diff options
Diffstat (limited to 'libs/appleutility/CoreAudio/AudioUnits/AUPublic/AUBase/ComponentBase.h')
-rw-r--r-- | libs/appleutility/CoreAudio/AudioUnits/AUPublic/AUBase/ComponentBase.h | 353 |
1 files changed, 353 insertions, 0 deletions
diff --git a/libs/appleutility/CoreAudio/AudioUnits/AUPublic/AUBase/ComponentBase.h b/libs/appleutility/CoreAudio/AudioUnits/AUPublic/AUBase/ComponentBase.h new file mode 100644 index 0000000000..67417aa9d1 --- /dev/null +++ b/libs/appleutility/CoreAudio/AudioUnits/AUPublic/AUBase/ComponentBase.h @@ -0,0 +1,353 @@ +/* + File: ComponentBase.h + Abstract: Part of CoreAudio Utility Classes + Version: 1.1 + + Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple + Inc. ("Apple") in consideration of your agreement to the following + terms, and your use, installation, modification or redistribution of + this Apple software constitutes acceptance of these terms. If you do + not agree with these terms, please do not use, install, modify or + redistribute this Apple software. + + In consideration of your agreement to abide by the following terms, and + subject to these terms, Apple grants you a personal, non-exclusive + license, under Apple's copyrights in this original Apple software (the + "Apple Software"), to use, reproduce, modify and redistribute the Apple + Software, with or without modifications, in source and/or binary forms; + provided that if you redistribute the Apple Software in its entirety and + without modifications, you must retain this notice and the following + text and disclaimers in all such redistributions of the Apple Software. + Neither the name, trademarks, service marks or logos of Apple Inc. may + be used to endorse or promote products derived from the Apple Software + without specific prior written permission from Apple. Except as + expressly stated in this notice, no other rights or licenses, express or + implied, are granted by Apple herein, including but not limited to any + patent rights that may be infringed by your derivative works or by other + works in which the Apple Software may be incorporated. + + The Apple Software is provided by Apple on an "AS IS" basis. APPLE + MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION + THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS + FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND + OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. + + IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL + OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, + MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED + AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), + STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + Copyright (C) 2014 Apple Inc. All Rights Reserved. + +*/ +#ifndef __ComponentBase_h__ +#define __ComponentBase_h__ + +#include <new> +#include "CADebugMacros.h" +#include "CAXException.h" + +#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__) + #include <CoreAudio/CoreAudioTypes.h> + #include <AudioUnit/AudioUnit.h> + + #if !CA_USE_AUDIO_PLUGIN_ONLY + #include <CoreServices/../Frameworks/CarbonCore.framework/Headers/Components.h> + + #if (MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_5) + #define AudioComponentInstance ComponentInstance + #define AudioComponentDescription ComponentDescription + #define AudioComponent Component + #endif + Handle CMgr_GetComponentInstanceStorage(ComponentInstance aComponentInstance); + void CMgr_SetComponentInstanceStorage(ComponentInstance aComponentInstance, Handle theStorage); + #endif + + #if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4 + typedef Float32 AudioUnitParameterValue; + #endif + #if COREAUDIOTYPES_VERSION < 1051 + typedef Float32 AudioUnitSampleType; + #endif + + #if !TARGET_OS_WIN32 + #include <pthread.h> + #endif + + #if TARGET_OS_WIN32 + #include "CAGuard.h" + #endif +#else + #include "CoreAudioTypes.h" + #if !CA_USE_AUDIO_PLUGIN_ONLY + #include "ComponentManagerDependenciesWin.h" + #endif + #include "AudioUnit.h" + #include "CAGuard.h" +#endif + +#ifndef COMPONENT_THROW + #if VERBOSE_COMPONENT_THROW + #define COMPONENT_THROW(throw_err) \ + do { DebugMessage(#throw_err); throw static_cast<OSStatus>(throw_err); } while (0) + #else + #define COMPONENT_THROW(throw_err) \ + throw static_cast<OSStatus>(throw_err) + #endif +#endif + +#define COMPONENT_CATCH \ + catch (const CAXException &ex) { result = ex.mError; } \ + catch (std::bad_alloc &) { result = kAudio_MemFullError; } \ + catch (OSStatus catch_err) { result = catch_err; } \ + catch (OSErr catch_err) { result = catch_err; } \ + catch (...) { result = -1; } + +/*! @class ComponentBase */ +class ComponentBase { +public: + // classic MacErrors + enum { noErr = 0}; + + /*! @ctor ComponentBase */ + ComponentBase(AudioComponentInstance inInstance); + + /*! @dtor ~ComponentBase */ + virtual ~ComponentBase(); + + /*! @method PostConstructor */ + virtual void PostConstructor(); + + /*! @method PreDestructor */ + virtual void PreDestructor(); + +#if !CA_USE_AUDIO_PLUGIN_ONLY + /*! @method Version */ + virtual OSStatus Version(); + + /*! @method ComponentEntryDispatch */ + static OSStatus ComponentEntryDispatch(ComponentParameters *p, ComponentBase *This); + + /*! GetSelectorForCanDo */ + static SInt16 GetSelectorForCanDo(ComponentParameters *params); +#endif + + /*! @method GetComponentInstance */ + AudioComponentInstance GetComponentInstance() const { return mComponentInstance; } + + /*! @method GetComponentDescription */ + AudioComponentDescription GetComponentDescription() const; + + // This global variable is so that new instances know how they were instantiated: via the Component Manager, + // or as AudioComponents. It's ugly, but preferable to altering the constructor of every class in the hierarchy. + // It's safe because construction is protected by ComponentInitLocker. + enum EInstanceType { kComponentMgrInstance, kAudioComponentInstance }; + static EInstanceType sNewInstanceType; + + /*! @method IsPluginObject */ + bool IsPluginObject () const { return mInstanceType == kAudioComponentInstance; } + /*! @method IsCMgrObject */ + bool IsCMgrObject () const { return mInstanceType == kComponentMgrInstance; } + + /*! @method AP_Open */ + static OSStatus AP_Open(void *self, AudioUnit compInstance); + + /*! @method AP_Close */ + static OSStatus AP_Close(void *self); + +protected: + /*! @var mComponentInstance */ + AudioComponentInstance mComponentInstance; + EInstanceType mInstanceType; +}; + +class ComponentInitLocker +{ +#if TARGET_OS_MAC +public: + ComponentInitLocker() + { + pthread_once(&sOnce, InitComponentInitLocker); + pthread_mutex_lock(&sComponentOpenMutex); + mPreviousNewInstanceType = ComponentBase::sNewInstanceType; + } + ~ComponentInitLocker() + { + ComponentBase::sNewInstanceType = mPreviousNewInstanceType; + pthread_mutex_unlock(&sComponentOpenMutex); + } + + // There are situations (11844772) where we need to be able to release the lock early. + class Unlocker { + public: + Unlocker() + { + pthread_mutex_unlock(&sComponentOpenMutex); + } + ~Unlocker() + { + pthread_mutex_lock(&sComponentOpenMutex); + } + }; + +private: + static pthread_mutex_t sComponentOpenMutex; + static pthread_once_t sOnce; + static void InitComponentInitLocker(); + +#elif TARGET_OS_WIN32 +public: + bool sNeedsUnlocking; + ComponentInitLocker() { sNeedsUnlocking = sComponentOpenGuard.Lock(); } + ~ComponentInitLocker() { if(sNeedsUnlocking) { sComponentOpenGuard.Unlock(); } } +private: + static CAGuard sComponentOpenGuard; +#endif + +private: + ComponentBase::EInstanceType mPreviousNewInstanceType; +}; + +/*! @class AudioComponentPlugInInstance */ +struct AudioComponentPlugInInstance { + AudioComponentPlugInInterface mPlugInInterface; + void * (*mConstruct)(void *memory, AudioComponentInstance ci); + void (*mDestruct)(void *memory); + void * mPad[2]; // pad to a 16-byte boundary (in either 32 or 64 bit mode) + UInt32 mInstanceStorage; // the ACI implementation object is constructed into this memory + // this member is just a placeholder. it is aligned to a 16byte boundary +}; + +/*! @class APFactory */ +template <class APMethodLookup, class Implementor> +class APFactory { +public: + static void *Construct(void *memory, AudioComponentInstance compInstance) + { + return new(memory) Implementor(compInstance); + } + + static void Destruct(void *memory) + { + ((Implementor *)memory)->~Implementor(); + } + + // This is the AudioComponentFactoryFunction. It returns an AudioComponentPlugInInstance. + // The actual implementation object is not created until Open(). + static AudioComponentPlugInInterface *Factory(const AudioComponentDescription * /* inDesc */) + { + AudioComponentPlugInInstance *acpi = + (AudioComponentPlugInInstance *)malloc( offsetof(AudioComponentPlugInInstance, mInstanceStorage) + sizeof(Implementor) ); + acpi->mPlugInInterface.Open = ComponentBase::AP_Open; + acpi->mPlugInInterface.Close = ComponentBase::AP_Close; + acpi->mPlugInInterface.Lookup = APMethodLookup::Lookup; + acpi->mPlugInInterface.reserved = NULL; + acpi->mConstruct = Construct; + acpi->mDestruct = Destruct; + acpi->mPad[0] = NULL; + acpi->mPad[1] = NULL; + return (AudioComponentPlugInInterface*)acpi; + } + + // This is for runtime registration (not for plug-ins loaded from bundles). + static AudioComponent Register(UInt32 type, UInt32 subtype, UInt32 manuf, CFStringRef name, UInt32 vers, UInt32 flags=0) + { + AudioComponentDescription desc = { type, subtype, manuf, flags, 0 }; + return AudioComponentRegister(&desc, name, vers, Factory); + } +}; + +#if !CA_USE_AUDIO_PLUGIN_ONLY +/*! @class ComponentEntryPoint + * @discussion This is only used for a component manager version +*/ +template <class Class> +class ComponentEntryPoint { +public: + /*! @method Dispatch */ + static OSStatus Dispatch(ComponentParameters *params, Class *obj) + { + OSStatus result = noErr; + + try { + if (params->what == kComponentOpenSelect) { + // solve a host of initialization thread safety issues. + ComponentInitLocker lock; + + ComponentBase::sNewInstanceType = ComponentBase::kComponentMgrInstance; + ComponentInstance ci = (ComponentInstance)(params->params[0]); + Class *This = new Class((AudioComponentInstance)ci); + This->PostConstructor(); // allows base class to do additional initialization + // once the derived class is fully constructed + + CMgr_SetComponentInstanceStorage(ci, (Handle)This); + } else + result = Class::ComponentEntryDispatch(params, obj); + } + COMPONENT_CATCH + + return result; + } + + /*! @method Register */ + static Component Register(OSType compType, OSType subType, OSType manufacturer) + { + ComponentDescription description = {compType, subType, manufacturer, 0, 0}; + Component component = RegisterComponent(&description, (ComponentRoutineUPP) Dispatch, registerComponentGlobal, NULL, NULL, NULL); + if (component != NULL) { + SetDefaultComponent(component, defaultComponentAnyFlagsAnyManufacturerAnySubType); + } + return component; + } +}; + +// NOTE: Component Mgr is deprecated in ML. +// this macro should not be used with new audio components +// it is only for backwards compatibility with Lion and SL. +// this macro registers both a plugin and a component mgr version. +#define AUDIOCOMPONENT_ENTRY(FactoryType, Class) \ + extern "C" OSStatus Class##Entry(ComponentParameters *params, Class *obj); \ + extern "C" OSStatus Class##Entry(ComponentParameters *params, Class *obj) { \ + return ComponentEntryPoint<Class>::Dispatch(params, obj); \ + } \ + extern "C" void * Class##Factory(const AudioComponentDescription *inDesc); \ + extern "C" void * Class##Factory(const AudioComponentDescription *inDesc) { \ + return FactoryType<Class>::Factory(inDesc); \ + } + // the only component we still support are the carbon based view components + // you should be using this macro now to exclusively register those types +#define VIEW_COMPONENT_ENTRY(Class) \ + extern "C" OSStatus Class##Entry(ComponentParameters *params, Class *obj); \ + extern "C" OSStatus Class##Entry(ComponentParameters *params, Class *obj) { \ + return ComponentEntryPoint<Class>::Dispatch(params, obj); \ + } + + /*! @class ComponentRegistrar */ +template <class Class, OSType Type, OSType Subtype, OSType Manufacturer> +class ComponentRegistrar { +public: + /*! @ctor ComponentRegistrar */ + ComponentRegistrar() { ComponentEntryPoint<Class>::Register(Type, Subtype, Manufacturer); } +}; + +#define COMPONENT_REGISTER(Class,Type,Subtype,Manufacturer) \ + static ComponentRegistrar<Class, Type, Subtype, Manufacturer> gRegistrar##Class +#else +#define COMPONENT_ENTRY(Class) +#define COMPONENT_REGISTER(Class) +// this macro is used to generate the Entry Point for a given Audio Plugin +// you should be using this macro now with audio components +#define AUDIOCOMPONENT_ENTRY(FactoryType, Class) \ + extern "C" void * Class##Factory(const AudioComponentDescription *inDesc); \ + extern "C" void * Class##Factory(const AudioComponentDescription *inDesc) { \ + return FactoryType<Class>::Factory(inDesc); \ + } + +#endif // !CA_USE_AUDIO_PLUGIN_ONLY + + +#endif // __ComponentBase_h__ |