diff options
author | Ben Loftis <ben@harrisonconsoles.com> | 2018-02-27 13:08:40 -0600 |
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committer | Ben Loftis <ben@harrisonconsoles.com> | 2018-02-27 13:08:40 -0600 |
commit | d88cdcc1bf175b7c09aa3bee0ed075f838c2c423 (patch) | |
tree | 9bcab19eeb39824179e40a913b88f900fa9c76a6 /gtk2_ardour | |
parent | fcabb275616d8fcd90f69bd77a5afd46cf23ea27 (diff) |
Reinstate the ability to split regions while dragging playhead. I think this was unintentionally lost.
Diffstat (limited to 'gtk2_ardour')
-rw-r--r-- | gtk2_ardour/editor.cc | 9 | ||||
-rw-r--r-- | gtk2_ardour/editor_ops.cc | 5 |
2 files changed, 8 insertions, 6 deletions
diff --git a/gtk2_ardour/editor.cc b/gtk2_ardour/editor.cc index 60e0ab4a97..d2d258b68c 100644 --- a/gtk2_ardour/editor.cc +++ b/gtk2_ardour/editor.cc @@ -4674,8 +4674,9 @@ Editor::get_preferred_edit_position (EditIgnoreOption ignore, bool from_context_ switch (ep) { case EditAtPlayhead: - if (_dragging_playhead && _control_scroll_target) { - where = *_control_scroll_target; + if (_dragging_playhead) { + /* NOTE: since the user is dragging with the mouse, this operation will implicitly be Snapped */ + where = playhead_cursor->current_sample(); } else { where = _session->audible_sample(); } @@ -5792,9 +5793,7 @@ Editor::super_rapid_screen_update () if (!UIConfiguration::instance().get_show_snapped_cursor()) { snapped_cursor->hide (); } else if (_edit_point == EditAtPlayhead && !_dragging_playhead) { - snap_to (where); // can't use snap_to_with_modifier? - snapped_cursor->set_position (where.sample); - snapped_cursor->show (); + /* EditAtPlayhead does not snap */ } else if (_edit_point == EditAtSelectedMarker) { /* NOTE: I don't think EditAtSelectedMarker should snap. They are what they are. * however, the current editing code -does- snap so I'll draw it that way for now. diff --git a/gtk2_ardour/editor_ops.cc b/gtk2_ardour/editor_ops.cc index 1ae5dc449b..364dace9b9 100644 --- a/gtk2_ardour/editor_ops.cc +++ b/gtk2_ardour/editor_ops.cc @@ -6348,7 +6348,10 @@ Editor::set_playhead_cursor () void Editor::split_region () { - if (_drags->active ()) { + if (_dragging_playhead) { + /*continue*/ + } else if (_drags->active ()) { + /*any other kind of drag, bail out so we avoid Undo snafu*/ return; } |