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-rw-r--r--libs/ardour/ardour/visibility.h30
1 files changed, 30 insertions, 0 deletions
diff --git a/libs/ardour/ardour/visibility.h b/libs/ardour/ardour/visibility.h
index 09287b877d..b702e94edb 100644
--- a/libs/ardour/ardour/visibility.h
+++ b/libs/ardour/ardour/visibility.h
@@ -20,6 +20,36 @@
#ifndef __libardour_visibility_h__
#define __libardour_visibility_h__
+#ifdef LIBARDOUR_IS_IN_WIN_STATIC_LIB // #define if your project uses libardour (under Windows) as a static library
+#define LIBARDOUR_IS_IN_WINDLL 0
+#endif
+
+#if !defined(LIBARDOUR_IS_IN_WINDLL)
+ #if defined(COMPILER_MSVC) || defined(COMPILER_MINGW)
+ // If you need '__declspec' compatibility, add extra compilers to the above as necessary
+ #define LIBARDOUR_IS_IN_WINDLL 1
+ #else
+ #define LIBARDOUR_IS_IN_WINDLL 0
+ #endif
+#endif
+
+#if LIBARDOUR_IS_IN_WINDLL && !defined(LIBARDOUR_API)
+ #if defined(BUILDING_LIBARDOUR)
+ #define LIBARDOUR_API __declspec(dllexport)
+ #define LIBARDOUR_APICALLTYPE __cdecl
+ #elif defined(COMPILER_MSVC) || defined(COMPILER_MINGW) // Probably needs Cygwin too, at some point
+ #define LIBARDOUR_API __declspec(dllimport)
+ #define LIBARDOUR_APICALLTYPE __cdecl
+ #else
+ #error "Attempting to define __declspec with an incompatible compiler !"
+ #endif
+#elif !defined(LIBARDOUR_API)
+ // Other compilers / platforms could be accommodated here (as an example, see LIBARDOUR_HELPER_DLL, below)
+ #define LIBARDOUR_API
+ #define LIBARDOUR_APICALLTYPE
+#endif
+
+
/* _WIN32 is defined by most compilers targetting Windows, but within the
* ardour source tree, we also define COMPILER_MSVC or COMPILER_MINGW depending
* on how a Windows build is built.