Age | Commit message (Collapse) | Author |
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* pango ellipsize text
* use pretty-names if available
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Comment out input and output IOSelectorWindows being set to KEEP_ABOVE
in the route ui (just in case there is a good reason for it).
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Fixes a hack where it's transient parent was used to give an order hint
(for the order key of any new tracks).
This commit adds a new combobox "insert_at" to let the user tell us
where they want new tracks to go.
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properties.
In the past, we chose different defaults in homage to ardour's old mix/edit groups.
But that wasn't a very good idea.
For now they have all properties enabled and the user can disable them as-needed.
It might also be nice to make the user's property selections perist for new groups.
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escape the cairo vicious circle, fixes varispeed playback
& major CPU hog on OSX.
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This reverts commit c12b7bc9d85ad9b72e152a27625bdd4cc5486af0.
ARDOUR_UI::finish() already does this.
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1) When changing the 'Default folder for new sessions' we weren't responding to the appropriate signal (so the change wasn't getting saved in our user's 'config' file). We now respond to the 'selection-changed' signal.
2) If the above path happened to contain a tilde character we weren't interpreting it to mean the user's home folder. I've copied across a function called 'poor_mans_glob()' which Ardour uses elsewhere for dealing with this situation in other file dialogs.
Once we confirm that issue #2 is now working for all platforms, I'd suggest moving 'poor_mans_glob()' into libpbd. At the moment we have at least 3 definitions of it (all identical) scattered around in various places.
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sets transient windows to be transients for the front window when switching
between the editor and mixer. This is the current behavior on non-osx
builds.
When disabled, there is no reparenting of transient windows. This is the
current behavior on osx.
This preference defaults to off.
Also fix "all windows are dialogs" checkbox being out of sync with the ui
state.
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Finally tracked down.
AudioEngine::instance()->Halted.connect_same_thread() .. call_slot().
Since the calling thread has (eg JACK) has no event loop: crash
__cxa_pure_virtual + 18
PBD::EventLoop::invalidate_request(void*) + 61 (event_loop.cc:71)
sigc::trackable::notify_callbacks() + 63
BaseUI::~BaseUI() + 173 (base_ui.cc:64)
AbstractUI<Gtkmm2ext::UIRequest>::~AbstractUI() + 137 (abstract_ui.h:59)
Gtkmm2ext::UI::~UI() + 279 (gtk_ui.cc:131)
ARDOUR_UI::~ARDOUR_UI() + 3556
ARDOUR_UI::~ARDOUR_UI() + 21
ARDOUR_UI::~ARDOUR_UI() + 25
main + 2396
at event_loop.cc:71
Glib::Threads::Mutex::Lock lm (ir->event_loop->slot_invalidation_mutex());
print *ir->event_loop
(PBD::EventLoop) $1 = {}
see http://pastebin.com/zvWJbqwf for a call_slot call on OSX/Coreaudio.
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Callbacks like EngineHalted or DeviceListChanged
can be deadly while the UI is being torn down.
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cherry-pickable follow up to 0582221
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maybe this should be an option? So far it’s
the matrix only.. gotta start somewhere.
PS. No, this is not a new feature. Ardour not doing this
is a major bug that severely reduces usability:
system:midi_capture_47 WTF? ;-)
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Before this, LV2 preset deletion in Ardour was doubly broken: the wrong file
was being removed, and removing the correct file would only result in a broken
preset. This change uses a new version of Lilv which has a more sophisticated
mechanism for preset deletion.
Also, fix "clashing" presets saved with the same name for different plugins, by
prefixing the plugin name to the bundle (this is now a recommendation in the
LV2 preset specification).
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Several reasons:
* This previously looked horribly inconsistent.
* The Gtk selector was broken for plugins with many presets,
making it impossible to select presets. For whatever reason,
the use of a menu fixes this bug.
* Towards a hierarchical menu for banked presets.
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Previously the region was nearly invisible when editable which is
problematic ("oops, I made a new region"). The distinction isn't quite as
profound as it probably should be, but I don't want to mess with the other
region colours too much.
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backend_changed() stopped the backend.
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These don't do anything, except mislead the user into expecting this stuff
works like track automation.
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This avoids stuck notes if active notes are edited, but without stopping all
active notes in the region on any edit as before.
This implementation injects note ons in places that aren't actually note
starts. Depending on how percussive the instrument is, this may not be
desired. In the future, an option for this would be an improvement, but there
are other places where "start notes in the middle" is a reasonable option. I
think that should be handled universally if we're to do it at all, so not
considering it a part of this fix for now.
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('rintf()' isn't available in MSVC)
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* migrate dialog from Editor to UI.
* make it a WM proxied window
* prepare applying state after construction..
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audio+midi ports
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