3 feeds bus 1) may prevent a session from loading
- </para>
- </listitem>
- <listitem>
- <para>
- ardour's interpretation of "beats per minute" is different from most
- other programs and from convention. 1 "beat" is whatever the meter in
- effect defines. Thus, 120 bpm in a 4/4 meter is 120 quarter notes per
- minute; 120 bpm in a 3/8 meter is 120 eighth notes per minute.
- </para>
- </listitem>
- <listitem>
- <para>
- copying or cut-n-pasting two (or more) regions that have a crossfade
- between them to a new location or a new track does not copy the
- crossfade. Until a future version of Ardour changes this, you are advised
- to do region editing first, and create crossfades second.
- </para>
- </listitem>
- <listitem>
- <para>
- it is not possible to create pan automation control points using the
- mouse for stereo (or higher channel count) tracks and busses. you can
- create automation for these configurations by recording panning motion,
- and you can edit the data using the mouse.
- </para>
- </listitem>
- <listitem>
- <para>
- when importing an audio file directly into a track, there are no choices
- for the quality level of any necessary sample rate conversion. On any
- system that Ardour is running on, there is almost certainly a utility
- called <command>sndfile-resample</command> which uses the same sample
- rate conversion library as Ardour. This utility offers a great deal of
- control over the sample rate conversion process, including quality
- levels. Ardour uses the "best" quality internally. If you want a
- different quality, you can use this tool to produce a rate-converted file
- at the correct speed, and then import that into Ardour.
- </para>
- </listitem>
- <listitem>
- <para>
- when timestretch is used to alter the length of a region, any
- region-specific gain envelope is lost. The new region has the default
- unity gain throughout its duration.
- </para>
- </listitem>
- <listitem>
- <para>
- if you overdub on a playlist in an area containing cross-fades, the
- cross-fades will still be audible in spite of the newly overdubbed
- material being "on top" of them. Workaround is to mute or remove the
- crossfades before overdubbing. As a corollary to this, creating
- crossfades that span other crossfades will not work correctly in this
- version of Ardour.
- </para>
- </listitem>
- </itemizedlist>
- </section>
+ <itemizedlist>
+ <listitem>
+ <para>
+ creating 3rd level feedback loops (e.g. bus 1 feeds bus 2 feeds
+ bus 3; bus 3 feeds bus 1) may prevent a session from loading
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ ardour's interpretation of "beats per minute" is different from
+ most other programs and from convention. 1 "beat" is whatever the
+ meter in effect defines. Thus, 120 bpm in a 4/4 meter is 120
+ quarter notes per minute; 120 bpm in a 3/8 meter is 120 eighth
+ notes per minute.
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ copying or cut-n-pasting two (or more) regions that have a
+ crossfade between them to a new location or a new track does not
+ copy the crossfade. Until a future version of Ardour changes this,
+ you are advised to do region editing first, and create crossfades
+ second.
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ it is not possible to create pan automation control points using
+ the mouse for stereo (or higher channel count) tracks and busses.
+ you can create automation for these configurations by recording
+ panning motion, and you can edit the data using the mouse.
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ when importing an audio file directly into a track, there are no
+ choices for the quality level of any necessary sample rate
+ conversion. On any system that Ardour is running on, there is
+ almost certainly a utility called
+ <command>sndfile-resample</command> which uses the same sample
+ rate conversion library as Ardour. This utility offers a great
+ deal of control over the sample rate conversion process, including
+ quality levels. Ardour uses the "best" quality internally. If you
+ want a different quality, you can use this tool to produce a
+ rate-converted file at the correct speed, and then import that
+ into Ardour.
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ when timestretch is used to alter the length of a region, any
+ region-specific gain envelope is lost. The new region has the
+ default unity gain throughout its duration.
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ if you overdub on a playlist in an area containing cross-fades,
+ the cross-fades will still be audible in spite of the newly
+ overdubbed material being "on top" of them. Workaround is to mute
+ or remove the crossfades before overdubbing. As a corollary to
+ this, creating crossfades that span other crossfades will not work
+ correctly in this version of Ardour.
+ </para>
+ </listitem>
+ </itemizedlist>
+ </section>
<!--
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="Some_Subsection.xml" />