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-rw-r--r--libs/canvas/poly_line.cc56
1 files changed, 56 insertions, 0 deletions
diff --git a/libs/canvas/poly_line.cc b/libs/canvas/poly_line.cc
index bdc4af9c10..7118e47555 100644
--- a/libs/canvas/poly_line.cc
+++ b/libs/canvas/poly_line.cc
@@ -17,7 +17,11 @@
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
+#include <algorithm>
+
#include "canvas/poly_line.h"
+#include "canvas/canvas.h"
+#include "canvas/utils.h"
using namespace ArdourCanvas;
@@ -37,3 +41,55 @@ PolyLine::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) cons
context->stroke ();
}
}
+
+bool
+PolyLine::covers (Duple const & point) const
+{
+ Duple p = canvas_to_item (point);
+
+ const Points::size_type npoints = _points.size();
+
+ if (npoints < 2) {
+ return false;
+ }
+
+ Points::size_type i;
+ Points::size_type j;
+
+ /* repeat for each line segment */
+
+ const Rect visible (_canvas->visible_area());
+ static const double threshold = 2.0;
+
+ for (i = 1, j = 0; i < npoints; ++i, ++j) {
+
+ Duple at;
+ double t;
+ Duple a (_points[j]);
+ Duple b (_points[i]);
+
+ /*
+ Clamp the line endpoints to the visible area of the canvas. If we do
+ not do this, we may have a line segment extending to COORD_MAX and our
+ math goes wrong.
+ */
+
+ a.x = std::min (a.x, visible.x1);
+ a.y = std::min (a.y, visible.y1);
+ b.x = std::min (b.x, visible.x1);
+ b.y = std::min (b.y, visible.y1);
+
+ double d = distance_to_segment_squared (p, a, b, t, at);
+
+ if (t < 0.0 || t > 1.0) {
+ return false;
+ }
+
+ if (d < threshold) {
+ return true;
+ }
+
+ }
+
+ return false;
+}