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#include "bcf_surface.h"
#include "surface_port.h"
#include "mackie_midi_builder.h"

#include <cmath>

using namespace Mackie;

void BcfSurface::display_bank_start( SurfacePort & port, MackieMidiBuilder & builder, uint32_t current_bank )
{
	if ( current_bank == 0 )
	{
		// send Ar. to 2-char display on the master
		port.write( builder.two_char_display( "Ar", ".." ) );
	}
	else
	{
		// write the current first remote_id to the 2-char display
		port.write( builder.two_char_display( current_bank ) );
	}
}

void BcfSurface::zero_all( SurfacePort & port, MackieMidiBuilder & builder )
{
	// clear 2-char display
	port.write( builder.two_char_display( "LC" ) );

	// and the led ring for the master strip
	blank_jog_ring( port, builder );
}

void BcfSurface::blank_jog_ring( SurfacePort & port, MackieMidiBuilder & builder )
{
	Control & control = *controls_by_name["jog"];
	port.write( builder.build_led_ring( dynamic_cast<Pot &>( control ), off ) );
}

float BcfSurface::scaled_delta( const ControlState & state, float current_speed )
{
	return state.sign * ( std::pow( float(state.ticks + 1), 2 ) + current_speed ) / 100.0;
}