1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
/*
Copyright (C) 2010 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __ardour_vst_plugin_h__
#define __ardour_vst_plugin_h__
#include "ardour/plugin.h"
struct _AEffect;
typedef struct _AEffect AEffect;
struct _VSTHandle;
typedef struct _VSTHandle VSTHandle;
struct _VSTState;
typedef struct _VSTState VSTState;
namespace ARDOUR {
/** Parent class for VST plugins of both Windows and Linux varieties */
class LIBARDOUR_API VSTPlugin : public Plugin
{
public:
VSTPlugin (AudioEngine &, Session &, VSTHandle *);
virtual ~VSTPlugin ();
void activate ();
void deactivate ();
int set_block_size (pframes_t);
float default_value (uint32_t port);
float get_parameter (uint32_t port) const;
uint32_t nth_parameter (uint32_t port, bool& ok) const;
void set_parameter (uint32_t port, float val);
void set_parameter_automated (uint32_t port, float val);
bool load_preset (PresetRecord);
int get_parameter_descriptor (uint32_t which, ParameterDescriptor&) const;
std::string describe_parameter (Evoral::Parameter);
framecnt_t signal_latency() const;
std::set<Evoral::Parameter> automatable() const;
bool parameter_is_audio (uint32_t) const { return false; }
bool parameter_is_control (uint32_t) const { return true; }
bool parameter_is_input (uint32_t) const { return true; }
bool parameter_is_output (uint32_t) const { return false; }
int connect_and_run (
BufferSet&, ChanMapping in, ChanMapping out,
pframes_t nframes, framecnt_t offset
);
std::string unique_id () const;
const char * label () const;
const char * name () const;
const char * maker () const;
uint32_t parameter_count () const;
void print_parameter (uint32_t, char*, uint32_t len) const;
bool has_editor () const;
AEffect * plugin () const { return _plugin; }
VSTState * state () const { return _state; }
MidiBuffer * midi_buffer () const { return _midi_out_buf; }
int set_state (XMLNode const &, int);
int first_user_preset_index () const;
protected:
void set_plugin (AEffect *);
gchar* get_chunk (bool) const;
int set_chunk (gchar const *, bool);
void add_state (XMLNode *) const;
bool load_user_preset (PresetRecord);
bool load_plugin_preset (PresetRecord);
std::string do_save_preset (std::string name);
void do_remove_preset (std::string name);
XMLTree * presets_tree () const;
std::string presets_file () const;
void find_presets ();
VSTHandle* _handle;
VSTState* _state;
AEffect* _plugin;
MidiBuffer* _midi_out_buf;
};
}
#endif
|