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authorPaul Davis <paul@linuxaudiosystems.com>2012-04-07 18:43:06 +0000
committerPaul Davis <paul@linuxaudiosystems.com>2012-04-07 18:43:06 +0000
commita202b08f653151ab4b54742fa177a639826cc360 (patch)
tree96c0ca550d0ea1c506b7c20910c4ad77f680daeb
parent9cdeaa30b9bcbe77dc7730ce82b1c95faee45bc3 (diff)
MCP: drastically alter setup of Mackie surface to not use the CSV files in anyway, reformat chunks to match coding style standards, don't throw() if part of a sysex message is message
git-svn-id: svn://localhost/ardour2/branches/3.0@11820 d708f5d6-7413-0410-9779-e7cbd77b26cf
-rw-r--r--libs/surfaces/mackie/bcf_surface.cc34
-rw-r--r--libs/surfaces/mackie/bcf_surface.h3
-rw-r--r--libs/surfaces/mackie/bcf_surface_generated.cc1222
-rw-r--r--libs/surfaces/mackie/controls.cc6
-rw-r--r--libs/surfaces/mackie/controls.h137
-rw-r--r--libs/surfaces/mackie/mackie_port.cc147
-rw-r--r--libs/surfaces/mackie/mackie_surface.cc621
-rw-r--r--libs/surfaces/mackie/mackie_surface.h13
-rw-r--r--libs/surfaces/mackie/mackie_surface_generated.cc2004
-rw-r--r--libs/surfaces/mackie/surface.cc40
-rw-r--r--libs/surfaces/mackie/surface.h15
11 files changed, 1744 insertions, 2498 deletions
diff --git a/libs/surfaces/mackie/bcf_surface.cc b/libs/surfaces/mackie/bcf_surface.cc
index 0898e95ba1..3fd6d03ec8 100644
--- a/libs/surfaces/mackie/bcf_surface.cc
+++ b/libs/surfaces/mackie/bcf_surface.cc
@@ -6,37 +6,41 @@
using namespace Mackie;
-void BcfSurface::display_bank_start( SurfacePort & port, MackieMidiBuilder & builder, uint32_t current_bank )
+void BcfSurface::display_bank_start (SurfacePort & port, MackieMidiBuilder & builder, uint32_t current_bank)
{
- if ( current_bank == 0 )
- {
+ if (current_bank == 0) {
// send Ar. to 2-char display on the master
- port.write( builder.two_char_display( "Ar", ".." ) );
- }
- else
- {
+ port.write (builder.two_char_display ("Ar", ".."));
+ } else {
// write the current first remote_id to the 2-char display
- port.write( builder.two_char_display( current_bank ) );
+ port.write (builder.two_char_display (current_bank));
}
}
-void BcfSurface::zero_all( SurfacePort & port, MackieMidiBuilder & builder )
+void
+BcfSurface::zero_all (SurfacePort & port, MackieMidiBuilder & builder)
{
// clear 2-char display
- port.write( builder.two_char_display( "LC" ) );
+ port.write (builder.two_char_display ("LC"));
// and the led ring for the master strip
- blank_jog_ring( port, builder );
+ blank_jog_ring (port, builder);
}
-void BcfSurface::blank_jog_ring( SurfacePort & port, MackieMidiBuilder & builder )
+void
+BcfSurface::blank_jog_ring (SurfacePort & port, MackieMidiBuilder & builder)
{
Control & control = *controls_by_name["jog"];
- port.write( builder.build_led_ring( dynamic_cast<Pot &>( control ), off ) );
+ port.write (builder.build_led_ring (dynamic_cast<Pot &> (control), off));
}
-float BcfSurface::scaled_delta( const ControlState & state, float current_speed )
+float
+BcfSurface::scaled_delta (const ControlState & state, float current_speed)
{
- return state.sign * ( std::pow( float(state.ticks + 1), 2 ) + current_speed ) / 100.0;
+ return state.sign * (std::pow (float(state.ticks + 1), 2) + current_speed) / 100.0;
}
+void
+BcfSurface::init_strips ()
+{
+}
diff --git a/libs/surfaces/mackie/bcf_surface.h b/libs/surfaces/mackie/bcf_surface.h
index f6a1511aea..f01e5858aa 100644
--- a/libs/surfaces/mackie/bcf_surface.h
+++ b/libs/surfaces/mackie/bcf_surface.h
@@ -18,7 +18,8 @@ public:
virtual void handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button );
virtual void init_controls();
-
+ virtual void init_strips ();
+
virtual void display_bank_start( SurfacePort & port, MackieMidiBuilder & builder, uint32_t current_bank );
virtual void zero_all( SurfacePort & port, MackieMidiBuilder & builder );
virtual void blank_jog_ring( SurfacePort & port, MackieMidiBuilder & builder );
diff --git a/libs/surfaces/mackie/bcf_surface_generated.cc b/libs/surfaces/mackie/bcf_surface_generated.cc
index 8d68313b7b..6f493b1972 100644
--- a/libs/surfaces/mackie/bcf_surface_generated.cc
+++ b/libs/surfaces/mackie/bcf_surface_generated.cc
@@ -15,68 +15,68 @@ void Mackie::BcfSurface::init_controls()
Group * group = 0;
// make sure there are enough strips
- strips.resize( 7 );
+ strips.resize (7);
- group = new Group ( "user" );
+ group = new Group ("user");
groups["user"] = group;
- group = new Group ( "assignment" );
+ group = new Group ("assignment");
groups["assignment"] = group;
- group = new Group ( "none" );
+ group = new Group ("none");
groups["none"] = group;
- group = new MasterStrip ( "master", 0 );
+ group = new MasterStrip ("master", 0);
groups["master"] = group;
- strips[0] = dynamic_cast<Strip*>( group );
+ strips[0] = dynamic_cast<Strip*> (group);
- group = new Strip ( "strip_1", 0 );
+ group = new Strip ("strip_1", 0);
groups["strip_1"] = group;
- strips[0] = dynamic_cast<Strip*>( group );
+ strips[0] = dynamic_cast<Strip*> (group);
- group = new Group ( "cursor" );
+ group = new Group ("cursor");
groups["cursor"] = group;
- group = new Strip ( "strip_2", 1 );
+ group = new Strip ("strip_2", 1);
groups["strip_2"] = group;
- strips[1] = dynamic_cast<Strip*>( group );
+ strips[1] = dynamic_cast<Strip*> (group);
- group = new Group ( "automation" );
+ group = new Group ("automation");
groups["automation"] = group;
- group = new Group ( "functions" );
+ group = new Group ("functions");
groups["functions"] = group;
- group = new Strip ( "strip_3", 2 );
+ group = new Strip ("strip_3", 2);
groups["strip_3"] = group;
- strips[2] = dynamic_cast<Strip*>( group );
+ strips[2] = dynamic_cast<Strip*> (group);
- group = new Group ( "display" );
+ group = new Group ("display");
groups["display"] = group;
- group = new Strip ( "strip_4", 3 );
+ group = new Strip ("strip_4", 3);
groups["strip_4"] = group;
- strips[3] = dynamic_cast<Strip*>( group );
+ strips[3] = dynamic_cast<Strip*> (group);
- group = new Strip ( "strip_5", 4 );
+ group = new Strip ("strip_5", 4);
groups["strip_5"] = group;
- strips[4] = dynamic_cast<Strip*>( group );
+ strips[4] = dynamic_cast<Strip*> (group);
- group = new Strip ( "strip_6", 5 );
+ group = new Strip ("strip_6", 5);
groups["strip_6"] = group;
- strips[5] = dynamic_cast<Strip*>( group );
+ strips[5] = dynamic_cast<Strip*> (group);
- group = new Group ( "transport" );
+ group = new Group ("transport");
groups["transport"] = group;
- group = new Strip ( "strip_7", 6 );
+ group = new Strip ("strip_7", 6);
groups["strip_7"] = group;
- strips[6] = dynamic_cast<Strip*>( group );
+ strips[6] = dynamic_cast<Strip*> (group);
- group = new Group ( "modifiers" );
+ group = new Group ("modifiers");
groups["modifiers"] = group;
- group = new Group ( "bank" );
+ group = new Group ("bank");
groups["bank"] = group;
@@ -86,1376 +86,1034 @@ void Mackie::BcfSurface::init_controls()
Button * button = 0;
Led * led = 0;
- group = groups["strip_1"];
- fader = new Fader ( 0, 1, "gain", *group );
- faders[0x00] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_2"];
- fader = new Fader ( 1, 2, "gain", *group );
- faders[0x01] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_3"];
- fader = new Fader ( 2, 3, "gain", *group );
- faders[0x02] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_4"];
- fader = new Fader ( 3, 4, "gain", *group );
- faders[0x03] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_5"];
- fader = new Fader ( 4, 5, "gain", *group );
- faders[0x04] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_6"];
- fader = new Fader ( 5, 6, "gain", *group );
- faders[0x05] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_7"];
- fader = new Fader ( 6, 7, "gain", *group );
- faders[0x06] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
group = groups["master"];
- fader = new Fader ( 7, 1, "gain", *group );
+ fader = new Fader (1, "gain", *group);
faders[0x07] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_1"];
- pot = new Pot ( 16, 1, "vpot", *group );
- pots[0x10] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_2"];
- pot = new Pot ( 17, 2, "vpot", *group );
- pots[0x11] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_3"];
- pot = new Pot ( 18, 3, "vpot", *group );
- pots[0x12] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_4"];
- pot = new Pot ( 19, 4, "vpot", *group );
- pots[0x13] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_5"];
- pot = new Pot ( 20, 5, "vpot", *group );
- pots[0x14] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_6"];
- pot = new Pot ( 21, 6, "vpot", *group );
- pots[0x15] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_7"];
- pot = new Pot ( 22, 7, "vpot", *group );
- pots[0x16] = pot;
- controls.push_back( pot );
- group->add( *pot );
+ controls.push_back (fader);
+ group->add (*fader);
group = groups["none"];
- pot = new Jog ( 23, 1, "jog", *group );
+ pot = new Jog (1, "jog", *group);
pots[0x17] = pot;
- controls.push_back( pot );
+ controls.push_back (pot);
controls_by_name["jog"] = pot;
- group->add( *pot );
+ group->add (*pot);
group = groups["none"];
- pot = new Pot ( 46, 1, "external", *group );
+ pot = new Pot (1, "external", *group);
pots[0x2e] = pot;
- controls.push_back( pot );
+ controls.push_back (pot);
controls_by_name["external"] = pot;
- group->add( *pot );
-
- group = groups["strip_1"];
- button = new Button ( 24, 1, "recenable", *group );
- buttons[0x18] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_2"];
- button = new Button ( 25, 2, "recenable", *group );
- buttons[0x19] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_3"];
- button = new Button ( 26, 3, "recenable", *group );
- buttons[0x1a] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_4"];
- button = new Button ( 27, 4, "recenable", *group );
- buttons[0x1b] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_5"];
- button = new Button ( 28, 5, "recenable", *group );
- buttons[0x1c] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_6"];
- button = new Button ( 29, 6, "recenable", *group );
- buttons[0x1d] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_7"];
- button = new Button ( 30, 7, "recenable", *group );
- buttons[0x1e] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_1"];
- button = new Button ( 32, 1, "solo", *group );
- buttons[0x20] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_2"];
- button = new Button ( 33, 2, "solo", *group );
- buttons[0x21] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_3"];
- button = new Button ( 34, 3, "solo", *group );
- buttons[0x22] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_4"];
- button = new Button ( 35, 4, "solo", *group );
- buttons[0x23] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_5"];
- button = new Button ( 36, 5, "solo", *group );
- buttons[0x24] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_6"];
- button = new Button ( 37, 6, "solo", *group );
- buttons[0x25] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_7"];
- button = new Button ( 38, 7, "solo", *group );
- buttons[0x26] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_1"];
- button = new Button ( 16, 1, "mute", *group );
- buttons[0x10] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_2"];
- button = new Button ( 17, 2, "mute", *group );
- buttons[0x11] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_3"];
- button = new Button ( 18, 3, "mute", *group );
- buttons[0x12] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_4"];
- button = new Button ( 19, 4, "mute", *group );
- buttons[0x13] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_5"];
- button = new Button ( 20, 5, "mute", *group );
- buttons[0x14] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_6"];
- button = new Button ( 21, 6, "mute", *group );
- buttons[0x15] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_7"];
- button = new Button ( 22, 7, "mute", *group );
- buttons[0x16] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_1"];
- button = new Button ( 0, 1, "select", *group );
- buttons[0x00] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_2"];
- button = new Button ( 1, 2, "select", *group );
- buttons[0x01] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_3"];
- button = new Button ( 2, 3, "select", *group );
- buttons[0x02] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_4"];
- button = new Button ( 3, 4, "select", *group );
- buttons[0x03] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_5"];
- button = new Button ( 4, 5, "select", *group );
- buttons[0x04] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_6"];
- button = new Button ( 5, 6, "select", *group );
- buttons[0x05] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_7"];
- button = new Button ( 6, 7, "select", *group );
- buttons[0x06] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_1"];
- button = new Button ( 8, 1, "vselect", *group );
- buttons[0x08] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_2"];
- button = new Button ( 9, 2, "vselect", *group );
- buttons[0x09] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_3"];
- button = new Button ( 10, 3, "vselect", *group );
- buttons[0x0a] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_4"];
- button = new Button ( 11, 4, "vselect", *group );
- buttons[0x0b] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_5"];
- button = new Button ( 12, 5, "vselect", *group );
- buttons[0x0c] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_6"];
- button = new Button ( 13, 6, "vselect", *group );
- buttons[0x0d] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_7"];
- button = new Button ( 14, 7, "vselect", *group );
- buttons[0x0e] = button;
- controls.push_back( button );
- group->add( *button );
+ group->add (*pot);
group = groups["assignment"];
- button = new Button ( 40, 1, "io", *group );
+ button = new Button (1, "io", *group);
buttons[0x28] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["io"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["assignment"];
- button = new Button ( 90, 1, "sends", *group );
+ button = new Button (1, "sends", *group);
buttons[0x5a] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["sends"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["assignment"];
- button = new Button ( 89, 1, "pan", *group );
+ button = new Button (1, "pan", *group);
buttons[0x59] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["pan"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["assignment"];
- button = new Button ( 87, 1, "plugin", *group );
+ button = new Button (1, "plugin", *group);
buttons[0x57] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["plugin"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["functions"];
- button = new Button ( 88, 1, "drop", *group );
+ button = new Button (1, "drop", *group);
buttons[0x58] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["drop"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["assignment"];
- button = new Button ( 45, 1, "zoom", *group );
+ button = new Button (1, "zoom", *group);
buttons[0x2d] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["zoom"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["bank"];
- button = new Button ( 46, 1, "left", *group );
+ button = new Button (1, "left", *group);
buttons[0x2e] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["left"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["bank"];
- button = new Button ( 47, 1, "right", *group );
+ button = new Button (1, "right", *group);
buttons[0x2f] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["right"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["bank"];
- button = new Button ( 48, 1, "channel_left", *group );
+ button = new Button (1, "channel_left", *group);
buttons[0x30] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["channel_left"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["bank"];
- button = new Button ( 49, 1, "channel_right", *group );
+ button = new Button (1, "channel_right", *group);
buttons[0x31] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["channel_right"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 50, 1, "scrub", *group );
+ button = new Button (1, "scrub", *group);
buttons[0x32] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["scrub"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 86, 1, "edit", *group );
+ button = new Button (1, "edit", *group);
buttons[0x56] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["edit"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["display"];
- button = new Button ( 52, 1, "name_value", *group );
+ button = new Button (1, "name_value", *group);
buttons[0x34] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["name_value"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["display"];
- button = new Button ( 53, 1, "timecode_beats", *group );
+ button = new Button (1, "timecode_beats", *group);
buttons[0x35] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["timecode_beats"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 54, 1, "F1", *group );
+ button = new Button (1, "F1", *group);
buttons[0x36] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F1"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 55, 1, "F2", *group );
+ button = new Button (1, "F2", *group);
buttons[0x37] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F2"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 56, 1, "F3", *group );
+ button = new Button (1, "F3", *group);
buttons[0x38] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F3"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 57, 1, "F4", *group );
+ button = new Button (1, "F4", *group);
buttons[0x39] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F4"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 58, 1, "F5", *group );
+ button = new Button (1, "F5", *group);
buttons[0x3a] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F5"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 59, 1, "F6", *group );
+ button = new Button (1, "F6", *group);
buttons[0x3b] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F6"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 60, 1, "F7", *group );
+ button = new Button (1, "F7", *group);
buttons[0x3c] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F7"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 61, 1, "F8", *group );
+ button = new Button (1, "F8", *group);
buttons[0x3d] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F8"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 62, 1, "F9", *group );
+ button = new Button (1, "F9", *group);
buttons[0x3e] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F9"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 63, 1, "F10", *group );
+ button = new Button (1, "F10", *group);
buttons[0x3f] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F10"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 64, 1, "F11", *group );
+ button = new Button (1, "F11", *group);
buttons[0x40] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F11"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 65, 1, "F12", *group );
+ button = new Button (1, "F12", *group);
buttons[0x41] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F12"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 66, 1, "F13", *group );
+ button = new Button (1, "F13", *group);
buttons[0x42] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F13"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 67, 1, "F14", *group );
+ button = new Button (1, "F14", *group);
buttons[0x43] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F14"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 68, 1, "F15", *group );
+ button = new Button (1, "F15", *group);
buttons[0x44] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F15"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 69, 1, "F16", *group );
+ button = new Button (1, "F16", *group);
buttons[0x45] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["F16"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 39, 1, "global_solo", *group );
+ button = new Button (1, "global_solo", *group);
buttons[0x27] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["global_solo"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["modifiers"];
- button = new Button ( 80, 1, "option", *group );
+ button = new Button (1, "option", *group);
buttons[0x50] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["option"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["modifiers"];
- button = new Button ( 73, 1, "cmd_alt", *group );
+ button = new Button (1, "cmd_alt", *group);
buttons[0x49] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["cmd_alt"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["automation"];
- button = new Button ( 74, 1, "on", *group );
+ button = new Button (1, "on", *group);
buttons[0x4a] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["on"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["automation"];
- button = new Button ( 75, 1, "rec_ready", *group );
+ button = new Button (1, "rec_ready", *group);
buttons[0x4b] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["rec_ready"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["functions"];
- button = new Button ( 76, 1, "undo", *group );
+ button = new Button (1, "undo", *group);
buttons[0x4c] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["undo"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["automation"];
- button = new Button ( 95, 1, "snapshot", *group );
+ button = new Button (1, "snapshot", *group);
buttons[0x5f] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["snapshot"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["functions"];
- button = new Button ( 79, 1, "redo", *group );
+ button = new Button (1, "redo", *group);
buttons[0x4f] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["redo"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["functions"];
- button = new Button ( 71, 1, "marker", *group );
+ button = new Button (1, "marker", *group);
buttons[0x47] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["marker"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["functions"];
- button = new Button ( 81, 1, "enter", *group );
+ button = new Button (1, "enter", *group);
buttons[0x51] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["enter"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["functions"];
- button = new Button ( 82, 1, "cancel", *group );
+ button = new Button (1, "cancel", *group);
buttons[0x52] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["cancel"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["functions"];
- button = new Button ( 83, 1, "mixer", *group );
+ button = new Button (1, "mixer", *group);
buttons[0x53] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["mixer"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["functions"];
- button = new Button ( 77, 1, "save", *group );
+ button = new Button (1, "save", *group);
buttons[0x4d] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["save"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["transport"];
- button = new Button ( 91, 1, "frm_left", *group );
+ button = new Button (1, "frm_left", *group);
buttons[0x5b] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["frm_left"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["transport"];
- button = new Button ( 92, 1, "frm_right", *group );
+ button = new Button (1, "frm_right", *group);
buttons[0x5c] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["frm_right"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["transport"];
- button = new Button ( 70, 1, "loop", *group );
+ button = new Button (1, "loop", *group);
buttons[0x46] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["loop"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["transport"];
- button = new Button ( 72, 1, "punch_in", *group );
+ button = new Button (1, "punch_in", *group);
buttons[0x48] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["punch_in"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["transport"];
- button = new Button ( 78, 1, "punch_out", *group );
+ button = new Button (1, "punch_out", *group);
buttons[0x4e] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["punch_out"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["transport"];
- button = new Button ( 42, 1, "home", *group );
+ button = new Button (1, "home", *group);
buttons[0x2a] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["home"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["transport"];
- button = new Button ( 41, 1, "end", *group );
+ button = new Button (1, "end", *group);
buttons[0x29] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["end"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["transport"];
- button = new Button ( 44, 1, "rewind", *group );
+ button = new Button (1, "rewind", *group);
buttons[0x2c] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["rewind"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["transport"];
- button = new Button ( 43, 1, "ffwd", *group );
+ button = new Button (1, "ffwd", *group);
buttons[0x2b] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["ffwd"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["transport"];
- button = new Button ( 93, 1, "stop", *group );
+ button = new Button (1, "stop", *group);
buttons[0x5d] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["stop"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["transport"];
- button = new Button ( 94, 1, "play", *group );
+ button = new Button (1, "play", *group);
buttons[0x5e] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["play"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["transport"];
- button = new Button ( 31, 1, "record", *group );
+ button = new Button (1, "record", *group);
buttons[0x1f] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["record"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["cursor"];
- button = new Button ( 96, 1, "cursor_up", *group );
+ button = new Button (1, "cursor_up", *group);
buttons[0x60] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["cursor_up"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["cursor"];
- button = new Button ( 97, 1, "cursor_down", *group );
+ button = new Button (1, "cursor_down", *group);
buttons[0x61] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["cursor_down"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["cursor"];
- button = new Button ( 98, 1, "cursor_left", *group );
+ button = new Button (1, "cursor_left", *group);
buttons[0x62] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["cursor_left"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["cursor"];
- button = new Button ( 99, 1, "cursor_right", *group );
+ button = new Button (1, "cursor_right", *group);
buttons[0x63] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["cursor_right"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 100, 1, "dyn", *group );
+ button = new Button (1, "dyn", *group);
buttons[0x64] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["dyn"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- button = new Button ( 101, 1, "flip", *group );
+ button = new Button (1, "flip", *group);
buttons[0x65] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["flip"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["user"];
- button = new Button ( 102, 1, "user_a", *group );
+ button = new Button (1, "user_a", *group);
buttons[0x66] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["user_a"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["user"];
- button = new Button ( 103, 1, "user_b", *group );
+ button = new Button (1, "user_b", *group);
buttons[0x67] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["user_b"] = button;
- group->add( *button );
-
- group = groups["strip_1"];
- button = new Button ( 104, 1, "fader_touch", *group );
- buttons[0x68] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_2"];
- button = new Button ( 105, 2, "fader_touch", *group );
- buttons[0x69] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_3"];
- button = new Button ( 106, 3, "fader_touch", *group );
- buttons[0x6a] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_4"];
- button = new Button ( 107, 4, "fader_touch", *group );
- buttons[0x6b] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_5"];
- button = new Button ( 108, 5, "fader_touch", *group );
- buttons[0x6c] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_6"];
- button = new Button ( 109, 6, "fader_touch", *group );
- buttons[0x6d] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_7"];
- button = new Button ( 110, 7, "fader_touch", *group );
- buttons[0x6e] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["master"];
- button = new Button ( 111, 1, "fader_touch", *group );
- buttons[0x6f] = button;
- controls.push_back( button );
- group->add( *button );
+ group->add (*button);
group = groups["master"];
- button = new Button ( 23, 1, "mute", *group );
+ button = new Button (1, "mute", *group);
buttons[0x17] = button;
- controls.push_back( button );
- group->add( *button );
+ controls.push_back (button);
+ group->add (*button);
group = groups["none"];
- button = new Button ( 51, 1, "clicking", *group );
+ button = new Button (1, "clicking", *group);
buttons[0x33] = button;
- controls.push_back( button );
+ controls.push_back (button);
controls_by_name["clicking"] = button;
- group->add( *button );
+ group->add (*button);
group = groups["none"];
- led = new Led ( 113, 1, "timecode", *group );
+ led = new Led (1, "timecode", *group);
leds[0x71] = led;
- controls.push_back( led );
+ controls.push_back (led);
controls_by_name["timecode"] = led;
- group->add( *led );
+ group->add (*led);
group = groups["none"];
- led = new Led ( 114, 1, "beats", *group );
+ led = new Led (1, "beats", *group);
leds[0x72] = led;
- controls.push_back( led );
+ controls.push_back (led);
controls_by_name["beats"] = led;
- group->add( *led );
+ group->add (*led);
group = groups["none"];
- led = new Led ( 115, 1, "solo", *group );
+ led = new Led (1, "solo", *group);
leds[0x73] = led;
- controls.push_back( led );
+ controls.push_back (led);
controls_by_name["solo"] = led;
- group->add( *led );
+ group->add (*led);
group = groups["none"];
- led = new Led ( 118, 1, "relay_click", *group );
+ led = new Led (1, "relay_click", *group);
leds[0x76] = led;
- controls.push_back( led );
+ controls.push_back (led);
controls_by_name["relay_click"] = led;
- group->add( *led );
+ group->add (*led);
}
-void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button )
+void Mackie::BcfSurface::handle_button (MackieButtonHandler & mbh, ButtonState bs, Button & button)
{
- if ( bs != press && bs != release )
+ if (bs != press && bs != release)
{
- mbh.update_led( button, none );
+ mbh.update_led (button, none);
return;
}
LedState ls;
- switch ( button.id() )
+ switch (button.id())
{
case 0x9028: // io
- switch ( bs ) {
- case press: ls = mbh.io_press( button ); break;
- case release: ls = mbh.io_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.io_press (button); break;
+ case release: ls = mbh.io_release (button); break;
case neither: break;
}
break;
case 0x905a: // sends
- switch ( bs ) {
- case press: ls = mbh.sends_press( button ); break;
- case release: ls = mbh.sends_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.sends_press (button); break;
+ case release: ls = mbh.sends_release (button); break;
case neither: break;
}
break;
case 0x9059: // pan
- switch ( bs ) {
- case press: ls = mbh.pan_press( button ); break;
- case release: ls = mbh.pan_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.pan_press (button); break;
+ case release: ls = mbh.pan_release (button); break;
case neither: break;
}
break;
case 0x9057: // plugin
- switch ( bs ) {
- case press: ls = mbh.plugin_press( button ); break;
- case release: ls = mbh.plugin_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.plugin_press (button); break;
+ case release: ls = mbh.plugin_release (button); break;
case neither: break;
}
break;
case 0x9058: // drop
- switch ( bs ) {
- case press: ls = mbh.drop_press( button ); break;
- case release: ls = mbh.drop_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.drop_press (button); break;
+ case release: ls = mbh.drop_release (button); break;
case neither: break;
}
break;
case 0x902d: // zoom
- switch ( bs ) {
- case press: ls = mbh.zoom_press( button ); break;
- case release: ls = mbh.zoom_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.zoom_press (button); break;
+ case release: ls = mbh.zoom_release (button); break;
case neither: break;
}
break;
case 0x902e: // left
- switch ( bs ) {
- case press: ls = mbh.left_press( button ); break;
- case release: ls = mbh.left_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.left_press (button); break;
+ case release: ls = mbh.left_release (button); break;
case neither: break;
}
break;
case 0x902f: // right
- switch ( bs ) {
- case press: ls = mbh.right_press( button ); break;
- case release: ls = mbh.right_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.right_press (button); break;
+ case release: ls = mbh.right_release (button); break;
case neither: break;
}
break;
case 0x9030: // channel_left
- switch ( bs ) {
- case press: ls = mbh.channel_left_press( button ); break;
- case release: ls = mbh.channel_left_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.channel_left_press (button); break;
+ case release: ls = mbh.channel_left_release (button); break;
case neither: break;
}
break;
case 0x9031: // channel_right
- switch ( bs ) {
- case press: ls = mbh.channel_right_press( button ); break;
- case release: ls = mbh.channel_right_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.channel_right_press (button); break;
+ case release: ls = mbh.channel_right_release (button); break;
case neither: break;
}
break;
case 0x9032: // scrub
- switch ( bs ) {
- case press: ls = mbh.scrub_press( button ); break;
- case release: ls = mbh.scrub_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.scrub_press (button); break;
+ case release: ls = mbh.scrub_release (button); break;
case neither: break;
}
break;
case 0x9056: // edit
- switch ( bs ) {
- case press: ls = mbh.edit_press( button ); break;
- case release: ls = mbh.edit_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.edit_press (button); break;
+ case release: ls = mbh.edit_release (button); break;
case neither: break;
}
break;
case 0x9034: // name_value
- switch ( bs ) {
- case press: ls = mbh.name_value_press( button ); break;
- case release: ls = mbh.name_value_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.name_value_press (button); break;
+ case release: ls = mbh.name_value_release (button); break;
case neither: break;
}
break;
case 0x9035: // timecode_beats
- switch ( bs ) {
- case press: ls = mbh.timecode_beats_press( button ); break;
- case release: ls = mbh.timecode_beats_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.timecode_beats_press (button); break;
+ case release: ls = mbh.timecode_beats_release (button); break;
case neither: break;
}
break;
case 0x9036: // F1
- switch ( bs ) {
- case press: ls = mbh.F1_press( button ); break;
- case release: ls = mbh.F1_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F1_press (button); break;
+ case release: ls = mbh.F1_release (button); break;
case neither: break;
}
break;
case 0x9037: // F2
- switch ( bs ) {
- case press: ls = mbh.F2_press( button ); break;
- case release: ls = mbh.F2_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F2_press (button); break;
+ case release: ls = mbh.F2_release (button); break;
case neither: break;
}
break;
case 0x9038: // F3
- switch ( bs ) {
- case press: ls = mbh.F3_press( button ); break;
- case release: ls = mbh.F3_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F3_press (button); break;
+ case release: ls = mbh.F3_release (button); break;
case neither: break;
}
break;
case 0x9039: // F4
- switch ( bs ) {
- case press: ls = mbh.F4_press( button ); break;
- case release: ls = mbh.F4_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F4_press (button); break;
+ case release: ls = mbh.F4_release (button); break;
case neither: break;
}
break;
case 0x903a: // F5
- switch ( bs ) {
- case press: ls = mbh.F5_press( button ); break;
- case release: ls = mbh.F5_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F5_press (button); break;
+ case release: ls = mbh.F5_release (button); break;
case neither: break;
}
break;
case 0x903b: // F6
- switch ( bs ) {
- case press: ls = mbh.F6_press( button ); break;
- case release: ls = mbh.F6_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F6_press (button); break;
+ case release: ls = mbh.F6_release (button); break;
case neither: break;
}
break;
case 0x903c: // F7
- switch ( bs ) {
- case press: ls = mbh.F7_press( button ); break;
- case release: ls = mbh.F7_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F7_press (button); break;
+ case release: ls = mbh.F7_release (button); break;
case neither: break;
}
break;
case 0x903d: // F8
- switch ( bs ) {
- case press: ls = mbh.F8_press( button ); break;
- case release: ls = mbh.F8_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F8_press (button); break;
+ case release: ls = mbh.F8_release (button); break;
case neither: break;
}
break;
case 0x903e: // F9
- switch ( bs ) {
- case press: ls = mbh.F9_press( button ); break;
- case release: ls = mbh.F9_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F9_press (button); break;
+ case release: ls = mbh.F9_release (button); break;
case neither: break;
}
break;
case 0x903f: // F10
- switch ( bs ) {
- case press: ls = mbh.F10_press( button ); break;
- case release: ls = mbh.F10_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F10_press (button); break;
+ case release: ls = mbh.F10_release (button); break;
case neither: break;
}
break;
case 0x9040: // F11
- switch ( bs ) {
- case press: ls = mbh.F11_press( button ); break;
- case release: ls = mbh.F11_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F11_press (button); break;
+ case release: ls = mbh.F11_release (button); break;
case neither: break;
}
break;
case 0x9041: // F12
- switch ( bs ) {
- case press: ls = mbh.F12_press( button ); break;
- case release: ls = mbh.F12_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F12_press (button); break;
+ case release: ls = mbh.F12_release (button); break;
case neither: break;
}
break;
case 0x9042: // F13
- switch ( bs ) {
- case press: ls = mbh.F13_press( button ); break;
- case release: ls = mbh.F13_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F13_press (button); break;
+ case release: ls = mbh.F13_release (button); break;
case neither: break;
}
break;
case 0x9043: // F14
- switch ( bs ) {
- case press: ls = mbh.F14_press( button ); break;
- case release: ls = mbh.F14_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F14_press (button); break;
+ case release: ls = mbh.F14_release (button); break;
case neither: break;
}
break;
case 0x9044: // F15
- switch ( bs ) {
- case press: ls = mbh.F15_press( button ); break;
- case release: ls = mbh.F15_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F15_press (button); break;
+ case release: ls = mbh.F15_release (button); break;
case neither: break;
}
break;
case 0x9045: // F16
- switch ( bs ) {
- case press: ls = mbh.F16_press( button ); break;
- case release: ls = mbh.F16_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.F16_press (button); break;
+ case release: ls = mbh.F16_release (button); break;
case neither: break;
}
break;
case 0x9027: // global_solo
- switch ( bs ) {
- case press: ls = mbh.global_solo_press( button ); break;
- case release: ls = mbh.global_solo_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.global_solo_press (button); break;
+ case release: ls = mbh.global_solo_release (button); break;
case neither: break;
}
break;
case 0x9050: // option
- switch ( bs ) {
- case press: ls = mbh.option_press( button ); break;
- case release: ls = mbh.option_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.option_press (button); break;
+ case release: ls = mbh.option_release (button); break;
case neither: break;
}
break;
case 0x9049: // cmd_alt
- switch ( bs ) {
- case press: ls = mbh.cmd_alt_press( button ); break;
- case release: ls = mbh.cmd_alt_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.cmd_alt_press (button); break;
+ case release: ls = mbh.cmd_alt_release (button); break;
case neither: break;
}
break;
case 0x904a: // on
- switch ( bs ) {
- case press: ls = mbh.on_press( button ); break;
- case release: ls = mbh.on_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.on_press (button); break;
+ case release: ls = mbh.on_release (button); break;
case neither: break;
}
break;
case 0x904b: // rec_ready
- switch ( bs ) {
- case press: ls = mbh.rec_ready_press( button ); break;
- case release: ls = mbh.rec_ready_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.rec_ready_press (button); break;
+ case release: ls = mbh.rec_ready_release (button); break;
case neither: break;
}
break;
case 0x904c: // undo
- switch ( bs ) {
- case press: ls = mbh.undo_press( button ); break;
- case release: ls = mbh.undo_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.undo_press (button); break;
+ case release: ls = mbh.undo_release (button); break;
case neither: break;
}
break;
case 0x905f: // snapshot
- switch ( bs ) {
- case press: ls = mbh.snapshot_press( button ); break;
- case release: ls = mbh.snapshot_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.snapshot_press (button); break;
+ case release: ls = mbh.snapshot_release (button); break;
case neither: break;
}
break;
case 0x904f: // redo
- switch ( bs ) {
- case press: ls = mbh.redo_press( button ); break;
- case release: ls = mbh.redo_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.redo_press (button); break;
+ case release: ls = mbh.redo_release (button); break;
case neither: break;
}
break;
case 0x9047: // marker
- switch ( bs ) {
- case press: ls = mbh.marker_press( button ); break;
- case release: ls = mbh.marker_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.marker_press (button); break;
+ case release: ls = mbh.marker_release (button); break;
case neither: break;
}
break;
case 0x9051: // enter
- switch ( bs ) {
- case press: ls = mbh.enter_press( button ); break;
- case release: ls = mbh.enter_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.enter_press (button); break;
+ case release: ls = mbh.enter_release (button); break;
case neither: break;
}
break;
case 0x9052: // cancel
- switch ( bs ) {
- case press: ls = mbh.cancel_press( button ); break;
- case release: ls = mbh.cancel_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.cancel_press (button); break;
+ case release: ls = mbh.cancel_release (button); break;
case neither: break;
}
break;
case 0x9053: // mixer
- switch ( bs ) {
- case press: ls = mbh.mixer_press( button ); break;
- case release: ls = mbh.mixer_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.mixer_press (button); break;
+ case release: ls = mbh.mixer_release (button); break;
case neither: break;
}
break;
case 0x904d: // save
- switch ( bs ) {
- case press: ls = mbh.save_press( button ); break;
- case release: ls = mbh.save_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.save_press (button); break;
+ case release: ls = mbh.save_release (button); break;
case neither: break;
}
break;
case 0x905b: // frm_left
- switch ( bs ) {
- case press: ls = mbh.frm_left_press( button ); break;
- case release: ls = mbh.frm_left_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.frm_left_press (button); break;
+ case release: ls = mbh.frm_left_release (button); break;
case neither: break;
}
break;
case 0x905c: // frm_right
- switch ( bs ) {
- case press: ls = mbh.frm_right_press( button ); break;
- case release: ls = mbh.frm_right_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.frm_right_press (button); break;
+ case release: ls = mbh.frm_right_release (button); break;
case neither: break;
}
break;
case 0x9046: // loop
- switch ( bs ) {
- case press: ls = mbh.loop_press( button ); break;
- case release: ls = mbh.loop_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.loop_press (button); break;
+ case release: ls = mbh.loop_release (button); break;
case neither: break;
}
break;
case 0x9048: // punch_in
- switch ( bs ) {
- case press: ls = mbh.punch_in_press( button ); break;
- case release: ls = mbh.punch_in_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.punch_in_press (button); break;
+ case release: ls = mbh.punch_in_release (button); break;
case neither: break;
}
break;
case 0x904e: // punch_out
- switch ( bs ) {
- case press: ls = mbh.punch_out_press( button ); break;
- case release: ls = mbh.punch_out_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.punch_out_press (button); break;
+ case release: ls = mbh.punch_out_release (button); break;
case neither: break;
}
break;
case 0x902a: // home
- switch ( bs ) {
- case press: ls = mbh.home_press( button ); break;
- case release: ls = mbh.home_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.home_press (button); break;
+ case release: ls = mbh.home_release (button); break;
case neither: break;
}
break;
case 0x9029: // end
- switch ( bs ) {
- case press: ls = mbh.end_press( button ); break;
- case release: ls = mbh.end_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.end_press (button); break;
+ case release: ls = mbh.end_release (button); break;
case neither: break;
}
break;
case 0x902c: // rewind
- switch ( bs ) {
- case press: ls = mbh.rewind_press( button ); break;
- case release: ls = mbh.rewind_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.rewind_press (button); break;
+ case release: ls = mbh.rewind_release (button); break;
case neither: break;
}
break;
case 0x902b: // ffwd
- switch ( bs ) {
- case press: ls = mbh.ffwd_press( button ); break;
- case release: ls = mbh.ffwd_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.ffwd_press (button); break;
+ case release: ls = mbh.ffwd_release (button); break;
case neither: break;
}
break;
case 0x905d: // stop
- switch ( bs ) {
- case press: ls = mbh.stop_press( button ); break;
- case release: ls = mbh.stop_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.stop_press (button); break;
+ case release: ls = mbh.stop_release (button); break;
case neither: break;
}
break;
case 0x905e: // play
- switch ( bs ) {
- case press: ls = mbh.play_press( button ); break;
- case release: ls = mbh.play_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.play_press (button); break;
+ case release: ls = mbh.play_release (button); break;
case neither: break;
}
break;
case 0x901f: // record
- switch ( bs ) {
- case press: ls = mbh.record_press( button ); break;
- case release: ls = mbh.record_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.record_press (button); break;
+ case release: ls = mbh.record_release (button); break;
case neither: break;
}
break;
case 0x9060: // cursor_up
- switch ( bs ) {
- case press: ls = mbh.cursor_up_press( button ); break;
- case release: ls = mbh.cursor_up_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.cursor_up_press (button); break;
+ case release: ls = mbh.cursor_up_release (button); break;
case neither: break;
}
break;
case 0x9061: // cursor_down
- switch ( bs ) {
- case press: ls = mbh.cursor_down_press( button ); break;
- case release: ls = mbh.cursor_down_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.cursor_down_press (button); break;
+ case release: ls = mbh.cursor_down_release (button); break;
case neither: break;
}
break;
case 0x9062: // cursor_left
- switch ( bs ) {
- case press: ls = mbh.cursor_left_press( button ); break;
- case release: ls = mbh.cursor_left_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.cursor_left_press (button); break;
+ case release: ls = mbh.cursor_left_release (button); break;
case neither: break;
}
break;
case 0x9063: // cursor_right
- switch ( bs ) {
- case press: ls = mbh.cursor_right_press( button ); break;
- case release: ls = mbh.cursor_right_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.cursor_right_press (button); break;
+ case release: ls = mbh.cursor_right_release (button); break;
case neither: break;
}
break;
case 0x9064: // dyn
- switch ( bs ) {
- case press: ls = mbh.dyn_press( button ); break;
- case release: ls = mbh.dyn_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.dyn_press (button); break;
+ case release: ls = mbh.dyn_release (button); break;
case neither: break;
}
break;
case 0x9065: // flip
- switch ( bs ) {
- case press: ls = mbh.flip_press( button ); break;
- case release: ls = mbh.flip_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.flip_press (button); break;
+ case release: ls = mbh.flip_release (button); break;
case neither: break;
}
break;
case 0x9066: // user_a
- switch ( bs ) {
- case press: ls = mbh.user_a_press( button ); break;
- case release: ls = mbh.user_a_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.user_a_press (button); break;
+ case release: ls = mbh.user_a_release (button); break;
case neither: break;
}
break;
case 0x9067: // user_b
- switch ( bs ) {
- case press: ls = mbh.user_b_press( button ); break;
- case release: ls = mbh.user_b_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.user_b_press (button); break;
+ case release: ls = mbh.user_b_release (button); break;
case neither: break;
}
break;
case 0x9033: // clicking
- switch ( bs ) {
- case press: ls = mbh.clicking_press( button ); break;
- case release: ls = mbh.clicking_release( button ); break;
+ switch (bs) {
+ case press: ls = mbh.clicking_press (button); break;
+ case release: ls = mbh.clicking_release (button); break;
case neither: break;
}
break;
}
- mbh.update_led( button, ls );
+ mbh.update_led (button, ls);
}
diff --git a/libs/surfaces/mackie/controls.cc b/libs/surfaces/mackie/controls.cc
index ca7e086042..9369bb2b62 100644
--- a/libs/surfaces/mackie/controls.cc
+++ b/libs/surfaces/mackie/controls.cc
@@ -26,6 +26,12 @@
using namespace Mackie;
using namespace std;
+uint32_t Control::button_cnt = 0;
+uint32_t Control::pot_cnt = 0;
+uint32_t Control::fader_cnt = 0;
+uint32_t Control::led_cnt = 0;
+uint32_t Control::jog_cnt = 0;
+
void Group::add( Control & control )
{
_controls.push_back( &control );
diff --git a/libs/surfaces/mackie/controls.h b/libs/surfaces/mackie/controls.h
index 8ccf7dbf03..75c85ec246 100644
--- a/libs/surfaces/mackie/controls.h
+++ b/libs/surfaces/mackie/controls.h
@@ -38,8 +38,8 @@ class Control;
class Group
{
public:
- Group( const std::string & name )
- : _name( name )
+ Group (const std::string & name)
+ : _name (name)
{
}
@@ -55,7 +55,7 @@ public:
return false;
}
- virtual void add( Control & control );
+ virtual void add (Control & control);
const std::string & name() const
{
@@ -63,7 +63,7 @@ public:
}
// This is for Surface only
- void name( const std::string & rhs ) { _name = rhs; }
+ void name (const std::string & rhs) { _name = rhs; }
typedef std::vector<Control*> Controls;
const Controls & controls() const { return _controls; }
@@ -88,21 +88,22 @@ public:
/**
\param is the index of the strip. 0-based.
*/
- Strip( const std::string & name, int index );
-
+ Strip (const std::string & name, int index);
+ Strip (const Strip& other);
+
virtual bool is_strip() const
{
return true;
}
- virtual void add( Control & control );
+ virtual void add (Control & control);
/// This is the index of the strip. zero-based.
int index() const { return _index; }
/// This is for Surface only
/// index is zero-based
- void index( int rhs ) { _index = rhs; }
+ void index (int rhs) { _index = rhs; }
Button & solo();
Button & recenable();
@@ -134,20 +135,15 @@ private:
int _index;
};
-std::ostream & operator << ( std::ostream &, const Strip & );
+std::ostream & operator << (std::ostream &, const Strip &);
class MasterStrip : public Strip
{
public:
- MasterStrip( const std::string & name, int index )
- : Strip( name, index )
- {
- }
+ MasterStrip (const std::string & name, int index)
+ : Strip (name, index) {}
- virtual bool is_master() const
- {
- return true;
- }
+ virtual bool is_master() const { return true; }
};
class Led;
@@ -159,22 +155,22 @@ class Led;
class Control
{
public:
- enum type_t { type_led, type_led_ring, type_fader = 0xe0, type_button = 0x90, type_pot = 0xb0 };
-
- Control( int id, int ordinal, std::string name, Group & group );
+ enum type_t {
+ type_led,
+ type_led_ring,
+ type_fader = 0xe0,
+ type_button = 0x90,
+ type_pot = 0xb0
+ };
+
+ Control (int id, int ordinal, std::string name, Group & group);
virtual ~Control() {}
- virtual const Led & led() const
- {
- throw MackieControlException( "no led available" );
- }
+ virtual const Led & led() const { throw MackieControlException ("no led available"); }
/// type() << 8 + midi id of the control. This
/// provides a unique id for any control on the surface.
- int id() const
- {
- return ( type() << 8 ) + _id;
- }
+ int id() const { return (type() << 8) + _id; }
/// the value of the second bytes of the message. It's
/// the id of the control, but only guaranteed to be
@@ -184,30 +180,11 @@ public:
/// The 1-based number of the control
int ordinal() const { return _ordinal; }
- const std::string & name() const
- {
- return _name;
- }
-
- const Group & group() const
- {
- return _group;
- }
-
- const Strip & strip() const
- {
- return dynamic_cast<const Strip&>( _group );
- }
-
- Strip & strip()
- {
- return dynamic_cast<Strip&>( _group );
- }
-
- virtual bool accepts_feedback() const
- {
- return true;
- }
+ const std::string & name() const { return _name; }
+ const Group & group() const { return _group; }
+ const Strip & strip() const { return dynamic_cast<const Strip&> (_group); }
+ Strip & strip() { return dynamic_cast<Strip&> (_group); }
+ virtual bool accepts_feedback() const { return true; }
virtual type_t type() const = 0;
@@ -224,7 +201,13 @@ public:
* is its touch button control; otherwise 0.
*/
Control* in_use_touch_control;
-
+
+ static uint32_t button_cnt;
+ static uint32_t pot_cnt;
+ static uint32_t fader_cnt;
+ static uint32_t led_cnt;
+ static uint32_t jog_cnt;
+
private:
int _id;
int _ordinal;
@@ -233,13 +216,13 @@ private:
bool _in_use;
};
-std::ostream & operator << ( std::ostream & os, const Control & control );
+std::ostream & operator << (std::ostream & os, const Control & control);
class Fader : public Control
{
public:
- Fader( int id, int ordinal, std::string name, Group & group )
- : Control( id, ordinal, name, group )
+ Fader (int ordinal, std::string name, Group & group)
+ : Control (Control::fader_cnt++, ordinal, name, group)
{
}
@@ -249,8 +232,8 @@ public:
class Led : public Control
{
public:
- Led( int id, int ordinal, std::string name, Group & group )
- : Control( id, ordinal, name, group )
+ Led (int ordinal, std::string name, Group & group)
+ : Control (Control::led_cnt++, ordinal, name, group)
{
}
@@ -262,16 +245,11 @@ public:
class Button : public Control
{
public:
- Button( int id, int ordinal, std::string name, Group & group )
- : Control( id, ordinal, name, group )
- , _led( id, ordinal, name + "_led", group )
- {
- }
+ Button (int ordinal, std::string name, Group & group)
+ : Control (Control::button_cnt++, ordinal, name, group)
+ , _led (ordinal, name + "_led", group) {}
- virtual const Led & led() const
- {
- return _led;
- }
+ virtual const Led & led() const { return _led; }
virtual type_t type() const { return type_button; };
@@ -282,8 +260,8 @@ private:
class LedRing : public Led
{
public:
- LedRing( int id, int ordinal, std::string name, Group & group )
- : Led( id, ordinal, name, group )
+ LedRing (int ordinal, std::string name, Group & group)
+ : Led (ordinal, name, group)
{
}
@@ -293,18 +271,17 @@ public:
class Pot : public Control
{
public:
- Pot( int id, int ordinal, std::string name, Group & group )
- : Control( id, ordinal, name, group )
- , _led_ring( id, ordinal, name + "_ring", group )
- {
- }
+ Pot (int ordinal, std::string name, Group & group)
+ : Control (Control::pot_cnt++, ordinal, name, group)
+ , _led_ring (ordinal, name + "_ring", group) {}
+
+ Pot (int id, int ordinal, std::string name, Group & group)
+ : Control (id, ordinal, name, group)
+ , _led_ring (ordinal, name + "_ring", group) {}
virtual type_t type() const { return type_pot; }
- virtual const LedRing & led_ring() const
- {
- return _led_ring;
- }
+ virtual const LedRing & led_ring() const {return _led_ring; }
private:
LedRing _led_ring;
@@ -313,8 +290,8 @@ private:
class Jog : public Pot
{
public:
- Jog( int id, int ordinal, std::string name, Group & group )
- : Pot( id, ordinal, name, group )
+ Jog (int ordinal, std::string name, Group & group)
+ : Pot (Control::jog_cnt++, ordinal, name, group)
{
}
diff --git a/libs/surfaces/mackie/mackie_port.cc b/libs/surfaces/mackie/mackie_port.cc
index bda1c2765d..2dd36ffd9b 100644
--- a/libs/surfaces/mackie/mackie_port.cc
+++ b/libs/surfaces/mackie/mackie_port.cc
@@ -43,17 +43,17 @@ using namespace ARDOUR;
using namespace PBD;
// The MCU sysex header
-MidiByteArray mackie_sysex_hdr ( 5, MIDI::sysex, 0x0, 0x0, 0x66, 0x10 );
+MidiByteArray mackie_sysex_hdr (5, MIDI::sysex, 0x0, 0x0, 0x66, 0x10);
// The MCU extender sysex header
-MidiByteArray mackie_sysex_hdr_xt ( 5, MIDI::sysex, 0x0, 0x0, 0x66, 0x11 );
+MidiByteArray mackie_sysex_hdr_xt (5, MIDI::sysex, 0x0, 0x0, 0x66, 0x11);
MackiePort::MackiePort (MackieControlProtocol & mcp, MIDI::Port & input_port, MIDI::Port & output_port, int number, port_type_t port_type)
: SurfacePort (input_port, output_port, number)
- , _mcp( mcp )
- , _port_type( port_type )
- , _emulation( none )
- , _initialising( true )
+ , _mcp (mcp)
+ , _port_type (port_type)
+ , _emulation (none)
+ , _initialising (true)
{
DEBUG_TRACE (DEBUG::MackieControl, "MackiePort::MackiePort\n");
}
@@ -67,16 +67,16 @@ MackiePort::~MackiePort()
int MackiePort::strips() const
{
- if ( _port_type == mcu )
+ if (_port_type == mcu)
{
- switch ( _emulation )
+ switch (_emulation)
{
// BCF2000 only has 8 faders, so reserve one for master
case bcf2000: return 7;
case mackie: return 8;
case none:
default:
- throw MackieControlException( "MackiePort::strips: don't know what emulation we're using" );
+ throw MackieControlException ("MackiePort::strips: don't know what emulation we're using");
}
}
else
@@ -110,7 +110,7 @@ void MackiePort::close()
const MidiByteArray & MackiePort::sysex_hdr() const
{
- switch ( _port_type )
+ switch (_port_type)
{
case mcu: return mackie_sysex_hdr;
case ext: return mackie_sysex_hdr_xt;
@@ -119,62 +119,59 @@ const MidiByteArray & MackiePort::sysex_hdr() const
return mackie_sysex_hdr;
}
-MidiByteArray calculate_challenge_response( MidiByteArray::iterator begin, MidiByteArray::iterator end )
+MidiByteArray calculate_challenge_response (MidiByteArray::iterator begin, MidiByteArray::iterator end)
{
MidiByteArray l;
- back_insert_iterator<MidiByteArray> back ( l );
- copy( begin, end, back );
+ back_insert_iterator<MidiByteArray> back (l);
+ copy (begin, end, back);
MidiByteArray retval;
// this is how to calculate the response to the challenge.
// from the Logic docs.
- retval << ( 0x7f & ( l[0] + ( l[1] ^ 0xa ) - l[3] ) );
- retval << ( 0x7f & ( ( l[2] >> l[3] ) ^ ( l[0] + l[3] ) ) );
- retval << ( 0x7f & ( (l[3] - ( l[2] << 2 )) ^ ( l[0] | l[1] ) ) );
- retval << ( 0x7f & ( l[1] - l[2] + ( 0xf0 ^ ( l[3] << 4 ) ) ) );
+ retval << (0x7f & (l[0] + (l[1] ^ 0xa) - l[3]));
+ retval << (0x7f & ( (l[2] >> l[3]) ^ (l[0] + l[3])));
+ retval << (0x7f & ((l[3] - (l[2] << 2)) ^ (l[0] | l[1])));
+ retval << (0x7f & (l[1] - l[2] + (0xf0 ^ (l[3] << 4))));
return retval;
}
// not used right now
-MidiByteArray MackiePort::host_connection_query( MidiByteArray & bytes )
+MidiByteArray MackiePort::host_connection_query (MidiByteArray & bytes)
{
// handle host connection query
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("host connection query: %1\n", bytes));
- if ( bytes.size() != 18 )
- {
- finalise_init( false );
- ostringstream os;
- os << "expecting 18 bytes, read " << bytes << " from " << input_port().name();
- throw MackieControlException( os.str() );
+ if (bytes.size() != 18) {
+ finalise_init (false);
+ cerr << "expecting 18 bytes, read " << bytes << " from " << input_port().name() << endl;
+ return;
}
// build and send host connection reply
MidiByteArray response;
response << 0x02;
- copy( bytes.begin() + 6, bytes.begin() + 6 + 7, back_inserter( response ) );
- response << calculate_challenge_response( bytes.begin() + 6 + 7, bytes.begin() + 6 + 7 + 4 );
+ copy (bytes.begin() + 6, bytes.begin() + 6 + 7, back_inserter (response));
+ response << calculate_challenge_response (bytes.begin() + 6 + 7, bytes.begin() + 6 + 7 + 4);
return response;
}
// not used right now
-MidiByteArray MackiePort::host_connection_confirmation( const MidiByteArray & bytes )
+MidiByteArray MackiePort::host_connection_confirmation (const MidiByteArray & bytes)
{
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("host_connection_confirmation: %1\n", bytes));
// decode host connection confirmation
- if ( bytes.size() != 14 )
- {
- finalise_init( false );
+ if (bytes.size() != 14) {
+ finalise_init (false);
ostringstream os;
os << "expecting 14 bytes, read " << bytes << " from " << input_port().name();
- throw MackieControlException( os.str() );
+ throw MackieControlException (os.str());
}
// send version request
- return MidiByteArray( 2, 0x13, 0x00 );
+ return MidiByteArray (2, 0x13, 0x00);
}
void MackiePort::probe_emulation (const MidiByteArray &)
@@ -183,7 +180,7 @@ void MackiePort::probe_emulation (const MidiByteArray &)
cout << "MackiePort::probe_emulation: " << bytes.size() << ", " << bytes << endl;
MidiByteArray version_string;
- for ( int i = 6; i < 11; ++i ) version_string << bytes[i];
+ for (int i = 6; i < 11; ++i) version_string << bytes[i];
cout << "version_string: " << version_string << endl;
#endif
@@ -196,7 +193,7 @@ void MackiePort::probe_emulation (const MidiByteArray &)
return;
}
- finalise_init( true );
+ finalise_init (true);
}
void MackiePort::init()
@@ -216,12 +213,12 @@ void MackiePort::init()
// bypass the init sequence because sometimes the first
// message doesn't get to the unit, and there's no way
// to do a timed lock in Glib.
- //write_sysex ( MidiByteArray ( 2, 0x13, 0x00 ) );
+ //write_sysex (MidiByteArray (2, 0x13, 0x00));
- finalise_init( true );
+ finalise_init (true);
}
-void MackiePort::finalise_init( bool yn )
+void MackiePort::finalise_init (bool yn)
{
DEBUG_TRACE (DEBUG::MackieControl, "MackiePort::finalise_init\n");
@@ -232,15 +229,15 @@ void MackiePort::finalise_init( bool yn )
// TODO This might have to be specified on a per-port basis
// in the config file
// if an mcu and a bcf are needed to work as one surface
- if ( _emulation == none )
+ if (_emulation == none)
{
// TODO same as code in mackie_control_protocol.cc
- if ( ARDOUR::Config->get_mackie_emulation() == "bcf" )
+ if (ARDOUR::Config->get_mackie_emulation() == "bcf")
{
_emulation = bcf2000;
emulation_ok = true;
}
- else if ( ARDOUR::Config->get_mackie_emulation() == "mcu" )
+ else if (ARDOUR::Config->get_mackie_emulation() == "mcu")
{
_emulation = mackie;
emulation_ok = true;
@@ -254,7 +251,7 @@ void MackiePort::finalise_init( bool yn )
yn = yn && emulation_ok;
- SurfacePort::active( yn );
+ SurfacePort::active (yn);
if (yn) {
active_event();
@@ -279,25 +276,25 @@ void MackiePort::connect_any()
bool MackiePort::wait_for_init()
{
- Glib::Mutex::Lock lock( init_mutex );
+ Glib::Mutex::Lock lock (init_mutex);
while (_initialising) {
DEBUG_TRACE (DEBUG::MackieControl, "MackiePort::wait_for_active waiting\n");
- init_cond.wait( init_mutex );
+ init_cond.wait (init_mutex);
DEBUG_TRACE (DEBUG::MackieControl, "MackiePort::wait_for_active released\n");
}
DEBUG_TRACE (DEBUG::MackieControl, "MackiePort::wait_for_active returning\n");
return SurfacePort::active();
}
-void MackiePort::handle_midi_sysex (MIDI::Parser &, MIDI::byte * raw_bytes, size_t count )
+void MackiePort::handle_midi_sysex (MIDI::Parser &, MIDI::byte * raw_bytes, size_t count)
{
- MidiByteArray bytes( count, raw_bytes );
+ MidiByteArray bytes (count, raw_bytes);
+
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("handle_midi_sysex: %1\n", bytes));
- switch( bytes[5] )
+ switch (bytes[5])
{
case 0x01:
- // not used right now
write_sysex (host_connection_query (bytes));
break;
case 0x03:
@@ -316,7 +313,7 @@ void MackiePort::handle_midi_sysex (MIDI::Parser &, MIDI::byte * raw_bytes, size
}
}
-Control & MackiePort::lookup_control( MIDI::byte * bytes, size_t count )
+Control & MackiePort::lookup_control (MIDI::byte * bytes, size_t count)
{
// Don't instantiate a MidiByteArray here unless it's needed for exceptions.
// Reason being that this method is called for every single incoming
@@ -331,12 +328,12 @@ Control & MackiePort::lookup_control( MIDI::byte * bytes, size_t count )
{
int midi_id = bytes[0] & 0x0f;
control = _mcp.surface().faders[midi_id];
- if ( control == 0 )
+ if (control == 0)
{
- MidiByteArray mba( count, bytes );
+ MidiByteArray mba (count, bytes);
ostringstream os;
os << "Control for fader" << bytes << " id " << midi_id << " is null";
- throw MackieControlException( os.str() );
+ throw MackieControlException (os.str());
}
break;
}
@@ -344,32 +341,32 @@ Control & MackiePort::lookup_control( MIDI::byte * bytes, size_t count )
// button
case MackieMidiBuilder::midi_button_id:
control = _mcp.surface().buttons[bytes[1]];
- if ( control == 0 )
+ if (control == 0)
{
- MidiByteArray mba( count, bytes );
+ MidiByteArray mba (count, bytes);
ostringstream os;
os << "Control for button " << mba << " is null";
- throw MackieControlException( os.str() );
+ throw MackieControlException (os.str());
}
break;
// pot (jog wheel, external control)
case MackieMidiBuilder::midi_pot_id:
control = _mcp.surface().pots[bytes[1]];
- if ( control == 0 )
+ if (control == 0)
{
- MidiByteArray mba( count, bytes );
+ MidiByteArray mba (count, bytes);
ostringstream os;
os << "Control for rotary " << mba << " is null";
- throw MackieControlException( os.str() );
+ throw MackieControlException (os.str());
}
break;
default:
- MidiByteArray mba( count, bytes );
+ MidiByteArray mba (count, bytes);
ostringstream os;
os << "Cannot find control for " << mba;
- throw MackieControlException( os.str() );
+ throw MackieControlException (os.str());
}
return *control;
}
@@ -377,25 +374,25 @@ Control & MackiePort::lookup_control( MIDI::byte * bytes, size_t count )
// converts midi messages into control_event signals
// it might be worth combining this with lookup_control
// because they have similar logic flows.
-void MackiePort::handle_midi_any (MIDI::Parser &, MIDI::byte * raw_bytes, size_t count )
+void MackiePort::handle_midi_any (MIDI::Parser &, MIDI::byte * raw_bytes, size_t count)
{
- MidiByteArray bytes( count, raw_bytes );
+ MidiByteArray bytes (count, raw_bytes);
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("MackiePort::handle_midi_any %1\n", bytes));
try
{
// ignore sysex messages
- if ( raw_bytes[0] == MIDI::sysex ) return;
+ if (raw_bytes[0] == MIDI::sysex) return;
// sanity checking
if (count != 3) {
ostringstream os;
- MidiByteArray mba( count, raw_bytes );
+ MidiByteArray mba (count, raw_bytes);
os << "MackiePort::handle_midi_any needs 3 bytes, but received " << mba;
- throw MackieControlException( os.str() );
+ throw MackieControlException (os.str());
}
- Control & control = lookup_control( raw_bytes, count );
+ Control & control = lookup_control (raw_bytes, count);
control.set_in_use (true);
// This handles incoming bytes. Outgoing bytes
@@ -405,21 +402,21 @@ void MackiePort::handle_midi_any (MIDI::Parser &, MIDI::byte * raw_bytes, size_t
case Control::type_fader:
{
// only the top-order 10 bits out of 14 are used
- int midi_pos = ( ( raw_bytes[2] << 7 ) + raw_bytes[1] ) >> 4;
+ int midi_pos = ( (raw_bytes[2] << 7) + raw_bytes[1]) >> 4;
// in_use is set by the MackieControlProtocol::handle_strip_button
// relies on implicit ControlState constructor
- control_event( *this, control, float(midi_pos) / float(0x3ff) );
+ control_event (*this, control, float(midi_pos) / float(0x3ff));
}
break;
// button
case Control::type_button:
{
- ControlState control_state( raw_bytes[2] == 0x7f ? press : release );
+ ControlState control_state (raw_bytes[2] == 0x7f ? press : release);
control.set_in_use (control_state.button_state == press);
- control_event( *this, control, control_state );
+ control_event (*this, control, control_state);
break;
}
@@ -430,16 +427,16 @@ void MackiePort::handle_midi_any (MIDI::Parser &, MIDI::byte * raw_bytes, size_t
ControlState state;
// bytes[2] & 0b01000000 (0x40) give sign
- state.sign = ( raw_bytes[2] & 0x40 ) == 0 ? 1 : -1;
+ state.sign = (raw_bytes[2] & 0x40) == 0 ? 1 : -1;
// bytes[2] & 0b00111111 (0x3f) gives delta
- state.ticks = ( raw_bytes[2] & 0x3f);
+ state.ticks = (raw_bytes[2] & 0x3f);
if (state.ticks == 0) {
/* euphonix and perhaps other devices send zero
when they mean 1, we think.
*/
state.ticks = 1;
}
- state.delta = float( state.ticks ) / float( 0x3f );
+ state.delta = float (state.ticks) / float (0x3f);
/* Pots only emit events when they move, not when they
stop moving. So to get a stop event, we need to use a timeout.
@@ -449,7 +446,7 @@ void MackiePort::handle_midi_any (MIDI::Parser &, MIDI::byte * raw_bytes, size_t
add_in_use_timeout (control, &control);
// emit the control event
- control_event( *this, control, state );
+ control_event (*this, control, state);
break;
}
default:
@@ -457,8 +454,8 @@ void MackiePort::handle_midi_any (MIDI::Parser &, MIDI::byte * raw_bytes, size_t
}
}
- catch( MackieControlException & e ) {
- MidiByteArray bytes( count, raw_bytes );
+ catch (MackieControlException & e) {
+ MidiByteArray bytes (count, raw_bytes);
cout << bytes << ' ' << e.what() << endl;
}
diff --git a/libs/surfaces/mackie/mackie_surface.cc b/libs/surfaces/mackie/mackie_surface.cc
index dbba726062..81db894a80 100644
--- a/libs/surfaces/mackie/mackie_surface.cc
+++ b/libs/surfaces/mackie/mackie_surface.cc
@@ -1,18 +1,629 @@
+#include <cmath>
+#include <sstream>
+#include <string>
+
#include "mackie_surface.h"
#include "surface_port.h"
#include "mackie_midi_builder.h"
-#include <cmath>
-#include <string>
-
using namespace Mackie;
-void MackieSurface::display_timecode( SurfacePort & port, MackieMidiBuilder & builder, const std::string & timecode, const std::string & timecode_last )
+void
+MackieSurface::display_timecode( SurfacePort & port, MackieMidiBuilder & builder, const std::string & timecode, const std::string & timecode_last )
{
port.write( builder.timecode_display( port, timecode, timecode_last ) );
}
-float MackieSurface::scaled_delta( const ControlState & state, float current_speed )
+float
+MackieSurface::scaled_delta( const ControlState & state, float current_speed )
{
return state.sign * ( std::pow( float(state.ticks + 1), 2 ) + current_speed ) / 100.0;
}
+
+void
+Mackie::MackieSurface::init_controls()
+{
+ Pot* pot = 0;
+ Button* button = 0;
+ Led* led = 0;
+
+ // intialise groups and strips
+ Group * group = 0;
+
+ // make sure there are enough strips
+ strips.resize (8);
+
+ group = new Group ("user");
+ groups["user"] = group;
+
+ group = new Group ("assignment");
+ groups["assignment"] = group;
+
+ group = new Group ("none");
+ groups["none"] = group;
+
+ group = new MasterStrip ("master", 0);
+ groups["master"] = group;
+ strips[0] = dynamic_cast<Strip*> (group);
+
+ group = new Group ("cursor");
+ groups["cursor"] = group;
+
+
+ group = new Group ("functions");
+ groups["functions"] = group;
+
+ group = new Group ("automation");
+ groups["automation"] = group;
+
+
+ group = new Group ("display");
+ groups["display"] = group;
+
+ group = new Group ("transport");
+ groups["transport"] = group;
+
+ group = new Group ("modifiers");
+ groups["modifiers"] = group;
+
+ group = new Group ("bank");
+ groups["bank"] = group;
+
+ group = groups["none"];
+ pot = new Jog (1, "jog", *group);
+ pots[0x3c] = pot;
+ controls.push_back (pot);
+ controls_by_name["jog"] = pot;
+ group->add (*pot);
+
+ group = groups["none"];
+ pot = new Pot (1, "external", *group);
+ pots[0x2e] = pot;
+ controls.push_back (pot);
+ controls_by_name["external"] = pot;
+ group->add (*pot);
+
+ group = groups["assignment"];
+ button = new Button (1, "io", *group);
+ buttons[0x28] = button;
+ controls.push_back (button);
+ controls_by_name["io"] = button;
+ group->add (*button);
+
+ group = groups["assignment"];
+ button = new Button (1, "sends", *group);
+ buttons[0x29] = button;
+ controls.push_back (button);
+ controls_by_name["sends"] = button;
+ group->add (*button);
+
+ group = groups["assignment"];
+ button = new Button (1, "pan", *group);
+ buttons[0x2a] = button;
+ controls.push_back (button);
+ controls_by_name["pan"] = button;
+ group->add (*button);
+
+ group = groups["assignment"];
+ button = new Button (1, "plugin", *group);
+ buttons[0x2b] = button;
+ controls.push_back (button);
+ controls_by_name["plugin"] = button;
+ group->add (*button);
+
+ group = groups["assignment"];
+ button = new Button (1, "eq", *group);
+ buttons[0x2c] = button;
+ controls.push_back (button);
+ controls_by_name["eq"] = button;
+ group->add (*button);
+
+ group = groups["assignment"];
+ button = new Button (1, "dyn", *group);
+ buttons[0x2d] = button;
+ controls.push_back (button);
+ controls_by_name["dyn"] = button;
+ group->add (*button);
+
+ group = groups["bank"];
+ button = new Button (1, "left", *group);
+ buttons[0x2e] = button;
+ controls.push_back (button);
+ controls_by_name["left"] = button;
+ group->add (*button);
+
+ group = groups["bank"];
+ button = new Button (1, "right", *group);
+ buttons[0x2f] = button;
+ controls.push_back (button);
+ controls_by_name["right"] = button;
+ group->add (*button);
+
+ group = groups["bank"];
+ button = new Button (1, "channel_left", *group);
+ buttons[0x30] = button;
+ controls.push_back (button);
+ controls_by_name["channel_left"] = button;
+ group->add (*button);
+
+ group = groups["bank"];
+ button = new Button (1, "channel_right", *group);
+ buttons[0x31] = button;
+ controls.push_back (button);
+ controls_by_name["channel_right"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "flip", *group);
+ buttons[0x32] = button;
+ controls.push_back (button);
+ controls_by_name["flip"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "edit", *group);
+ buttons[0x33] = button;
+ controls.push_back (button);
+ controls_by_name["edit"] = button;
+ group->add (*button);
+
+ group = groups["display"];
+ button = new Button (1, "name_value", *group);
+ buttons[0x34] = button;
+ controls.push_back (button);
+ controls_by_name["name_value"] = button;
+ group->add (*button);
+
+ group = groups["display"];
+ button = new Button (1, "timecode_beats", *group);
+ buttons[0x35] = button;
+ controls.push_back (button);
+ controls_by_name["timecode_beats"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F1", *group);
+ buttons[0x36] = button;
+ controls.push_back (button);
+ controls_by_name["F1"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F2", *group);
+ buttons[0x37] = button;
+ controls.push_back (button);
+ controls_by_name["F2"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F3", *group);
+ buttons[0x38] = button;
+ controls.push_back (button);
+ controls_by_name["F3"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F4", *group);
+ buttons[0x39] = button;
+ controls.push_back (button);
+ controls_by_name["F4"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F5", *group);
+ buttons[0x3a] = button;
+ controls.push_back (button);
+ controls_by_name["F5"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F6", *group);
+ buttons[0x3b] = button;
+ controls.push_back (button);
+ controls_by_name["F6"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F7", *group);
+ buttons[0x3c] = button;
+ controls.push_back (button);
+ controls_by_name["F7"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F8", *group);
+ buttons[0x3d] = button;
+ controls.push_back (button);
+ controls_by_name["F8"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F9", *group);
+ buttons[0x3e] = button;
+ controls.push_back (button);
+ controls_by_name["F9"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F10", *group);
+ buttons[0x3f] = button;
+ controls.push_back (button);
+ controls_by_name["F10"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F11", *group);
+ buttons[0x40] = button;
+ controls.push_back (button);
+ controls_by_name["F11"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F12", *group);
+ buttons[0x41] = button;
+ controls.push_back (button);
+ controls_by_name["F12"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F13", *group);
+ buttons[0x42] = button;
+ controls.push_back (button);
+ controls_by_name["F13"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F14", *group);
+ buttons[0x43] = button;
+ controls.push_back (button);
+ controls_by_name["F14"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F15", *group);
+ buttons[0x44] = button;
+ controls.push_back (button);
+ controls_by_name["F15"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "F16", *group);
+ buttons[0x45] = button;
+ controls.push_back (button);
+ controls_by_name["F16"] = button;
+ group->add (*button);
+
+ group = groups["modifiers"];
+ button = new Button (1, "shift", *group);
+ buttons[0x46] = button;
+ controls.push_back (button);
+ controls_by_name["shift"] = button;
+ group->add (*button);
+
+ group = groups["modifiers"];
+ button = new Button (1, "option", *group);
+ buttons[0x47] = button;
+ controls.push_back (button);
+ controls_by_name["option"] = button;
+ group->add (*button);
+
+ group = groups["modifiers"];
+ button = new Button (1, "control", *group);
+ buttons[0x48] = button;
+ controls.push_back (button);
+ controls_by_name["control"] = button;
+ group->add (*button);
+
+ group = groups["modifiers"];
+ button = new Button (1, "cmd_alt", *group);
+ buttons[0x49] = button;
+ controls.push_back (button);
+ controls_by_name["cmd_alt"] = button;
+ group->add (*button);
+
+ group = groups["automation"];
+ button = new Button (1, "on", *group);
+ buttons[0x4a] = button;
+ controls.push_back (button);
+ controls_by_name["on"] = button;
+ group->add (*button);
+
+ group = groups["automation"];
+ button = new Button (1, "rec_ready", *group);
+ buttons[0x4b] = button;
+ controls.push_back (button);
+ controls_by_name["rec_ready"] = button;
+ group->add (*button);
+
+ group = groups["functions"];
+ button = new Button (1, "undo", *group);
+ buttons[0x4c] = button;
+ controls.push_back (button);
+ controls_by_name["undo"] = button;
+ group->add (*button);
+
+ group = groups["automation"];
+ button = new Button (1, "snapshot", *group);
+ buttons[0x4d] = button;
+ controls.push_back (button);
+ controls_by_name["snapshot"] = button;
+ group->add (*button);
+
+ group = groups["automation"];
+ button = new Button (1, "touch", *group);
+ buttons[0x4e] = button;
+ controls.push_back (button);
+ controls_by_name["touch"] = button;
+ group->add (*button);
+
+ group = groups["functions"];
+ button = new Button (1, "redo", *group);
+ buttons[0x4f] = button;
+ controls.push_back (button);
+ controls_by_name["redo"] = button;
+ group->add (*button);
+
+ group = groups["functions"];
+ button = new Button (1, "marker", *group);
+ buttons[0x50] = button;
+ controls.push_back (button);
+ controls_by_name["marker"] = button;
+ group->add (*button);
+
+ group = groups["functions"];
+ button = new Button (1, "enter", *group);
+ buttons[0x51] = button;
+ controls.push_back (button);
+ controls_by_name["enter"] = button;
+ group->add (*button);
+
+ group = groups["functions"];
+ button = new Button (1, "cancel", *group);
+ buttons[0x52] = button;
+ controls.push_back (button);
+ controls_by_name["cancel"] = button;
+ group->add (*button);
+
+ group = groups["functions"];
+ button = new Button (1, "mixer", *group);
+ buttons[0x53] = button;
+ controls.push_back (button);
+ controls_by_name["mixer"] = button;
+ group->add (*button);
+
+ group = groups["transport"];
+ button = new Button (1, "frm_left", *group);
+ buttons[0x54] = button;
+ controls.push_back (button);
+ controls_by_name["frm_left"] = button;
+ group->add (*button);
+
+ group = groups["transport"];
+ button = new Button (1, "frm_right", *group);
+ buttons[0x55] = button;
+ controls.push_back (button);
+ controls_by_name["frm_right"] = button;
+ group->add (*button);
+
+ group = groups["transport"];
+ button = new Button (1, "loop", *group);
+ buttons[0x56] = button;
+ controls.push_back (button);
+ controls_by_name["loop"] = button;
+ group->add (*button);
+
+ group = groups["transport"];
+ button = new Button (1, "punch_in", *group);
+ buttons[0x57] = button;
+ controls.push_back (button);
+ controls_by_name["punch_in"] = button;
+ group->add (*button);
+
+ group = groups["transport"];
+ button = new Button (1, "punch_out", *group);
+ buttons[0x58] = button;
+ controls.push_back (button);
+ controls_by_name["punch_out"] = button;
+ group->add (*button);
+
+ group = groups["transport"];
+ button = new Button (1, "home", *group);
+ buttons[0x59] = button;
+ controls.push_back (button);
+ controls_by_name["home"] = button;
+ group->add (*button);
+
+ group = groups["transport"];
+ button = new Button (1, "end", *group);
+ buttons[0x5a] = button;
+ controls.push_back (button);
+ controls_by_name["end"] = button;
+ group->add (*button);
+
+ group = groups["transport"];
+ button = new Button (1, "rewind", *group);
+ buttons[0x5b] = button;
+ controls.push_back (button);
+ controls_by_name["rewind"] = button;
+ group->add (*button);
+
+ group = groups["transport"];
+ button = new Button (1, "ffwd", *group);
+ buttons[0x5c] = button;
+ controls.push_back (button);
+ controls_by_name["ffwd"] = button;
+ group->add (*button);
+
+ group = groups["transport"];
+ button = new Button (1, "stop", *group);
+ buttons[0x5d] = button;
+ controls.push_back (button);
+ controls_by_name["stop"] = button;
+ group->add (*button);
+
+ group = groups["transport"];
+ button = new Button (1, "play", *group);
+ buttons[0x5e] = button;
+ controls.push_back (button);
+ controls_by_name["play"] = button;
+ group->add (*button);
+
+ group = groups["transport"];
+ button = new Button (1, "record", *group);
+ buttons[0x5f] = button;
+ controls.push_back (button);
+ controls_by_name["record"] = button;
+ group->add (*button);
+
+ group = groups["cursor"];
+ button = new Button (1, "cursor_up", *group);
+ buttons[0x60] = button;
+ controls.push_back (button);
+ controls_by_name["cursor_up"] = button;
+ group->add (*button);
+
+ group = groups["cursor"];
+ button = new Button (1, "cursor_down", *group);
+ buttons[0x61] = button;
+ controls.push_back (button);
+ controls_by_name["cursor_down"] = button;
+ group->add (*button);
+
+ group = groups["cursor"];
+ button = new Button (1, "cursor_left", *group);
+ buttons[0x62] = button;
+ controls.push_back (button);
+ controls_by_name["cursor_left"] = button;
+ group->add (*button);
+
+ group = groups["cursor"];
+ button = new Button (1, "cursor_right", *group);
+ buttons[0x63] = button;
+ controls.push_back (button);
+ controls_by_name["cursor_right"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "zoom", *group);
+ buttons[0x64] = button;
+ controls.push_back (button);
+ controls_by_name["zoom"] = button;
+ group->add (*button);
+
+ group = groups["none"];
+ button = new Button (1, "scrub", *group);
+ buttons[0x65] = button;
+ controls.push_back (button);
+ controls_by_name["scrub"] = button;
+ group->add (*button);
+
+ group = groups["user"];
+ button = new Button (1, "user_a", *group);
+ buttons[0x66] = button;
+ controls.push_back (button);
+ controls_by_name["user_a"] = button;
+ group->add (*button);
+
+ group = groups["user"];
+ button = new Button (1, "user_b", *group);
+ buttons[0x67] = button;
+ controls.push_back (button);
+ controls_by_name["user_b"] = button;
+ group->add (*button);
+
+ group = groups["master"];
+ button = new Button (1, "fader_touch", *group);
+ buttons[0x70] = button;
+ controls.push_back (button);
+ group->add (*button);
+
+ group = groups["none"];
+ led = new Led (1, "timecode", *group);
+ leds[0x71] = led;
+ controls.push_back (led);
+ controls_by_name["timecode"] = led;
+ group->add (*led);
+
+ group = groups["none"];
+ led = new Led (1, "beats", *group);
+ leds[0x72] = led;
+ controls.push_back (led);
+ controls_by_name["beats"] = led;
+ group->add (*led);
+
+ group = groups["none"];
+ led = new Led (1, "solo", *group);
+ leds[0x73] = led;
+ controls.push_back (led);
+ controls_by_name["solo"] = led;
+ group->add (*led);
+
+ group = groups["none"];
+ led = new Led (1, "relay_click", *group);
+ leds[0x76] = led;
+ controls.push_back (led);
+ controls_by_name["relay_click"] = led;
+ group->add (*led);
+}
+
+void MackieSurface::init_strips ()
+{
+ Fader* fader = 0;
+ Pot* pot = 0;
+ Button* button = 0;
+
+ for (uint32_t i = 0; i < _max_strips; ++i) {
+
+ std::ostringstream os;
+ uint32_t unit_index = i % _unit_strips;
+ uint32_t unit_ordinal = unit_index + 1;
+
+ os << "strip_" << unit_ordinal;
+ std::string name = os.str();
+
+ Strip* strip = new Strip (name, i);
+
+ groups[name] = strip;
+ strips[i] = strip;
+
+ fader = new Fader (unit_ordinal, "gain", *strip);
+ faders[0x00+unit_index] = fader;
+ controls.push_back (fader);
+ strip->add (*fader);
+
+ pot = new Pot (unit_ordinal, "vpot", *strip);
+ pots[0x10+unit_index] = pot;
+ controls.push_back (pot);
+ strip->add (*pot);
+
+ button = new Button (unit_ordinal, "recenable", *strip);
+ buttons[0x00+unit_index] = button;
+ controls.push_back (button);
+ strip->add (*button);
+
+ button = new Button (unit_ordinal, "solo", *strip);
+ buttons[0x08+unit_index] = button;
+ controls.push_back (button);
+ strip->add (*button);
+
+ button = new Button (unit_ordinal, "mute", *strip);
+ buttons[0x10+unit_index] = button;
+ controls.push_back (button);
+ strip->add (*button);
+
+ button = new Button (unit_ordinal, "select", *strip);
+ buttons[0x18+unit_index] = button;
+ controls.push_back (button);
+ strip->add (*button);
+
+ button = new Button (unit_ordinal, "vselect", *strip);
+ buttons[0x20+unit_index] = button;
+ controls.push_back (button);
+ strip->add (*button);
+
+ button = new Button (unit_ordinal, "fader_touch", *strip);
+ buttons[0x68+unit_index] = button;
+ controls.push_back (button);
+ strip->add (*button);
+ }
+}
diff --git a/libs/surfaces/mackie/mackie_surface.h b/libs/surfaces/mackie/mackie_surface.h
index b3bfb3b6d4..79ede93406 100644
--- a/libs/surfaces/mackie/mackie_surface.h
+++ b/libs/surfaces/mackie/mackie_surface.h
@@ -12,19 +12,18 @@ namespace Mackie
class MackieButtonHandler;
class MackieSurface : public Surface
{
-public:
- MackieSurface( uint32_t max_strips ) : Surface( max_strips )
- {
- }
+ public:
+ MackieSurface (uint32_t max_strips) : Surface (max_strips, 8) {}
- virtual void handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button );
+ virtual void handle_button (MackieButtonHandler & mbh, ButtonState bs, Button & button);
virtual void init_controls();
+ virtual void init_strips();
virtual bool has_timecode_display() const { return true; }
- virtual void display_timecode( SurfacePort &, MackieMidiBuilder &, const std::string & timecode, const std::string & timecode_last );
+ virtual void display_timecode (SurfacePort &, MackieMidiBuilder &, const std::string & timecode, const std::string & timecode_last);
virtual float scrub_scaling_factor() { return 100.0; }
- virtual float scaled_delta( const ControlState & state, float current_speed );
+ virtual float scaled_delta (const ControlState & state, float current_speed);
};
}
diff --git a/libs/surfaces/mackie/mackie_surface_generated.cc b/libs/surfaces/mackie/mackie_surface_generated.cc
index f991d2a972..c4cc6a0d00 100644
--- a/libs/surfaces/mackie/mackie_surface_generated.cc
+++ b/libs/surfaces/mackie/mackie_surface_generated.cc
@@ -9,1499 +9,527 @@
using namespace Mackie;
-void Mackie::MackieSurface::init_controls()
+void Mackie::MackieSurface::handle_button (MackieButtonHandler & mbh, ButtonState bs, Button & button)
{
- // intialise groups and strips
- Group * group = 0;
-
- // make sure there are enough strips
- strips.resize( 8 );
-
- group = new Group ( "user" );
- groups["user"] = group;
-
- group = new Group ( "assignment" );
- groups["assignment"] = group;
-
- group = new Group ( "none" );
- groups["none"] = group;
-
- group = new MasterStrip ( "master", 0 );
- groups["master"] = group;
- strips[0] = dynamic_cast<Strip*>( group );
-
- group = new Strip ( "strip_1", 0 );
- groups["strip_1"] = group;
- strips[0] = dynamic_cast<Strip*>( group );
-
- group = new Group ( "cursor" );
- groups["cursor"] = group;
-
- group = new Strip ( "strip_2", 1 );
- groups["strip_2"] = group;
- strips[1] = dynamic_cast<Strip*>( group );
-
- group = new Group ( "functions" );
- groups["functions"] = group;
-
- group = new Group ( "automation" );
- groups["automation"] = group;
-
- group = new Strip ( "strip_3", 2 );
- groups["strip_3"] = group;
- strips[2] = dynamic_cast<Strip*>( group );
-
- group = new Group ( "display" );
- groups["display"] = group;
-
- group = new Strip ( "strip_4", 3 );
- groups["strip_4"] = group;
- strips[3] = dynamic_cast<Strip*>( group );
-
- group = new Strip ( "strip_5", 4 );
- groups["strip_5"] = group;
- strips[4] = dynamic_cast<Strip*>( group );
-
- group = new Strip ( "strip_6", 5 );
- groups["strip_6"] = group;
- strips[5] = dynamic_cast<Strip*>( group );
-
- group = new Group ( "transport" );
- groups["transport"] = group;
-
- group = new Strip ( "strip_7", 6 );
- groups["strip_7"] = group;
- strips[6] = dynamic_cast<Strip*>( group );
-
- group = new Group ( "modifiers" );
- groups["modifiers"] = group;
-
- group = new Group ( "bank" );
- groups["bank"] = group;
-
- group = new Strip ( "strip_8", 7 );
- groups["strip_8"] = group;
- strips[7] = dynamic_cast<Strip*>( group );
-
-
- // initialise controls
- Fader * fader = 0;
- Pot * pot = 0;
- Button * button = 0;
- Led * led = 0;
-
- group = groups["strip_1"];
- fader = new Fader ( 0, 1, "gain", *group );
- faders[0x00] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_2"];
- fader = new Fader ( 1, 2, "gain", *group );
- faders[0x01] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_3"];
- fader = new Fader ( 2, 3, "gain", *group );
- faders[0x02] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_4"];
- fader = new Fader ( 3, 4, "gain", *group );
- faders[0x03] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_5"];
- fader = new Fader ( 4, 5, "gain", *group );
- faders[0x04] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_6"];
- fader = new Fader ( 5, 6, "gain", *group );
- faders[0x05] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_7"];
- fader = new Fader ( 6, 7, "gain", *group );
- faders[0x06] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_8"];
- fader = new Fader ( 7, 8, "gain", *group );
- faders[0x07] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["master"];
- fader = new Fader ( 8, 1, "gain", *group );
- faders[0x08] = fader;
- controls.push_back( fader );
- group->add( *fader );
-
- group = groups["strip_1"];
- pot = new Pot ( 16, 1, "vpot", *group );
- pots[0x10] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_2"];
- pot = new Pot ( 17, 2, "vpot", *group );
- pots[0x11] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_3"];
- pot = new Pot ( 18, 3, "vpot", *group );
- pots[0x12] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_4"];
- pot = new Pot ( 19, 4, "vpot", *group );
- pots[0x13] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_5"];
- pot = new Pot ( 20, 5, "vpot", *group );
- pots[0x14] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_6"];
- pot = new Pot ( 21, 6, "vpot", *group );
- pots[0x15] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_7"];
- pot = new Pot ( 22, 7, "vpot", *group );
- pots[0x16] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["strip_8"];
- pot = new Pot ( 23, 8, "vpot", *group );
- pots[0x17] = pot;
- controls.push_back( pot );
- group->add( *pot );
-
- group = groups["none"];
- pot = new Jog ( 60, 1, "jog", *group );
- pots[0x3c] = pot;
- controls.push_back( pot );
- controls_by_name["jog"] = pot;
- group->add( *pot );
-
- group = groups["none"];
- pot = new Pot ( 46, 1, "external", *group );
- pots[0x2e] = pot;
- controls.push_back( pot );
- controls_by_name["external"] = pot;
- group->add( *pot );
-
- group = groups["strip_1"];
- button = new Button ( 0, 1, "recenable", *group );
- buttons[0x00] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_2"];
- button = new Button ( 1, 2, "recenable", *group );
- buttons[0x01] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_3"];
- button = new Button ( 2, 3, "recenable", *group );
- buttons[0x02] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_4"];
- button = new Button ( 3, 4, "recenable", *group );
- buttons[0x03] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_5"];
- button = new Button ( 4, 5, "recenable", *group );
- buttons[0x04] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_6"];
- button = new Button ( 5, 6, "recenable", *group );
- buttons[0x05] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_7"];
- button = new Button ( 6, 7, "recenable", *group );
- buttons[0x06] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_8"];
- button = new Button ( 7, 8, "recenable", *group );
- buttons[0x07] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_1"];
- button = new Button ( 8, 1, "solo", *group );
- buttons[0x08] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_2"];
- button = new Button ( 9, 2, "solo", *group );
- buttons[0x09] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_3"];
- button = new Button ( 10, 3, "solo", *group );
- buttons[0x0a] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_4"];
- button = new Button ( 11, 4, "solo", *group );
- buttons[0x0b] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_5"];
- button = new Button ( 12, 5, "solo", *group );
- buttons[0x0c] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_6"];
- button = new Button ( 13, 6, "solo", *group );
- buttons[0x0d] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_7"];
- button = new Button ( 14, 7, "solo", *group );
- buttons[0x0e] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_8"];
- button = new Button ( 15, 8, "solo", *group );
- buttons[0x0f] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_1"];
- button = new Button ( 16, 1, "mute", *group );
- buttons[0x10] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_2"];
- button = new Button ( 17, 2, "mute", *group );
- buttons[0x11] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_3"];
- button = new Button ( 18, 3, "mute", *group );
- buttons[0x12] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_4"];
- button = new Button ( 19, 4, "mute", *group );
- buttons[0x13] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_5"];
- button = new Button ( 20, 5, "mute", *group );
- buttons[0x14] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_6"];
- button = new Button ( 21, 6, "mute", *group );
- buttons[0x15] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_7"];
- button = new Button ( 22, 7, "mute", *group );
- buttons[0x16] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_8"];
- button = new Button ( 23, 8, "mute", *group );
- buttons[0x17] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_1"];
- button = new Button ( 24, 1, "select", *group );
- buttons[0x18] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_2"];
- button = new Button ( 25, 2, "select", *group );
- buttons[0x19] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_3"];
- button = new Button ( 26, 3, "select", *group );
- buttons[0x1a] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_4"];
- button = new Button ( 27, 4, "select", *group );
- buttons[0x1b] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_5"];
- button = new Button ( 28, 5, "select", *group );
- buttons[0x1c] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_6"];
- button = new Button ( 29, 6, "select", *group );
- buttons[0x1d] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_7"];
- button = new Button ( 30, 7, "select", *group );
- buttons[0x1e] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_8"];
- button = new Button ( 31, 8, "select", *group );
- buttons[0x1f] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_1"];
- button = new Button ( 32, 1, "vselect", *group );
- buttons[0x20] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_2"];
- button = new Button ( 33, 2, "vselect", *group );
- buttons[0x21] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_3"];
- button = new Button ( 34, 3, "vselect", *group );
- buttons[0x22] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_4"];
- button = new Button ( 35, 4, "vselect", *group );
- buttons[0x23] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_5"];
- button = new Button ( 36, 5, "vselect", *group );
- buttons[0x24] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_6"];
- button = new Button ( 37, 6, "vselect", *group );
- buttons[0x25] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_7"];
- button = new Button ( 38, 7, "vselect", *group );
- buttons[0x26] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_8"];
- button = new Button ( 39, 8, "vselect", *group );
- buttons[0x27] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["assignment"];
- button = new Button ( 40, 1, "io", *group );
- buttons[0x28] = button;
- controls.push_back( button );
- controls_by_name["io"] = button;
- group->add( *button );
-
- group = groups["assignment"];
- button = new Button ( 41, 1, "sends", *group );
- buttons[0x29] = button;
- controls.push_back( button );
- controls_by_name["sends"] = button;
- group->add( *button );
-
- group = groups["assignment"];
- button = new Button ( 42, 1, "pan", *group );
- buttons[0x2a] = button;
- controls.push_back( button );
- controls_by_name["pan"] = button;
- group->add( *button );
-
- group = groups["assignment"];
- button = new Button ( 43, 1, "plugin", *group );
- buttons[0x2b] = button;
- controls.push_back( button );
- controls_by_name["plugin"] = button;
- group->add( *button );
-
- group = groups["assignment"];
- button = new Button ( 44, 1, "eq", *group );
- buttons[0x2c] = button;
- controls.push_back( button );
- controls_by_name["eq"] = button;
- group->add( *button );
-
- group = groups["assignment"];
- button = new Button ( 45, 1, "dyn", *group );
- buttons[0x2d] = button;
- controls.push_back( button );
- controls_by_name["dyn"] = button;
- group->add( *button );
-
- group = groups["bank"];
- button = new Button ( 46, 1, "left", *group );
- buttons[0x2e] = button;
- controls.push_back( button );
- controls_by_name["left"] = button;
- group->add( *button );
-
- group = groups["bank"];
- button = new Button ( 47, 1, "right", *group );
- buttons[0x2f] = button;
- controls.push_back( button );
- controls_by_name["right"] = button;
- group->add( *button );
-
- group = groups["bank"];
- button = new Button ( 48, 1, "channel_left", *group );
- buttons[0x30] = button;
- controls.push_back( button );
- controls_by_name["channel_left"] = button;
- group->add( *button );
-
- group = groups["bank"];
- button = new Button ( 49, 1, "channel_right", *group );
- buttons[0x31] = button;
- controls.push_back( button );
- controls_by_name["channel_right"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 50, 1, "flip", *group );
- buttons[0x32] = button;
- controls.push_back( button );
- controls_by_name["flip"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 51, 1, "edit", *group );
- buttons[0x33] = button;
- controls.push_back( button );
- controls_by_name["edit"] = button;
- group->add( *button );
-
- group = groups["display"];
- button = new Button ( 52, 1, "name_value", *group );
- buttons[0x34] = button;
- controls.push_back( button );
- controls_by_name["name_value"] = button;
- group->add( *button );
-
- group = groups["display"];
- button = new Button ( 53, 1, "timecode_beats", *group );
- buttons[0x35] = button;
- controls.push_back( button );
- controls_by_name["timecode_beats"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 54, 1, "F1", *group );
- buttons[0x36] = button;
- controls.push_back( button );
- controls_by_name["F1"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 55, 1, "F2", *group );
- buttons[0x37] = button;
- controls.push_back( button );
- controls_by_name["F2"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 56, 1, "F3", *group );
- buttons[0x38] = button;
- controls.push_back( button );
- controls_by_name["F3"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 57, 1, "F4", *group );
- buttons[0x39] = button;
- controls.push_back( button );
- controls_by_name["F4"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 58, 1, "F5", *group );
- buttons[0x3a] = button;
- controls.push_back( button );
- controls_by_name["F5"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 59, 1, "F6", *group );
- buttons[0x3b] = button;
- controls.push_back( button );
- controls_by_name["F6"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 60, 1, "F7", *group );
- buttons[0x3c] = button;
- controls.push_back( button );
- controls_by_name["F7"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 61, 1, "F8", *group );
- buttons[0x3d] = button;
- controls.push_back( button );
- controls_by_name["F8"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 62, 1, "F9", *group );
- buttons[0x3e] = button;
- controls.push_back( button );
- controls_by_name["F9"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 63, 1, "F10", *group );
- buttons[0x3f] = button;
- controls.push_back( button );
- controls_by_name["F10"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 64, 1, "F11", *group );
- buttons[0x40] = button;
- controls.push_back( button );
- controls_by_name["F11"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 65, 1, "F12", *group );
- buttons[0x41] = button;
- controls.push_back( button );
- controls_by_name["F12"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 66, 1, "F13", *group );
- buttons[0x42] = button;
- controls.push_back( button );
- controls_by_name["F13"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 67, 1, "F14", *group );
- buttons[0x43] = button;
- controls.push_back( button );
- controls_by_name["F14"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 68, 1, "F15", *group );
- buttons[0x44] = button;
- controls.push_back( button );
- controls_by_name["F15"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 69, 1, "F16", *group );
- buttons[0x45] = button;
- controls.push_back( button );
- controls_by_name["F16"] = button;
- group->add( *button );
-
- group = groups["modifiers"];
- button = new Button ( 70, 1, "shift", *group );
- buttons[0x46] = button;
- controls.push_back( button );
- controls_by_name["shift"] = button;
- group->add( *button );
-
- group = groups["modifiers"];
- button = new Button ( 71, 1, "option", *group );
- buttons[0x47] = button;
- controls.push_back( button );
- controls_by_name["option"] = button;
- group->add( *button );
-
- group = groups["modifiers"];
- button = new Button ( 72, 1, "control", *group );
- buttons[0x48] = button;
- controls.push_back( button );
- controls_by_name["control"] = button;
- group->add( *button );
-
- group = groups["modifiers"];
- button = new Button ( 73, 1, "cmd_alt", *group );
- buttons[0x49] = button;
- controls.push_back( button );
- controls_by_name["cmd_alt"] = button;
- group->add( *button );
-
- group = groups["automation"];
- button = new Button ( 74, 1, "on", *group );
- buttons[0x4a] = button;
- controls.push_back( button );
- controls_by_name["on"] = button;
- group->add( *button );
-
- group = groups["automation"];
- button = new Button ( 75, 1, "rec_ready", *group );
- buttons[0x4b] = button;
- controls.push_back( button );
- controls_by_name["rec_ready"] = button;
- group->add( *button );
-
- group = groups["functions"];
- button = new Button ( 76, 1, "undo", *group );
- buttons[0x4c] = button;
- controls.push_back( button );
- controls_by_name["undo"] = button;
- group->add( *button );
-
- group = groups["automation"];
- button = new Button ( 77, 1, "snapshot", *group );
- buttons[0x4d] = button;
- controls.push_back( button );
- controls_by_name["snapshot"] = button;
- group->add( *button );
-
- group = groups["automation"];
- button = new Button ( 78, 1, "touch", *group );
- buttons[0x4e] = button;
- controls.push_back( button );
- controls_by_name["touch"] = button;
- group->add( *button );
-
- group = groups["functions"];
- button = new Button ( 79, 1, "redo", *group );
- buttons[0x4f] = button;
- controls.push_back( button );
- controls_by_name["redo"] = button;
- group->add( *button );
-
- group = groups["functions"];
- button = new Button ( 80, 1, "marker", *group );
- buttons[0x50] = button;
- controls.push_back( button );
- controls_by_name["marker"] = button;
- group->add( *button );
-
- group = groups["functions"];
- button = new Button ( 81, 1, "enter", *group );
- buttons[0x51] = button;
- controls.push_back( button );
- controls_by_name["enter"] = button;
- group->add( *button );
-
- group = groups["functions"];
- button = new Button ( 82, 1, "cancel", *group );
- buttons[0x52] = button;
- controls.push_back( button );
- controls_by_name["cancel"] = button;
- group->add( *button );
-
- group = groups["functions"];
- button = new Button ( 83, 1, "mixer", *group );
- buttons[0x53] = button;
- controls.push_back( button );
- controls_by_name["mixer"] = button;
- group->add( *button );
-
- group = groups["transport"];
- button = new Button ( 84, 1, "frm_left", *group );
- buttons[0x54] = button;
- controls.push_back( button );
- controls_by_name["frm_left"] = button;
- group->add( *button );
-
- group = groups["transport"];
- button = new Button ( 85, 1, "frm_right", *group );
- buttons[0x55] = button;
- controls.push_back( button );
- controls_by_name["frm_right"] = button;
- group->add( *button );
-
- group = groups["transport"];
- button = new Button ( 86, 1, "loop", *group );
- buttons[0x56] = button;
- controls.push_back( button );
- controls_by_name["loop"] = button;
- group->add( *button );
-
- group = groups["transport"];
- button = new Button ( 87, 1, "punch_in", *group );
- buttons[0x57] = button;
- controls.push_back( button );
- controls_by_name["punch_in"] = button;
- group->add( *button );
-
- group = groups["transport"];
- button = new Button ( 88, 1, "punch_out", *group );
- buttons[0x58] = button;
- controls.push_back( button );
- controls_by_name["punch_out"] = button;
- group->add( *button );
-
- group = groups["transport"];
- button = new Button ( 89, 1, "home", *group );
- buttons[0x59] = button;
- controls.push_back( button );
- controls_by_name["home"] = button;
- group->add( *button );
-
- group = groups["transport"];
- button = new Button ( 90, 1, "end", *group );
- buttons[0x5a] = button;
- controls.push_back( button );
- controls_by_name["end"] = button;
- group->add( *button );
-
- group = groups["transport"];
- button = new Button ( 91, 1, "rewind", *group );
- buttons[0x5b] = button;
- controls.push_back( button );
- controls_by_name["rewind"] = button;
- group->add( *button );
-
- group = groups["transport"];
- button = new Button ( 92, 1, "ffwd", *group );
- buttons[0x5c] = button;
- controls.push_back( button );
- controls_by_name["ffwd"] = button;
- group->add( *button );
-
- group = groups["transport"];
- button = new Button ( 93, 1, "stop", *group );
- buttons[0x5d] = button;
- controls.push_back( button );
- controls_by_name["stop"] = button;
- group->add( *button );
-
- group = groups["transport"];
- button = new Button ( 94, 1, "play", *group );
- buttons[0x5e] = button;
- controls.push_back( button );
- controls_by_name["play"] = button;
- group->add( *button );
-
- group = groups["transport"];
- button = new Button ( 95, 1, "record", *group );
- buttons[0x5f] = button;
- controls.push_back( button );
- controls_by_name["record"] = button;
- group->add( *button );
-
- group = groups["cursor"];
- button = new Button ( 96, 1, "cursor_up", *group );
- buttons[0x60] = button;
- controls.push_back( button );
- controls_by_name["cursor_up"] = button;
- group->add( *button );
-
- group = groups["cursor"];
- button = new Button ( 97, 1, "cursor_down", *group );
- buttons[0x61] = button;
- controls.push_back( button );
- controls_by_name["cursor_down"] = button;
- group->add( *button );
-
- group = groups["cursor"];
- button = new Button ( 98, 1, "cursor_left", *group );
- buttons[0x62] = button;
- controls.push_back( button );
- controls_by_name["cursor_left"] = button;
- group->add( *button );
-
- group = groups["cursor"];
- button = new Button ( 99, 1, "cursor_right", *group );
- buttons[0x63] = button;
- controls.push_back( button );
- controls_by_name["cursor_right"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 100, 1, "zoom", *group );
- buttons[0x64] = button;
- controls.push_back( button );
- controls_by_name["zoom"] = button;
- group->add( *button );
-
- group = groups["none"];
- button = new Button ( 101, 1, "scrub", *group );
- buttons[0x65] = button;
- controls.push_back( button );
- controls_by_name["scrub"] = button;
- group->add( *button );
-
- group = groups["user"];
- button = new Button ( 102, 1, "user_a", *group );
- buttons[0x66] = button;
- controls.push_back( button );
- controls_by_name["user_a"] = button;
- group->add( *button );
-
- group = groups["user"];
- button = new Button ( 103, 1, "user_b", *group );
- buttons[0x67] = button;
- controls.push_back( button );
- controls_by_name["user_b"] = button;
- group->add( *button );
-
- group = groups["strip_1"];
- button = new Button ( 104, 1, "fader_touch", *group );
- buttons[0x68] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_2"];
- button = new Button ( 105, 2, "fader_touch", *group );
- buttons[0x69] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_3"];
- button = new Button ( 106, 3, "fader_touch", *group );
- buttons[0x6a] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_4"];
- button = new Button ( 107, 4, "fader_touch", *group );
- buttons[0x6b] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_5"];
- button = new Button ( 108, 5, "fader_touch", *group );
- buttons[0x6c] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_6"];
- button = new Button ( 109, 6, "fader_touch", *group );
- buttons[0x6d] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_7"];
- button = new Button ( 110, 7, "fader_touch", *group );
- buttons[0x6e] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["strip_8"];
- button = new Button ( 111, 8, "fader_touch", *group );
- buttons[0x6f] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["master"];
- button = new Button ( 112, 1, "fader_touch", *group );
- buttons[0x70] = button;
- controls.push_back( button );
- group->add( *button );
-
- group = groups["none"];
- led = new Led ( 113, 1, "timecode", *group );
- leds[0x71] = led;
- controls.push_back( led );
- controls_by_name["timecode"] = led;
- group->add( *led );
-
- group = groups["none"];
- led = new Led ( 114, 1, "beats", *group );
- leds[0x72] = led;
- controls.push_back( led );
- controls_by_name["beats"] = led;
- group->add( *led );
-
- group = groups["none"];
- led = new Led ( 115, 1, "solo", *group );
- leds[0x73] = led;
- controls.push_back( led );
- controls_by_name["solo"] = led;
- group->add( *led );
-
- group = groups["none"];
- led = new Led ( 118, 1, "relay_click", *group );
- leds[0x76] = led;
- controls.push_back( led );
- controls_by_name["relay_click"] = led;
- group->add( *led );
-
-}
-
-void Mackie::MackieSurface::handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button )
-{
- if ( bs != press && bs != release )
- {
- mbh.update_led( button, none );
+ if (bs != press && bs != release) {
+ mbh.update_led (button, none);
return;
}
LedState ls;
- switch ( button.id() )
- {
-
- case 0x9028: // io
- switch ( bs ) {
- case press: ls = mbh.io_press( button ); break;
- case release: ls = mbh.io_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9029: // sends
- switch ( bs ) {
- case press: ls = mbh.sends_press( button ); break;
- case release: ls = mbh.sends_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x902a: // pan
- switch ( bs ) {
- case press: ls = mbh.pan_press( button ); break;
- case release: ls = mbh.pan_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x902b: // plugin
- switch ( bs ) {
- case press: ls = mbh.plugin_press( button ); break;
- case release: ls = mbh.plugin_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x902c: // eq
- switch ( bs ) {
- case press: ls = mbh.eq_press( button ); break;
- case release: ls = mbh.eq_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x902d: // dyn
- switch ( bs ) {
- case press: ls = mbh.dyn_press( button ); break;
- case release: ls = mbh.dyn_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x902e: // left
- switch ( bs ) {
- case press: ls = mbh.left_press( button ); break;
- case release: ls = mbh.left_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x902f: // right
- switch ( bs ) {
- case press: ls = mbh.right_press( button ); break;
- case release: ls = mbh.right_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9030: // channel_left
- switch ( bs ) {
- case press: ls = mbh.channel_left_press( button ); break;
- case release: ls = mbh.channel_left_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9031: // channel_right
- switch ( bs ) {
- case press: ls = mbh.channel_right_press( button ); break;
- case release: ls = mbh.channel_right_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9032: // flip
- switch ( bs ) {
- case press: ls = mbh.flip_press( button ); break;
- case release: ls = mbh.flip_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9033: // edit
- switch ( bs ) {
- case press: ls = mbh.edit_press( button ); break;
- case release: ls = mbh.edit_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9034: // name_value
- switch ( bs ) {
- case press: ls = mbh.name_value_press( button ); break;
- case release: ls = mbh.name_value_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9035: // timecode_beats
- switch ( bs ) {
- case press: ls = mbh.timecode_beats_press( button ); break;
- case release: ls = mbh.timecode_beats_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9036: // F1
- switch ( bs ) {
- case press: ls = mbh.F1_press( button ); break;
- case release: ls = mbh.F1_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9037: // F2
- switch ( bs ) {
- case press: ls = mbh.F2_press( button ); break;
- case release: ls = mbh.F2_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9038: // F3
- switch ( bs ) {
- case press: ls = mbh.F3_press( button ); break;
- case release: ls = mbh.F3_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9039: // F4
- switch ( bs ) {
- case press: ls = mbh.F4_press( button ); break;
- case release: ls = mbh.F4_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x903a: // F5
- switch ( bs ) {
- case press: ls = mbh.F5_press( button ); break;
- case release: ls = mbh.F5_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x903b: // F6
- switch ( bs ) {
- case press: ls = mbh.F6_press( button ); break;
- case release: ls = mbh.F6_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x903c: // F7
- switch ( bs ) {
- case press: ls = mbh.F7_press( button ); break;
- case release: ls = mbh.F7_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x903d: // F8
- switch ( bs ) {
- case press: ls = mbh.F8_press( button ); break;
- case release: ls = mbh.F8_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x903e: // F9
- switch ( bs ) {
- case press: ls = mbh.F9_press( button ); break;
- case release: ls = mbh.F9_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x903f: // F10
- switch ( bs ) {
- case press: ls = mbh.F10_press( button ); break;
- case release: ls = mbh.F10_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9040: // F11
- switch ( bs ) {
- case press: ls = mbh.F11_press( button ); break;
- case release: ls = mbh.F11_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9041: // F12
- switch ( bs ) {
- case press: ls = mbh.F12_press( button ); break;
- case release: ls = mbh.F12_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9042: // F13
- switch ( bs ) {
- case press: ls = mbh.F13_press( button ); break;
- case release: ls = mbh.F13_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9043: // F14
- switch ( bs ) {
- case press: ls = mbh.F14_press( button ); break;
- case release: ls = mbh.F14_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9044: // F15
- switch ( bs ) {
- case press: ls = mbh.F15_press( button ); break;
- case release: ls = mbh.F15_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9045: // F16
- switch ( bs ) {
- case press: ls = mbh.F16_press( button ); break;
- case release: ls = mbh.F16_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9046: // shift
- switch ( bs ) {
- case press: ls = mbh.shift_press( button ); break;
- case release: ls = mbh.shift_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9047: // option
- switch ( bs ) {
- case press: ls = mbh.option_press( button ); break;
- case release: ls = mbh.option_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9048: // control
- switch ( bs ) {
- case press: ls = mbh.control_press( button ); break;
- case release: ls = mbh.control_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9049: // cmd_alt
- switch ( bs ) {
- case press: ls = mbh.cmd_alt_press( button ); break;
- case release: ls = mbh.cmd_alt_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x904a: // on
- switch ( bs ) {
- case press: ls = mbh.on_press( button ); break;
- case release: ls = mbh.on_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x904b: // rec_ready
- switch ( bs ) {
- case press: ls = mbh.rec_ready_press( button ); break;
- case release: ls = mbh.rec_ready_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x904c: // undo
- switch ( bs ) {
- case press: ls = mbh.undo_press( button ); break;
- case release: ls = mbh.undo_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x904d: // snapshot
- switch ( bs ) {
- case press: ls = mbh.snapshot_press( button ); break;
- case release: ls = mbh.snapshot_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x904e: // touch
- switch ( bs ) {
- case press: ls = mbh.touch_press( button ); break;
- case release: ls = mbh.touch_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x904f: // redo
- switch ( bs ) {
- case press: ls = mbh.redo_press( button ); break;
- case release: ls = mbh.redo_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9050: // marker
- switch ( bs ) {
- case press: ls = mbh.marker_press( button ); break;
- case release: ls = mbh.marker_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9051: // enter
- switch ( bs ) {
- case press: ls = mbh.enter_press( button ); break;
- case release: ls = mbh.enter_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9052: // cancel
- switch ( bs ) {
- case press: ls = mbh.cancel_press( button ); break;
- case release: ls = mbh.cancel_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9053: // mixer
- switch ( bs ) {
- case press: ls = mbh.mixer_press( button ); break;
- case release: ls = mbh.mixer_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9054: // frm_left
- switch ( bs ) {
- case press: ls = mbh.frm_left_press( button ); break;
- case release: ls = mbh.frm_left_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9055: // frm_right
- switch ( bs ) {
- case press: ls = mbh.frm_right_press( button ); break;
- case release: ls = mbh.frm_right_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9056: // loop
- switch ( bs ) {
- case press: ls = mbh.loop_press( button ); break;
- case release: ls = mbh.loop_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9057: // punch_in
- switch ( bs ) {
- case press: ls = mbh.punch_in_press( button ); break;
- case release: ls = mbh.punch_in_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9058: // punch_out
- switch ( bs ) {
- case press: ls = mbh.punch_out_press( button ); break;
- case release: ls = mbh.punch_out_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9059: // home
- switch ( bs ) {
- case press: ls = mbh.home_press( button ); break;
- case release: ls = mbh.home_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x905a: // end
- switch ( bs ) {
- case press: ls = mbh.end_press( button ); break;
- case release: ls = mbh.end_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x905b: // rewind
- switch ( bs ) {
- case press: ls = mbh.rewind_press( button ); break;
- case release: ls = mbh.rewind_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x905c: // ffwd
- switch ( bs ) {
- case press: ls = mbh.ffwd_press( button ); break;
- case release: ls = mbh.ffwd_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x905d: // stop
- switch ( bs ) {
- case press: ls = mbh.stop_press( button ); break;
- case release: ls = mbh.stop_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x905e: // play
- switch ( bs ) {
- case press: ls = mbh.play_press( button ); break;
- case release: ls = mbh.play_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x905f: // record
- switch ( bs ) {
- case press: ls = mbh.record_press( button ); break;
- case release: ls = mbh.record_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9060: // cursor_up
- switch ( bs ) {
- case press: ls = mbh.cursor_up_press( button ); break;
- case release: ls = mbh.cursor_up_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9061: // cursor_down
- switch ( bs ) {
- case press: ls = mbh.cursor_down_press( button ); break;
- case release: ls = mbh.cursor_down_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9062: // cursor_left
- switch ( bs ) {
- case press: ls = mbh.cursor_left_press( button ); break;
- case release: ls = mbh.cursor_left_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9063: // cursor_right
- switch ( bs ) {
- case press: ls = mbh.cursor_right_press( button ); break;
- case release: ls = mbh.cursor_right_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9064: // zoom
- switch ( bs ) {
- case press: ls = mbh.zoom_press( button ); break;
- case release: ls = mbh.zoom_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9065: // scrub
- switch ( bs ) {
- case press: ls = mbh.scrub_press( button ); break;
- case release: ls = mbh.scrub_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9066: // user_a
- switch ( bs ) {
- case press: ls = mbh.user_a_press( button ); break;
- case release: ls = mbh.user_a_release( button ); break;
- case neither: break;
- }
- break;
-
- case 0x9067: // user_b
- switch ( bs ) {
- case press: ls = mbh.user_b_press( button ); break;
- case release: ls = mbh.user_b_release( button ); break;
- case neither: break;
- }
- break;
+ switch (button.id()) {
+ case 0x9028: // io
+ switch (bs) {
+ case press: ls = mbh.io_press (button); break;
+ case release: ls = mbh.io_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9029: // sends
+ switch (bs) {
+ case press: ls = mbh.sends_press (button); break;
+ case release: ls = mbh.sends_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x902a: // pan
+ switch (bs) {
+ case press: ls = mbh.pan_press (button); break;
+ case release: ls = mbh.pan_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x902b: // plugin
+ switch (bs) {
+ case press: ls = mbh.plugin_press (button); break;
+ case release: ls = mbh.plugin_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x902c: // eq
+ switch (bs) {
+ case press: ls = mbh.eq_press (button); break;
+ case release: ls = mbh.eq_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x902d: // dyn
+ switch (bs) {
+ case press: ls = mbh.dyn_press (button); break;
+ case release: ls = mbh.dyn_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x902e: // left
+ switch (bs) {
+ case press: ls = mbh.left_press (button); break;
+ case release: ls = mbh.left_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x902f: // right
+ switch (bs) {
+ case press: ls = mbh.right_press (button); break;
+ case release: ls = mbh.right_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9030: // channel_left
+ switch (bs) {
+ case press: ls = mbh.channel_left_press (button); break;
+ case release: ls = mbh.channel_left_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9031: // channel_right
+ switch (bs) {
+ case press: ls = mbh.channel_right_press (button); break;
+ case release: ls = mbh.channel_right_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9032: // flip
+ switch (bs) {
+ case press: ls = mbh.flip_press (button); break;
+ case release: ls = mbh.flip_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9033: // edit
+ switch (bs) {
+ case press: ls = mbh.edit_press (button); break;
+ case release: ls = mbh.edit_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9034: // name_value
+ switch (bs) {
+ case press: ls = mbh.name_value_press (button); break;
+ case release: ls = mbh.name_value_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9035: // timecode_beats
+ switch (bs) {
+ case press: ls = mbh.timecode_beats_press (button); break;
+ case release: ls = mbh.timecode_beats_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9036: // F1
+ switch (bs) {
+ case press: ls = mbh.F1_press (button); break;
+ case release: ls = mbh.F1_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9037: // F2
+ switch (bs) {
+ case press: ls = mbh.F2_press (button); break;
+ case release: ls = mbh.F2_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9038: // F3
+ switch (bs) {
+ case press: ls = mbh.F3_press (button); break;
+ case release: ls = mbh.F3_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9039: // F4
+ switch (bs) {
+ case press: ls = mbh.F4_press (button); break;
+ case release: ls = mbh.F4_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x903a: // F5
+ switch (bs) {
+ case press: ls = mbh.F5_press (button); break;
+ case release: ls = mbh.F5_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x903b: // F6
+ switch (bs) {
+ case press: ls = mbh.F6_press (button); break;
+ case release: ls = mbh.F6_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x903c: // F7
+ switch (bs) {
+ case press: ls = mbh.F7_press (button); break;
+ case release: ls = mbh.F7_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x903d: // F8
+ switch (bs) {
+ case press: ls = mbh.F8_press (button); break;
+ case release: ls = mbh.F8_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x903e: // F9
+ switch (bs) {
+ case press: ls = mbh.F9_press (button); break;
+ case release: ls = mbh.F9_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x903f: // F10
+ switch (bs) {
+ case press: ls = mbh.F10_press (button); break;
+ case release: ls = mbh.F10_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9040: // F11
+ switch (bs) {
+ case press: ls = mbh.F11_press (button); break;
+ case release: ls = mbh.F11_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9041: // F12
+ switch (bs) {
+ case press: ls = mbh.F12_press (button); break;
+ case release: ls = mbh.F12_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9042: // F13
+ switch (bs) {
+ case press: ls = mbh.F13_press (button); break;
+ case release: ls = mbh.F13_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9043: // F14
+ switch (bs) {
+ case press: ls = mbh.F14_press (button); break;
+ case release: ls = mbh.F14_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9044: // F15
+ switch (bs) {
+ case press: ls = mbh.F15_press (button); break;
+ case release: ls = mbh.F15_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9045: // F16
+ switch (bs) {
+ case press: ls = mbh.F16_press (button); break;
+ case release: ls = mbh.F16_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9046: // shift
+ switch (bs) {
+ case press: ls = mbh.shift_press (button); break;
+ case release: ls = mbh.shift_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9047: // option
+ switch (bs) {
+ case press: ls = mbh.option_press (button); break;
+ case release: ls = mbh.option_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9048: // control
+ switch (bs) {
+ case press: ls = mbh.control_press (button); break;
+ case release: ls = mbh.control_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9049: // cmd_alt
+ switch (bs) {
+ case press: ls = mbh.cmd_alt_press (button); break;
+ case release: ls = mbh.cmd_alt_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x904a: // on
+ switch (bs) {
+ case press: ls = mbh.on_press (button); break;
+ case release: ls = mbh.on_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x904b: // rec_ready
+ switch (bs) {
+ case press: ls = mbh.rec_ready_press (button); break;
+ case release: ls = mbh.rec_ready_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x904c: // undo
+ switch (bs) {
+ case press: ls = mbh.undo_press (button); break;
+ case release: ls = mbh.undo_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x904d: // snapshot
+ switch (bs) {
+ case press: ls = mbh.snapshot_press (button); break;
+ case release: ls = mbh.snapshot_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x904e: // touch
+ switch (bs) {
+ case press: ls = mbh.touch_press (button); break;
+ case release: ls = mbh.touch_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x904f: // redo
+ switch (bs) {
+ case press: ls = mbh.redo_press (button); break;
+ case release: ls = mbh.redo_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9050: // marker
+ switch (bs) {
+ case press: ls = mbh.marker_press (button); break;
+ case release: ls = mbh.marker_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9051: // enter
+ switch (bs) {
+ case press: ls = mbh.enter_press (button); break;
+ case release: ls = mbh.enter_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9052: // cancel
+ switch (bs) {
+ case press: ls = mbh.cancel_press (button); break;
+ case release: ls = mbh.cancel_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9053: // mixer
+ switch (bs) {
+ case press: ls = mbh.mixer_press (button); break;
+ case release: ls = mbh.mixer_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9054: // frm_left
+ switch (bs) {
+ case press: ls = mbh.frm_left_press (button); break;
+ case release: ls = mbh.frm_left_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9055: // frm_right
+ switch (bs) {
+ case press: ls = mbh.frm_right_press (button); break;
+ case release: ls = mbh.frm_right_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9056: // loop
+ switch (bs) {
+ case press: ls = mbh.loop_press (button); break;
+ case release: ls = mbh.loop_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9057: // punch_in
+ switch (bs) {
+ case press: ls = mbh.punch_in_press (button); break;
+ case release: ls = mbh.punch_in_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9058: // punch_out
+ switch (bs) {
+ case press: ls = mbh.punch_out_press (button); break;
+ case release: ls = mbh.punch_out_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9059: // home
+ switch (bs) {
+ case press: ls = mbh.home_press (button); break;
+ case release: ls = mbh.home_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x905a: // end
+ switch (bs) {
+ case press: ls = mbh.end_press (button); break;
+ case release: ls = mbh.end_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x905b: // rewind
+ switch (bs) {
+ case press: ls = mbh.rewind_press (button); break;
+ case release: ls = mbh.rewind_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x905c: // ffwd
+ switch (bs) {
+ case press: ls = mbh.ffwd_press (button); break;
+ case release: ls = mbh.ffwd_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x905d: // stop
+ switch (bs) {
+ case press: ls = mbh.stop_press (button); break;
+ case release: ls = mbh.stop_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x905e: // play
+ switch (bs) {
+ case press: ls = mbh.play_press (button); break;
+ case release: ls = mbh.play_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x905f: // record
+ switch (bs) {
+ case press: ls = mbh.record_press (button); break;
+ case release: ls = mbh.record_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9060: // cursor_up
+ switch (bs) {
+ case press: ls = mbh.cursor_up_press (button); break;
+ case release: ls = mbh.cursor_up_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9061: // cursor_down
+ switch (bs) {
+ case press: ls = mbh.cursor_down_press (button); break;
+ case release: ls = mbh.cursor_down_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9062: // cursor_left
+ switch (bs) {
+ case press: ls = mbh.cursor_left_press (button); break;
+ case release: ls = mbh.cursor_left_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9063: // cursor_right
+ switch (bs) {
+ case press: ls = mbh.cursor_right_press (button); break;
+ case release: ls = mbh.cursor_right_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9064: // zoom
+ switch (bs) {
+ case press: ls = mbh.zoom_press (button); break;
+ case release: ls = mbh.zoom_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9065: // scrub
+ switch (bs) {
+ case press: ls = mbh.scrub_press (button); break;
+ case release: ls = mbh.scrub_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9066: // user_a
+ switch (bs) {
+ case press: ls = mbh.user_a_press (button); break;
+ case release: ls = mbh.user_a_release (button); break;
+ case neither: break;
+ }
+ break;
+
+ case 0x9067: // user_b
+ switch (bs) {
+ case press: ls = mbh.user_b_press (button); break;
+ case release: ls = mbh.user_b_release (button); break;
+ case neither: break;
+ }
+ break;
}
- mbh.update_led( button, ls );
+ mbh.update_led (button, ls);
}
diff --git a/libs/surfaces/mackie/surface.cc b/libs/surfaces/mackie/surface.cc
index e9e7723776..4f8d95b3e3 100644
--- a/libs/surfaces/mackie/surface.cc
+++ b/libs/surfaces/mackie/surface.cc
@@ -10,15 +10,16 @@ using namespace PBD;
using namespace Mackie;
Surface::Surface( uint32_t max_strips, uint32_t unit_strips )
-: _max_strips( max_strips ), _unit_strips( unit_strips )
+ : _max_strips (max_strips)
+ , _unit_strips( unit_strips )
{
}
void Surface::init()
{
DEBUG_TRACE (DEBUG::MackieControl, "Surface::init\n");
- init_controls();
- init_strips( _max_strips, _unit_strips );
+ init_controls ();
+ init_strips ();
DEBUG_TRACE (DEBUG::MackieControl, "Surface::init finish\n");
}
@@ -37,36 +38,3 @@ Surface::~Surface()
}
}
-// Mackie-specific, because of multiple devices on separate ports
-// add the strips from 9..max_strips
-// unit_strips is the number of strips for additional units.
-void Surface::init_strips (uint32_t max_strips, uint32_t unit_strips)
-{
- if ( strips.size() < max_strips ) {
-
- uint32_t const old_size = strips.size();
- strips.resize (max_strips);
-
- for (uint32_t i = old_size; i < max_strips; ++i) {
- // because I can't find itoa
- ostringstream os;
- os << "strip_" << i + 1;
- string name = os.str();
-
- // shallow copy existing strip
- // which works because the controls
- // have the same ids across units
- // TODO this needs to be a deep copy because
- // controls hold state now - in_use
- Strip * strip = new Strip( *strips[i % unit_strips] );
-
- // update the relevant values
- strip->index (i);
- strip->name (name);
-
- // add to data structures
- groups[name] = strip;
- strips[i] = strip;
- }
- }
-}
diff --git a/libs/surfaces/mackie/surface.h b/libs/surfaces/mackie/surface.h
index 05983cbfa2..8fa965bbef 100644
--- a/libs/surfaces/mackie/surface.h
+++ b/libs/surfaces/mackie/surface.h
@@ -38,7 +38,8 @@ public:
\param max_strips is the number of strips for the entire surface.
\param unit_strips is the number of strips per unit.
*/
- Surface( uint32_t max_strips, uint32_t unit_strips = 8 );
+
+ Surface (uint32_t max_strips, uint32_t unit_strips);
virtual ~Surface();
/// Calls the virtual initialisation methods. This *must* be called after
@@ -76,10 +77,7 @@ public:
typedef std::map<std::string,Group*> Groups;
Groups groups;
- uint32_t max_strips() const
- {
- return _max_strips;
- }
+ uint32_t max_strips() const { return _max_strips; }
/// map button ids to calls to press_ and release_ in mbh
virtual void handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button ) = 0;
@@ -117,11 +115,10 @@ public:
protected:
virtual void init_controls() = 0;
- virtual void init_strips( uint32_t max_strips, uint32_t unit_strips );
+ virtual void init_strips () {}
-private:
- uint32_t _max_strips;
- uint32_t _unit_strips;
+ const uint32_t _max_strips;
+ const uint32_t _unit_strips;
};
}