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+// -*- c++ -*-
+// Generated by gtkmmproc -- DO NOT MODIFY!
+#ifndef _GDKMM_COLORMAP_H
+#define _GDKMM_COLORMAP_H
+
+#include <glibmm.h>
+
+/* $Id$ */
+
+/* box.h
+ *
+ * Copyright (C) 1998-2002 The gtkmm Development Team
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+#include <glibmm/object.h>
+#include <gdkmm/visual.h>
+#include <gdkmm/color.h>
+
+
+#ifndef DOXYGEN_SHOULD_SKIP_THIS
+typedef struct _GdkColormap GdkColormap;
+typedef struct _GdkColormapClass GdkColormapClass;
+#endif /* DOXYGEN_SHOULD_SKIP_THIS */
+
+
+namespace Gdk
+{ class Colormap_Class; } // namespace Gdk
+namespace Gdk
+{
+
+/** A Colormap is an object that contains the mapping between the color values stored in memory and the RGB values that are
+ * used to display color values. In general, colormaps only contain significant information for pseudo-color visuals, but
+ * even for other visual types, a colormap object is required in some circumstances.
+ *
+ * There are a couple of special colormaps that can be retrieved. The system colormap (retrieved with get_system()) is the
+ * default colormap of the system. If you are using GdkRGB, there is another colormap that is important - the colormap in
+ * which GdkRGB works, retrieved with Gdk::rgb_get_colormap(). However, when using GdkRGB, it is not generally necessary to
+ * allocate colors directly.
+ */
+
+class Colormap : public Glib::Object
+{
+
+#ifndef DOXYGEN_SHOULD_SKIP_THIS
+
+public:
+ typedef Colormap CppObjectType;
+ typedef Colormap_Class CppClassType;
+ typedef GdkColormap BaseObjectType;
+ typedef GdkColormapClass BaseClassType;
+
+private: friend class Colormap_Class;
+ static CppClassType colormap_class_;
+
+private:
+ // noncopyable
+ Colormap(const Colormap&);
+ Colormap& operator=(const Colormap&);
+
+protected:
+ explicit Colormap(const Glib::ConstructParams& construct_params);
+ explicit Colormap(GdkColormap* castitem);
+
+#endif /* DOXYGEN_SHOULD_SKIP_THIS */
+
+public:
+ virtual ~Colormap();
+
+#ifndef DOXYGEN_SHOULD_SKIP_THIS
+ static GType get_type() G_GNUC_CONST;
+ static GType get_base_type() G_GNUC_CONST;
+#endif
+
+ ///Provides access to the underlying C GObject.
+ GdkColormap* gobj() { return reinterpret_cast<GdkColormap*>(gobject_); }
+
+ ///Provides access to the underlying C GObject.
+ const GdkColormap* gobj() const { return reinterpret_cast<GdkColormap*>(gobject_); }
+
+ ///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
+ GdkColormap* gobj_copy();
+
+private:
+
+
+protected:
+ explicit Colormap(const Glib::RefPtr<Visual>& visual, bool allocate);
+
+public:
+
+
+ static Glib::RefPtr<Colormap> create(const Glib::RefPtr<Visual>& visual, bool allocate);
+
+
+ /** Gets the system's default colormap for the default screen. (See
+ * gdk_colormap_get_system_for_screen())
+ * @return The default colormap.
+ */
+ static Glib::RefPtr<Colormap> get_system();
+
+ //_WRAP_METHOD(void change(int ncolors), gdk_colormap_change)
+
+ // Both 'GdkColor* colors' and 'gboolean* success' are _array_ output arguments.
+
+
+ /** Allocates colors from a colormap.
+ * @param colors The color values to allocate. On return, the pixel
+ * values for allocated colors will be filled in.
+ * @param ncolors The number of colors in @a colors .
+ * @param writeable If <tt>true</tt>, the colors are allocated writeable
+ * (their values can later be changed using gdk_color_change()).
+ * Writeable colors cannot be shared between applications.
+ * @param best_match If <tt>true</tt>, GDK will attempt to do matching against
+ * existing colors if the colors cannot be allocated as requested.
+ * @param success An array of length @a ncolors . On return, this
+ * indicates whether the corresponding color in @a colors was
+ * successfully allocated or not.
+ * @return The number of colors that were not successfully
+ * allocated.
+ */
+ int alloc_colors(ArrayHandle_Color& colors, int ncolors, bool writeable, bool best_match, Glib::ArrayHandle<bool>& success);
+
+
+ /** Allocates a single color from a colormap.
+ * @param color The color to allocate. On return the
+ * &lt;structfield&gt;pixel&lt;/structfield&gt; field will be
+ * filled in if allocation succeeds.
+ * @param writeable If <tt>true</tt>, the color is allocated writeable
+ * (their values can later be changed using gdk_color_change()).
+ * Writeable colors cannot be shared between applications.
+ * @param best_match If <tt>true</tt>, GDK will attempt to do matching against
+ * existing colors if the color cannot be allocated as requested.
+ * @return <tt>true</tt> if the allocation succeeded.
+ */
+ bool alloc_color(Color& color, bool writeable = false, bool best_match = true);
+
+ /** Frees previously allocated colors.
+ * @param colors The colors to free.
+ * @param ncolors The number of colors in @a colors .
+ */
+ void free_colors(Color& colors, int ncolors);
+
+ /** Locates the RGB color in @a colormap corresponding to the given
+ * hardware pixel @a pixel . @a pixel must be a valid pixel in the
+ * colormap; it's a programmer error to call this function with a
+ * pixel which is not in the colormap. Hardware pixels are normally
+ * obtained from alloc_colors(), or from a Gdk::Image. (A
+ * Gdk::Image contains image data in hardware format, a Gdk::Pixbuf
+ * contains image data in a canonical 24-bit RGB format.)
+ *
+ * This function is rarely useful; it's used for example to
+ * implement the eyedropper feature in Gtk::ColorSelection.
+ * @param pixel Pixel value in hardware display format.
+ * @param result Gdk::Color with red, green, blue fields initialized.
+ */
+ void query_color (gulong pixel, Color& result);
+
+
+ /** Returns the visual for which a given colormap was created.
+ * @return The visual of the colormap.
+ */
+ Glib::RefPtr<Visual> get_visual();
+
+ /** Returns the visual for which a given colormap was created.
+ * @return The visual of the colormap.
+ */
+ Glib::RefPtr<const Visual> get_visual() const;
+
+
+ /** Gets the screen for which this colormap was created.
+ * @return The screen for which this colormap was created.
+ *
+ * Since: 2.2.
+ */
+ Glib::RefPtr<Screen> get_screen();
+
+ /** Gets the screen for which this colormap was created.
+ * @return The screen for which this colormap was created.
+ *
+ * Since: 2.2.
+ */
+ Glib::RefPtr<const Screen> get_screen() const;
+
+
+public:
+
+public:
+ //C++ methods used to invoke GTK+ virtual functions:
+
+protected:
+ //GTK+ Virtual Functions (override these to change behaviour):
+
+ //Default Signal Handlers::
+
+
+};
+
+} /* namespace Gdk */
+
+
+namespace Glib
+{
+ /** @relates Gdk::Colormap
+ * @param object The C instance
+ * @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
+ * @result A C++ instance that wraps this C instance.
+ */
+ Glib::RefPtr<Gdk::Colormap> wrap(GdkColormap* object, bool take_copy = false);
+}
+
+
+#endif /* _GDKMM_COLORMAP_H */
+