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-rw-r--r--libs/fluidsynth/src/fluid_chan.c291
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diff --git a/libs/fluidsynth/src/fluid_chan.c b/libs/fluidsynth/src/fluid_chan.c
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+/* FluidSynth - A Software Synthesizer
+ *
+ * Copyright (C) 2003 Peter Hanappe and others.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public License
+ * as published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301, USA
+ */
+
+#include "fluid_chan.h"
+#include "fluid_mod.h"
+#include "fluid_synth.h"
+#include "fluid_sfont.h"
+
+/* Field shift amounts for sfont_bank_prog bit field integer */
+#define PROG_SHIFTVAL 0
+#define BANK_SHIFTVAL 8
+#define SFONT_SHIFTVAL 22
+
+/* Field mask values for sfont_bank_prog bit field integer */
+#define PROG_MASKVAL 0x000000FF /* Bit 7 is used to indicate unset state */
+#define BANK_MASKVAL 0x003FFF00
+#define BANKLSB_MASKVAL 0x00007F00
+#define BANKMSB_MASKVAL 0x003F8000
+#define SFONT_MASKVAL 0xFFC00000
+
+
+static void fluid_channel_init(fluid_channel_t* chan);
+
+
+fluid_channel_t*
+new_fluid_channel(fluid_synth_t* synth, int num)
+{
+ fluid_channel_t* chan;
+
+ chan = FLUID_NEW(fluid_channel_t);
+ if (chan == NULL) {
+ FLUID_LOG(FLUID_ERR, "Out of memory");
+ return NULL;
+ }
+
+ chan->synth = synth;
+ chan->channum = num;
+ chan->preset = NULL;
+ chan->tuning = NULL;
+
+ fluid_channel_init(chan);
+ fluid_channel_init_ctrl(chan, 0);
+
+ return chan;
+}
+
+static void
+fluid_channel_init(fluid_channel_t* chan)
+{
+ fluid_preset_t *newpreset;
+ int prognum, banknum;
+
+ chan->sostenuto_orderid = 0;
+
+ chan->channel_type = (chan->channum == 9) ? CHANNEL_TYPE_DRUM : CHANNEL_TYPE_MELODIC;
+ prognum = 0;
+ banknum = (chan->channel_type == CHANNEL_TYPE_DRUM) ? DRUM_INST_BANK : 0;
+
+ chan->sfont_bank_prog = 0 << SFONT_SHIFTVAL | banknum << BANK_SHIFTVAL
+ | prognum << PROG_SHIFTVAL;
+
+ newpreset = fluid_synth_find_preset(chan->synth, banknum, prognum);
+ fluid_channel_set_preset(chan, newpreset);
+
+ chan->interp_method = FLUID_INTERP_DEFAULT;
+ chan->tuning_bank = 0;
+ chan->tuning_prog = 0;
+ chan->nrpn_select = 0;
+ chan->nrpn_active = 0;
+
+ if (chan->tuning)
+ {
+ fluid_tuning_unref (chan->tuning, 1);
+ chan->tuning = NULL;
+ }
+}
+
+/*
+ @param is_all_ctrl_off if nonzero, only resets some controllers, according to
+ http://www.midi.org/techspecs/rp15.php
+*/
+void
+fluid_channel_init_ctrl(fluid_channel_t* chan, int is_all_ctrl_off)
+{
+ int i;
+
+ chan->key_pressure = 0;
+ chan->channel_pressure = 0;
+ chan->pitch_bend = 0x2000; /* Range is 0x4000, pitch bend wheel starts in centered position */
+
+ for (i = 0; i < GEN_LAST; i++) {
+ chan->gen[i] = 0.0f;
+ chan->gen_abs[i] = 0;
+ }
+
+ if (is_all_ctrl_off) {
+ for (i = 0; i < ALL_SOUND_OFF; i++) {
+ if (i >= EFFECTS_DEPTH1 && i <= EFFECTS_DEPTH5) {
+ continue;
+ }
+ if (i >= SOUND_CTRL1 && i <= SOUND_CTRL10) {
+ continue;
+ }
+ if (i == BANK_SELECT_MSB || i == BANK_SELECT_LSB || i == VOLUME_MSB ||
+ i == VOLUME_LSB || i == PAN_MSB || i == PAN_LSB) {
+ continue;
+ }
+
+ fluid_channel_set_cc (chan, i, 0);
+ }
+ }
+ else {
+ for (i = 0; i < 128; i++) {
+ fluid_channel_set_cc (chan, i, 0);
+ }
+ }
+
+ /* Set RPN controllers to NULL state */
+ fluid_channel_set_cc (chan, RPN_LSB, 127);
+ fluid_channel_set_cc (chan, RPN_MSB, 127);
+
+ /* Set NRPN controllers to NULL state */
+ fluid_channel_set_cc (chan, NRPN_LSB, 127);
+ fluid_channel_set_cc (chan, NRPN_MSB, 127);
+
+ /* Expression (MSB & LSB) */
+ fluid_channel_set_cc (chan, EXPRESSION_MSB, 127);
+ fluid_channel_set_cc (chan, EXPRESSION_LSB, 127);
+
+ if (!is_all_ctrl_off) {
+
+ chan->pitch_wheel_sensitivity = 2; /* two semi-tones */
+
+ /* Just like panning, a value of 64 indicates no change for sound ctrls */
+ for (i = SOUND_CTRL1; i <= SOUND_CTRL10; i++) {
+ fluid_channel_set_cc (chan, i, 64);
+ }
+
+ /* Volume / initial attenuation (MSB & LSB) */
+ fluid_channel_set_cc (chan, VOLUME_MSB, 100);
+ fluid_channel_set_cc (chan, VOLUME_LSB, 0);
+
+ /* Pan (MSB & LSB) */
+ fluid_channel_set_cc (chan, PAN_MSB, 64);
+ fluid_channel_set_cc (chan, PAN_LSB, 0);
+
+ /* Reverb */
+ /* fluid_channel_set_cc (chan, EFFECTS_DEPTH1, 40); */
+ /* Note: although XG standard specifies the default amount of reverb to
+ be 40, most people preferred having it at zero.
+ See http://lists.gnu.org/archive/html/fluid-dev/2009-07/msg00016.html */
+ }
+}
+
+/* Only called by delete_fluid_synth(), so no need to queue a preset free event */
+int
+delete_fluid_channel(fluid_channel_t* chan)
+{
+ if (chan->preset) delete_fluid_preset (chan->preset);
+ FLUID_FREE(chan);
+ return FLUID_OK;
+}
+
+/* FIXME - Calls fluid_channel_init() potentially in synthesis context */
+void
+fluid_channel_reset(fluid_channel_t* chan)
+{
+ fluid_channel_init(chan);
+ fluid_channel_init_ctrl(chan, 0);
+}
+
+/* Should only be called from synthesis context */
+int
+fluid_channel_set_preset(fluid_channel_t* chan, fluid_preset_t* preset)
+{
+
+ fluid_preset_notify (chan->preset, FLUID_PRESET_UNSELECTED, chan->channum);
+
+ if (chan->preset) {
+ fluid_sfont_t *sfont;
+ sfont = chan->preset->sfont;
+ delete_fluid_preset (chan->preset);
+ fluid_synth_sfont_unref (chan->synth, sfont); /* -- unref preset's SoundFont */
+ }
+
+ chan->preset = preset;
+
+ fluid_preset_notify (preset, FLUID_PRESET_SELECTED, chan->channum);
+
+ return FLUID_OK;
+}
+
+/* Set SoundFont ID, MIDI bank and/or program. Use -1 to use current value. */
+void
+fluid_channel_set_sfont_bank_prog(fluid_channel_t* chan, int sfontnum,
+ int banknum, int prognum)
+{
+ int oldval, newval, oldmask;
+
+ newval = ((sfontnum != -1) ? sfontnum << SFONT_SHIFTVAL : 0)
+ | ((banknum != -1) ? banknum << BANK_SHIFTVAL : 0)
+ | ((prognum != -1) ? prognum << PROG_SHIFTVAL : 0);
+
+ oldmask = ((sfontnum != -1) ? 0 : SFONT_MASKVAL)
+ | ((banknum != -1) ? 0 : BANK_MASKVAL)
+ | ((prognum != -1) ? 0 : PROG_MASKVAL);
+
+ oldval = chan->sfont_bank_prog;
+ newval = (newval & ~oldmask) | (oldval & oldmask);
+ chan->sfont_bank_prog = newval;
+}
+
+/* Set bank LSB 7 bits */
+void
+fluid_channel_set_bank_lsb(fluid_channel_t* chan, int banklsb)
+{
+ int oldval, newval, style;
+
+ style = chan->synth->bank_select;
+ if (style == FLUID_BANK_STYLE_GM ||
+ style == FLUID_BANK_STYLE_GS)
+ return; /* ignored */
+
+ oldval = chan->sfont_bank_prog;
+ if (style == FLUID_BANK_STYLE_XG)
+ newval = (oldval & ~BANK_MASKVAL) | (banklsb << BANK_SHIFTVAL);
+ else /* style == FLUID_BANK_STYLE_MMA */
+ newval = (oldval & ~BANKLSB_MASKVAL) | (banklsb << BANK_SHIFTVAL);
+ chan->sfont_bank_prog = newval;
+}
+
+/* Set bank MSB 7 bits */
+void
+fluid_channel_set_bank_msb(fluid_channel_t* chan, int bankmsb)
+{
+ int oldval, newval, style;
+
+ style = chan->synth->bank_select;
+
+ if (style == FLUID_BANK_STYLE_XG)
+ {
+ /* XG bank, do drum-channel auto-switch */
+ /* The number "120" was based on several keyboards having drums at 120 - 127,
+ reference: http://lists.nongnu.org/archive/html/fluid-dev/2011-02/msg00003.html */
+ chan->channel_type = (120 <= bankmsb) ? CHANNEL_TYPE_DRUM : CHANNEL_TYPE_MELODIC;
+ return;
+ }
+
+ if (style == FLUID_BANK_STYLE_GM ||
+ chan->channel_type == CHANNEL_TYPE_DRUM)
+ return; /* ignored */
+
+ oldval = chan->sfont_bank_prog;
+ if (style == FLUID_BANK_STYLE_GS)
+ newval = (oldval & ~BANK_MASKVAL) | (bankmsb << BANK_SHIFTVAL);
+ else /* style == FLUID_BANK_STYLE_MMA */
+ newval = (oldval & ~BANKMSB_MASKVAL) | (bankmsb << (BANK_SHIFTVAL + 7));
+ chan->sfont_bank_prog = newval;
+
+}
+
+/* Get SoundFont ID, MIDI bank and/or program. Use NULL to ignore a value. */
+void
+fluid_channel_get_sfont_bank_prog(fluid_channel_t* chan, int *sfont,
+ int *bank, int *prog)
+{
+ int sfont_bank_prog;
+
+ sfont_bank_prog = chan->sfont_bank_prog;
+
+ if (sfont) *sfont = (sfont_bank_prog & SFONT_MASKVAL) >> SFONT_SHIFTVAL;
+ if (bank) *bank = (sfont_bank_prog & BANK_MASKVAL) >> BANK_SHIFTVAL;
+ if (prog) *prog = (sfont_bank_prog & PROG_MASKVAL) >> PROG_SHIFTVAL;
+}