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authorLuciano Iam <lucianito@gmail.com>2020-02-20 13:12:36 +0100
committerRobin Gareus <robin@gareus.org>2020-02-22 23:10:24 +0100
commit8db9755d1e075f22275286e94b37af311c6d489f (patch)
treed72749d8cdc77914303c34c6aa6f5a28e620ddb8 /libs/surfaces/websockets/client.h
parent44165309299960e35d4efa2194b2c2db63c2c1b2 (diff)
Add websockets surface module
Diffstat (limited to 'libs/surfaces/websockets/client.h')
-rw-r--r--libs/surfaces/websockets/client.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/libs/surfaces/websockets/client.h b/libs/surfaces/websockets/client.h
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+++ b/libs/surfaces/websockets/client.h
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+/*
+ * Copyright (C) 2020 Luciano Iam <lucianito@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef client_context_h
+#define client_context_h
+
+#include <unordered_set>
+#include <list>
+
+#include "state.h"
+#include "message.h"
+
+typedef struct lws* Client;
+typedef std::list<NodeStateMessage> ClientOutputBuffer;
+
+class ClientContext
+{
+ public:
+
+ ClientContext (Client wsi) : _wsi(wsi) {};
+ virtual ~ClientContext () {};
+
+ Client wsi () const { return _wsi; }
+
+ bool has_state (const NodeState&);
+ void update_state (const NodeState&);
+
+ ClientOutputBuffer& output_buf () { return _output_buf; }
+
+ std::string debug_str ();
+
+ private:
+
+ Client _wsi;
+
+ typedef std::unordered_set<NodeState> ClientState;
+ ClientState _state;
+
+ ClientOutputBuffer _output_buf;
+
+};
+
+#endif // client_context_h