Age | Commit message (Collapse) | Author |
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by freeze+unfreeze now work and behave sensibly w.r.t. processors that do routing
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that seems to have been a hangover from when _set_state
was called in constructors.
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removing propagation of session rec-enabled status through process chain and replacing it with call to Session::actively_recording() where necessary (may require a new RT event)
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fault :D
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cannot record all the outputs in their diskstreams. Fix buffer shortage when bouncing tracks whose processing chains temporarily need more buffers than there are inputs. Fixes #3573.
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crashes when dragging regions to the wrong track type.
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of Diskstream outside Track.
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Diskstreams. Breaks 3.0 file format again.
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again ....
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Session::XMLRouteFactory() call a constructor and then set_state(); lots of debugging output (will remove next commit)
git-svn-id: svn://localhost/ardour2/branches/3.0@6789 d708f5d6-7413-0410-9779-e7cbd77b26cf
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frozen state from Region into Stateful, renamed "suspend property changes" (3) successive changes to a Property (scalar) after clear_history() do not keep resetting the old value (fixes region trim)
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git-svn-id: svn://localhost/ardour2/branches/3.0@5787 d708f5d6-7413-0410-9779-e7cbd77b26cf
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a-plenty.
LOADING 2.X SESSIONS WITH THIS COMMIT IN PLACE WILL (PROBABLY) CORRUPT THE .ardour FILE,
MAKING THE SESSION UNLOADABLE ON 2.X AND LOSING INFORMATION.
So don't do that unless you make a backup of the session file first.
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mixing). Whitespace changes only.
Vimmers, try let c_space_errors = 1 in your .vimrc to highlight this kind of stuff in red. I don't know the emacs equivalent...
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BREAKAGE STILL EXPECTED ; change all(?) methods that pass a start/end frame in to use sframes_t not nframes_t
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The vast majority of Route signal processing is now simply in the list of
processors. There are definitely regressions here, but there's also
a lot of things fixed. It's far too much work to let diverge anymore
regardless, so here it is.
The basic model is: A route has a fixed set of input channels (matching
its JACK input ports and diskstream). The first processor takes this
as input. The next processor is configured using the first processor's
output as input, and is allowed to choose whatever output it wants
given that input... and so on, and so on. Finally, the last processor's
requested output is used to set up the panner and create whatever Jack
ports are needed to output the data.
All 'special' internal processors (meter, fader, amp, insert, send) are
currently transparent: they read any input, and return the same set
of channels back (unmodified, except for amp).
User visible changes:
* LV2 Instrument support (tracks with both MIDI and audio channels)
* MIDI in/out plugin support
* Generic plugin replication (for MIDI plugins, MIDI/audio plugins)
* Movable meter point
Known Bugs:
* Things seem to get weird on loaded sessions
* Output delivery is sketchy
* 2.0 session loading was probably already broken...
but it's definitely broken now :)
Please test this and file bugs if you have any time...
git-svn-id: svn://localhost/ardour2/branches/3.0@5055 d708f5d6-7413-0410-9779-e7cbd77b26cf
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yes, really.
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All #include statements that include a header that is a part of a library
bundled with ardour MUST use quotes, not angle brackets.
Do this:
#include "ardour/types.h"
NOT this:
#include <ardour/types.h>
Rationale:
This is best practice in general, to ensure we include the local version
and not the system version. That quotes mean "local" (in some sense)
and angle brackets mean "system" (in some sense) is a ubiquitous
convention and IIRC right in the C spec somewhere.
More pragmatically, this is required by (my) waf (stuff) for dependencies
to work correctly. That is:
!!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!!
Failure to comply is punishable by death by torture. :)
P.S. It's not that dramatic in all cases, but this (in combination with some
GCC flags specific to the include type) is the best way I have found to be
absolutely 100% positive the local ones are being used (and we definitely
want to be absolutely 100% positive on that one).
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it is possible that major changes may follow in the near future. it is certainly not complete, but the fundamental changes to Port/Buffer operation merit a commit at this point
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Completely untested other than it compiles, runs, and records somewhat (need to merge again).
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- Minor MIDI bug fixes/cleanups
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Removed some overly verbose debug printing
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- MidiRingBuffer implementation
- MidiDiskstream reading from playlists
- MidiPlaylist reading from regions
- MidiRegions returning random notes for the time being, but the inter-thread stuff works..
Horrible awful mess, not really commit worthy, but I need to move machines.
Nothing to see here.. :)
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- Converted vector<Sample*> to BufferList and numerous counts from int to ChanCount (and related changes)
- Added fancy type-generic iterators to BufferList, PortIterator (see IO::collect_input for a good example of the idea - the same code will work to read all input (of various types in a single IO, eg instruments) without modification no matter how many types we add)
- Fixed comparison operator bugs with ChanCount (screwed up metering among other things)
- Moved peak metering into it's own object, and moved most of the pan related code out of IO to panner (still a touch more to be done here for MIDI playback)
Not directly MIDI related fixes for problems in trunk:
- Fixed varispeed gain/pan automation to work properly (was reading the wrong range of automation data, probably causing nasty clicks?)
- Fixed crash on varispeed looping (possibly only a 64-bit problem). It still doesn't work, but at least it doesn't die
Quite a few things broken, and the new classes are pretty filthy still, but I think the direction is a lot better than all my previous plans...
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- Added new Port classes, code to drive them
- Added PortList, which is a filthy mess ATM (nevermind that, it's the interface that's important at this stage)
- Added ChanCount, though it isn't very thoroughly used yet. That's the next step....
- Fixed a few bugs relating to loading sessions saved with trunk
- Fixed a few random other bugs
Slowly working towards type agnosticism while keeping all the former code/logic intact is the name of the game here
Warning: Removing ports is currently (intentionally) broken due solely to laziness.
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Havn't managed to completely remove it because of Session loading from XML - the
Diskstreams are separate from the Tracks (I assume as a throwback to when they
were distinct) so the Diskstreams need to be stored somewhere until the Tracks
are loaded. Ideally tracks should completely own their Diskstreams - not sure
how to accomplish this without breaking Session loading though...
git-svn-id: svn://localhost/ardour2/branches/midi@687 d708f5d6-7413-0410-9779-e7cbd77b26cf
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unecessary changes. (Sorry, doing a "sprint" based thing, this is the end of the first one)
Achieved MIDI track and bus creation, associated Jack port and diskstream creation, and minimal GUI stuff for creating them. Should be set to start work on actually recording and playing midi to/from disk now.
Relevant (significant) changes:
- Creation of a Buffer class. Base class is type agnostic so things can point to a buffer but not care what kind it is (otherwise it'd be a template). Derived into AudioBuffer and MidiBuffer, with a type tag because checking type is necessary in parts of the code where dynamic_cast wouldn't be wise. Originally I considered this a hack, but passing around a type proved to be a very good solution to all the other problems (below). There is a 1:1 mapping between jack port data types and ardour Buffer types (with a conversion function), but that's easily removed if it ever becomes necessary. Having the type scoped in the Buffer class is maybe not the best spot for it, but whatever (this is proof of concept kinda stuff right now...)
- IO now has a "default" port type (passed to the constructor and stored as a member), used by ensure_io (and similar) to create n ports. IO::register_***_port has a type argument that defaults to the default type if not passed. Rationale: previous IO API is identical, no changes needed to existing code, but path is paved for multiple port types in one IO, which we will need for eg synth plugin inserts, among other things. This is not quite ideal (best would be to only have the two port register functions and have them take a type), but the alternative is a lot of work (namely destroying the 'ensure' functions and everything that uses them) for very little gain. (I am convinced after quite a few tries at the whiteboard that subclassing IO in any way is not a feasible option, look at it's inheritance diagram in Doxygen and you can see why)
- AudioEngine::register_audio_input_port is now register_input_port and takes a type argument. Ditto for output.
- (Most significant change) AudioDiskstream abstracted into Distream, and sibling MidiDiskstream created. Very much still a work in progress, but Diskstream is there to switch references over to (most already are), which is the important part. It is still unclear what the MIDI diskstream's relation to channels is, but I'm pretty sure they will be single channel only (so SMF Type 0) since noone can come up with a reason otherwise.
- MidiTrack creation. Same thing as AudioTrack but with a different default type basically. No big deal here.
- Random cleanups and variable renamings etc. because I have OCD and can't help myself. :)
Known broken: Loading of sessions containing MIDI tracks.
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that old templates with such tracks will need to be re-generated, since they are lacking information required for the session setup to succeed
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tempo+meter marker patch
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