diff options
Diffstat (limited to 'libs/ardour/session_time.cc')
-rw-r--r-- | libs/ardour/session_time.cc | 50 |
1 files changed, 15 insertions, 35 deletions
diff --git a/libs/ardour/session_time.cc b/libs/ardour/session_time.cc index 69138f1c8b..e8fbbdbc4e 100644 --- a/libs/ardour/session_time.cc +++ b/libs/ardour/session_time.cc @@ -51,17 +51,17 @@ Session::bbt_time (jack_nframes_t when, BBT_Time& bbt) void Session::sync_time_vars () { - _current_frame_rate = (jack_nframes_t) round (_base_frame_rate * (1.0 + (video_pullup/100.0))); + _current_frame_rate = (jack_nframes_t) round (_base_frame_rate * (1.0 + (Config->get_video_pullup()/100.0))); _frames_per_hour = _current_frame_rate * 3600; - _frames_per_smpte_frame = (double) _current_frame_rate / (double) smpte_frames_per_second; - _smpte_frames_per_hour = (unsigned long) (smpte_frames_per_second * 3600.0); + _frames_per_smpte_frame = (double) _current_frame_rate / (double) Config->get_smpte_frames_per_second(); + _smpte_frames_per_hour = (unsigned long) (Config->get_smpte_frames_per_second() * 3600.0); } int Session::set_smpte_type (float fps, bool drop_frames) { - smpte_frames_per_second = fps; - smpte_drop_frames = drop_frames; + Config->set_smpte_frames_per_second (fps); + Config->set_smpte_drop_frames (drop_frames); last_smpte_valid = false; // smpte type bits are the middle two in the upper nibble @@ -84,26 +84,6 @@ Session::set_smpte_type (float fps, bool drop_frames) break; }; - sync_time_vars(); - - SMPTETypeChanged (); /* EMIT SIGNAL */ - - set_dirty(); - - return 0; -} - -int -Session::set_video_pullup (float pull) -{ - video_pullup = pull; - - sync_time_vars(); - - PullupChanged (); /* EMIT SIGNAL */ - - set_dirty(); - return 0; } @@ -128,7 +108,7 @@ Session::set_smpte_offset_negative (bool neg) void Session::smpte_to_sample( SMPTE::Time& smpte, jack_nframes_t& sample, bool use_offset, bool use_subframes ) const { - if (smpte_drop_frames) { + if (Config->get_smpte_drop_frames()) { // The drop frame format was created to better approximate the 30000/1001 = 29.97002997002997.... // framerate of NTSC color TV. The used frame rate of drop frame is 29.97, which drifts by about // 0.108 frame per hour, or about 1.3 frames per 12 hours. This is not perfect, but a lot better @@ -255,7 +235,7 @@ Session::sample_to_smpte( jack_nframes_t sample, SMPTE::Time& smpte, bool use_of // Extract hour-exceeding frames for minute, second and frame calculations smpte_frames_left = ((long) floor( smpte_frames_left_exact )); - if (smpte_drop_frames) { + if (Config->get_smpte_drop_frames()) { // See long explanation in smpte_to_sample()... // Number of 10 minute chunks @@ -291,10 +271,10 @@ Session::sample_to_smpte( jack_nframes_t sample, SMPTE::Time& smpte, bool use_of } } else { // Non drop is easy - smpte.minutes = smpte_frames_left / ((long) smpte_frames_per_second * 60); - smpte_frames_left = smpte_frames_left % ((long) smpte_frames_per_second * 60); - smpte.seconds = smpte_frames_left / (long) smpte_frames_per_second; - smpte.frames = smpte_frames_left % (long) smpte_frames_per_second; + smpte.minutes = smpte_frames_left / ((long) Config->get_smpte_frames_per_second () * 60); + smpte_frames_left = smpte_frames_left % ((long) Config->get_smpte_frames_per_second () * 60); + smpte.seconds = smpte_frames_left / (long) Config->get_smpte_frames_per_second (); + smpte.frames = smpte_frames_left % (long) Config->get_smpte_frames_per_second (); } if (!use_subframes) { @@ -430,7 +410,7 @@ Session::jack_timebase_callback (jack_transport_state_t state, #ifdef HAVE_JACK_VIDEO_SUPPORT //poke audio video ratio so Ardour can track Video Sync - pos->audio_frames_per_video_frame = frame_rate() / smpte_frames_per_second; + pos->audio_frames_per_video_frame = frame_rate() / Config->get_smpte_frames_per_second (); pos->valid = jack_position_bits_t (pos->valid | JackAudioVideoRatio); #endif @@ -438,11 +418,11 @@ Session::jack_timebase_callback (jack_transport_state_t state, /* SMPTE info */ t.smpte_offset = _smpte_offset; - t.smpte_frame_rate = smpte_frames_per_second; + t.smpte_frame_rate = Config->get_smpte_frames_per_second (); if (_transport_speed) { - if (auto_loop) { + if (play_loop) { Location* location = _locations.auto_loop_location(); @@ -489,7 +469,7 @@ Session::convert_to_frames_at (jack_nframes_t position, AnyTime& any) secs = any.smpte.hours * 60 * 60; secs += any.smpte.minutes * 60; secs += any.smpte.seconds; - secs += any.smpte.frames / smpte_frames_per_second; + secs += any.smpte.frames / Config->get_smpte_frames_per_second (); if (_smpte_offset_negative) { return (jack_nframes_t) floor (secs * frame_rate()) - _smpte_offset; |