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/*
Copyright (C) 2003 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$Id$
*/
#ifndef __ardour_audio_playlist_h__
#define __ardour_audio_playlist_h__
#include <vector>
#include <list>
#include <ardour/ardour.h>
#include <ardour/playlist.h>
namespace ARDOUR {
class Session;
class Region;
class AudioRegion;
class Source;
class AudioPlaylist : public ARDOUR::Playlist
{
public:
typedef std::list<Crossfade*> Crossfades;
private:
struct State : public ARDOUR::StateManager::State {
RegionList regions;
std::list<UndoAction> region_states;
Crossfades crossfades;
std::list<UndoAction> crossfade_states;
State (std::string why) : ARDOUR::StateManager::State (why) {}
~State ();
};
public:
AudioPlaylist (Session&, const XMLNode&, bool hidden = false);
AudioPlaylist (Session&, string name, bool hidden = false);
AudioPlaylist (const AudioPlaylist&, string name, bool hidden = false);
AudioPlaylist (const AudioPlaylist&, jack_nframes_t start, jack_nframes_t cnt, string name, bool hidden = false);
void clear (bool with_save = true);
jack_nframes_t read (Sample *dst, Sample *mixdown, float *gain_buffer, jack_nframes_t start, jack_nframes_t cnt, uint32_t chan_n=0);
int set_state (const XMLNode&);
UndoAction get_memento() const;
sigc::signal<void,Crossfade *> NewCrossfade;
template<class T> void foreach_crossfade (T *t, void (T::*func)(Crossfade *));
void crossfades_at (jack_nframes_t frame, Crossfades&);
template<class T> void apply_to_history (T& obj, void (T::*method)(const ARDOUR::StateManager::StateMap&, state_id_t)) {
RegionLock rlock (this);
(obj.*method) (states, _current_state_id);
}
bool destroy_region (boost::shared_ptr<Region>);
void drop_all_states ();
protected:
/* state management */
StateManager::State* state_factory (std::string) const;
Change restore_state (StateManager::State&);
void send_state_change (Change);
/* playlist "callbacks" */
void notify_crossfade_added (Crossfade *);
void flush_notifications ();
void finalize_split_region (boost::shared_ptr<Region> orig, boost::shared_ptr<Region> left, boost::shared_ptr<Region> right);
void refresh_dependents (boost::shared_ptr<Region> region);
void check_dependents (boost::shared_ptr<Region> region, bool norefresh);
void remove_dependents (boost::shared_ptr<Region> region);
protected:
~AudioPlaylist (); /* public should use unref() */
private:
Crossfades _crossfades;
Crossfades _pending_xfade_adds;
void crossfade_invalidated (Crossfade*);
XMLNode& state (bool full_state);
void dump () const;
bool region_changed (Change, boost::shared_ptr<Region>);
void crossfade_changed (Change);
void add_crossfade (Crossfade&);
};
} /* namespace ARDOUR */
#endif /* __ardour_audio_playlist_h__ */
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