Age | Commit message (Collapse) | Author |
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..until we get GDK window stack to play along.
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saves a bit of typing and not necessary if you look at how it is used.
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window doesn't result in an expose event being delivered.
The splash window was being hidden by default on OS X as soon as someone called Splash::pop_back_for(), because of window layering issues on OS X. But then
the next call to ::message() would not return because a recursive event loop was started that waits for the expose event, which never comes. So, (a) show the
window when ::message() is called AND (b) remove the recursive event loop because (b.1) we don't seem to need it (b.2) recursive event loops are generally evil.
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if gtk is going away while ardour updates the splash-screen:
Gtk-CRITICAL **: IA__gtk_main_quit: assertion `main_loops != NULL' failed
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restacking doesn't really work the way we need it to. more complex than anticipated because it seems that destroying a Gtk::Dialog does not emit its hide() or unmap() or unmap_event() signals
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window is not currently visible
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is fully drawn before we return control to the main event loop. do this by making sure that the idle handler that says "the expose happened" executes AFTER GDK's internal idle-update mechanism, not before it
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may need to be done more widely
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managers.
There is an attempt in the code to handle the situation of being allocated more space, but it does not work correctly. The splash isn't resizable anyway, this fix makes it appear as it should.
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pbd/file_utils.h and ardour/session_dir.h
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git-svn-id: svn://localhost/ardour2/branches/3.0@12533 d708f5d6-7413-0410-9779-e7cbd77b26cf
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Splash is deleted.
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functions used to define how external resources are located: ardour_config_search_path() (for system or user specific configuration data), ardour_data_search_path() (for machine, user and system independent data), ardour_dll_directory() (base directory where shared libraries are found) and user_config_directory(). These are now used throughout the code. the config, data and dll paths/directories can be overridden by environment variables. the user config dir is added as the first element of the first two search paths, and use selectively when searching for a few other things.
This commit re-enabes ./waf install, and it is believed that it works fully at this point (more testing likely required)
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little
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with the UI event loop and the execution of the callback (intrusive, big)
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(testing comes next)
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connection scope, plus a few other related matters
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mixing). Whitespace changes only.
Vimmers, try let c_space_errors = 1 in your .vimrc to highlight this kind of stuff in red. I don't know the emacs equivalent...
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All #include statements that include a header that is a part of a library
bundled with ardour MUST use quotes, not angle brackets.
Do this:
#include "ardour/types.h"
NOT this:
#include <ardour/types.h>
Rationale:
This is best practice in general, to ensure we include the local version
and not the system version. That quotes mean "local" (in some sense)
and angle brackets mean "system" (in some sense) is a ubiquitous
convention and IIRC right in the C spec somewhere.
More pragmatically, this is required by (my) waf (stuff) for dependencies
to work correctly. That is:
!!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!!
Failure to comply is punishable by death by torture. :)
P.S. It's not that dramatic in all cases, but this (in combination with some
GCC flags specific to the include type) is the best way I have found to be
absolutely 100% positive the local ones are being used (and we definitely
want to be absolutely 100% positive on that one).
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Fix crash on startup when installed (splash.png not found).
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