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/*
* DISTRHO Plugin Framework (DPF)
* Copyright (C) 2012-2014 Filipe Coelho <falktx@falktx.com>
*
* Permission to use, copy, modify, and/or distribute this software for any purpose with
* or without fee is hereby granted, provided that the above copyright notice and this
* permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
* TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
* NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef DGL_IMAGE_HPP_INCLUDED
#define DGL_IMAGE_HPP_INCLUDED
#include "Geometry.hpp"
START_NAMESPACE_DGL
// -----------------------------------------------------------------------
class Image
{
public:
Image() noexcept;
Image(const char* rawData, int width, int height, GLenum format = GL_BGRA, GLenum type = GL_UNSIGNED_BYTE) noexcept;
Image(const char* rawData, const Size<int>& size, GLenum format = GL_BGRA, GLenum type = GL_UNSIGNED_BYTE) noexcept;
Image(const Image& image) noexcept;
~Image();
void loadFromMemory(const char* rawData, int width, int height, GLenum format = GL_BGRA, GLenum type = GL_UNSIGNED_BYTE) noexcept;
void loadFromMemory(const char* rawData, const Size<int>& size, GLenum format = GL_BGRA, GLenum type = GL_UNSIGNED_BYTE) noexcept;
bool isValid() const noexcept;
int getWidth() const noexcept;
int getHeight() const noexcept;
const Size<int>& getSize() const noexcept;
const char* getRawData() const noexcept;
GLenum getFormat() const noexcept;
GLenum getType() const noexcept;
void draw();
void draw(int x, int y);
void draw(const Point<int>& pos);
Image& operator=(const Image& image) noexcept;
bool operator==(const Image& image) const noexcept;
bool operator!=(const Image& image) const noexcept;
private:
const char* fRawData;
Size<int> fSize;
GLenum fFormat;
GLenum fType;
GLuint fTextureId;
DISTRHO_PREVENT_HEAP_ALLOCATION
};
// -----------------------------------------------------------------------
END_NAMESPACE_DGL
#endif // DGL_IMAGE_HPP_INCLUDED
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