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-rw-r--r--libs/fluidsynth/src/fluid_tuning.c174
1 files changed, 174 insertions, 0 deletions
diff --git a/libs/fluidsynth/src/fluid_tuning.c b/libs/fluidsynth/src/fluid_tuning.c
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+++ b/libs/fluidsynth/src/fluid_tuning.c
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+/* FluidSynth - A Software Synthesizer
+ *
+ * Copyright (C) 2003 Peter Hanappe and others.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public License
+ * as published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301, USA
+ */
+
+
+#include "fluid_tuning.h"
+#include "fluidsynth_priv.h"
+#include "fluid_sys.h"
+
+
+fluid_tuning_t* new_fluid_tuning(const char* name, int bank, int prog)
+{
+ fluid_tuning_t* tuning;
+ int i;
+
+ tuning = FLUID_NEW(fluid_tuning_t);
+ if (tuning == NULL) {
+ FLUID_LOG(FLUID_PANIC, "Out of memory");
+ return NULL;
+ }
+
+ tuning->name = NULL;
+
+ if (name != NULL) {
+ tuning->name = FLUID_STRDUP(name);
+ }
+
+ tuning->bank = bank;
+ tuning->prog = prog;
+
+ for (i = 0; i < 128; i++) {
+ tuning->pitch[i] = i * 100.0;
+ }
+
+ tuning->refcount = 1; /* Start with a refcount of 1 */
+
+ return tuning;
+}
+
+/* Duplicate a tuning */
+fluid_tuning_t *
+fluid_tuning_duplicate (fluid_tuning_t *tuning)
+{
+ fluid_tuning_t *new_tuning;
+ int i;
+
+ new_tuning = FLUID_NEW (fluid_tuning_t);
+
+ if (!new_tuning) {
+ FLUID_LOG (FLUID_PANIC, "Out of memory");
+ return NULL;
+ }
+
+ if (tuning->name)
+ {
+ new_tuning->name = FLUID_STRDUP (tuning->name);
+
+ if (!new_tuning->name)
+ {
+ FLUID_FREE (new_tuning);
+ FLUID_LOG (FLUID_PANIC, "Out of memory");
+ return NULL;
+ }
+ }
+ else new_tuning->name = NULL;
+
+ new_tuning->bank = tuning->bank;
+ new_tuning->prog = tuning->prog;
+
+ for (i = 0; i < 128; i++)
+ new_tuning->pitch[i] = tuning->pitch[i];
+
+ new_tuning->refcount = 1; /* Start with a refcount of 1 */
+
+ return new_tuning;
+}
+
+void
+delete_fluid_tuning (fluid_tuning_t *tuning)
+{
+ if (tuning->name) FLUID_FREE (tuning->name);
+ FLUID_FREE (tuning);
+}
+
+/* Add a reference to a tuning object */
+void
+fluid_tuning_ref (fluid_tuning_t *tuning)
+{
+ fluid_return_if_fail (tuning != NULL);
+
+ fluid_atomic_int_inc (&tuning->refcount);
+}
+
+/* Unref a tuning object, when it reaches 0 it is deleted, returns TRUE if deleted */
+int
+fluid_tuning_unref (fluid_tuning_t *tuning, int count)
+{
+ fluid_return_val_if_fail (tuning != NULL, FALSE);
+
+ /* Add and compare are separate, but that is OK, since refcount will only
+ * reach 0 when there are no references and therefore no possibility of
+ * another thread adding a reference in between */
+ fluid_atomic_int_add (&tuning->refcount, -count);
+
+ /* Delete when refcount reaches 0 */
+ if (!fluid_atomic_int_get (&tuning->refcount))
+ {
+ delete_fluid_tuning (tuning);
+ return TRUE;
+ }
+ else return FALSE;
+}
+
+void fluid_tuning_set_name(fluid_tuning_t* tuning, char* name)
+{
+ if (tuning->name != NULL) {
+ FLUID_FREE(tuning->name);
+ tuning->name = NULL;
+ }
+ if (name != NULL) {
+ tuning->name = FLUID_STRDUP(name);
+ }
+}
+
+char* fluid_tuning_get_name(fluid_tuning_t* tuning)
+{
+ return tuning->name;
+}
+
+static void fluid_tuning_set_key(fluid_tuning_t* tuning, int key, double pitch)
+{
+ tuning->pitch[key] = pitch;
+}
+
+void fluid_tuning_set_octave(fluid_tuning_t* tuning, const double* pitch_deriv)
+{
+ int i;
+
+ for (i = 0; i < 128; i++) {
+ tuning->pitch[i] = i * 100.0 + pitch_deriv[i % 12];
+ }
+}
+
+void fluid_tuning_set_all(fluid_tuning_t* tuning, const double* pitch)
+{
+ int i;
+
+ for (i = 0; i < 128; i++) {
+ tuning->pitch[i] = pitch[i];
+ }
+}
+
+void fluid_tuning_set_pitch(fluid_tuning_t* tuning, int key, double pitch)
+{
+ if ((key >= 0) && (key < 128)) {
+ tuning->pitch[key] = pitch;
+ }
+}