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diff --git a/manual/xml/working_with_regions.xml b/manual/xml/working_with_regions.xml deleted file mode 100644 index 1c8cea8209..0000000000 --- a/manual/xml/working_with_regions.xml +++ /dev/null @@ -1,645 +0,0 @@ -<?xml version="1.0" standalone="no"?> - -<!DOCTYPE section PUBLIC "-//OASIS//DTD DocBook XML V4.4//EN" "http://www.oasis-open.org/docbook/xml/4.4/docbookx.dtd" [ - -]> - -<section id="sn-working-with-regions"> - <title>Working with Regions</title> - <para> - Regions are the basic elements of editing and composing in Ardour. Each - region represents a single, contiguous section of one or more audio - files. Regions are defined by a fixed set of attributes: - </para> - - <itemizedlist> - <listitem> - <para> - the source audio file(s) they represent - </para> - </listitem> - - <listitem> - <para> - a starting point in the audio file(s) - </para> - </listitem> - - <listitem> - <para> - a length - </para> - </listitem> - </itemizedlist> - - <para> - When placed into a - <glossterm linkend="gt-playlist">playlist</glossterm>, they gain - additional attributes: - </para> - - <itemizedlist> - <listitem> - <para> - a position along the timeline - </para> - </listitem> - - <listitem> - <para> - a layer - </para> - </listitem> - </itemizedlist> - - <para> - There are <emphasis>other attributes</emphasis> as well, but they do not - define the region. Things you should know about regions: - </para> - - <variablelist> - <title></title> - <varlistentry> - <term>Regions are Cheap</term> - <listitem> - <para> - By themselves, regions do not consume hardly any of your - computer's resources. Each region requires a small amount of - memory, and represents a rather small amount of CPU work if placed - into an active track. So, don't worry about creating regions - whenever you need to. - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term>Regions are not audio files</term> - <listitem> - <para> - Although a region can represent an entire audio file, they are - never equivalent to an audio file. Most regions represent just - parts of an audio file(s) on disk, and removing a region from a - track has nothing to do with removing the audio file(s) from the - disk ((the <emphasis>Destroy</emphasis> operation, one of Ardour's - few destructive operations, can affect this)). Changing the length - of a region has no effect on the audio file(s) on disk. Splitting - and copying regions does not alter the audio file in anyway, nor - does it create new audio files ((the <emphasis>Export</emphasis> , - <emphasis>Bounce</emphasis> and <emphasis>Reverse</emphasis> - operations do create new audio files)). - </para> - </listitem> - </varlistentry> - </variablelist> - - <section id="region-naming"> - <title>Region Naming</title> - <para> - Regions are initially named using either: - </para> - - <itemizedlist> - <listitem> - <para> - the name of the playlist for which they were recorded - </para> - </listitem> - - <listitem> - <para> - the name of the embedded/imported audio file they represent - </para> - </listitem> - </itemizedlist> - - <section id="whole-file-region-names"> - <title>Whole File Region Names</title> - <para> - These are not audio files, but regions that represent the full - extent of an audio file. Every time a new recording is done, or a - new file is embedded/imported, a new region is created that - represents the entire audio file(s) This region will have the name - of the playlist/original file, followed by a "-" and then a number. - </para> - - <para> - For recorded regions, the number will increase each time a new - recording is made. So, for example, if there is a playlist called - "Didgeridoo", the first recorded whole file region for that playlist - will be called "Digderidoo-1". The next one will be "Digeridoo-2" - and so on. - </para> - - <para> - For imported/embedded files, the region name will be based on the - file name, but with any final suffix (e.g. ".wav" or ".aiff") - removed. - </para> - - <para> - Normally, whole file regions are not inserted into tracks/playlists, - but regions derived from them are. The whole-file versions live in - the editor region list where they act as an organizing mechanism for - regions that are derived from them. - </para> - </section> - - <section id="normal-region-names"> - <title>Normal Region Names</title> - <para> - When a region is inserted into a track/playlist, its initial name - will end in a version number, such as ".1" or ".103". For a recorded - region, if the whole file region was "Hang drum-1", then the region - in the track will appear with the name "Hang drum-1.1". For an - imported/embedded region, if the whole file region was - "Bach:Invention3", then the region in the track will appear with the - name "Bach:Invention3.1". - </para> - </section> - - <section id="copied-region-names"> - <title>Copied Region Names</title> - <para> - If the region is a copy of another region, it will begin life with - the same name as the original. When an operation is carried out that - modifies one of the copies, that particular copy will be renamed by - incrementing the version number. - </para> - </section> - - <section id="renaming-regions"> - <title>Renaming Regions</title> - <para> - You can rename a region at any time. Use the <emphasis>region - context menu</emphasis> to popup the rename dialog. The new name - does not need to have a version number in it (in fact, it probably - should not). The region will retain its name until it is modified - after being copied. - </para> - </section> - </section> - - <section id="selecting-regions"> - <title>Selecting Regions</title> - <para> - In general, operations on regions apply to whichever regions are - currently <emphasis>selected</emphasis> . - </para> - - <para> - To select a single region, click on it using - <mousebutton>Button1</mousebutton>. - </para> - - <para> - To add an unselected region to the currently selected regions, click - on it using - <keycombo><keycap>Shift</keycap><mousebutton>Button1</mousebutton></keycombo>. - </para> - - <para> - To remove a selected region from the currently selected regions, click - on it using - <keycombo><keycap>Shift</keycap><mousebutton>Button1</mousebutton></keycombo>. - </para> - </section> - - <section id="removing-regions"> - <title>Removing Regions</title> - <para> - Select the region(s) to be removed. Then press the "Delete" key or use - the standard key binding for "Cut" ( - <keycombo><keycap>Ctrl</keycap><keycap>X</keycap></keycombo> by - default). - </para> - - <para> - Note that "removing" a region is a non-destructive operation. It has - no effect on the audio file(s) stored on disk. If you really want to - destructively remove the region, use the context menu for the region - which has a "Destroy" item. This is not guaranteed to remove the audio - file from your disk storage, but it generally will. - </para> - </section> - - <section id="moving-regions"> - <title>Moving Regions</title> - <para> - To move a region, make sure you are in <emphasis>object</emphasis> - mouse mode. Move the mouse pointer into the waveform display part of - the region, press <mousebutton>Button1</mousebutton> and drag. The - region will follow the mouse pointer as you move it around. By - default, the region can move freely along the timeline - see - <xref linkend="sn-snap-settings"/> for information on how to force the - region to align to certain kinds of points along the timeline. - </para> - - <para> - To move a region from one track to another, simply start a move as - described above, but move the mouse pointer into the desired track. - The region will follow the mouse pointer. Note that if you have other - kinds of "tracks" visible, the region will remain where it is as the - mouse pointer moves across them, and will then jump to the new track. - This serves as a visual reminder that you cannot drag an audio region - into an automation track or a bus, for example. - </para> - - <section id="moving-more-than-one-region"> - <title>Moving more than one region</title> - <para> - To move multiple regions, select them before moving. Then click+drag - on one of the selected regions. All the regions will move, keeping - their positions relative to each other. - </para> - </section> - - <section id="region-fixed-time-motion"> - <title>Fixed-time motion</title> - <para> - Sometimes, you want to move a region to another track, but keeping - its position along the timeline exactly the same. To do this, use - <mousebutton>Button2</mousebutton> rather than - <mousebutton>Button1</mousebutton>. - </para> - </section> - </section> - - <section id="copying-regions"> - <title>Copying Regions</title> - <para> - To copy a region, make sure you are in <emphasis>object</emphasis> - mouse mode. Move the mouse pointer into the waveform press the - <keycap>Ctrl</keycap> key, keep it down while pressing - <mousebutton>Button1</mousebutton> and drag. A new region is created - and will follow the mouse pointer as it moves. See - <xref linkend="moving-regions"/> for more details on moving the copied - region around. - </para> - - <section id="copying-more-than-one-region"> - <title>Copying more than one region</title> - <para> - To copy multiple regions, select them before copying. Then - click+drag on one of the selected regions. All the regions will be - copied and as they move, the will keep their positions relative to - each other. - </para> - </section> - - <section id="region-fixed-time-copying"> - <title>Fixed-time copying</title> - <para> - If you want to copy region(s) to other track(s) but keep the copies - at the exact position on the timeline as the originals, simply use - <keycombo><keycap>Ctrl</keycap><mousebutton>Button2</mousebutton></keycombo> - instead of - <keycombo><keycap>Ctrl</keycap><mousebutton>Button1</mousebutton></keycombo>. - </para> - </section> - </section> - - <section id="trimming-regions"> - <title>Trimming Regions</title> - <para></para> - </section> - - <section id="auditioning-regions"> - <title>Auditioning Regions</title> - <para></para> - </section> - - <section id="region-gain-envelopes"> - <title>Region Gain Envelopes</title> - <para></para> - </section> - - <section id="region-context-menu"> -<!-- needs work --> - <title>Region Context Menu</title> - <para> - If you context-click on a region, a popup menu will appear. At or near - the top of that menu is a list of all regions that exist in the - clicked-upon track under the mouse pointer. Each region entry (shown - by name) points to a submenu that contains region-specific operations: - </para> - - <variablelist> - <title></title> - <varlistentry> - <term><guilabel>Popup region editor</guilabel></term> - <listitem> - <para> - creates and displays the editor for this region, allowing even - more specific control over the region than this menu - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Raise to top layer</guilabel></term> - <listitem> - <para> - moves the region to the top layer of this track (works only in - "Most recently added/moved/trimmed regions are higher" - <emphasis>layer mode</emphasis> - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Lower to bottom layer</guilabel></term> - <listitem> - <para> - moves the region to the bottom layer of this track (works only - in "Most recently added/moved/trimmed regions are higher" - <emphasis>layer mode</emphasis> - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Define sync point</guilabel></term> - <listitem> - <para> - if the edit cursor is within this region, defines the region - sync point at the edit cursor location. - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Remove sync point</guilabel></term> - <listitem> - <para></para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Audition</guilabel></term> - <listitem> - <para> - plays this region via the - <glossterm linkend="gt-auditioner">auditioner</glossterm> - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Export</guilabel></term> - <listitem> - <para> - exports this region to a new audio file, via the export dialog - (thus allowing resampling, dithering, format specification etc.) - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Bounce</guilabel></term> - <listitem> - <para> - re-records this region (with any plugins/inserts applied) to a - new audio file, and replaces the region with one referring to - the new file. - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Lock</guilabel></term> - <listitem> - <para> - prevents the region from being moved, trimmed, or modified in - almost any way. - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Unlock</guilabel></term> - <listitem> - <para> - removes the lock on region modification - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Mute</guilabel></term> - <listitem> - <para> - makes the region silent during playback - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Unmute</guilabel></term> - <listitem> - <para></para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Toggle envelope visibility</guilabel></term> - <listitem> - <para> - shows/hides the region gain envelope - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Toggle envelope active</guilabel></term> - <listitem> - <para> - turns the region gain envelope on/off (the line is gray when the - envelope is off, green when it is on) - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Original position</guilabel></term> - <listitem> - <para> - if the region was recorded (and Broadcast WAVE was the native - file format) moves the region to its original capture position - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Normalize</guilabel></term> - <listitem> - <para> - alters the gain processing of the region so that the loudest - sample is at 0dBFS - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>DeNormalize</guilabel></term> - <listitem> - <para> - undoes the effect of a normalize - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Reverse</guilabel></term> - <listitem> - <para> - writes the region to a new audio file with the contents - reversed, and replaces the region with one referring to the new - file - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Nudge</guilabel></term> - <listitem> - <para> - moves the region in various ways - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Nudge fwd</guilabel></term> - <listitem> - <para> - moves the region forward by the amount shown in the nudge clock - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Nudge bwd</guilabel></term> - <listitem> - <para> - moves the region backward by the amount shown in the nudge clock - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Nudge fwd by capture offset</guilabel></term> - <listitem> - <para> - moves the region forward by the same offset that it might have - been (incorrectly) adjusted by when captured - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Nudge bwd by capture offset</guilabel></term> - <listitem> - <para> - moves the region backwards by the same offset that it might have - been (incorrectly) adjusted by when captured - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Trim</guilabel></term> - <listitem> - <para></para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Start to edit cursor</guilabel></term> - <listitem> - <para> - adjusts the start of the region to the current position of the - edit cursor (if possible) - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Edit cursor to end</guilabel></term> - <listitem> - <para> - adjusts the end of the region to the current position of the - edit cursor (if possible) - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Split</guilabel></term> - <listitem> - <para> - if the edit cursor is within the region, splits the region at - the editor cursor location - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Make mono regions</guilabel></term> - <listitem> - <para> - if the region is a multi-channel one, creates new regions - corresponding to each channel. The new regions are added to the - editor's region list, not the track. - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Duplicate</guilabel></term> - <listitem> - <para> - pops up a dialog allowing the region to be copied 1 or more - times. Each copy is placed directly after the original or - previous copy. - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Fill Track</guilabel></term> - <listitem> - <para> - copies the region as many times as necessary to fill the track - to the current session end mark. Each copy is placed directly - after the original or previous copy. - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Remove</guilabel></term> - <listitem> - <para> - remove the region from the track (non-destructive) - </para> - </listitem> - </varlistentry> - - <varlistentry> - <term><guilabel>Destroy</guilabel></term> - <listitem> - <para> - remove the region from the track and the editor region list, and - if no other regions are referencing it, remove the audio file - that the region is derived from. ( - <emphasis>DESTRUCTIVE</emphasis> ) - </para> - </listitem> - </varlistentry> - </variablelist> - </section> -<!-- - <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" - href="Some_Subsection.xml" /> - --> -</section> |