Age | Commit message (Collapse) | Author |
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git-svn-id: svn://localhost/ardour2/branches/3.0@12432 d708f5d6-7413-0410-9779-e7cbd77b26cf
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It's slightly possible that this causes trivial build failures on different
configurations, but otherwise shouldn't cause any problems (i.e. no actual
changes other than include/naming/namespace stuff). I deliberately avoided
removing libardour-config.h since this can mysteriously break things, though a
few of those do seem to be unnecessary.
This commit only targets includes of ardour/*.h. There is also a very large
number of unnecessary includes of stuff in gtk2_ardour; tackling that should
also give a big improvement in build time when things are modified.
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To compile Ardour with LLVM/clang, do the usual thing but set the CXX and CC
environment variables, e.g.:
CC=/usr/bin/clang CXX=/usr/bin/clang++ ./waf configure build
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the buffer; fix crash when the sum of the fade in and out
is longer than the region.
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tweak display of xfades so that the non-upper-fade is slightly less dominant (alpha)
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connection matrix tabs when they have connections.
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and the VM :)
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bundle fixup_environment() call or in a startup script
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git-svn-id: svn://localhost/ardour2/branches/3.0@12346 d708f5d6-7413-0410-9779-e7cbd77b26cf
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owns them
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functions used to define how external resources are located: ardour_config_search_path() (for system or user specific configuration data), ardour_data_search_path() (for machine, user and system independent data), ardour_dll_directory() (base directory where shared libraries are found) and user_config_directory(). These are now used throughout the code. the config, data and dll paths/directories can be overridden by environment variables. the user config dir is added as the first element of the first two search paths, and use selectively when searching for a few other things.
This commit re-enabes ./waf install, and it is believed that it works fully at this point (more testing likely required)
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happen occasionally, eg. peak and butler threads)
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worth thinking about for semantics (libs/pbd/controllable.cc:registry_connections)
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rely on boost::function and boost::bind but alters two important semantics of signals2: (1) when a Connection object is disconnected, the slot ("functor") associated with the connection is destroyed immediately, unlike signals2 where this is deferred to a subsequent connect/emit call on the signal (2) if one functor called by the signal disconnects another Connection, the functor represented by the Connection will NOT be called during the current signal emission (signals2 copies the slot list at the start of emission and calls everything in the slot list). this change fixes some very nasty crashes apparently caused by boost::signals2 assuming that the memory referenced by a functor remains valid after a disconnect (google will show other developers who had issues with this).
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done by changing Gtkmm2ext::UI to use composition (HAS-A) rather than inheritance (IS-A) for Receiver; use correct synchronization when starting up a BseUI event loop thread so that tests that start/stop quickly do not encounter a race condition
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menus functional even though the images are not accurate
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full-overlap-xfades are selected
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them
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git-svn-id: svn://localhost/ardour2/branches/3.0@12210 d708f5d6-7413-0410-9779-e7cbd77b26cf
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offer correct information without having ccess to a Plugin instance
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