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path: root/libs/surfaces/mackie/mcp_buttons.cc
AgeCommit message (Expand)Author
2012-04-16MCP: make v-pot press work; work ongoing on general keybindingsPaul Davis
2012-04-15share buttons IDs where feasiblePaul Davis
2012-04-15new button IDs, one for MCP one for LCP, plus methods associated with them; S...Paul Davis
2012-04-12MCP: start generalizing mapping between surface controls and ARDOUR::Automati...Paul Davis
2012-04-12MCP: shift-select resets gain to unity; don't jump back to last transport sta...Paul Davis
2012-04-12MCP: track control press/release eventsPaul Davis
2012-04-12MCP: check on whether we using pan width controlPaul Davis
2012-04-12MCP: debug continuesPaul Davis
2012-04-11MCP: cursor left should scroll leftPaul Davis
2012-04-11MCP: cursor left/right should scroll; maybe fix vpotsPaul Davis
2012-04-11MCP: reverse operation of cursor up/down in zoom mode; more tracign for vpotPaul Davis
2012-04-11MCP: more tracing for rewind; change play LED illumination rulePaul Davis
2012-04-11MCP: repeated presses of play button will jump back to previous start (like G...Paul Davis
2012-04-11MCP: share add-marker code with BasicUI; don't allow route locking if the str...Paul Davis
2012-04-11MCP: start adding different view modes and support for FlipPaul Davis
2012-04-11MCP: provide basic mechanism for configuring function keysPaul Davis
2012-04-11MCP: send nothing if LedState is none in build_led(); return none from all tr...Paul Davis
2012-04-11MCP: debug tracing, plus start of a new cleaner handling system for button ha...Paul Davis
2012-04-11MCP: tweak operation of most transport buttons, make save button work, start ...Paul Davis
2012-04-11remove debugging output, and fix MCP to use MISSING_INVALIDATOR to stop crash...Paul Davis
2012-04-10drastic, fundamental redesign of MCP codePaul Davis
2012-04-09MCP: make rightward bank shift work, and add a flag for scrub mode; more code...Paul Davis
2012-04-09MCP: F1-7 jump to a given view; F8 closes any currently open dialog; in zoom ...Paul Davis
2012-04-09MCP: maybe handle multiple MCUs better; add support for modifier keys; rearra...Paul Davis