diff options
Diffstat (limited to 'libs/ardour/playlist.cc')
-rw-r--r-- | libs/ardour/playlist.cc | 601 |
1 files changed, 181 insertions, 420 deletions
diff --git a/libs/ardour/playlist.cc b/libs/ardour/playlist.cc index a6925e444c..7ef59645d1 100644 --- a/libs/ardour/playlist.cc +++ b/libs/ardour/playlist.cc @@ -30,7 +30,6 @@ #include "pbd/convert.h" #include "pbd/failed_constructor.h" -#include "pbd/stacktrace.h" #include "pbd/stateful_diff_command.h" #include "pbd/xml++.h" @@ -187,8 +186,6 @@ Playlist::Playlist (boost::shared_ptr<const Playlist> other, string namestr, boo in_partition = false; subcnt = 0; _frozen = other->_frozen; - - layer_op_counter = other->layer_op_counter; } Playlist::Playlist (boost::shared_ptr<const Playlist> other, framepos_t start, framecnt_t cnt, string str, bool hide) @@ -256,6 +253,7 @@ Playlist::Playlist (boost::shared_ptr<const Playlist> other, framepos_t start, f plist.add (Properties::length, len); plist.add (Properties::name, new_name); plist.add (Properties::layer, region->layer()); + plist.add (Properties::layering_index, region->layering_index()); new_region = RegionFactory::RegionFactory::create (region, plist); @@ -318,9 +316,7 @@ Playlist::init (bool hide) in_partition = false; subcnt = 0; _frozen = false; - layer_op_counter = 0; _combine_ops = 0; - _relayer_suspended = false; _session.history().BeginUndoRedo.connect_same_thread (*this, boost::bind (&Playlist::begin_undo, this)); _session.history().EndUndoRedo.connect_same_thread (*this, boost::bind (&Playlist::end_undo, this)); @@ -485,8 +481,6 @@ Playlist::notify_region_moved (boost::shared_ptr<Region> r) { Evoral::RangeMove<framepos_t> const move (r->last_position (), r->length (), r->position ()); - /* We could timestamp the region's layer op here, but we're doing it in region_bounds_changed */ - if (holding_state ()) { pending_range_moves.push_back (move); @@ -503,8 +497,6 @@ Playlist::notify_region_moved (boost::shared_ptr<Region> r) void Playlist::notify_region_start_trimmed (boost::shared_ptr<Region> r) { - timestamp_layer_op (LayerOpBoundsChange, r); - if (r->position() >= r->last_position()) { /* trimmed shorter */ return; @@ -528,8 +520,6 @@ Playlist::notify_region_start_trimmed (boost::shared_ptr<Region> r) void Playlist::notify_region_end_trimmed (boost::shared_ptr<Region> r) { - timestamp_layer_op (LayerOpBoundsChange, r); - if (r->length() < r->last_length()) { /* trimmed shorter */ } @@ -556,8 +546,6 @@ Playlist::notify_region_added (boost::shared_ptr<Region> r) as though it could be. */ - timestamp_layer_op (LayerOpAdd, r); - if (holding_state()) { pending_adds.insert (r); pending_contents_change = true; @@ -566,7 +554,6 @@ Playlist::notify_region_added (boost::shared_ptr<Region> r) pending_contents_change = false; RegionAdded (boost::weak_ptr<Region> (r)); /* EMIT SIGNAL */ ContentsChanged (); /* EMIT SIGNAL */ - relayer (r); } } @@ -584,35 +571,31 @@ Playlist::flush_notifications (bool from_undo) in_flush = true; - /* We have: - - pending_bounds: regions whose bounds position and/or length changes - pending_removes: regions which were removed - pending_adds: regions which were added - pending_length: true if the playlist length might have changed - pending_contents_change: true if there was almost any change in the playlist - pending_range_moves: details of periods of time that have been moved about (when regions have been moved) - - */ - if (!pending_bounds.empty() || !pending_removes.empty() || !pending_adds.empty()) { regions_changed = true; } - /* Make a list of regions that need relayering */ - RegionList regions_to_relayer; + /* we have no idea what order the regions ended up in pending + bounds (it could be based on selection order, for example). + so, to preserve layering in the "most recently moved is higher" + model, sort them by existing layer, then timestamp them. + */ + + // RegionSortByLayer cmp; + // pending_bounds.sort (cmp); for (RegionList::iterator r = pending_bounds.begin(); r != pending_bounds.end(); ++r) { - regions_to_relayer.push_back (*r); dependent_checks_needed.insert (*r); } for (s = pending_removes.begin(); s != pending_removes.end(); ++s) { remove_dependents (*s); + // cerr << _name << " sends RegionRemoved\n"; RegionRemoved (boost::weak_ptr<Region> (*s)); /* EMIT SIGNAL */ } for (s = pending_adds.begin(); s != pending_adds.end(); ++s) { + // cerr << _name << " sends RegionAdded\n"; /* don't emit RegionAdded signal until relayering is done, so that the region is fully setup by the time anyone hear's that its been added @@ -621,14 +604,18 @@ Playlist::flush_notifications (bool from_undo) } if (regions_changed || pending_contents_change) { + if (!in_set_state) { + relayer (); + } pending_contents_change = false; + // cerr << _name << " sends 5 contents change @ " << get_microseconds() << endl; ContentsChanged (); /* EMIT SIGNAL */ + // cerr << _name << "done contents change @ " << get_microseconds() << endl; } for (s = pending_adds.begin(); s != pending_adds.end(); ++s) { (*s)->clear_changes (); RegionAdded (boost::weak_ptr<Region> (*s)); /* EMIT SIGNAL */ - regions_to_relayer.push_back (*s); } for (s = dependent_checks_needed.begin(); s != dependent_checks_needed.end(); ++s) { @@ -643,14 +630,6 @@ Playlist::flush_notifications (bool from_undo) RegionsExtended (pending_region_extensions); } - if (!regions_to_relayer.empty () && !from_undo) { - relayer (regions_to_relayer); - } - - if (pending_layering) { - LayeringChanged (); /* EMIT SIGNAL */ - } - clear_pending (); in_flush = false; @@ -686,6 +665,7 @@ Playlist::flush_notifications (bool from_undo) } if (itimes >= 1) { + region->set_pending_layer (DBL_MAX); add_region_internal (region, pos); pos += region->length(); --itimes; @@ -698,6 +678,7 @@ Playlist::flush_notifications (bool from_undo) for (int i = 0; i < itimes; ++i) { boost::shared_ptr<Region> copy = RegionFactory::create (region, true); + copy->set_pending_layer (DBL_MAX); add_region_internal (copy, pos); pos += region->length(); } @@ -718,6 +699,7 @@ Playlist::flush_notifications (bool from_undo) plist.add (Properties::layer, region->layer()); boost::shared_ptr<Region> sub = RegionFactory::create (region, plist); + sub->set_pending_layer (DBL_MAX); add_region_internal (sub, pos); } } @@ -758,6 +740,11 @@ Playlist::flush_notifications (bool from_undo) possibly_splice_unlocked (position, region->length(), region); + if (!holding_state ()) { + /* layers get assigned from XML state, and are not reset during undo/redo */ + relayer (); + } + /* we need to notify the existence of new region before checking dependents. Ick. */ notify_region_added (region); @@ -780,6 +767,7 @@ Playlist::flush_notifications (bool from_undo) _splicing = true; remove_region_internal (old); + newr->set_pending_layer (newr->layer ()); add_region_internal (newr, pos); _splicing = old_sp; @@ -817,6 +805,7 @@ Playlist::flush_notifications (bool from_undo) possibly_splice_unlocked (pos, -distance); if (!holding_state ()) { + relayer (); remove_dependents (region); } @@ -873,16 +862,12 @@ Playlist::flush_notifications (bool from_undo) * start and end if cutting == true. Regions that lie entirely within start and end are always * removed. */ + void Playlist::partition_internal (framepos_t start, framepos_t end, bool cutting, RegionList& thawlist) { RegionList new_regions; - /* Don't relayer regions that are created during this operation; leave them - on the same region as the original. - */ - suspend_relayer (); - { RegionLock rlock (this); @@ -961,7 +946,8 @@ Playlist::flush_notifications (bool from_undo) plist.add (Properties::start, current->start() + (pos2 - pos1)); plist.add (Properties::length, pos3 - pos2); plist.add (Properties::name, new_name); - plist.add (Properties::layer, current->layer()); + plist.add (Properties::layer, current->layer ()); + plist.add (Properties::layering_index, current->layering_index ()); plist.add (Properties::automatic, true); plist.add (Properties::left_of_split, true); plist.add (Properties::right_of_split, true); @@ -980,7 +966,8 @@ Playlist::flush_notifications (bool from_undo) plist.add (Properties::start, current->start() + (pos3 - pos1)); plist.add (Properties::length, pos4 - pos3); plist.add (Properties::name, new_name); - plist.add (Properties::layer, current->layer()); + plist.add (Properties::layer, current->layer ()); + plist.add (Properties::layering_index, current->layering_index ()); plist.add (Properties::automatic, true); plist.add (Properties::right_of_split, true); @@ -1018,7 +1005,8 @@ Playlist::flush_notifications (bool from_undo) plist.add (Properties::start, current->start() + (pos2 - pos1)); plist.add (Properties::length, pos4 - pos2); plist.add (Properties::name, new_name); - plist.add (Properties::layer, current->layer()); + plist.add (Properties::layer, current->layer ()); + plist.add (Properties::layering_index, current->layering_index ()); plist.add (Properties::automatic, true); plist.add (Properties::left_of_split, true); @@ -1061,7 +1049,8 @@ Playlist::flush_notifications (bool from_undo) plist.add (Properties::start, current->start()); plist.add (Properties::length, pos3 - pos1); plist.add (Properties::name, new_name); - plist.add (Properties::layer, current->layer()); + plist.add (Properties::layer, current->layer ()); + plist.add (Properties::layering_index, current->layering_index ()); plist.add (Properties::automatic, true); plist.add (Properties::right_of_split, true); @@ -1108,8 +1097,6 @@ Playlist::flush_notifications (bool from_undo) for (RegionList::iterator i = new_regions.begin(); i != new_regions.end(); ++i) { check_dependents (*i, false); } - - resume_relayer (); } boost::shared_ptr<Playlist> @@ -1210,7 +1197,7 @@ Playlist::flush_notifications (bool from_undo) int itimes = (int) floor (times); framepos_t pos = position; framecnt_t const shift = other->_get_extent().second; - layer_t top_layer = regions.size(); + layer_t top = top_layer (); while (itimes--) { for (RegionList::iterator i = other->regions.begin(); i != other->regions.end(); ++i) { @@ -1220,7 +1207,7 @@ Playlist::flush_notifications (bool from_undo) the ordering they had in the original playlist. */ - copy_of_region->set_layer (copy_of_region->layer() + top_layer); + copy_of_region->set_pending_layer (copy_of_region->layer() + top); add_region_internal (copy_of_region, (*i)->position() + pos); } pos += shift; @@ -1242,6 +1229,7 @@ Playlist::flush_notifications (bool from_undo) while (itimes--) { boost::shared_ptr<Region> copy = RegionFactory::create (region, true); + copy->set_pending_layer (DBL_MAX); add_region_internal (copy, pos); pos += region->length(); } @@ -1259,6 +1247,7 @@ Playlist::flush_notifications (bool from_undo) plist.add (Properties::name, name); boost::shared_ptr<Region> sub = RegionFactory::create (region, plist); + sub->set_pending_layer (DBL_MAX); add_region_internal (sub, pos); } } @@ -1360,6 +1349,8 @@ Playlist::flush_notifications (bool from_undo) plist.add (Properties::length, before); plist.add (Properties::name, before_name); plist.add (Properties::left_of_split, true); + plist.add (Properties::layering_index, region->layering_index ()); + plist.add (Properties::layer, region->layer ()); /* note: we must use the version of ::create with an offset here, since it supplies that offset to the Region constructor, which @@ -1377,6 +1368,8 @@ Playlist::flush_notifications (bool from_undo) plist.add (Properties::length, after); plist.add (Properties::name, after_name); plist.add (Properties::right_of_split, true); + plist.add (Properties::layering_index, region->layering_index ()); + plist.add (Properties::layer, region->layer ()); /* same note as above */ right = RegionFactory::create (region, before, plist); @@ -1470,8 +1463,6 @@ Playlist::flush_notifications (bool from_undo) if (what_changed.contains (Properties::position)) { - timestamp_layer_op (LayerOpBoundsChange, region); - /* remove it from the list then add it back in the right place again. */ @@ -1512,7 +1503,7 @@ Playlist::flush_notifications (bool from_undo) pending_bounds.push_back (region); } else { notify_contents_changed (); - relayer (region); + relayer (); check_dependents (region, false); } } @@ -1572,9 +1563,9 @@ Playlist::flush_notifications (bool from_undo) notify_region_start_trimmed (region); } - if (what_changed.contains (Properties::layer)) { - notify_layering_changed (); - } + /* don't notify about layer changes, since we are the only object that can initiate + them, and we notify in ::relayer() + */ if (what_changed.contains (our_interests)) { save = true; @@ -2134,7 +2125,6 @@ Playlist::flush_notifications (bool from_undo) return -1; } - suspend_relayer (); freeze (); plist = node.properties(); @@ -2196,7 +2186,7 @@ Playlist::flush_notifications (bool from_undo) } add_region (region, region->position(), 1.0); - + region->resume_property_changes (); } @@ -2217,7 +2207,6 @@ Playlist::flush_notifications (bool from_undo) thaw (); notify_contents_changed (); - resume_relayer (); in_set_state--; first_set_state = false; @@ -2345,277 +2334,189 @@ Playlist::set_edit_mode (EditMode mode) _edit_mode = mode; } -/** Relayer a region. See the other relayer() methods for commentary. */ +struct RelayerSort { + bool operator () (boost::shared_ptr<Region> a, boost::shared_ptr<Region> b) { + return a->layering_index() < b->layering_index(); + } +}; + void -Playlist::relayer (boost::shared_ptr<Region> region) +Playlist::relayer () { - if (_relayer_suspended) { + /* never compute layers when changing state for undo/redo or setting from XML */ + + if (in_update || in_set_state) { return; } - - RegionList r; - r.push_back (region); - relayer (r); -} -Playlist::TemporaryLayers -Playlist::compute_temporary_layers (RegionList const & relayer_regions) -{ - TemporaryLayers temporary_layers; - OverlapCache cache (this); + bool changed = false; - for (RegionList::const_iterator i = relayer_regions.begin(); i != relayer_regions.end(); ++i) { + /* Build up a new list of regions on each layer, stored in a set of lists + each of which represent some period of time on some layer. The idea + is to avoid having to search the entire region list to establish whether + each region overlaps another */ - DEBUG_TRACE (DEBUG::Layering, string_compose ("Compute temporary layer for %1\n", (*i)->name())); - - /* current_overlaps: regions that overlap *i now */ - RegionList current_overlaps = cache.get ((*i)->bounds ()); - current_overlaps.remove (*i); + /* how many pieces to divide this playlist's time up into */ + int const divisions = 512; - DEBUG_TRACE (DEBUG::Layering, "Current overlaps:\n"); - for (RegionList::iterator j = current_overlaps.begin(); j != current_overlaps.end(); ++j) { - DEBUG_TRACE (DEBUG::Layering, string_compose ("\t%1\n", (*j)->name())); - } - - /* overlaps_to_preserve: regions that overlap *i now, but which aren't being - worked on during this relayer: these will have their relationship with - *i preserved. - */ - RegionList overlaps_to_preserve; + /* find the start and end positions of the regions on this playlist */ + framepos_t start = INT64_MAX; + framepos_t end = 0; + for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) { + start = min (start, (*i)->position()); + end = max (end, (*i)->position() + (*i)->length()); + } - /* overlaps_to_check: regions that overlap *i now, and must be checked to - see if *i is still on the correct layer with respect to them (according - to current layering rules). - */ - RegionList overlaps_to_check; + /* hence the size of each time division */ + double const division_size = (end - start) / double (divisions); - if (_session.config.get_relayer_on_all_edits () || (*i)->last_layer_op (LayerOpAdd) > (*i)->last_layer_op (LayerOpBoundsChange)) { - /* We're configured to relayer on all edits, or this region has had - no edit since it was added to the playlist, so we're relayering - the whole lot; in this case there are no `overlaps_to_preserve'. - */ - overlaps_to_check = current_overlaps; - } else { - /* We're only relayering new overlaps; find them */ - RegionList last_overlaps = cache.get ((*i)->last_relayer_bounds ()); - last_overlaps.remove (*i); - for (RegionList::const_iterator j = current_overlaps.begin(); j != current_overlaps.end(); ++j) { - if (find (last_overlaps.begin(), last_overlaps.end(), *j) == last_overlaps.end()) { - /* This is a new overlap, which must be checked */ - overlaps_to_check.push_back (*j); - } else { - /* This is an existing overlap, which must be preserved */ - overlaps_to_preserve.push_back (*j); - } - } - } + vector<vector<RegionList> > layers; + layers.push_back (vector<RegionList> (divisions)); - if (overlaps_to_check.empty ()) { - /* There are no overlaps to check, so just leave everything as it is */ - continue; - } + RegionList copy = regions.rlist(); + RegionList pending; - DEBUG_TRACE (DEBUG::Layering, "Overlaps to check:\n"); - for (RegionList::iterator j = overlaps_to_check.begin(); j != overlaps_to_check.end(); ++j) { - DEBUG_TRACE (DEBUG::Layering, string_compose ("\t%1\n", (*j)->name())); - } - - /* Put *i on our overlaps_to_check_list */ - overlaps_to_check.push_back (*i); + /* Remove regions with pending relayers */ + for (RegionList::iterator i = copy.begin(); i != copy.end(); ) { - /* And sort it according to the current layer model */ - switch (_session.config.get_layer_model()) { - case LaterHigher: - overlaps_to_check.sort (RegionSortByPosition ()); - break; - case AddOrBoundsChangeHigher: - overlaps_to_check.sort (RegionSortByAddOrBounds ()); - break; - case AddHigher: - overlaps_to_check.sort (RegionSortByAdd ()); - break; + RegionList::iterator j = i; + ++j; + + if ((*i)->pending_layer()) { + pending.push_back (*i); + copy.erase (i); } - /* Now find *i in our overlaps_to_check list; within this list it will be in the - right place wrt the current layering rules, so we can work out the layers of the - nearest regions below and above. - */ - double previous_layer = -DBL_MAX; - double next_layer = DBL_MAX; - RegionList::const_iterator j = overlaps_to_check.begin(); - while (*j != *i) { - previous_layer = temporary_layers.get (*j); + i = j; + } + + /* Sort the remainder */ + copy.sort (RelayerSort ()); + + /* Re-insert the pending layers in the right places */ + for (RegionList::iterator i = pending.begin(); i != pending.end(); ++i) { + RegionList::iterator j = copy.begin(); + while (j != copy.end ()) { + if ((*j)->pending_layer().get_value_or ((*j)->layer ()) > (*i)->pending_layer().get ()) { + break; + } ++j; } + copy.insert (j, *i); + } - /* we must have found *i */ - assert (j != overlaps_to_check.end ()); + bool had_pending = false; - ++j; - if (j != overlaps_to_check.end ()) { - next_layer = temporary_layers.get (*j); - } + for (RegionList::iterator i = copy.begin(); i != copy.end(); ++i) { - if (next_layer < previous_layer) { - /* If this happens, it means that it's impossible to put *i between overlaps_to_check - in a way that satisfies the current layering rule. So we'll punt and put *i - above previous_layer. - */ - next_layer = DBL_MAX; + /* reset the pending layer for every region now that we're relayering */ + if ((*i)->reset_pending_layer ()) { + had_pending = true; } - /* Now we know where *i and overlaps_to_preserve should go: between previous_layer and - next_layer. + /* find the time divisions that this region covers; if there are no regions on the list, + division_size will equal 0 and in this case we'll just say that + start_division = end_division = 0. */ - - DEBUG_TRACE (DEBUG::Layering, string_compose ("%1 and deps need to go between %2 and %3\n", (*i)->name(), previous_layer, next_layer)); - - /* Recurse into overlaps_to_preserve to find dependents */ - RegionList recursed_overlaps_to_preserve; - - for (RegionList::const_iterator k = overlaps_to_preserve.begin(); k != overlaps_to_preserve.end(); ++k) { - recursed_overlaps_to_preserve.push_back (*k); - RegionList touched = recursive_regions_touched (*k, cache, *i); - for (RegionList::iterator m = touched.begin(); m != touched.end(); ++m) { - if (find (recursed_overlaps_to_preserve.begin(), recursed_overlaps_to_preserve.end(), *m) == recursed_overlaps_to_preserve.end()) { - recursed_overlaps_to_preserve.push_back (*m); - } + int start_division = 0; + int end_division = 0; + + if (division_size > 0) { + start_division = floor ( ((*i)->position() - start) / division_size); + end_division = floor ( ((*i)->position() + (*i)->length() - start) / division_size ); + if (end_division == divisions) { + end_division--; } } - /* Put *i into the overlaps_to_preserve list */ - recursed_overlaps_to_preserve.push_back (*i); + assert (divisions == 0 || end_division < divisions); - /* Sort it by layer, so that we preserve layering */ - recursed_overlaps_to_preserve.sort (SortByTemporaryLayer (temporary_layers)); - - /* Divide available space up into chunks so that we can relayer everything in that space */ - double const space = (next_layer - previous_layer) / (recursed_overlaps_to_preserve.size() + 1); - - /* And relayer */ - int m = 1; - for (RegionList::const_iterator k = recursed_overlaps_to_preserve.begin(); k != recursed_overlaps_to_preserve.end(); ++k) { - temporary_layers.set (*k, previous_layer + space * m); - ++m; - } - } + /* find the lowest layer that this region can go on */ + size_t j = layers.size(); + while (j > 0) { + /* try layer j - 1; it can go on if it overlaps no other region + that is already on that layer + */ - return temporary_layers; -} + bool overlap = false; + for (int k = start_division; k <= end_division; ++k) { + RegionList::iterator l = layers[j-1][k].begin (); + while (l != layers[j-1][k].end()) { + if ((*l)->overlap_equivalent (*i)) { + overlap = true; + break; + } + l++; + } -/** Take a list of temporary layer indices and set up the layers of all regions - * based on them. - */ -void -Playlist::commit_temporary_layers (TemporaryLayers const & temporary_layers) -{ - /* Sort all the playlist's regions by layer, ascending */ - RegionList all_regions = regions.rlist (); - all_regions.sort (SortByTemporaryLayer (temporary_layers)); + if (overlap) { + break; + } + } - DEBUG_TRACE (DEBUG::Layering, "Commit layering:\n"); + if (overlap) { + /* overlap, so we must use layer j */ + break; + } - for (RegionList::iterator i = all_regions.begin(); i != all_regions.end(); ++i) { + --j; + } - /* Go through the regions that we have already layered and hence work - out the maximum layer index that is in used at some point during - region *i. - */ - - layer_t max_layer_here = 0; - bool have_overlap = false; - for (RegionList::iterator j = all_regions.begin(); j != i; ++j) { - if ((*j)->overlap_equivalent (*i)) { - max_layer_here = max ((*j)->layer (), max_layer_here); - have_overlap = true; - } + if (j == layers.size()) { + /* we need a new layer for this region */ + layers.push_back (vector<RegionList> (divisions)); } - if (have_overlap) { - /* *i overlaps something, so put it on the next available layer */ - (*i)->set_layer (max_layer_here + 1); - } else { - /* no overlap, so put on the bottom layer */ - (*i)->set_layer (0); + /* put a reference to this region in each of the divisions that it exists in */ + for (int k = start_division; k <= end_division; ++k) { + layers[j][k].push_back (*i); } - - DEBUG_TRACE (DEBUG::Layering, string_compose ("\t%1 temporary %2 committed %3\n", (*i)->name(), temporary_layers.get (*i), (*i)->layer())); - } -} -/** Relayer a list of regions. - * - * Taking each region R in turn, this method examines the regions O that overlap R in time. - * If the session configuration option "relayer-on-all-moves" is false, we reduce O so that - * it contains only those regions with which new overlaps have been formed since the last - * relayer. - * - * We then change the layer of R and its indirect overlaps so that R meets the current - * Session layer model with respect to O. See doc/layering. - */ + if ((*i)->layer() != j) { + changed = true; + } -void -Playlist::relayer (RegionList const & relayer_regions) -{ - if (_relayer_suspended) { - return; + (*i)->set_layer (j); } - /* We do this in two parts: first; compute `temporary layer' indices for - regions on the playlist. These are (possibly) fractional indices, which - are a convenient means of working with things when you want to insert layers - between others. - */ - - TemporaryLayers temporary_layers = compute_temporary_layers (relayer_regions); - - /* Second, we fix up these temporary layers and `commit' them by writing - them to the regions involved. - */ - - commit_temporary_layers (temporary_layers); -} - -/** Put a region on some fractional layer and sort everything else out around it. - * This can be used to force a region into some layering; for example, calling - * this method with temporary_layer == -0.5 will put the region at the bottom of - * the stack. - */ - -void -Playlist::relayer (boost::shared_ptr<Region> region, double temporary_layer) -{ - if (_relayer_suspended) { - return; + if (changed) { + notify_layering_changed (); } - TemporaryLayers t; - t.set (region, temporary_layer); - commit_temporary_layers (t); + if (had_pending) { + uint64_t i = 0; + for (RegionList::iterator j = copy.begin(); j != copy.end(); ++j) { + (*j)->set_layering_index (i++); + } + } } void Playlist::raise_region (boost::shared_ptr<Region> region) { - relayer (region, region->layer() + 1.5); + region->set_pending_layer (region->layer() + 1.5); + relayer (); } void Playlist::lower_region (boost::shared_ptr<Region> region) { - relayer (region, region->layer() - 1.5); + region->set_pending_layer (region->layer() - 1.5); + relayer (); } void Playlist::raise_region_to_top (boost::shared_ptr<Region> region) { - relayer (region, max_layer); + region->set_pending_layer (DBL_MAX); + relayer (); } void Playlist::lower_region_to_bottom (boost::shared_ptr<Region> region) { - relayer (region, -0.5); + region->set_pending_layer (-0.5); + relayer (); } void @@ -2751,23 +2652,8 @@ Playlist::set_frozen (bool yn) } void -Playlist::timestamp_layer_op (LayerOp op, boost::shared_ptr<Region> region) -{ - region->set_last_layer_op (op, ++layer_op_counter); -} - - -/** Find the next or previous region after `region' (next if dir > 0, previous otherwise) - * and swap its position with `region'. - */ -void Playlist::shuffle (boost::shared_ptr<Region> region, int dir) { - /* As regards layering, the calls we make to set_position() will - perform layering as if the regions had been moved, which I think - is about right. - */ - bool moved = false; if (region->locked()) { @@ -2872,9 +2758,13 @@ Playlist::shuffle (boost::shared_ptr<Region> region, int dir) _shuffling = false; if (moved) { + + relayer (); check_dependents (region, false); + notify_contents_changed(); } + } bool @@ -3293,145 +3183,16 @@ Playlist::set_orig_track_id (const PBD::ID& id) _orig_track_id = id; } -/** Set the temporary layer for a region */ -void -Playlist::TemporaryLayers::set (boost::shared_ptr<Region> r, double l) -{ - _map[r] = l; -} - -/** Return the temporary layer for a region, if one has been specified - * to this TemporaryLayers object; if not return the region's current - * layer. - */ -double -Playlist::TemporaryLayers::get (boost::shared_ptr<Region> r) const +uint64_t +Playlist::highest_layering_index () const { - Map::const_iterator i = _map.find (r); - if (i != _map.end ()) { - return i->second; - } - - return double (r->layer ()); -} - -int const Playlist::OverlapCache::_divisions = 512; - -/** Set up an OverlapCache for a playlist; the cache will only be valid until - * the Playlist is changed. - */ -Playlist::OverlapCache::OverlapCache (Playlist* playlist) - : _range (0, 0) -{ - /* Find the start and end positions of the regions on this playlist */ - _range = Evoral::Range<framepos_t> (max_framepos, 0); - RegionList const & rl = playlist->region_list().rlist (); - for (RegionList::const_iterator i = rl.begin(); i != rl.end(); ++i) { - Evoral::Range<framepos_t> const b = (*i)->bounds (); - _range.from = min (_range.from, b.from); - _range.to = max (_range.to, b.to); - } - - /* Hence the size of each time divison */ - _division_size = (_range.to - _range.from) / double (_divisions); - - _cache.resize (_divisions); - - /* Build the cache */ - for (RegionList::const_iterator i = rl.begin(); i != rl.end(); ++i) { - pair<int, int> ind = cache_indices ((*i)->bounds ()); - for (int j = ind.first; j < ind.second; ++j) { - _cache[j].push_back (*i); - } - } -} - -/** @param range Range, in frames. - * @return From and to cache indices for (to is exclusive). - */ -pair<int, int> -Playlist::OverlapCache::cache_indices (Evoral::Range<framepos_t> range) const -{ - range.from = max (range.from, _range.from); - range.to = min (range.to, _range.to); - - pair<int, int> const p = make_pair ( - floor ((range.from - _range.from) / _division_size), - ceil ((range.to - _range.from) / _division_size) - ); - - assert (p.first >= 0); - assert (p.second <= _divisions); - - return p; -} - -/** Return the regions that overlap a given range. The returned list - * is not guaranteed to be in the same order as the Playlist that it was - * generated from. - */ -Playlist::RegionList -Playlist::OverlapCache::get (Evoral::Range<framepos_t> range) const -{ - if (_range.from == max_framepos) { - return RegionList (); - } - - RegionList r; + RegionLock rlock (const_cast<Playlist *> (this)); - pair<int, int> ind = cache_indices (range); - for (int i = ind.first; i < ind.second; ++i) { - for (RegionList::const_iterator j = _cache[i].begin(); j != _cache[i].end(); ++j) { - if ((*j)->coverage (range.from, range.to) != OverlapNone) { - r.push_back (*j); - } - } + uint64_t h = 0; + for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) { + h = max (h, (*i)->layering_index ()); } - r.sort (); - r.unique (); - - return r; -} - -void -Playlist::suspend_relayer () -{ - _relayer_suspended = true; -} - -void -Playlist::resume_relayer () -{ - _relayer_suspended = false; -} - -/** Examine a region and return regions which overlap it, and also those which overlap those which overlap etc. - * @param ignore Optional region which should be treated as if it doesn't exist (ie not returned in the list, - * and not recursed into). - */ -Playlist::RegionList -Playlist::recursive_regions_touched (boost::shared_ptr<Region> region, OverlapCache const & cache, boost::shared_ptr<Region> ignore) const -{ - RegionList touched; - recursive_regions_touched_sub (region, cache, ignore, touched); - - touched.remove (region); - return touched; -} - -/** Recursive sub-routine of recursive_regions_touched */ -void -Playlist::recursive_regions_touched_sub ( - boost::shared_ptr<Region> region, OverlapCache const & cache, boost::shared_ptr<Region> ignore, RegionList & touched - ) const -{ - RegionList r = cache.get (region->bounds ()); - for (RegionList::iterator i = r.begin(); i != r.end(); ++i) { - if (find (touched.begin(), touched.end(), *i) == touched.end() && *i != ignore) { - touched.push_back (*i); - recursive_regions_touched_sub (*i, cache, ignore, touched); - } - } + return h; } |