blob: 6cc24de461df4844e3f7f4356a6aaaa82bff666c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
|
#include <string>
#include <iostream>
#include <gtkmm/main.h>
#include <gtkmm2ext/stateful_button.h>
using namespace Gtk;
using namespace Glib;
using namespace Gtkmm2ext;
using namespace std;
StateButton::StateButton ()
{
visual_state = 0;
have_saved_bg = false;
}
void
StateButton::set_colors (const vector<Gdk::Color>& c)
{
colors = c;
visual_state++; // to force transition
set_visual_state (visual_state - 1);
}
void
StateButton::set_visual_state (int n)
{
if (!have_saved_bg) {
/* not yet realized */
visual_state = n;
return;
}
if (n == visual_state) {
return;
}
if (n == 0) {
/* back to the default color */
if (have_saved_bg) {
bg_modify (STATE_NORMAL, saved_bg);
bg_modify (STATE_ACTIVE, saved_bg);
bg_modify (STATE_SELECTED, saved_bg);
bg_modify (STATE_PRELIGHT, saved_bg);
}
} else {
int index = (n-1) % colors.size ();
bg_modify (STATE_NORMAL, colors[index]);
bg_modify (STATE_ACTIVE, colors[index]);
bg_modify (STATE_SELECTED, colors[index]);
bg_modify (STATE_PRELIGHT, colors[index]);
}
visual_state = n;
}
/* ----------------------------------------------------------------- */
void
StatefulToggleButton::on_realize ()
{
ToggleButton::on_realize ();
if (!have_saved_bg) {
saved_bg = get_style()->get_bg (STATE_NORMAL);
have_saved_bg = true;
}
visual_state++; // to force transition
set_visual_state (visual_state - 1);
}
void
StatefulButton::on_realize ()
{
Button::on_realize ();
if (!have_saved_bg) {
saved_bg = get_style()->get_bg (STATE_NORMAL);
have_saved_bg = true;
}
visual_state++; // to force transition
set_visual_state (visual_state - 1);
}
void
StatefulToggleButton::on_toggled ()
{
if (get_active()) {
set_visual_state (1);
} else {
set_visual_state (0);
}
}
|