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+// $Id$
+//
+// Cassowary Incremental Constraint Solver
+// Original Smalltalk Implementation by Alan Borning
+// This C++ Implementation by Greg J. Badros, <gjb@cs.washington.edu>
+// http://www.cs.washington.edu/homes/gjb
+// (C) 1998, 1999 Greg J. Badros and Alan Borning
+// See ../LICENSE for legal details regarding this software
+//
+// ClFloatVariable.h
+
+#ifndef ClFloatVariable_H
+#define ClFloatVariable_H
+
+#if defined(HAVE_CONFIG_H) && !defined(CONFIG_H_INCLUDED) && !defined(CONFIG_INLINE_H_INCLUDED)
+#include <cassowary/config-inline.h>
+#define CONFIG_INLINE_H_INCLUDED
+#endif
+
+#include <cstdio>
+#include <map>
+#include <string>
+#include "Cassowary.h"
+#include "ClAbstractVariable.h"
+
+using std::map;
+using std::string;
+
+class ClFloatVariable : public ClAbstractVariable {
+public:
+ typedef ClAbstractVariable super;
+
+ ClFloatVariable(string name, Number Value = 0.0) :
+ ClAbstractVariable(name),
+ _value(Value)
+ { }
+
+ ClFloatVariable(Number Value = 0.0) :
+ ClAbstractVariable(""),
+ _value(Value)
+ { }
+
+ ClFloatVariable(long number, char *prefix, Number Value = 0.0) :
+ ClAbstractVariable(number,prefix),
+ _value(Value)
+ { }
+
+ virtual bool IsFloatVariable() const
+ { return true; }
+
+ // Return true if this a dummy variable (used as a marker variable
+ // for required equality constraints). Such variables aren't
+ // allowed to enter the basis when pivoting.
+ virtual bool IsDummy() const
+ { return false; }
+
+ // Return true if this a variable known outside the solver.
+ // (We need to give such variables a Value after solving is complete.)
+ virtual bool IsExternal() const
+ { return true; }
+
+ // Return true if we can Pivot on this variable.
+ virtual bool IsPivotable() const
+ { return false; }
+
+ // Return true if this is a restricted (or slack) variable. Such
+ // variables are constrained to be non-negative and occur only
+ // internally to the simplex solver.
+ virtual bool IsRestricted() const
+ { return false; }
+
+#ifndef CL_NO_IO
+ // Prints a semi-descriptive representation to the stream, using the
+ // name if there is one, and otherwise the hash number of this
+ // object.
+ // EXAMPLE
+ // [x:10.0] -- name = "x", Value = 10.0
+ virtual ostream &PrintOn(ostream &xo) const;
+#endif
+
+ // Return the current Value I hold.
+ Number Value() const
+ { return _value; }
+
+ // Round the Value to an integer and return it
+ int IntValue() const
+ { return int(_value + 0.5); }
+
+ // change the Value held -- should *not* use this if the variable is
+ // in a solver -- instead use AddEditVar() and SuggestValue() interface
+ void SetValue(Number Value)
+ { _value = Value; }
+
+ // permit overriding in subclasses in case something needs to be
+ // done when the Value is changed by the solver
+ // may be called when the Value hasn't actually changed -- just
+ // means the solver is setting the external variable
+ virtual void ChangeValue(Number Value)
+ { _value = Value; }
+
+private:
+
+ // similar to SetValue -- see caveat above -- made private for now
+ // since it's probably the wrong thing and is too easy to invoke
+ Number operator=(Number Value)
+ { _value = Value; return Value; }
+
+ // Copy constructor left undefined since we want to
+ // outlaw passing by Value! Will get a link error if you
+ // try to use within ClFloatVariable.c, compile-time error everywhere else
+ ClFloatVariable(const ClFloatVariable &);
+
+ Number _value;
+
+};
+
+
+
+#endif