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-rw-r--r--libs/canvas/rectangle.cc99
1 files changed, 61 insertions, 38 deletions
diff --git a/libs/canvas/rectangle.cc b/libs/canvas/rectangle.cc
index a5aa0a2895..d5808b9bb0 100644
--- a/libs/canvas/rectangle.cc
+++ b/libs/canvas/rectangle.cc
@@ -36,7 +36,6 @@ Rectangle::Rectangle (Group* parent)
, Fill (parent)
, _outline_what ((What) (LEFT | RIGHT | TOP | BOTTOM))
{
-
}
Rectangle::Rectangle (Group* parent, Rect const & rect)
@@ -53,24 +52,14 @@ void
Rectangle::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const
{
Rect self = item_to_window (_rect);
- boost::optional<Rect> d = self.intersection (area);
+ boost::optional<Rect> r = self.intersection (area);
- if (!d) {
+ if (!r) {
+ std::cerr << whatami() << '/' << name << " not covered by render area! ... " << self << " vs. " << area << std::endl;
return;
}
-
- Rect draw = d.get();
- static const double boundary = 0.5;
- const double x_limit = _canvas->visible_area().width();
-
- draw.x0 = max (self.x0, max (0.0, draw.x0 - boundary));
- draw.x1 = min (self.x1, min (x_limit, draw.x1 + boundary));
- draw.y0 = max (self.y0, max (0.0, draw.y0 - boundary));
- draw.y1 = min (self.y1, min (x_limit, draw.y1 + boundary));
-
- Rect fill_rect = draw;
- Rect stroke_rect = fill_rect.expand (0.5);
+ Rect draw = r.get ();
if (_fill) {
if (_stops.empty()) {
@@ -78,32 +67,56 @@ Rectangle::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) con
} else {
setup_gradient_context (context, self, Duple (draw.x0, draw.y0));
}
- context->rectangle (fill_rect.x0, fill_rect.y0, fill_rect.width(), fill_rect.height());
+
+ context->rectangle (draw.x0, draw.y0, draw.width(), draw.height());
context->fill ();
- }
+ }
if (_outline) {
setup_outline_context (context);
-
- if (_outline_what & LEFT) {
- context->move_to (stroke_rect.x0, stroke_rect.y0);
- context->line_to (stroke_rect.x0, stroke_rect.y1);
- }
-
- if (_outline_what & BOTTOM) {
- context->move_to (stroke_rect.x0, stroke_rect.y1);
- context->line_to (stroke_rect.x1, stroke_rect.y1);
- }
- if (_outline_what & RIGHT) {
- context->move_to (stroke_rect.x1, stroke_rect.y0);
- context->line_to (stroke_rect.x1, stroke_rect.y1);
- }
-
- if (_outline_what & TOP) {
- context->move_to (stroke_rect.x0, stroke_rect.y0);
- context->line_to (stroke_rect.x1, stroke_rect.y0);
+ if (_outline_what == What (LEFT|RIGHT|BOTTOM|TOP)) {
+
+ /* outline must be on pixels (hence 0.5 offset) and
+ must be WITHIN coordinates of rect, not outside it
+ (hence the -2.0 size adjustment, since we use 1
+ pixel on each side for the outline)
+ */
+
+ context->rectangle (self.x0 + 0.5, self.y0 + 0.5, self.width() - 1.0, self.height() - 1.0);
+
+ } else {
+
+ // context->set_line_cap (Cairo::LINE_CAP_SQUARE);
+
+ /* see the cairo FAQ on single pixel lines to see why we do
+ * this expansion of the perimeter.
+ */
+
+ if (_outline_what & LEFT) {
+ /* vertical line: move x-coordinate by 0.5 pixels */
+ context->move_to (self.x0 + 0.5, self.y0);
+ context->line_to (self.x0 + 0.5, self.y1);
+ }
+
+ if (_outline_what & BOTTOM) {
+ /* horizontal line: move y-coordinate by 0.5 pixels */
+ context->move_to (self.x0, self.y1 - 0.5);
+ context->line_to (self.x1, self.y1 - 0.5);
+ }
+
+ if (_outline_what & RIGHT) {
+ /* vertical line: move x-coordinate by 0.5 pixels */
+ context->move_to (self.x1 - 0.5, self.y0);
+ context->line_to (self.x1 - 0.5, self.y1);
+ }
+
+ if (_outline_what & TOP) {
+ /* horizontal line: move y-coordinate by 0.5 pixels */
+ context->move_to (self.x0, self.y0 + 0.5);
+ context->line_to (self.x1, self.y0 + 0.5);
+ }
}
context->stroke ();
@@ -113,9 +126,19 @@ Rectangle::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) con
void
Rectangle::compute_bounding_box () const
{
- Rect r = _rect.fix ();
- _bounding_box = boost::optional<Rect> (r.expand (_outline_width / 2));
-
+ if (!_rect.empty()) {
+ Rect r = _rect.fix ();
+
+ /* our outlines are always inside our coordinates, but we have
+ * to ensure that our bounding box fully *contains* the
+ * rectangle
+ *
+ * XXX: or something like that, waffle.
+ *
+ */
+ _bounding_box = _rect.fix ();
+ }
+
_bounding_box_dirty = false;
}