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+/*
+ Copyright (C) 2008 John Emmas
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#include <pbd/fallback_folders.h>
+#include <glib.h>
+#include <glibmm.h>
+#include <string.h>
+
+
+
+#ifdef PLATFORM_WINDOWS // Would not be relevant for Cygwin!!
+#include <shlobj.h>
+#include <winreg.h>
+
+//***************************************************************
+//
+// get_win_special_folder()
+//
+// Gets the full path name that corresponds of one of the Windows
+// special folders, such as "My Documents" and the like. The input
+// parameter must be one of the corresponding CSIDL values, such
+// as CSIDL_SYSTEM etc.
+//
+// Returns:
+//
+// On Success: A pointer to a newly allocated string containing
+// the name of the special folder (must later be freed).
+// On Failure: NULL
+//
+gchar *
+get_win_special_folder (int csidl)
+{
+wchar_t path[PATH_MAX+1];
+HRESULT hr;
+LPITEMIDLIST pidl = 0;
+gchar *retval = 0;
+
+ if (S_OK == (hr = SHGetSpecialFolderLocation (0, csidl, &pidl)))
+ {
+ if (SHGetPathFromIDListW (pidl, path))
+ retval = g_utf16_to_utf8 ((const gunichar2*)path, -1, 0, 0, 0);
+ CoTaskMemFree (pidl);
+ }
+
+ return retval;
+}
+#endif // PLATFORM_WINDOWS
+
+namespace PBD {
+
+static gchar **fallback_folders = 0;
+
+//***************************************************************
+//
+// get_platform_fallback_folders()
+//
+// Returns an array of folders to fall back to if the folders
+// weren't named at build time and subsequently couldn't be found
+// in the user's environment. This might not be needed any more
+// because the function 'fixup_bundle_environment()' (in the
+// gtk2_ardour branch) now explicitly sets up any environment
+// paths that the program will need at run time. However, having
+// the folders here might help us to simplify the above function
+// which would be useful (currently, there are different versions
+// of 'fixup_bundle_environment()' for each supported platform).
+// Twelve fallback folders are currently catered for, corresponding to:-
+//
+// LOCALEDIR
+// GTK_DIR
+// CONFIG_DIR
+// ARDOUR_DIR
+// MODULE_DIR
+// DATA_DIR
+// ICONS_DIR
+// PIXMAPS_DIR
+// CONTROL_SURFACES_DIR
+// VAMP_DIR
+// LADSPA_PATH - note that there's only one entry in the path
+// VST_PATH - note that there may only be one entry in the path
+//
+// Returns:
+//
+// On Success: A pointer to an array containing the above dirs.
+// On Failure: NULL
+//
+#ifdef PLATFORM_WINDOWS // Would not be relevant for Cygwin!!
+
+static gchar**
+get_platform_fallback_folders ()
+{
+gchar **fallback_dir_vector = 0;
+const gchar *pUsrHome = 0; // Do not free !!
+
+ if (!fallback_folders)
+ {
+ GArray *pFallbackDirs;
+ gchar *pAppData = 0;
+ gchar *pMyAppData = 0;
+ gchar *pExeRoot = 0;
+ gchar *pPersonal = 0;
+
+ pFallbackDirs = g_array_new (TRUE, TRUE, sizeof (char *));
+
+ if (pFallbackDirs)
+ {
+ /* Get the path for the user's personal folder */
+ gchar *pPersonalTemp = get_win_special_folder (CSIDL_PERSONAL);
+
+ /* and the path for the user's personal application data */
+ gchar *pMyAppDataTemp = get_win_special_folder (CSIDL_LOCAL_APPDATA);
+
+ /* and the path for common application data ("Documents and Settings\All Users\Application Data") */
+ gchar *pAppDataTemp = get_win_special_folder (CSIDL_COMMON_APPDATA);
+
+ if (0 == pAppDataTemp)
+ pAppData = g_build_filename("C:\\", "Documents and Settings", "All Users", "Application Data", PROGRAM_NAME, "local", 0);
+ else
+ {
+ pAppData = g_build_filename(pAppDataTemp, PROGRAM_NAME, "local", 0);
+ g_free (pAppDataTemp);
+ }
+
+ if (0 == pMyAppDataTemp)
+ {
+ pMyAppData = g_build_filename(g_get_home_dir(), "Application Data", "local", 0);
+ }
+ else
+ {
+ pMyAppData = g_build_filename(pMyAppDataTemp, 0);
+ g_free (pMyAppDataTemp);
+ }
+
+ if (0 == pPersonalTemp)
+ pPersonal = g_build_filename(g_get_home_dir(), 0);
+ else
+ {
+ pPersonal = g_build_filename(pPersonalTemp, 0);
+ g_free (pPersonalTemp);
+ }
+
+ /* Get the path to the running application */
+ pExeRoot = g_win32_get_package_installation_directory_of_module (0);
+
+ if (0 == pExeRoot)
+ {
+ pExeRoot = g_build_filename("C:\\", "Program Files", PROGRAM_NAME, 0);
+ }
+
+ if ((pExeRoot) && (pAppData) && (pMyAppData) && (pPersonal))
+ {
+ gchar tmp[PATH_MAX+1];
+ gchar* p;
+
+ // Build our LOCALEDIR entry
+ if (0 != (p = g_build_filename(pAppData, "share", "locale", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our GTK_DIR entry
+ if (0 != (p = g_build_filename(pPersonal, ".gtk-2.0", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our CONFIG_DIR entry
+ if (0 != (p = g_build_filename(pAppData, "etc", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our ARDOUR_DIR entry
+ p = g_build_filename(pMyAppData, PROGRAM_NAME, 0);
+
+ if (0 != p)
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our MODULE_DIR entry
+ strcpy(tmp, pExeRoot);
+ if (0 != (p = strrchr (tmp, G_DIR_SEPARATOR)))
+ {
+ *p = '\0';
+
+ if (0 != (p = g_build_filename(tmp, 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our DATA_DIR entry
+ if (0 != (p = g_build_filename(pAppData, "share", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our ICONS_DIR entry
+ if (0 != (p = g_build_filename(pAppData, "share", "icons", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our PIXMAPS_DIR entry
+ if (0 != (p = g_build_filename(pAppData, "share", "pixmaps", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our CONTROL_SURFACES_DIR entry
+ if (0 != (p = g_build_filename(pExeRoot, "bin", "surfaces", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our VAMP_DIR entry
+ p = g_build_filename(pExeRoot, "bin", "vamp", 0);
+ if (p)
+ g_array_append_val (pFallbackDirs, p);
+ else
+ g_array_append_val (pFallbackDirs, "");
+
+ // Next, build our LADSPA_PATH entry
+ p = g_build_filename(pExeRoot, "bin", "plugins", 0);
+ if (p)
+ g_array_append_val (pFallbackDirs, p);
+ else
+ g_array_append_val (pFallbackDirs, "");
+
+ // And finally, build our VST_PATH entry
+ DWORD dwType = REG_SZ; HKEY hKey;
+ DWORD dwSize = PATH_MAX; p = 0;
+ if (ERROR_SUCCESS == RegOpenKeyExA (HKEY_CURRENT_USER, "Software\\VST", 0, KEY_READ, &hKey))
+ {
+ // Look for the user's VST Registry entry
+ if (ERROR_SUCCESS == RegQueryValueExA (hKey, "VSTPluginsPath", 0, &dwType, (LPBYTE)tmp, &dwSize))
+ p = g_build_filename (Glib::locale_to_utf8(tmp).c_str(), 0);
+
+ RegCloseKey (hKey);
+ }
+
+ if (p == 0)
+ if (ERROR_SUCCESS == RegOpenKeyExA (HKEY_LOCAL_MACHINE, "Software\\VST", 0, KEY_READ, &hKey))
+ {
+ // Look for a global VST Registry entry
+ if (ERROR_SUCCESS == RegQueryValueExA (hKey, "VSTPluginsPath", 0, &dwType, (LPBYTE)tmp, &dwSize))
+ p = g_build_filename (Glib::locale_to_utf8(tmp).c_str(), 0);
+
+ RegCloseKey (hKey);
+ }
+
+ if (p == 0)
+ {
+ gchar *pVSTx86 = 0;
+ gchar *pProgFilesX86 = get_win_special_folder (CSIDL_PROGRAM_FILESX86);
+
+ if (pProgFilesX86)
+ {
+ // Look for a VST folder under C:\Program Files (x86)
+ if (pVSTx86 = g_build_filename (pProgFilesX86, "Steinberg", "VSTPlugins", 0))
+ {
+ if (Glib::file_test (pVSTx86, Glib::FILE_TEST_EXISTS))
+ if (Glib::file_test (pVSTx86, Glib::FILE_TEST_IS_DIR))
+ p = g_build_filename (pVSTx86, 0);
+
+ g_free (pVSTx86);
+ }
+
+ g_free (pProgFilesX86);
+ }
+
+ if (p == 0)
+ {
+ // Look for a VST folder under C:\Program Files
+ gchar *pVST = 0;
+ gchar *pProgFiles = get_win_special_folder (CSIDL_PROGRAM_FILES);
+
+ if (pProgFiles)
+ {
+ if (pVST = g_build_filename (pProgFiles, "Steinberg", "VSTPlugins", 0))
+ {
+ if (Glib::file_test (pVST, Glib::FILE_TEST_EXISTS))
+ if (Glib::file_test (pVST, Glib::FILE_TEST_IS_DIR))
+ p = g_build_filename (pVST, 0);
+
+ g_free (pVST);
+ }
+
+ g_free (pProgFiles);
+ }
+ }
+ }
+
+ if (p == 0)
+ {
+ // If all else failed, assume the plugins are under "My Documents"
+ pUsrHome = g_get_user_special_dir (G_USER_DIRECTORY_DOCUMENTS);
+ if (pUsrHome)
+ p = g_build_filename (pUsrHome, "Plugins", "VST", 0);
+ else
+ {
+ pUsrHome = g_build_filename(g_get_home_dir(), "My Documents", 0);
+ if (pUsrHome)
+ p = g_build_filename (pUsrHome, "Plugins", "VST", 0);
+ }
+ }
+ else
+ {
+ gchar* q = 0;
+
+ // Concatenate the registry path with the user's personal path
+ pUsrHome = g_get_user_special_dir (G_USER_DIRECTORY_DOCUMENTS);
+
+ if (pUsrHome)
+ {
+ q = p;
+ p = g_build_path (";", q, g_build_filename(pUsrHome, "Plugins", "VST", 0), 0);
+ }
+ else
+ {
+ pUsrHome = g_build_filename(g_get_home_dir(), "My Documents", 0);
+ if (pUsrHome)
+ {
+ q = p;
+ p = g_build_path (";", q, g_build_filename (pUsrHome, "Plugins", "VST", 0), 0);
+ }
+ }
+ }
+
+ if (p) //VST
+ g_array_append_val (pFallbackDirs, p);
+ else
+ g_array_append_val (pFallbackDirs, "");
+
+ // BUNDLED_LV2
+ p = g_build_filename(pExeRoot, "bin", "lv2", 0);
+ if (p)
+ g_array_append_val (pFallbackDirs, p);
+ else
+ g_array_append_val (pFallbackDirs, "");
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ g_free (pAppData);
+ g_free (pMyAppData);
+ g_free (pExeRoot);
+ g_free (pPersonal);
+ }
+
+ fallback_dir_vector = fallback_folders = (gchar **) g_array_free (pFallbackDirs, FALSE);
+ }
+ }
+ else
+ fallback_dir_vector = fallback_folders;
+
+ return (fallback_dir_vector);
+}
+
+#else
+// Assume Linux, Cygwin or OS-X. Note that in all 3 cases we only
+// need to cater for unbundled releases (those built by a user from
+// source). Bundled releases of Ardour and Mixbus now specifically
+// write their folders and paths to the user's environment at startup.
+// See the function 'fixup_bundle_environment()'.
+
+static gchar**
+get_platform_fallback_folders ()
+{
+gchar **fallback_dir_vector = 0;
+gchar *pUsrHome = 0;
+
+ if (!fallback_folders)
+ {
+ GArray *pFallbackDirs;
+ gchar *pAppData = 0;
+ gchar *pExeRoot = 0;
+ gchar *pPersonal = 0;
+
+ pFallbackDirs = g_array_new (TRUE, TRUE, sizeof (char *));
+
+ if (pFallbackDirs)
+ {
+ pAppData = g_build_filename("/usr", "local", 0);
+ pExeRoot = g_build_filename("/usr", "local", "lib", "ardour2", 0);
+ pPersonal = g_build_filename(g_get_home_dir(), 0);
+
+ if ((pExeRoot) && (pAppData) && (pPersonal))
+ {
+ gchar tmp[PATH_MAX+1];
+ gchar* p;
+
+ // Build our LOCALEDIR entry
+ if (0 != (p = g_build_filename(pAppData, "share", "locale", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our GTK_DIR entry
+ if (0 != (p = g_build_filename(pPersonal, ".gtk-2.0", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our CONFIG_DIR entry
+ if (0 != (p = g_build_filename(pAppData, "etc", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our ARDOUR_DIR entry
+ p = ""; // Empty string (temporary)
+ if (0 != p)
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our MODULE_DIR entry
+ strcpy(tmp, pExeRoot);
+ if (0 != (p = strrchr (tmp, G_DIR_SEPARATOR)))
+ {
+ *p = '\0';
+
+ if (0 != (p = g_build_filename(tmp, 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our DATA_DIR entry
+ if (0 != (p = g_build_filename(pAppData, "share", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our ICONS_DIR entry (re-use 'tmp')
+ strcpy(tmp, "/usr/local/share/ardour2");
+ if (0 != (p = g_build_filename(tmp, "icons", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our PIXMAPS_DIR entry
+ if (0 != (p = g_build_filename(tmp, "pixmaps", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our CONTROL_SURFACES_DIR entry
+ if (0 != (p = g_build_filename(pExeRoot, "surfaces", 0)))
+ {
+ g_array_append_val (pFallbackDirs, p);
+
+ // Build our VAMP_DIR entry
+ p = g_build_filename(pExeRoot, "vamp", 0);
+ if (p)
+ g_array_append_val (pFallbackDirs, p);
+
+ // Next, build our LADSPA_PATH entry
+ p = g_build_filename(Glib::path_get_dirname(pExeRoot).c_str(), "plugins", 0);
+ if (p)
+ g_array_append_val (pFallbackDirs, p);
+
+ // And finally, build our VST_PATH entry
+ if (g_getenv("HOME"))
+ p = g_build_filename(g_getenv("HOME"), "VST", "plugins", 0);
+ else
+ p = g_build_filename(g_get_home_dir(), "VST", "plugins", 0);
+
+ if (p)
+ g_array_append_val (pFallbackDirs, p);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ g_free (pAppData);
+ g_free (pExeRoot);
+ g_free (pPersonal);
+ }
+
+ fallback_dir_vector = fallback_folders = (gchar **) g_array_free (pFallbackDirs, FALSE);
+ }
+ }
+ else
+ fallback_dir_vector = fallback_folders;
+
+ if (pUsrHome)
+ g_free (pUsrHome);
+
+ return (fallback_dir_vector);
+}
+#endif
+
+
+//***************************************************************
+//
+// get_platform_fallback_folder()
+//
+// Returns a const gchar* which points to a string describing
+// the full path to the Ardour fallback folder corresponding to
+// the supplied index. See 'get_platform_fallback_folders()' for a
+// complete list of the supported index enumerations. Calling this
+// function will initialize the fallback folder array if it wasn't
+// already initiaized. The array should then (eventually) be freed
+// using 'free_platform_fallback_folders()'.
+//
+// Returns:
+//
+// On Success: A pointer to the path string contained at the
+// relevant index.
+// On Failure: NULL
+//
+PBD_API G_CONST_RETURN gchar* PBD_APICALLTYPE
+get_platform_fallback_folder (PBD::fallback_folder_t index)
+{
+ if ((index >= 0) && (index < FALLBACK_FOLDER_MAX))
+ return ((G_CONST_RETURN gchar *)get_platform_fallback_folders ()[index]);
+ else
+ return (G_CONST_RETURN gchar *) 0;
+}
+
+
+//***************************************************************
+//
+// alloc_platform_fallback_folders()
+//
+// Calls 'get_platform_fallback_folders()' to ensure that memory
+// for the fallback folder array is already allocated before the
+// array gets used. It doesn't cause any problems if the array gets
+// used prior to calling this function (since the memory will get
+// allocated anyway, on fist usage). Either way however, the momory
+// must later be freed using 'free_platform_fallback_folders()'.
+//
+// Returns:
+//
+// The value obtained from 'get_platform_fallback_folders()'
+//
+PBD_API G_CONST_RETURN gchar* G_CONST_RETURN * PBD_APICALLTYPE
+alloc_platform_fallback_folders ()
+{
+ return ((G_CONST_RETURN gchar* G_CONST_RETURN *)get_platform_fallback_folders ());
+}
+
+
+//***************************************************************
+//
+// free_platform_fallback_folders()
+//
+// Frees the memory that was previously allocated for the Ardour
+// fallback folder array.
+//
+// Returns:
+//
+// NONE.
+//
+PBD_API void PBD_APICALLTYPE
+free_platform_fallback_folders ()
+{
+int index = FOLDER_LOCALE;
+
+ if (fallback_folders)
+ {
+ gchar *p = get_platform_fallback_folders()[(fallback_folder_t)index++];
+
+ while (index < (FALLBACK_FOLDER_MAX+1)) {
+ if (p)
+ g_free (p);
+
+ if (index < FALLBACK_FOLDER_MAX)
+ p = get_platform_fallback_folders()[(fallback_folder_t)index++];
+ else
+ break;
+ }
+
+ fallback_folders = 0;
+ }
+}
+
+} // namespace PBD
+