diff options
Diffstat (limited to 'libs/canvas/canvas.cc')
-rw-r--r-- | libs/canvas/canvas.cc | 654 |
1 files changed, 654 insertions, 0 deletions
diff --git a/libs/canvas/canvas.cc b/libs/canvas/canvas.cc new file mode 100644 index 0000000000..908af16065 --- /dev/null +++ b/libs/canvas/canvas.cc @@ -0,0 +1,654 @@ +/* + Copyright (C) 2011 Paul Davis + Author: Carl Hetherington <cth@carlh.net> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + +*/ + +/** @file canvas/canvas.cc + * @brief Implementation of the main canvas classes. + */ + +#include <cassert> +#include <gtkmm/adjustment.h> +#include <gtkmm/label.h> + +#include "pbd/compose.h" +#include "pbd/stacktrace.h" + +#include "canvas/canvas.h" +#include "canvas/debug.h" + +using namespace std; +using namespace ArdourCanvas; + +/** Construct a new Canvas */ +Canvas::Canvas () + : _root (this) + , _scroll_offset_x (0) + , _scroll_offset_y (0) +{ + set_epoch (); +} + +void +Canvas::scroll_to (Coord x, Coord y) +{ + _scroll_offset_x = x; + _scroll_offset_y = y; +} + +/** Render an area of the canvas. + * @param area Area in canvas coordinates. + * @param context Cairo context to render to. + */ +void +Canvas::render (Rect const & area, Cairo::RefPtr<Cairo::Context> const & context) const +{ +#ifdef CANVAS_DEBUG + if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) { + cerr << "RENDER: " << area << endl; + //cerr << "CANVAS @ " << this << endl; + //dump (cerr); + //cerr << "-------------------------\n"; + } +#endif + + render_count = 0; + + boost::optional<Rect> root_bbox = _root.bounding_box(); + if (!root_bbox) { + /* the root has no bounding box, so there's nothing to render */ + return; + } + + boost::optional<Rect> draw = root_bbox->intersection (area); + if (draw) { + /* there's a common area between the root and the requested + area, so render it. + */ + + _root.render (*draw, context); + } +} + +ostream& +operator<< (ostream& o, Canvas& c) +{ + c.dump (o); + return o; +} + +std::string +Canvas::indent() const +{ + string s; + + for (int n = 0; n < ArdourCanvas::dump_depth; ++n) { + s += '\t'; + } + + return s; +} + +std::string +Canvas::render_indent() const +{ + string s; + + for (int n = 0; n < ArdourCanvas::render_depth; ++n) { + s += ' '; + } + + return s; +} + +void +Canvas::dump (ostream& o) const +{ + dump_depth = 0; + _root.dump (o); +} + +/** Called when an item has been shown or hidden. + * @param item Item that has been shown or hidden. + */ +void +Canvas::item_shown_or_hidden (Item* item) +{ + boost::optional<Rect> bbox = item->bounding_box (); + if (bbox) { + queue_draw_item_area (item, bbox.get ()); + } +} + +/** Called when an item has a change to its visual properties + * that do NOT affect its bounding box. + * @param item Item that has been modified. + */ +void +Canvas::item_visual_property_changed (Item* item) +{ + boost::optional<Rect> bbox = item->bounding_box (); + if (bbox) { + queue_draw_item_area (item, bbox.get ()); + } +} + +/** Called when an item has changed, but not moved. + * @param item Item that has changed. + * @param pre_change_bounding_box The bounding box of item before the change, + * in the item's coordinates. + */ +void +Canvas::item_changed (Item* item, boost::optional<Rect> pre_change_bounding_box) +{ + if (pre_change_bounding_box) { + /* request a redraw of the item's old bounding box */ + queue_draw_item_area (item, pre_change_bounding_box.get ()); + } + + boost::optional<Rect> post_change_bounding_box = item->bounding_box (); + if (post_change_bounding_box) { + /* request a redraw of the item's new bounding box */ + queue_draw_item_area (item, post_change_bounding_box.get ()); + } +} + +Duple +Canvas::window_to_canvas (Duple const & d) const +{ + return d.translate (Duple (_scroll_offset_x, _scroll_offset_y)); +} + +Duple +Canvas::canvas_to_window (Duple const & d) const +{ + return d.translate (Duple (-_scroll_offset_x, -_scroll_offset_y)); +} + +Rect +Canvas::window_to_canvas (Rect const & r) const +{ + return r.translate (Duple (_scroll_offset_x, _scroll_offset_y)); +} + +Rect +Canvas::canvas_to_window (Rect const & r) const +{ + return r.translate (Duple (-_scroll_offset_x, -_scroll_offset_y)); +} + +/** Called when an item has moved. + * @param item Item that has moved. + * @param pre_change_parent_bounding_box The bounding box of the item before + * the move, in its parent's coordinates. + */ +void +Canvas::item_moved (Item* item, boost::optional<Rect> pre_change_parent_bounding_box) +{ + if (pre_change_parent_bounding_box) { + /* request a redraw of where the item used to be. The box has + * to be in parent coordinate space since the bounding box of + * an item does not change when moved. If we use + * item->item_to_canvas() on the old bounding box, we will be + * using the item's new position, and so will compute the wrong + * invalidation area. If we use the parent (which has not + * moved, then this will work. + */ + + queue_draw_item_area (item->parent(), pre_change_parent_bounding_box.get ()); + } + + boost::optional<Rect> post_change_bounding_box = item->bounding_box (); + if (post_change_bounding_box) { + /* request a redraw of where the item now is */ + queue_draw_item_area (item, post_change_bounding_box.get ()); + } +} + +/** Request a redraw of a particular area in an item's coordinates. + * @param item Item. + * @param area Area to redraw in the item's coordinates. + */ +void +Canvas::queue_draw_item_area (Item* item, Rect area) +{ + ArdourCanvas::Rect canvas_area = item->item_to_canvas (area); + // cerr << "CANVAS " << this << " for " << item->whatami() << ' ' << item->name << " invalidate " << area << " TRANSLATE AS " << canvas_area << endl; + request_redraw (canvas_area); +} + +/** Construct a GtkCanvas */ +GtkCanvas::GtkCanvas () + : _current_item (0) + , _grabbed_item (0) +{ + /* these are the events we want to know about */ + add_events (Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK | Gdk::POINTER_MOTION_MASK); +} + +/** Handler for button presses on the canvas. + * @param ev GDK event. + */ +bool +GtkCanvas::button_handler (GdkEventButton* ev) +{ + DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas button %3 %1 %1\n", ev->x, ev->y, (ev->type == GDK_BUTTON_PRESS ? "press" : "release"))); + /* The Duple that we are passing in here is in canvas coordinates */ + return deliver_event (Duple (ev->x, ev->y), reinterpret_cast<GdkEvent*> (ev)); +} + +/** Handler for pointer motion events on the canvas. + * @param ev GDK event. + * @return true if the motion event was handled, otherwise false. + */ +bool +GtkCanvas::motion_notify_handler (GdkEventMotion* ev) +{ + DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas motion @ %1, %2\n", ev->x, ev->y)); + + if (_grabbed_item) { + /* if we have a grabbed item, it gets just the motion event, + since no enter/leave events can have happened. + */ + DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("%1 %2 (%3) was grabbed, send MOTION event there\n", + _grabbed_item, _grabbed_item->whatami(), _grabbed_item->name)); + return _grabbed_item->Event (reinterpret_cast<GdkEvent*> (ev)); + } + + Duple point (ev->x, ev->y); + + enter_leave_items (point, ev->state); + + /* Now deliver the motion event. It may seem a little inefficient + to recompute the items under the event, but the enter notify/leave + events may have deleted canvas items so it is important to + recompute the list in deliver_event. + */ + return deliver_event (point, reinterpret_cast<GdkEvent*> (ev)); +} + +void +GtkCanvas::enter_leave_items (int state) +{ + int x; + int y; + + /* this version of ::enter_leave_items() is called after an item is + * added or removed, so we have no coordinates to work from as is the + * case with a motion event. Find out where the mouse is and use that. + */ + + Glib::RefPtr<const Gdk::Window> pointer_window = Gdk::Display::get_default()->get_window_at_pointer (x, y); + + if (pointer_window != get_window()) { + return; + } + + enter_leave_items (window_to_canvas (Duple (x, y)), state); +} + +void +GtkCanvas::enter_leave_items (Duple const & point, int state) +{ + /* find the items at the given position */ + + vector<Item const *> items; + _root.add_items_at_point (point, items); + + GdkEventCrossing enter_event; + enter_event.type = GDK_ENTER_NOTIFY; + enter_event.window = get_window()->gobj(); + enter_event.send_event = 0; + enter_event.subwindow = 0; + enter_event.mode = GDK_CROSSING_NORMAL; + enter_event.detail = GDK_NOTIFY_NONLINEAR; + enter_event.focus = FALSE; + enter_event.state = state; + enter_event.x = point.x; + enter_event.y = point.y; + + GdkEventCrossing leave_event = enter_event; + leave_event.type = GDK_LEAVE_NOTIFY; + leave_event.detail = GDK_NOTIFY_ANCESTOR; + leave_event.subwindow = 0; + + if (items.empty()) { + if (_current_item) { + /* leave event */ + _current_item->Event (reinterpret_cast<GdkEvent*> (&leave_event)); + _current_item = 0; + } + return; + } + + /* items is sorted from top to bottom, so reverse through it from bottom + * to top to find the lowest, first event-sensitive item and notify that + * we have entered it + */ + + cerr << "E/L: " << items.size() << " to check at " << point << endl; +#ifdef CANVAS_DEBUG + for (vector<Item const*>::const_reverse_iterator i = items.rbegin(); i != items.rend(); ++i) { + cerr << '\t' << (*i)->whatami() << ' ' << (*i)->name << " ignore ? " << (*i)->ignore_events() << " current ? " << (_current_item == (*i)) << endl; + } +#endif + cerr << "------------\n"; + + for (vector<Item const*>::const_reverse_iterator i = items.rbegin(); i != items.rend(); ++i) { + + Item const * new_item = *i; +#ifdef CANVAS_DEBUG + cerr << "\tE/L check out " << new_item->whatami() << ' ' << new_item->name << " ignore ? " << new_item->ignore_events() << " current ? " << (_current_item == new_item) << endl; +#endif + if (new_item->ignore_events()) { + cerr << "continue1\n"; + continue; + } + + if (_current_item == new_item) { + cerr << "continue2\n"; + continue; + } + + if (_current_item) { + /* leave event */ + DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("Leave %1 %2\n", _current_item->whatami(), _current_item->name)); + _current_item->Event (reinterpret_cast<GdkEvent*> (&leave_event)); + } + + if (new_item && _current_item != new_item) { + /* enter event */ + _current_item = new_item; + DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("Enter %1 %2\n", _current_item->whatami(), _current_item->name)); + _current_item->Event (reinterpret_cast<GdkEvent*> (&enter_event)); + break; + } + + cerr << "Loop around again\n"; + } +} + +/** Deliver an event to the appropriate item; either the grabbed item, or + * one of the items underneath the event. + * @param point Position that the event has occurred at, in canvas coordinates. + * @param event The event. + */ +bool +GtkCanvas::deliver_event (Duple point, GdkEvent* event) +{ + if (_grabbed_item) { + /* we have a grabbed item, so everything gets sent there */ + DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("%1 %2 (%3) was grabbed, send event there\n", + _grabbed_item, _grabbed_item->whatami(), _grabbed_item->name)); + return _grabbed_item->Event (event); + } + + /* find the items that exist at the event's position */ + vector<Item const *> items; + _root.add_items_at_point (point, items); + + DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("%1 possible items to deliver event to\n", items.size())); + + /* run through the items under the event, from top to bottom, until one claims the event */ + vector<Item const *>::const_reverse_iterator i = items.rbegin (); + while (i != items.rend()) { + + if ((*i)->ignore_events ()) { + DEBUG_TRACE ( + PBD::DEBUG::CanvasEvents, + string_compose ("canvas event ignored by %1 %2\n", (*i)->whatami(), (*i)->name.empty() ? "[unknown]" : (*i)->name) + ); + ++i; + continue; + } + + if ((*i)->Event (event)) { + /* this item has just handled the event */ + DEBUG_TRACE ( + PBD::DEBUG::CanvasEvents, + string_compose ("canvas event handled by %1 %2\n", (*i)->whatami(), (*i)->name.empty() ? "[unknown]" : (*i)->name) + ); + + return true; + } + + DEBUG_TRACE ( + PBD::DEBUG::CanvasEvents, + string_compose ("canvas event left unhandled by %1 %2\n", (*i)->whatami(), (*i)->name.empty() ? "[unknown]" : (*i)->name) + ); + + ++i; + } + + /* debugging */ + if (PBD::debug_bits & PBD::DEBUG::CanvasEvents) { + while (i != items.rend()) { + DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas event not seen by %1\n", (*i)->name.empty() ? "[unknown]" : (*i)->name)); + ++i; + } + } + + return false; +} + +/** Called when an item is being destroyed. + * @param item Item being destroyed. + * @param bounding_box Last known bounding box of the item. + */ +void +GtkCanvas::item_going_away (Item* item, boost::optional<Rect> bounding_box) +{ + if (bounding_box) { + queue_draw_item_area (item, bounding_box.get ()); + } + + if (_current_item == item) { + _current_item = 0; + } + + if (_grabbed_item == item) { + _grabbed_item = 0; + } + + enter_leave_items (0); // no mouse state + +} + +/** Handler for GDK expose events. + * @param ev Event. + * @return true if the event was handled. + */ +bool +GtkCanvas::on_expose_event (GdkEventExpose* ev) +{ + Cairo::RefPtr<Cairo::Context> c = get_window()->create_cairo_context (); + + render (Rect (ev->area.x, ev->area.y, ev->area.x + ev->area.width, ev->area.y + ev->area.height), c); + + return true; +} + +/** @return Our Cairo context, or 0 if we don't have one */ +Cairo::RefPtr<Cairo::Context> +GtkCanvas::context () +{ + Glib::RefPtr<Gdk::Window> w = get_window (); + if (!w) { + return Cairo::RefPtr<Cairo::Context> (); + } + + return w->create_cairo_context (); +} + +/** Handler for GDK button press events. + * @param ev Event. + * @return true if the event was handled. + */ +bool +GtkCanvas::on_button_press_event (GdkEventButton* ev) +{ + /* translate event coordinates from window to canvas */ + + GdkEvent copy = *((GdkEvent*)ev); + Duple where = window_to_canvas (Duple (ev->x, ev->y)); + + copy.button.x = where.x; + copy.button.y = where.y; + + /* Coordinates in the event will be canvas coordinates, correctly adjusted + for scroll if this GtkCanvas is in a GtkCanvasViewport. + */ + return button_handler ((GdkEventButton*) ©); +} + +/** Handler for GDK button release events. + * @param ev Event. + * @return true if the event was handled. + */ +bool +GtkCanvas::on_button_release_event (GdkEventButton* ev) +{ + /* translate event coordinates from window to canvas */ + + GdkEvent copy = *((GdkEvent*)ev); + Duple where = window_to_canvas (Duple (ev->x, ev->y)); + + copy.button.x = where.x; + copy.button.y = where.y; + + /* Coordinates in the event will be canvas coordinates, correctly adjusted + for scroll if this GtkCanvas is in a GtkCanvasViewport. + */ + return button_handler ((GdkEventButton*) ©); +} + +/** Handler for GDK motion events. + * @param ev Event. + * @return true if the event was handled. + */ +bool +GtkCanvas::on_motion_notify_event (GdkEventMotion* ev) +{ + /* translate event coordinates from window to canvas */ + + GdkEvent copy = *((GdkEvent*)ev); + Duple where = window_to_canvas (Duple (ev->x, ev->y)); + + copy.motion.x = where.x; + copy.motion.y = where.y; + + /* Coordinates in the event will be canvas coordinates, correctly adjusted + for scroll if this GtkCanvas is in a GtkCanvasViewport. + */ + return motion_notify_handler ((GdkEventMotion*) ©); +} + +/** Called to request a redraw of our canvas. + * @param area Area to redraw, in canvas coordinates. + */ +void +GtkCanvas::request_redraw (Rect const & request) +{ + Rect area = canvas_to_window (request); + // cerr << this << " Invalidate " << request << " TRANSLATE AS " << area << endl; + queue_draw_area (floor (area.x0), floor (area.y0), ceil (area.x1) - floor (area.x0), ceil (area.y1) - floor (area.y0)); +} + +/** Called to request that we try to get a particular size for ourselves. + * @param size Size to request, in pixels. + */ +void +GtkCanvas::request_size (Duple size) +{ + Duple req = size; + + if (req.x > INT_MAX) { + req.x = INT_MAX; + } + + if (req.y > INT_MAX) { + req.y = INT_MAX; + } + + set_size_request (req.x, req.y); +} + +/** `Grab' an item, so that all events are sent to that item until it is `ungrabbed'. + * This is typically used for dragging items around, so that they are grabbed during + * the drag. + * @param item Item to grab. + */ +void +GtkCanvas::grab (Item* item) +{ + /* XXX: should this be doing gdk_pointer_grab? */ + _grabbed_item = item; +} + +/** `Ungrab' any item that was previously grabbed */ +void +GtkCanvas::ungrab () +{ + /* XXX: should this be doing gdk_pointer_ungrab? */ + _grabbed_item = 0; +} + +/** @return The visible area of the canvas, in canvas coordinates */ +Rect +GtkCanvas::visible_area () const +{ + Distance const xo = _scroll_offset_x; + Distance const yo = _scroll_offset_y; + return Rect (xo, yo, xo + get_allocation().get_width (), yo + get_allocation().get_height ()); +} + +/** Create a GtkCanvaSViewport. + * @param hadj Adjustment to use for horizontal scrolling. + * @param vadj Adjustment to use for vertica scrolling. + */ +GtkCanvasViewport::GtkCanvasViewport (Gtk::Adjustment& hadj, Gtk::Adjustment& vadj) + : Alignment (0, 0, 1.0, 1.0) + , hadjustment (hadj) + , vadjustment (vadj) +{ + add (_canvas); + + hadj.signal_value_changed().connect (sigc::mem_fun (*this, &GtkCanvasViewport::scrolled)); + vadj.signal_value_changed().connect (sigc::mem_fun (*this, &GtkCanvasViewport::scrolled)); +} + +void +GtkCanvasViewport::scrolled () +{ + _canvas.scroll_to (hadjustment.get_value(), vadjustment.get_value()); + queue_draw (); +} + +/** Handler for when GTK asks us what minimum size we want. + * @param req Requsition to fill in. + */ +void +GtkCanvasViewport::on_size_request (Gtk::Requisition* req) +{ + /* force the canvas to size itself */ + // _canvas.root()->bounding_box(); + + req->width = 16; + req->height = 16; +} + |