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+/*
+ Copyright (C) 2000 Paul Davis
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+ $Id$
+*/
+
+#ifndef __ardour_session_h__
+#define __ardour_session_h__
+
+#include <string>
+#if __GNUC__ >= 3
+#include <ext/slist>
+using __gnu_cxx::slist;
+#else
+#include <slist.h>
+#endif
+#include <map>
+#include <vector>
+#include <set>
+#include <stack>
+#include <stdint.h>
+
+#include <sndfile.h>
+
+#include <pbd/error.h>
+#include <pbd/atomic.h>
+#include <pbd/lockmonitor.h>
+#include <pbd/undo.h>
+#include <pbd/pool.h>
+
+#include <midi++/types.h>
+#include <midi++/mmc.h>
+
+#include <ardour/ardour.h>
+#include <ardour/configuration.h>
+#include <ardour/location.h>
+#include <ardour/stateful.h>
+#include <ardour/gain.h>
+#include <ardour/io.h>
+
+class XMLTree;
+class XMLNode;
+class AEffect;
+
+namespace MIDI {
+ class Port;
+}
+
+namespace ARDOUR {
+
+class Port;
+class AudioEngine;
+class Slave;
+class DiskStream;
+class Route;
+class AuxInput;
+class Source;
+class FileSource;
+class Auditioner;
+class Insert;
+class Send;
+class Redirect;
+class PortInsert;
+class PluginInsert;
+class Connection;
+class TempoMap;
+class AudioTrack;
+class NamedSelection;
+class AudioRegion;
+class Region;
+class Playlist;
+class VSTPlugin;
+
+struct AudioExportSpecification;
+struct RouteGroup;
+
+using std::vector;
+using std::string;
+using std::list;
+using std::map;
+using std::set;
+
+class Session : public sigc::trackable, public Stateful
+
+{
+ private:
+ typedef std::pair<Route*,bool> RouteBooleanState;
+ typedef vector<RouteBooleanState> GlobalRouteBooleanState;
+ typedef std::pair<Route*,MeterPoint> RouteMeterState;
+ typedef vector<RouteMeterState> GlobalRouteMeterState;
+
+ public:
+ enum RecordState {
+ Disabled = 0,
+ Enabled = 1,
+ Recording = 2
+ };
+
+ enum SlaveSource {
+ None = 0,
+ MTC,
+ JACK,
+ };
+
+ enum AutoConnectOption {
+ AutoConnectPhysical = 0x1,
+ AutoConnectMaster = 0x2
+ };
+
+ struct Event {
+ enum Type {
+ SetTransportSpeed,
+ SetDiskstreamSpeed,
+ Locate,
+ LocateRoll,
+ SetLoop,
+ PunchIn,
+ PunchOut,
+ RangeStop,
+ RangeLocate,
+ Overwrite,
+ SetSlaveSource,
+ Audition,
+ InputConfigurationChange,
+ SetAudioRange,
+ SetPlayRange,
+
+ /* only one of each of these events
+ can be queued at any one time
+ */
+
+ StopOnce,
+ AutoLoop,
+ };
+
+ enum Action {
+ Add,
+ Remove,
+ Replace,
+ Clear
+ };
+
+ Type type;
+ Action action;
+ jack_nframes_t action_frame;
+ jack_nframes_t target_frame;
+ float speed;
+
+ union {
+ void* ptr;
+ bool yes_or_no;
+ Session::SlaveSource slave;
+ };
+
+ list<AudioRange> audio_range;
+ list<MusicRange> music_range;
+
+ Event(Type t, Action a, jack_nframes_t when, jack_nframes_t where, float spd, bool yn = false)
+ : type (t),
+ action (a),
+ action_frame (when),
+ target_frame (where),
+ speed (spd),
+ yes_or_no (yn) {}
+
+ void set_ptr (void* p) {
+ ptr = p;
+ }
+
+ bool before (const Event& other) const {
+ return action_frame < other.action_frame;
+ }
+
+ bool after (const Event& other) const {
+ return action_frame > other.action_frame;
+ }
+
+ static bool compare (const Event *e1, const Event *e2) {
+ return e1->before (*e2);
+ }
+
+ void *operator new (size_t ignored) {
+ return pool.alloc ();
+ }
+
+ void operator delete(void *ptr, size_t size) {
+ pool.release (ptr);
+ }
+
+ static const jack_nframes_t Immediate = 0;
+
+ private:
+ static MultiAllocSingleReleasePool pool;
+ };
+
+ /* creating from an XML file */
+
+ Session (AudioEngine&,
+ string fullpath,
+ string snapshot_name,
+ string* mix_template = 0);
+
+ /* creating a new Session */
+
+ Session (AudioEngine&,
+ string fullpath,
+ string snapshot_name,
+ AutoConnectOption input_auto_connect,
+ AutoConnectOption output_auto_connect,
+ uint32_t control_out_channels,
+ uint32_t master_out_channels,
+ uint32_t n_physical_in,
+ uint32_t n_physical_out,
+ jack_nframes_t initial_length);
+
+ virtual ~Session ();
+
+
+ static int find_session (string str, string& path, string& snapshot, bool& isnew);
+
+ string path() const { return _path; }
+ string name() const { return _name; }
+ string snap_name() const { return _current_snapshot_name; }
+
+ void set_snap_name ();
+
+ void set_dirty ();
+ void set_clean ();
+ bool dirty() const { return _state_of_the_state & Dirty; }
+ sigc::signal<void> DirtyChanged;
+
+ string sound_dir () const;
+ string peak_dir () const;
+ string dead_sound_dir () const;
+ string automation_dir () const;
+
+ static string template_path ();
+ static string template_dir ();
+ static void get_template_list (list<string>&);
+
+ static string peak_path_from_audio_path (string);
+ static string old_peak_path_from_audio_path (string);
+
+ void process (jack_nframes_t nframes);
+
+ vector<Sample*>& get_passthru_buffers() { return _passthru_buffers; }
+ vector<Sample*>& get_silent_buffers (uint32_t howmany);
+
+ DiskStream *diskstream_by_id (id_t id);
+ DiskStream *diskstream_by_name (string name);
+
+ bool have_captured() const { return _have_captured; }
+
+ void refill_all_diskstream_buffers ();
+ uint32_t diskstream_buffer_size() const { return dstream_buffer_size; }
+ uint32_t get_next_diskstream_id() const { return n_diskstreams(); }
+ uint32_t n_diskstreams() const;
+
+ typedef list<DiskStream *> DiskStreamList;
+
+ Session::DiskStreamList disk_streams() const {
+ LockMonitor lm (diskstream_lock, __LINE__, __FILE__);
+ return diskstreams; /* XXX yes, force a copy */
+ }
+
+ void foreach_diskstream (void (DiskStream::*func)(void));
+ template<class T> void foreach_diskstream (T *obj, void (T::*func)(DiskStream&));
+
+ typedef slist<Route *> RouteList;
+
+ RouteList get_routes() const {
+ LockMonitor rlock (route_lock, __LINE__, __FILE__);
+ return routes; /* XXX yes, force a copy */
+ }
+
+ uint32_t nroutes() const { return routes.size(); }
+ uint32_t ntracks () const;
+ uint32_t nbusses () const;
+
+ struct RoutePublicOrderSorter {
+ bool operator() (Route *, Route *b);
+ };
+
+ template<class T> void foreach_route (T *obj, void (T::*func)(Route&));
+ template<class T> void foreach_route (T *obj, void (T::*func)(Route*));
+ template<class T, class A> void foreach_route (T *obj, void (T::*func)(Route&, A), A arg);
+
+ Route *route_by_name (string);
+
+ bool route_name_unique (string) const;
+
+ bool get_record_enabled() const {
+ return (record_status () >= Enabled);
+ }
+
+ RecordState record_status() const {
+ return (RecordState) atomic_read (&_record_status);
+ }
+
+ bool actively_recording () {
+ return record_status() == Recording;
+ }
+
+ bool record_enabling_legal () const;
+ void maybe_enable_record ();
+ void disable_record ();
+ void step_back_from_record ();
+
+ sigc::signal<void> going_away;
+
+ /* Proxy signal for region hidden changes */
+
+ sigc::signal<void,Region*> RegionHiddenChange;
+
+ /* Emitted when all i/o connections are complete */
+
+ sigc::signal<void> IOConnectionsComplete;
+
+ /* Record status signals */
+
+ sigc::signal<void> RecordEnabled;
+ sigc::signal<void> RecordDisabled;
+
+ /* Transport mechanism signals */
+
+ sigc::signal<void> TransportStateChange; /* generic */
+ sigc::signal<void,jack_nframes_t> PositionChanged; /* sent after any non-sequential motion */
+ sigc::signal<void> DurationChanged;
+ sigc::signal<void> HaltOnXrun;
+
+ sigc::signal<void,Route*> RouteAdded;
+ sigc::signal<void,DiskStream*> DiskStreamAdded;
+
+ void request_roll ();
+ void request_bounded_roll (jack_nframes_t start, jack_nframes_t end);
+ void request_stop (bool abort = false);
+ void request_locate (jack_nframes_t frame, bool with_roll = false);
+ void request_auto_loop (bool yn);
+ jack_nframes_t last_transport_start() const { return _last_roll_location; }
+ void goto_end () { request_locate (end_location->start(), false);}
+ void goto_start () { request_locate (0, false); }
+ void use_rf_shuttle_speed ();
+ void request_transport_speed (float speed);
+ void request_overwrite_buffer (DiskStream*);
+ void request_diskstream_speed (DiskStream&, float speed);
+ void request_input_change_handling ();
+
+ int wipe ();
+ int wipe_diskstream (DiskStream *);
+
+ int remove_region_from_region_list (Region&);
+
+ jack_nframes_t current_end_frame() const { return end_location->start(); }
+ jack_nframes_t frame_rate() const { return _current_frame_rate; }
+ double frames_per_smpte_frame() const { return _frames_per_smpte_frame; }
+ jack_nframes_t frames_per_hour() const { return _frames_per_hour; }
+ jack_nframes_t smpte_frames_per_hour() const { return _smpte_frames_per_hour; }
+
+ /* Locations */
+
+ Locations *locations() { return &_locations; }
+
+ sigc::signal<void,Location*> auto_loop_location_changed;
+ sigc::signal<void,Location*> auto_punch_location_changed;
+ sigc::signal<void> locations_modified;
+
+ void set_auto_punch_location (Location *);
+ void set_auto_loop_location (Location *);
+
+
+ enum ControlType {
+ AutoPlay,
+ AutoLoop,
+ AutoReturn,
+ AutoInput,
+ PunchIn,
+ PunchOut,
+ SendMTC,
+ MMCControl,
+ Live,
+ RecordingPlugins,
+ CrossFadesActive,
+ SendMMC,
+ SlaveType,
+ Clicking,
+ EditingMode,
+ PlayRange,
+ AlignChoice,
+ SeamlessLoop,
+ MidiFeedback,
+ MidiControl
+ };
+
+ sigc::signal<void,ControlType> ControlChanged;
+
+ void set_auto_play (bool yn);
+ void set_auto_return (bool yn);
+ void set_auto_input (bool yn);
+ void set_input_auto_connect (bool yn);
+ void set_output_auto_connect (AutoConnectOption);
+ void set_punch_in (bool yn);
+ void set_punch_out (bool yn);
+ void set_send_mtc (bool yn);
+ void set_send_mmc (bool yn);
+ void set_mmc_control (bool yn);
+ void set_midi_feedback (bool yn);
+ void set_midi_control (bool yn);
+ void set_recording_plugins (bool yn);
+ void set_crossfades_active (bool yn);
+ void set_seamless_loop (bool yn);
+
+ bool get_auto_play () const { return auto_play; }
+ bool get_auto_input () const { return auto_input; }
+ bool get_auto_loop () const { return auto_loop; }
+ bool get_seamless_loop () const { return seamless_loop; }
+ bool get_punch_in () const { return punch_in; }
+ bool get_punch_out () const { return punch_out; }
+ bool get_all_safe () const { return all_safe; }
+ bool get_auto_return () const { return auto_return; }
+ bool get_send_mtc () const;
+ bool get_send_mmc () const;
+ bool get_mmc_control () const;
+ bool get_midi_feedback () const;
+ bool get_midi_control () const;
+ bool get_recording_plugins () const { return recording_plugins; }
+ bool get_crossfades_active () const { return crossfades_active; }
+
+ AutoConnectOption get_input_auto_connect () const { return input_auto_connect; }
+ AutoConnectOption get_output_auto_connect () const { return output_auto_connect; }
+
+ enum LayerModel {
+ LaterHigher,
+ MoveAddHigher,
+ AddHigher
+ };
+
+ void set_layer_model (LayerModel);
+ LayerModel get_layer_model () const { return layer_model; }
+
+ sigc::signal<void> LayerModelChanged;
+
+ void set_xfade_model (CrossfadeModel);
+ CrossfadeModel get_xfade_model () const { return xfade_model; }
+
+ void set_align_style (AlignStyle);
+ AlignStyle get_align_style () const { return align_style; }
+
+ void add_event (jack_nframes_t action_frame, Event::Type type, jack_nframes_t target_frame = 0);
+ void remove_event (jack_nframes_t frame, Event::Type type);
+ void clear_events (Event::Type type);
+
+ jack_nframes_t get_block_size() const { return current_block_size; }
+ jack_nframes_t worst_output_latency () const { return _worst_output_latency; }
+ jack_nframes_t worst_input_latency () const { return _worst_input_latency; }
+ jack_nframes_t worst_track_latency () const { return _worst_track_latency; }
+
+ int save_state (string snapshot_name, bool pending = false);
+ int restore_state (string snapshot_name);
+ int save_template (string template_name);
+
+ static int rename_template (string old_name, string new_name);
+
+ static int delete_template (string name);
+
+ sigc::signal<void,string> StateSaved;
+ sigc::signal<void> StateReady;
+
+ vector<string*>* possible_states() const;
+ static vector<string*>* possible_states(string path);
+
+ XMLNode& get_state();
+ int set_state(const XMLNode& node);
+ XMLNode& get_template();
+
+ void add_instant_xml (XMLNode&, const std::string& dir);
+
+ void swap_configuration(Configuration** new_config);
+ void copy_configuration(Configuration* new_config);
+
+ enum StateOfTheState {
+ Clean = 0x0,
+ Dirty = 0x1,
+ CannotSave = 0x2,
+ Deletion = 0x4,
+ InitialConnecting = 0x8,
+ Loading = 0x10,
+ InCleanup = 0x20
+ };
+
+ StateOfTheState state_of_the_state() const { return _state_of_the_state; }
+
+ RouteGroup* add_edit_group (string);
+ RouteGroup* add_mix_group (string);
+
+ RouteGroup *mix_group_by_name (string);
+ RouteGroup *edit_group_by_name (string);
+
+ sigc::signal<void,RouteGroup*> edit_group_added;
+ sigc::signal<void,RouteGroup*> mix_group_added;
+
+ template<class T> void foreach_edit_group (T *obj, void (T::*func)(RouteGroup *)) {
+ list<RouteGroup *>::iterator i;
+ for (i = edit_groups.begin(); i != edit_groups.end(); i++) {
+ (obj->*func)(*i);
+ }
+ }
+
+ template<class T> void foreach_mix_group (T *obj, void (T::*func)(RouteGroup *)) {
+ list<RouteGroup *>::iterator i;
+ for (i = mix_groups.begin(); i != mix_groups.end(); i++) {
+ (obj->*func)(*i);
+ }
+ }
+
+ /* fundamental operations. duh. */
+
+
+ AudioTrack *new_audio_track (int input_channels, int output_channels);
+
+ Route *new_audio_route (int input_channels, int output_channels);
+
+ void remove_route (Route&);
+ void resort_routes (void *src);
+
+ AudioEngine &engine() { return _engine; };
+
+ /* configuration. there should really be accessors/mutators
+ for these
+ */
+
+ float meter_hold () { return _meter_hold; }
+ void set_meter_hold (float);
+ sigc::signal<void> MeterHoldChanged;
+
+ float meter_falloff () { return _meter_falloff; }
+ void set_meter_falloff (float);
+ sigc::signal<void> MeterFalloffChanged;
+
+ int32_t max_level;
+ int32_t min_level;
+ string click_emphasis_sound;
+ string click_sound;
+ bool click_requested;
+ jack_nframes_t over_length_short;
+ jack_nframes_t over_length_long;
+ bool send_midi_timecode;
+ bool send_midi_machine_control;
+ float shuttle_speed_factor;
+ float shuttle_speed_threshold;
+ float rf_speed;
+ float smpte_frames_per_second;
+ bool smpte_drop_frames;
+ AnyTime preroll;
+ AnyTime postroll;
+
+ /* Time */
+
+ jack_nframes_t transport_frame () const {return _transport_frame; }
+ jack_nframes_t audible_frame () const;
+
+ int set_smpte_type (float fps, bool drop_frames);
+
+ void bbt_time (jack_nframes_t when, BBT_Time&);
+
+ ARDOUR::smpte_wrap_t smpte_increment( SMPTE_Time& smpte ) const;
+ ARDOUR::smpte_wrap_t smpte_decrement( SMPTE_Time& smpte ) const;
+ ARDOUR::smpte_wrap_t smpte_increment_subframes( SMPTE_Time& smpte ) const;
+ ARDOUR::smpte_wrap_t smpte_decrement_subframes( SMPTE_Time& smpte ) const;
+ ARDOUR::smpte_wrap_t smpte_increment_seconds( SMPTE_Time& smpte ) const;
+ ARDOUR::smpte_wrap_t smpte_increment_minutes( SMPTE_Time& smpte ) const;
+ ARDOUR::smpte_wrap_t smpte_increment_hours( SMPTE_Time& smpte ) const;
+ void smpte_frames_floor( SMPTE_Time& smpte ) const;
+ void smpte_seconds_floor( SMPTE_Time& smpte ) const;
+ void smpte_minutes_floor( SMPTE_Time& smpte ) const;
+ void smpte_hours_floor( SMPTE_Time& smpte ) const;
+ void smpte_to_sample( SMPTE_Time& smpte, jack_nframes_t& sample, bool use_offset, bool use_subframes ) const;
+ void sample_to_smpte( jack_nframes_t sample, SMPTE_Time& smpte, bool use_offset, bool use_subframes ) const;
+ void smpte_time (SMPTE_Time &);
+ void smpte_time (jack_nframes_t when, SMPTE_Time&);
+ void smpte_time_subframes (jack_nframes_t when, SMPTE_Time&);
+
+ void smpte_duration (jack_nframes_t, SMPTE_Time&) const;
+ void smpte_duration_string (char *, jack_nframes_t) const;
+
+ void set_smpte_offset (jack_nframes_t);
+ jack_nframes_t smpte_offset () const { return _smpte_offset; }
+ void set_smpte_offset_negative (bool);
+ bool smpte_offset_negative () const { return _smpte_offset_negative; }
+
+ jack_nframes_t convert_to_frames_at (jack_nframes_t position, AnyTime&);
+
+ sigc::signal<void> SMPTEOffsetChanged;
+ sigc::signal<void> SMPTETypeChanged;
+
+ void request_slave_source (SlaveSource, jack_nframes_t pos = 0);
+ SlaveSource slave_source() const { return _slave_type; }
+ bool synced_to_jack() const { return _slave_type == JACK; }
+ float transport_speed() const { return _transport_speed; }
+ bool transport_stopped() const { return _transport_speed == 0.0f; }
+ bool transport_rolling() const { return _transport_speed != 0.0f; }
+
+ int jack_slave_sync (jack_nframes_t);
+
+ TempoMap& tempo_map() { return *_tempo_map; }
+
+ /* region info */
+
+ sigc::signal<void,AudioRegion *> AudioRegionAdded;
+ sigc::signal<void,AudioRegion *> AudioRegionRemoved;
+
+ int region_name (string& result, string base = string(""), bool newlevel = false) const;
+ string new_region_name (string);
+ string path_from_region_name (string name, string identifier);
+
+ AudioRegion* find_whole_file_parent (AudioRegion&);
+ void find_equivalent_playlist_regions (AudioRegion&, std::vector<AudioRegion*>& result);
+
+ AudioRegion *XMLRegionFactory (const XMLNode&, bool full);
+
+ template<class T> void foreach_audio_region (T *obj, void (T::*func)(AudioRegion *));
+
+ /* source management */
+
+ struct import_status : public InterThreadInfo {
+ string doing_what;
+
+ /* control info */
+ bool multichan;
+ bool sample_convert;
+ volatile bool freeze;
+ string pathname;
+ };
+
+ int import_audiofile (import_status&);
+ bool sample_rate_convert (import_status&, string infile, string& outfile);
+ string build_tmp_convert_name (string file);
+
+ Session::SlaveSource post_export_slave;
+ jack_nframes_t post_export_position;
+
+ int start_audio_export (ARDOUR::AudioExportSpecification&);
+ int stop_audio_export (ARDOUR::AudioExportSpecification&);
+
+ void add_source (Source *);
+ int remove_file_source (FileSource&);
+
+ struct cleanup_report {
+ vector<string> paths;
+ int32_t space;
+ };
+
+ int cleanup_sources (cleanup_report&);
+ int cleanup_trash_sources (cleanup_report&);
+
+ int destroy_region (Region*);
+ int destroy_regions (list<Region*>);
+
+ int remove_last_capture ();
+
+ /* handlers should return -1 for "stop cleanup", 0 for
+ "yes, delete this playlist" and 1 for "no, don't delete
+ this playlist.
+ */
+
+ sigc::signal<int,ARDOUR::Playlist*> AskAboutPlaylistDeletion;
+
+
+ /* handlers should return !0 for use pending state, 0 for
+ ignore it.
+ */
+
+ static sigc::signal<int> AskAboutPendingState;
+
+ sigc::signal<void,Source *> SourceAdded;
+ sigc::signal<void,Source *> SourceRemoved;
+
+ FileSource *create_file_source (ARDOUR::DiskStream&, int32_t chan);
+ Source *get_source (ARDOUR::id_t);
+
+ /* playlist management */
+
+ Playlist* playlist_by_name (string name);
+ void add_playlist (Playlist *);
+ sigc::signal<void,Playlist*> PlaylistAdded;
+ sigc::signal<void,Playlist*> PlaylistRemoved;
+
+ Playlist *get_playlist (string name);
+
+ uint32_t n_playlists() const;
+
+ template<class T> void foreach_playlist (T *obj, void (T::*func)(Playlist *));
+
+ /* named selections */
+
+ NamedSelection* named_selection_by_name (string name);
+ void add_named_selection (NamedSelection *);
+ void remove_named_selection (NamedSelection *);
+
+ template<class T> void foreach_named_selection (T& obj, void (T::*func)(NamedSelection&));
+ sigc::signal<void> NamedSelectionAdded;
+ sigc::signal<void> NamedSelectionRemoved;
+
+ /* fade curves */
+
+ float get_default_fade_length () const { return default_fade_msecs; }
+ float get_default_fade_steepness () const { return default_fade_steepness; }
+ void set_default_fade (float steepness, float msecs);
+
+ /* auditioning */
+
+ Auditioner& the_auditioner() { return *auditioner; }
+ void audition_playlist ();
+ void audition_region (AudioRegion&);
+ void cancel_audition ();
+ bool is_auditioning () const;
+
+ sigc::signal<void,bool> AuditionActive;
+
+ /* flattening stuff */
+
+ int write_one_track (AudioTrack&, jack_nframes_t start, jack_nframes_t cnt, bool overwrite, vector<Source*>&,
+ InterThreadInfo& wot);
+ int freeze (InterThreadInfo&);
+
+ /* session-wide solo/mute/rec-enable */
+
+ enum SoloModel {
+ InverseMute,
+ SoloBus
+ };
+
+ bool soloing() const { return currently_soloing; }
+
+ SoloModel solo_model() const { return _solo_model; }
+ void set_solo_model (SoloModel);
+
+ bool solo_latched() const { return _solo_latched; }
+ void set_solo_latched (bool yn);
+
+ void set_all_solo (bool);
+ void set_all_mute (bool);
+
+ sigc::signal<void,bool> SoloActive;
+
+ void record_disenable_all ();
+ void record_enable_all ();
+
+ /* control/master out */
+
+ IO* control_out() const { return _control_out; }
+ IO* master_out() const { return _master_out; }
+
+ /* insert/send management */
+
+ uint32_t n_port_inserts() const { return _port_inserts.size(); }
+ uint32_t n_plugin_inserts() const { return _plugin_inserts.size(); }
+ uint32_t n_sends() const { return _sends.size(); }
+
+ string next_send_name();
+ string next_insert_name();
+
+ /* s/w "RAID" management */
+
+ jack_nframes_t available_capture_duration();
+
+ /* I/O Connections */
+
+ template<class T> void foreach_connection (T *obj, void (T::*func)(Connection *));
+ void add_connection (Connection *);
+ void remove_connection (Connection *);
+ Connection *connection_by_name (string) const;
+
+ sigc::signal<void,Connection *> ConnectionAdded;
+ sigc::signal<void,Connection *> ConnectionRemoved;
+
+ /* MIDI */
+
+ int set_mtc_port (string port_tag);
+ int set_mmc_port (string port_tag);
+ int set_midi_port (string port_tag);
+ MIDI::Port *mtc_port() const { return _mtc_port; }
+ MIDI::Port *mmc_port() const { return _mmc_port; }
+ MIDI::Port *midi_port() const { return _midi_port; }
+
+ sigc::signal<void> MTC_PortChanged;
+ sigc::signal<void> MMC_PortChanged;
+ sigc::signal<void> MIDI_PortChanged;
+
+ void set_trace_midi_input (bool, MIDI::Port* port = 0);
+ void set_trace_midi_output (bool, MIDI::Port* port = 0);
+
+ bool get_trace_midi_input(MIDI::Port *port = 0);
+ bool get_trace_midi_output(MIDI::Port *port = 0);
+
+ void send_midi_message (MIDI::Port * port, MIDI::eventType ev, MIDI::channel_t, MIDI::EventTwoBytes);
+ void send_all_midi_feedback ();
+
+ void deliver_midi (MIDI::Port*, MIDI::byte*, int32_t size);
+
+ /* Scrubbing */
+
+ void start_scrub (jack_nframes_t where);
+ void stop_scrub ();
+ void set_scrub_speed (float);
+ jack_nframes_t scrub_buffer_size() const;
+ sigc::signal<void> ScrubReady;
+
+ /* History (for editors, mixers, UIs etc.) */
+
+ void undo (uint32_t n) {
+ history.undo (n);
+ }
+ void redo (uint32_t n) {
+ history.redo (n);
+ }
+
+ uint32_t undo_depth() const { return history.undo_depth(); }
+ uint32_t redo_depth() const { return history.redo_depth(); }
+ string next_undo() const { return history.next_undo(); }
+ string next_redo() const { return history.next_redo(); }
+
+ void begin_reversible_command (string cmd_name, UndoAction *private_undo = 0);
+ void commit_reversible_command (UndoAction* private_redo = 0);
+
+ void add_undo (const UndoAction& ua) {
+ current_cmd.add_undo (ua);
+ }
+ void add_redo (const UndoAction& ua) {
+ current_cmd.add_redo (ua);
+ }
+ void add_redo_no_execute (const UndoAction& ua) {
+ current_cmd.add_redo_no_execute (ua);
+ }
+
+ UndoAction global_solo_memento (void *src);
+ UndoAction global_mute_memento (void *src);
+ UndoAction global_record_enable_memento (void *src);
+ UndoAction global_metering_memento (void *src);
+
+ /* edit mode */
+
+ void set_edit_mode (EditMode);
+ EditMode get_edit_mode () const { return _edit_mode; }
+
+ /* clicking */
+
+ IO& click_io() { return *_click_io; }
+ void set_clicking (bool yn);
+ bool get_clicking() const;
+
+ void set_click_sound (string path);
+ void set_click_emphasis_sound (string path);
+
+ /* tempo FX */
+
+ struct TimeStretchRequest {
+ ARDOUR::AudioRegion* region;
+ float fraction; /* session: read ; GUI: write */
+ float progress; /* session: write ; GUI: read */
+ bool running; /* read/write */
+ bool quick_seek; /* GUI: write */
+ bool antialias; /* GUI: write */
+
+ TimeStretchRequest () : region (0) {}
+ };
+
+ AudioRegion* tempoize_region (TimeStretchRequest&);
+
+ string raid_path() const;
+ void set_raid_path(string);
+
+ /* need to call this whenever we change native file formats */
+
+ void reset_native_file_format();
+
+ /* disk, buffer loads */
+
+ uint32_t playback_load ();
+ uint32_t capture_load ();
+ uint32_t playback_load_min ();
+ uint32_t capture_load_min ();
+
+ void reset_playback_load_min ();
+ void reset_capture_load_min ();
+
+ float read_data_rate () const;
+ float write_data_rate () const;
+
+ /* ranges */
+
+ void set_audio_range (list<AudioRange>&);
+ void set_music_range (list<MusicRange>&);
+
+ void request_play_range (bool yn);
+ bool get_play_range () const { return _play_range; }
+
+ /* favorite dirs */
+ typedef vector<string> FavoriteDirs;
+
+ static int read_favorite_dirs (FavoriteDirs&);
+
+ static int write_favorite_dirs (FavoriteDirs&);
+
+ /* file suffixes */
+
+ static const char* template_suffix() { return _template_suffix; }
+ static const char* statefile_suffix() { return _statefile_suffix; }
+ static const char* pending_suffix() { return _pending_suffix; }
+
+ /* buffers for gain and pan */
+
+ gain_t* gain_automation_buffer () const { return _gain_automation_buffer; }
+ pan_t** pan_automation_buffer() const { return _pan_automation_buffer; }
+
+ /* VST support */
+
+ static long vst_callback (AEffect* effect,
+ long opcode,
+ long index,
+ long value,
+ void* ptr,
+ float opt);
+
+ typedef float (*compute_peak_t) (Sample *, jack_nframes_t, float);
+ typedef void (*apply_gain_to_buffer_t) (Sample *, jack_nframes_t, float);
+ typedef void (*mix_buffers_with_gain_t) (Sample *, Sample *, jack_nframes_t, float);
+ typedef void (*mix_buffers_no_gain_t) (Sample *, Sample *, jack_nframes_t);
+
+ static compute_peak_t compute_peak;
+ static apply_gain_to_buffer_t apply_gain_to_buffer;
+ static mix_buffers_with_gain_t mix_buffers_with_gain;
+ static mix_buffers_no_gain_t mix_buffers_no_gain;
+
+ protected:
+ friend class AudioEngine;
+ void set_block_size (jack_nframes_t nframes);
+ void set_frame_rate (jack_nframes_t nframes);
+
+ protected:
+ friend class DiskStream;
+ void stop_butler ();
+ void wait_till_butler_finished();
+
+ protected:
+ friend class Route;
+ void schedule_curve_reallocation ();
+ void update_latency_compensation (bool, bool);
+
+ private:
+ int create (bool& new_session, string* mix_template, jack_nframes_t initial_length);
+
+ static const char* _template_suffix;
+ static const char* _statefile_suffix;
+ static const char* _pending_suffix;
+
+ enum SubState {
+ PendingDeclickIn = 0x1,
+ PendingDeclickOut = 0x2,
+ StopPendingCapture = 0x4,
+ AutoReturning = 0x10,
+ PendingLocate = 0x20,
+ PendingSetLoop = 0x40
+ };
+
+ /* stuff used in process() should be close together to
+ maximise cache hits
+ */
+
+ typedef void (Session::*process_function_type)(jack_nframes_t);
+
+ AudioEngine &_engine;
+ atomic_t processing_prohibited;
+ process_function_type process_function;
+ process_function_type last_process_function;
+ jack_nframes_t _current_frame_rate;
+ int transport_sub_state;
+ atomic_t _record_status;
+ jack_nframes_t _transport_frame;
+ Location* end_location;
+ Slave *_slave;
+ SlaveSource _slave_type;
+ float _transport_speed;
+ volatile float _desired_transport_speed;
+ float _last_transport_speed;
+ jack_nframes_t _last_slave_transport_frame;
+ jack_nframes_t maximum_output_latency;
+ jack_nframes_t last_stop_frame;
+ vector<Sample *> _passthru_buffers;
+ vector<Sample *> _silent_buffers;
+ jack_nframes_t current_block_size;
+ jack_nframes_t _worst_output_latency;
+ jack_nframes_t _worst_input_latency;
+ jack_nframes_t _worst_track_latency;
+ bool _have_captured;
+ float _meter_hold;
+ float _meter_falloff;
+ bool _end_location_is_free;
+
+ void set_worst_io_latencies (bool take_lock);
+ void set_worst_io_latencies_x (IOChange asifwecare, void *ignored) {
+ set_worst_io_latencies (true);
+ }
+
+ void update_latency_compensation_proxy (void* ignored);
+
+ void ensure_passthru_buffers (uint32_t howmany);
+
+ void process_scrub (jack_nframes_t);
+ void process_without_events (jack_nframes_t);
+ void process_with_events (jack_nframes_t);
+ void process_audition (jack_nframes_t);
+ int process_export (jack_nframes_t, ARDOUR::AudioExportSpecification*);
+
+ /* slave tracking */
+
+ static const int delta_accumulator_size = 25;
+ int delta_accumulator_cnt;
+ long delta_accumulator[delta_accumulator_size];
+ long average_slave_delta;
+ int average_dir;
+ bool have_first_delta_accumulator;
+
+ enum SlaveState {
+ Stopped,
+ Waiting,
+ Running
+ };
+
+ SlaveState slave_state;
+ jack_nframes_t slave_wait_end;
+
+ void reset_slave_state ();
+ bool follow_slave (jack_nframes_t, jack_nframes_t);
+
+ bool _exporting;
+ int prepare_to_export (ARDOUR::AudioExportSpecification&);
+
+ void prepare_diskstreams ();
+ void commit_diskstreams (jack_nframes_t, bool& session_requires_butler);
+ int process_routes (jack_nframes_t, jack_nframes_t);
+ int silent_process_routes (jack_nframes_t, jack_nframes_t);
+
+ bool get_rec_monitors_input () {
+ if (actively_recording()) {
+ return true;
+ } else {
+ if (auto_input) {
+ return false;
+ } else {
+ return true;
+ }
+ }
+ }
+
+ int get_transport_declick_required () {
+
+ if (transport_sub_state & PendingDeclickIn) {
+ transport_sub_state &= ~PendingDeclickIn;
+ return 1;
+ } else if (transport_sub_state & PendingDeclickOut) {
+ return -1;
+ } else {
+ return 0;
+ }
+ }
+
+ bool maybe_stop (jack_nframes_t limit) {
+ if ((_transport_speed > 0.0f && _transport_frame >= limit) || (_transport_speed < 0.0f && _transport_frame == 0)) {
+ stop_transport ();
+ return true;
+ }
+ return false;
+ }
+
+ void check_declick_out ();
+
+ MIDI::MachineControl* mmc;
+ MIDI::Port* _mmc_port;
+ MIDI::Port* _mtc_port;
+ MIDI::Port* _midi_port;
+ string _path;
+ string _name;
+ bool recording_plugins;
+
+ /* toggles */
+
+ bool auto_play;
+ bool punch_in;
+ bool punch_out;
+ bool auto_loop;
+ bool seamless_loop;
+ bool loop_changing;
+ jack_nframes_t last_loopend;
+ bool auto_input;
+ bool crossfades_active;
+ bool all_safe;
+ bool auto_return;
+ bool monitor_in;
+ bool send_mtc;
+ bool send_mmc;
+ bool mmc_control;
+ bool midi_feedback;
+ bool midi_control;
+
+ RingBuffer<Event*> pending_events;
+
+ void hookup_io ();
+ void when_engine_running ();
+ sigc::connection first_time_running;
+ void graph_reordered ();
+
+ string _current_snapshot_name;
+
+ XMLTree* state_tree;
+ bool state_was_pending;
+ StateOfTheState _state_of_the_state;
+
+ void auto_save();
+ int load_options (const XMLNode&);
+ XMLNode& get_options () const;
+ int load_state (string snapshot_name);
+
+ jack_nframes_t _last_roll_location;
+ jack_nframes_t _last_record_location;
+ bool pending_locate_roll;
+ jack_nframes_t pending_locate_frame;
+
+ bool pending_locate_flush;
+ bool pending_abort;
+ bool pending_auto_loop;
+
+ Sample* butler_mixdown_buffer;
+ float* butler_gain_buffer;
+ pthread_t butler_thread;
+ PBD::NonBlockingLock butler_request_lock;
+ pthread_cond_t butler_paused;
+ bool butler_should_run;
+ atomic_t butler_should_do_transport_work;
+ int butler_request_pipe[2];
+
+ struct ButlerRequest {
+ enum Type {
+ Wake,
+ Run,
+ Pause,
+ Quit
+ };
+ };
+
+ enum PostTransportWork {
+ PostTransportStop = 0x1,
+ PostTransportDisableRecord = 0x2,
+ PostTransportPosition = 0x8,
+ PostTransportDidRecord = 0x20,
+ PostTransportDuration = 0x40,
+ PostTransportLocate = 0x80,
+ PostTransportRoll = 0x200,
+ PostTransportAbort = 0x800,
+ PostTransportOverWrite = 0x1000,
+ PostTransportSpeed = 0x2000,
+ PostTransportAudition = 0x4000,
+ PostTransportScrub = 0x8000,
+ PostTransportReverse = 0x10000,
+ PostTransportInputChange = 0x20000,
+ PostTransportCurveRealloc = 0x40000
+ };
+
+ static const PostTransportWork ProcessCannotProceedMask =
+ PostTransportWork (PostTransportInputChange|
+ PostTransportSpeed|
+ PostTransportReverse|
+ PostTransportCurveRealloc|
+ PostTransportScrub|
+ PostTransportAudition|
+ PostTransportLocate|
+ PostTransportStop);
+
+ PostTransportWork post_transport_work;
+
+ void summon_butler ();
+ void schedule_butler_transport_work ();
+ int start_butler_thread ();
+ void terminate_butler_thread ();
+ static void *_butler_thread_work (void *arg);
+ void* butler_thread_work ();
+
+ uint32_t cumulative_rf_motion;
+ uint32_t rf_scale;
+
+ void set_rf_speed (float speed);
+ void reset_rf_scale (jack_nframes_t frames_moved);
+
+ Locations _locations;
+ void locations_changed ();
+ void locations_added (Location*);
+ void handle_locations_changed (Locations::LocationList&);
+
+ sigc::connection auto_punch_start_changed_connection;
+ sigc::connection auto_punch_end_changed_connection;
+ sigc::connection auto_punch_changed_connection;
+ void auto_punch_start_changed (Location *);
+ void auto_punch_end_changed (Location *);
+ void auto_punch_changed (Location *);
+
+ sigc::connection auto_loop_start_changed_connection;
+ sigc::connection auto_loop_end_changed_connection;
+ sigc::connection auto_loop_changed_connection;
+ void auto_loop_changed (Location *);
+
+ typedef list<Event *> Events;
+ Events events;
+ Events immediate_events;
+ Events::iterator next_event;
+
+ /* there can only ever be one of each of these */
+
+ Event *auto_loop_event;
+ Event *punch_out_event;
+ Event *punch_in_event;
+
+ /* events */
+
+ void dump_events () const;
+ void queue_event (Event *ev);
+ void merge_event (Event*);
+ void replace_event (Event::Type, jack_nframes_t action_frame, jack_nframes_t target = 0);
+ bool _replace_event (Event*);
+ bool _remove_event (Event *);
+ void _clear_event_type (Event::Type);
+
+ void first_stage_init (string path, string snapshot_name);
+ int second_stage_init (bool new_tracks);
+ void find_current_end ();
+ void remove_empty_sounds ();
+
+ void setup_midi_control ();
+ int midi_read (MIDI::Port *);
+
+ void enable_record ();
+
+ void increment_transport_position (uint32_t val) {
+ if (max_frames - val < _transport_frame) {
+ _transport_frame = max_frames;
+ } else {
+ _transport_frame += val;
+ }
+ }
+
+ void decrement_transport_position (uint32_t val) {
+ if (val < _transport_frame) {
+ _transport_frame -= val;
+ } else {
+ _transport_frame = 0;
+ }
+ }
+
+ void post_transport_motion ();
+ static void *session_loader_thread (void *arg);
+
+ void *do_work();
+
+ void set_next_event ();
+ void process_event (Event *);
+
+ /* MIDI Machine Control */
+
+ void deliver_mmc (MIDI::MachineControl::Command, jack_nframes_t);
+ void deliver_midi_message (MIDI::Port * port, MIDI::eventType ev, MIDI::channel_t, MIDI::EventTwoBytes);
+ void deliver_data (MIDI::Port* port, MIDI::byte*, int32_t size);
+
+ void spp_start (MIDI::Parser&);
+ void spp_continue (MIDI::Parser&);
+ void spp_stop (MIDI::Parser&);
+
+ void mmc_deferred_play (MIDI::MachineControl &);
+ void mmc_stop (MIDI::MachineControl &);
+ void mmc_step (MIDI::MachineControl &, int);
+ void mmc_pause (MIDI::MachineControl &);
+ void mmc_record_pause (MIDI::MachineControl &);
+ void mmc_record_strobe (MIDI::MachineControl &);
+ void mmc_record_exit (MIDI::MachineControl &);
+ void mmc_track_record_status (MIDI::MachineControl &,
+ uint32_t track, bool enabled);
+ void mmc_fast_forward (MIDI::MachineControl &);
+ void mmc_rewind (MIDI::MachineControl &);
+ void mmc_locate (MIDI::MachineControl &, const MIDI::byte *);
+ void mmc_shuttle (MIDI::MachineControl &mmc, float speed, bool forw);
+ void mmc_record_enable (MIDI::MachineControl &mmc, size_t track, bool enabled);
+
+ struct timeval last_mmc_step;
+ double step_speed;
+
+ typedef sigc::slot<bool> MidiTimeoutCallback;
+ typedef list<MidiTimeoutCallback> MidiTimeoutList;
+
+ MidiTimeoutList midi_timeouts;
+ bool mmc_step_timeout ();
+
+ MIDI::byte mmc_buffer[32];
+ MIDI::byte mtc_msg[16];
+ MIDI::byte mtc_smpte_bits; /* encoding of SMTPE type for MTC */
+ MIDI::byte midi_msg[16];
+ jack_nframes_t outbound_mtc_smpte_frame;
+ SMPTE_Time transmitting_smpte_time;
+ int next_quarter_frame_to_send;
+
+ double _frames_per_smpte_frame; /* has to be floating point because of drop frame */
+ jack_nframes_t _frames_per_hour;
+ jack_nframes_t _smpte_frames_per_hour;
+ jack_nframes_t _smpte_offset;
+ bool _smpte_offset_negative;
+
+ /* cache the most-recently requested time conversions.
+ this helps when we have multiple clocks showing the
+ same time (e.g. the transport frame)
+ */
+
+ bool last_smpte_valid;
+ jack_nframes_t last_smpte_when;
+ SMPTE_Time last_smpte;
+
+ int send_full_time_code ();
+ int send_midi_time_code ();
+
+ void send_full_time_code_in_another_thread ();
+ void send_midi_time_code_in_another_thread ();
+ void send_time_code_in_another_thread (bool full);
+ void send_mmc_in_another_thread (MIDI::MachineControl::Command, jack_nframes_t frame = 0);
+
+ /* Feedback */
+
+ typedef sigc::slot<int> FeedbackFunctionPtr;
+ static void* _feedback_thread_work (void *);
+ void* feedback_thread_work ();
+ int feedback_generic_midi_function ();
+ std::list<FeedbackFunctionPtr> feedback_functions;
+ int active_feedback;
+ int feedback_request_pipe[2];
+ pthread_t feedback_thread;
+
+ struct FeedbackRequest {
+ enum Type {
+ Start,
+ Stop,
+ Quit
+ };
+ };
+
+ int init_feedback();
+ int start_feedback ();
+ int stop_feedback ();
+ void terminate_feedback ();
+ int poke_feedback (FeedbackRequest::Type);
+
+ jack_nframes_t adjust_apparent_position (jack_nframes_t frames);
+
+ void reset_record_status ();
+
+ int no_roll (jack_nframes_t nframes, jack_nframes_t offset);
+
+ bool non_realtime_work_pending() const { return static_cast<bool>(post_transport_work); }
+ bool process_can_proceed() const { return !(post_transport_work & ProcessCannotProceedMask); }
+
+ struct MIDIRequest {
+
+ enum Type {
+ SendFullMTC,
+ SendMTC,
+ SendMMC,
+ PortChange,
+ SendMessage,
+ Deliver,
+ Quit
+ };
+
+ Type type;
+ MIDI::MachineControl::Command mmc_cmd;
+ jack_nframes_t locate_frame;
+
+ // for SendMessage type
+
+ MIDI::Port * port;
+ MIDI::channel_t chan;
+ union {
+ MIDI::EventTwoBytes data;
+ MIDI::byte* buf;
+ };
+
+ union {
+ MIDI::eventType ev;
+ int32_t size;
+ };
+
+ MIDIRequest () {}
+
+ void *operator new(size_t ignored) {
+ return pool.alloc ();
+ };
+
+ void operator delete(void *ptr, size_t size) {
+ pool.release (ptr);
+ }
+
+ private:
+ static MultiAllocSingleReleasePool pool;
+ };
+
+ PBD::Lock midi_lock;
+ pthread_t midi_thread;
+ int midi_request_pipe[2];
+ atomic_t butler_active;
+ RingBuffer<MIDIRequest*> midi_requests;
+
+ int start_midi_thread ();
+ void terminate_midi_thread ();
+ void poke_midi_thread ();
+ static void *_midi_thread_work (void *arg);
+ void midi_thread_work ();
+ void change_midi_ports ();
+ int use_config_midi_ports ();
+
+ bool waiting_to_start;
+
+ void set_auto_loop (bool yn);
+ void overwrite_some_buffers (DiskStream*);
+ void flush_all_redirects ();
+ void locate (jack_nframes_t, bool with_roll, bool with_flush, bool with_loop=false);
+ void start_locate (jack_nframes_t, bool with_roll, bool with_flush, bool with_loop=false);
+ void force_locate (jack_nframes_t frame, bool with_roll = false);
+ void set_diskstream_speed (DiskStream*, float speed);
+ void set_transport_speed (float speed, bool abort = false);
+ void stop_transport (bool abort = false);
+ void start_transport ();
+ void actually_start_transport ();
+ void realtime_stop (bool abort);
+ void non_realtime_start_scrub ();
+ void non_realtime_set_speed ();
+ void non_realtime_stop (bool abort);
+ void non_realtime_overwrite ();
+ void non_realtime_buffer_fill ();
+ void butler_transport_work ();
+ void post_transport ();
+ void engine_halted ();
+ void xrun_recovery ();
+
+ TempoMap *_tempo_map;
+ void tempo_map_changed (Change);
+
+ /* edit/mix groups */
+
+ int load_route_groups (const XMLNode&, bool is_edit);
+ int load_edit_groups (const XMLNode&);
+ int load_mix_groups (const XMLNode&);
+
+
+ list<RouteGroup *> edit_groups;
+ list<RouteGroup *> mix_groups;
+
+ /* disk-streams */
+
+ DiskStreamList diskstreams;
+ mutable PBD::Lock diskstream_lock;
+ uint32_t dstream_buffer_size;
+ void add_diskstream (DiskStream*);
+ int load_diskstreams (const XMLNode&);
+
+ /* routes stuff */
+
+ RouteList routes;
+ mutable PBD::NonBlockingLock route_lock;
+ void add_route (Route*);
+
+ int load_routes (const XMLNode&);
+ Route* XMLRouteFactory (const XMLNode&);
+
+ /* mixer stuff */
+
+ bool _solo_latched;
+ SoloModel _solo_model;
+ bool solo_update_disabled;
+ bool currently_soloing;
+
+ void route_mute_changed (void *src);
+ void route_solo_changed (void *src, Route *);
+ void catch_up_on_solo ();
+ void update_route_solo_state ();
+ void modify_solo_mute (bool, bool);
+ void strip_portname_for_solo (string& portname);
+
+ /* REGION MANAGEMENT */
+
+ mutable PBD::Lock region_lock;
+ typedef map<ARDOUR::id_t,AudioRegion *> AudioRegionList;
+ AudioRegionList audio_regions;
+
+ void region_renamed (Region *);
+ void region_changed (Change, Region *);
+ void add_region (Region *);
+ void remove_region (Region *);
+
+ int load_regions (const XMLNode& node);
+
+ /* SOURCES */
+
+ mutable PBD::Lock source_lock;
+ typedef std::map<id_t, Source *> SourceList;
+
+ SourceList sources;
+
+ int load_sources (const XMLNode& node);
+ XMLNode& get_sources_as_xml ();
+
+ void remove_source (Source *);
+
+ Source *XMLSourceFactory (const XMLNode&);
+
+ /* PLAYLISTS */
+
+ mutable PBD::Lock playlist_lock;
+ typedef set<Playlist *> PlaylistList;
+ PlaylistList playlists;
+ PlaylistList unused_playlists;
+
+ int load_playlists (const XMLNode&);
+ int load_unused_playlists (const XMLNode&);
+ void remove_playlist (Playlist *);
+ void track_playlist (Playlist *, bool);
+
+ Playlist *playlist_factory (string name);
+ Playlist *XMLPlaylistFactory (const XMLNode&);
+
+ void playlist_length_changed (Playlist *);
+ void diskstream_playlist_changed (DiskStream *);
+
+ /* NAMED SELECTIONS */
+
+ mutable PBD::Lock named_selection_lock;
+ typedef set<NamedSelection *> NamedSelectionList;
+ NamedSelectionList named_selections;
+
+ int load_named_selections (const XMLNode&);
+
+ NamedSelection *named_selection_factory (string name);
+ NamedSelection *XMLNamedSelectionFactory (const XMLNode&);
+
+ /* DEFAULT FADE CURVES */
+
+ float default_fade_steepness;
+ float default_fade_msecs;
+
+ /* AUDITIONING */
+
+ Auditioner *auditioner;
+ void set_audition (AudioRegion*);
+ void non_realtime_set_audition ();
+ AudioRegion *pending_audition_region;
+
+ /* EXPORT */
+
+ /* FLATTEN */
+
+ int flatten_one_track (AudioTrack&, jack_nframes_t start, jack_nframes_t cnt);
+
+ /* INSERT AND SEND MANAGEMENT */
+
+ slist<PortInsert *> _port_inserts;
+ slist<PluginInsert *> _plugin_inserts;
+ slist<Send *> _sends;
+ uint32_t send_cnt;
+ uint32_t insert_cnt;
+
+ void add_redirect (Redirect *);
+ void remove_redirect (Redirect *);
+
+ /* S/W RAID */
+
+ struct space_and_path {
+ uint32_t blocks; /* 4kB blocks */
+ string path;
+
+ space_and_path() {
+ blocks = 0;
+ }
+ };
+
+ struct space_and_path_ascending_cmp {
+ bool operator() (space_and_path a, space_and_path b) {
+ return a.blocks > b.blocks;
+ }
+ };
+
+ void setup_raid_path (string path);
+
+ vector<space_and_path> session_dirs;
+ vector<space_and_path>::iterator last_rr_session_dir;
+ uint32_t _total_free_4k_blocks;
+ PBD::Lock space_lock;
+
+ static const char* sound_dir_name;
+ static const char* dead_sound_dir_name;
+ static const char* peak_dir_name;
+
+ string discover_best_sound_dir ();
+ int ensure_sound_dir (string, string&);
+ void refresh_disk_space ();
+
+ atomic_t _playback_load;
+ atomic_t _capture_load;
+ atomic_t _playback_load_min;
+ atomic_t _capture_load_min;
+
+ /* I/O Connections */
+
+ typedef list<Connection *> ConnectionList;
+ mutable PBD::Lock connection_lock;
+ ConnectionList _connections;
+ int load_connections (const XMLNode&);
+
+ int set_slave_source (SlaveSource, jack_nframes_t);
+
+ void reverse_diskstream_buffers ();
+
+ UndoHistory history;
+ UndoCommand current_cmd;
+
+ GlobalRouteBooleanState get_global_route_boolean (bool (Route::*method)(void) const);
+ GlobalRouteMeterState get_global_route_metering ();
+
+ void set_global_route_boolean (GlobalRouteBooleanState s, void (Route::*method)(bool, void*), void *arg);
+ void set_global_route_metering (GlobalRouteMeterState s, void *arg);
+
+ void set_global_mute (GlobalRouteBooleanState s, void *src);
+ void set_global_solo (GlobalRouteBooleanState s, void *src);
+ void set_global_record_enable (GlobalRouteBooleanState s, void *src);
+
+ void jack_timebase_callback (jack_transport_state_t, jack_nframes_t, jack_position_t*, int);
+ int jack_sync_callback (jack_transport_state_t, jack_position_t*);
+ void record_enable_change_all (bool yn);
+
+ XMLNode& state(bool);
+
+ /* click track */
+
+ struct Click {
+ jack_nframes_t start;
+ jack_nframes_t duration;
+ jack_nframes_t offset;
+ const Sample *data;
+
+ Click (jack_nframes_t s, jack_nframes_t d, const Sample *b)
+ : start (s), duration (d), data (b) { offset = 0; }
+
+ void *operator new(size_t ignored) {
+ return pool.alloc ();
+ };
+
+ void operator delete(void *ptr, size_t size) {
+ pool.release (ptr);
+ }
+
+ private:
+ static Pool pool;
+ };
+
+ typedef list<Click*> Clicks;
+
+ Clicks clicks;
+ bool _clicking;
+ IO* _click_io;
+ Sample* click_data;
+ Sample* click_emphasis_data;
+ jack_nframes_t click_length;
+ jack_nframes_t click_emphasis_length;
+
+ static const Sample default_click[];
+ static const jack_nframes_t default_click_length;
+ static const Sample default_click_emphasis[];
+ static const jack_nframes_t default_click_emphasis_length;
+
+ Click *get_click();
+ void setup_click_sounds (int which);
+ void clear_clicks ();
+ void click (jack_nframes_t start, jack_nframes_t nframes, jack_nframes_t offset);
+
+ vector<Route*> master_outs;
+
+ EditMode _edit_mode;
+ EditMode pending_edit_mode;
+
+ /* range playback */
+
+ list<AudioRange> current_audio_range;
+ bool _play_range;
+ void set_play_range (bool yn);
+ void setup_auto_play ();
+
+ /* main outs */
+ uint32_t main_outs;
+
+ IO* _master_out;
+ IO* _control_out;
+
+ AutoConnectOption input_auto_connect;
+ AutoConnectOption output_auto_connect;
+
+ AlignStyle align_style;
+
+ gain_t* _gain_automation_buffer;
+ pan_t** _pan_automation_buffer;
+ void allocate_pan_automation_buffers (jack_nframes_t nframes, uint32_t howmany, bool force);
+ uint32_t _npan_buffers;
+
+ /* VST support */
+
+ long _vst_callback (VSTPlugin*,
+ long opcode,
+ long index,
+ long value,
+ void* ptr,
+ float opt);
+
+ /* number of hardware audio ports we're using,
+ based on max (requested,available)
+ */
+
+ uint32_t n_physical_outputs;
+ uint32_t n_physical_inputs;
+
+ void remove_pending_capture_state ();
+
+ int find_all_sources (std::string path, std::set<std::string>& result);
+ int find_all_sources_across_snapshots (std::set<std::string>& result, bool exclude_this_snapshot);
+
+ LayerModel layer_model;
+ CrossfadeModel xfade_model;
+};
+
+}; /* namespace ARDOUR */
+
+#endif /* __ardour_session_h__ */