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of a region that has any source relationship with that whole file region (from a logic feature that came up while writing the manual)
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It's slightly possible that this causes trivial build failures on different
configurations, but otherwise shouldn't cause any problems (i.e. no actual
changes other than include/naming/namespace stuff). I deliberately avoided
removing libardour-config.h since this can mysteriously break things, though a
few of those do seem to be unnecessary.
This commit only targets includes of ardour/*.h. There is also a very large
number of unnecessary includes of stuff in gtk2_ardour; tackling that should
also give a big improvement in build time when things are modified.
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they are now done with region fades, rather than separate objects.
After this commit, Ardour will try to convert your session files
to the new crossfade format, but will make a backup in your
session folder first.
If you have works in progress using Ardour 3 it is
***STRONGLY RECOMMENDED*** that you back up session files before
updating to this commit.
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reset _start_beats with _start on MidiRegion::fix_negative_start(). May help with #4736.
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adding RT variants for a couple of functions that would normally try to rebuild the map when necessary; instead the variants throw an exception and the RT code that called them tries to do something reasonable
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works properly. Stop the layer being a stateful property, as it is
always derived from layering_index, unambigiously, by relayer().
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slightly-cleaned-up version of how it was before. Remove all layering modes; only option now is add-is-higher. Move-add-higher could easily be re-added if anyone uses it.
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meaning different things.
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range movement code doesn't get confused when we have region move notifications where the region doesn't actually move (should fix #4557).
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to BBT; fixes part of #4257.
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match the source, so that starts are not corrupted when
tempos change (#4494).
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sample beyond where it should be. this would lead to the creation of 1 sample xfades where there should be none, if another region was aligned to the same point that the region had been nomimally trimmed to
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use them throughout ardour
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most (not all) attempted renames and ask the user about colons
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parent/root region and all children; even better, don't list them twice anyway - just for the whole file parent/root region
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height) for automation data. old design stored (insufficient) identifying information plus actual data in a GUI-only XML node; new scheme adds GUI data via extra_xml node to each AutomationControl object. reworked public/private methods for showing/hiding TimeAxisView objects; changed labelling of automation tracks to just show the name of the controlled parameter - more info can be viewed in the tooltip for the track headers. NOTE: Session file format ALTERED. No data loss but track visibility may be different than previous ardour3 versions
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fault :D
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modifying methods
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reload them within Session::XMLRegionFactory, just before we create the region that uses the nested source
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no sensible name for new region, etc. etc
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infrastructure
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regions. Fixes most of the rest of #3789.
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(causes dangling shared ptrs to regions, fix to come
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(pre-properties "hangover").
This commit (in theory) only reorganizes code, not change actual functionality.
RegionFactory now uses a distinct Region constructor for each case, which is a bit easier to wrap around.
Note comment at region.cc:276, this case seems pretty weird to me (more hangover?).
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and returning the resulting time; add a new property, _length_beats, to MidiRegion; use previously mentioned methods to keep _length_beats up to date as regions are moved AND as tempo map changes occur
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time). Fixes #3156.
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meaning that a region's _bbt_time member was not updated and so regions could move about unexpectedly when locked to bars and beats.
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notes; fix crash when trimming locked regions; don't show trim cursors when region is locked; partial version of enumwriter validation fix from 2.X (less necessary with 3.0; probably more ...
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PBD::Stateful (2) hide used and path columns from region list (3) detect mouse position within MIDI notes and thus allow move or trim from the same mouse mode (object or trim; first & last 1/4 of each note is for trimming
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for cc and c++ builds, remove them from source (2) add new Property::midi_data used by MidiRegion to signal that its (MIDI) contents have changed (3) massive switch from nframes_t to framepos_t/framecnt_t including removal of ARDOUR::max_frames (replaced by ARDOUR::max_frame{pos,cnt} (lots more to do but this set was driven by changes to the Diskstream API to use framepos_t
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Property hierarchy. Also make operator= copy the value but NOT the property ID; this stops e.g. a = b giving a the property ID of b and confusing things. Fixes some problems with save/restore of region sync position.
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