Age | Commit message (Collapse) | Author |
|
Paul Davis was responsible for introducing almost all of this.
|
|
This removes the direct dependence on ardour_ui.h from 39 files
|
|
|
|
|
|
|
|
Remove Canvas::Layout, use Canvas::Container for the same purpose, move child-rendering into Item::render_children() so that it
could theoretically be used by any derived type.
|
|
|
|
items plus a cache
|
|
0.5 pixel shift
|
|
line drawing
|
|
unparented (only the parent is changed)"
This reverts commit a4df65a56f83823aba27432685977f420458a213.
|
|
(only the parent is changed)
|
|
drawing way outside a surface's dimensions; move various coordinate methods down to Canvas, because they don't require GTK information; make visible_area() a Canvas virtual method so that we don't have to cast to call it
|
|
correctly
|
|
making a copy; use iterators in the GUI
git-svn-id: svn://localhost/ardour2/branches/3.0@11146 d708f5d6-7413-0410-9779-e7cbd77b26cf
|
|
mixing). Whitespace changes only.
Vimmers, try let c_space_errors = 1 in your .vimrc to highlight this kind of stuff in red. I don't know the emacs equivalent...
git-svn-id: svn://localhost/ardour2/branches/3.0@5773 d708f5d6-7413-0410-9779-e7cbd77b26cf
|
|
All #include statements that include a header that is a part of a library
bundled with ardour MUST use quotes, not angle brackets.
Do this:
#include "ardour/types.h"
NOT this:
#include <ardour/types.h>
Rationale:
This is best practice in general, to ensure we include the local version
and not the system version. That quotes mean "local" (in some sense)
and angle brackets mean "system" (in some sense) is a ubiquitous
convention and IIRC right in the C spec somewhere.
More pragmatically, this is required by (my) waf (stuff) for dependencies
to work correctly. That is:
!!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!!
Failure to comply is punishable by death by torture. :)
P.S. It's not that dramatic in all cases, but this (in combination with some
GCC flags specific to the include type) is the best way I have found to be
absolutely 100% positive the local ones are being used (and we definitely
want to be absolutely 100% positive on that one).
git-svn-id: svn://localhost/ardour2/branches/3.0@4655 d708f5d6-7413-0410-9779-e7cbd77b26cf
|
|
git-svn-id: svn://localhost/ardour2/branches/3.0@4360 d708f5d6-7413-0410-9779-e7cbd77b26cf
|
|
clicked_regionview directly to calculate region movement. Using drag_info.data may result in the wrong regionbiew being used, don't use canvas coords for region_drag_finished_callback x calculation (eliminates speed adjustment), prevent incorrect updates on dropped regions by updating canvas before placing region copies.
git-svn-id: svn://localhost/ardour2/branches/3.0@3965 d708f5d6-7413-0410-9779-e7cbd77b26cf
|
|
ahead of the previous one didn't really help at all).
Tempo line updating done immediately/directly rather than in an idle handler.
Looking for feedback how this works for other people, performance wise...
Feel-wise, the obvious lag between scrolling and tempo lines being drawn is now gone.
git-svn-id: svn://localhost/ardour2/branches/3.0@3799 d708f5d6-7413-0410-9779-e7cbd77b26cf
|
|
Draw tempo lines on time canvas and connect them up all pretty-like to the ruler ticks.
Still needs some visual tweaking, but... they draw! Finally!
git-svn-id: svn://localhost/ardour2/trunk@2247 d708f5d6-7413-0410-9779-e7cbd77b26cf
|