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-rw-r--r--libs/ardour/session.cc3491
1 files changed, 3491 insertions, 0 deletions
diff --git a/libs/ardour/session.cc b/libs/ardour/session.cc
new file mode 100644
index 0000000000..04be0feabb
--- /dev/null
+++ b/libs/ardour/session.cc
@@ -0,0 +1,3491 @@
+/*
+ Copyright (C) 1999-2004 Paul Davis
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+ $Id$
+*/
+
+#include <algorithm>
+#include <string>
+#include <vector>
+#include <sstream>
+#include <fstream>
+#include <cstdio> /* sprintf(3) ... grrr */
+#include <cmath>
+#include <cerrno>
+#include <unistd.h>
+#include <limits.h>
+
+#include <sigc++/bind.h>
+#include <sigc++/retype.h>
+
+#include <pbd/error.h>
+#include <pbd/lockmonitor.h>
+#include <pbd/pathscanner.h>
+#include <pbd/stl_delete.h>
+#include <pbd/basename.h>
+#include <pbd/dirname.h>
+
+#include <ardour/audioengine.h>
+#include <ardour/configuration.h>
+#include <ardour/session.h>
+#include <ardour/diskstream.h>
+#include <ardour/utils.h>
+#include <ardour/audioplaylist.h>
+#include <ardour/audioregion.h>
+#include <ardour/source.h>
+#include <ardour/filesource.h>
+#include <ardour/sndfilesource.h>
+#include <ardour/auditioner.h>
+#include <ardour/recent_sessions.h>
+#include <ardour/redirect.h>
+#include <ardour/send.h>
+#include <ardour/insert.h>
+#include <ardour/connection.h>
+#include <ardour/slave.h>
+#include <ardour/tempo.h>
+#include <ardour/audio_track.h>
+#include <ardour/cycle_timer.h>
+#include <ardour/named_selection.h>
+#include <ardour/crossfade.h>
+#include <ardour/playlist.h>
+#include <ardour/click.h>
+#include <ardour/timestamps.h>
+
+#include "i18n.h"
+
+using namespace std;
+using namespace ARDOUR;
+//using namespace sigc;
+
+const char* Session::_template_suffix = X_(".template");
+const char* Session::_statefile_suffix = X_(".ardour");
+const char* Session::_pending_suffix = X_(".pending");
+const char* Session::sound_dir_name = X_("sounds");
+const char* Session::peak_dir_name = X_("peaks");
+const char* Session::dead_sound_dir_name = X_("dead_sounds");
+
+Session::compute_peak_t Session::compute_peak = 0;
+Session::apply_gain_to_buffer_t Session::apply_gain_to_buffer = 0;
+Session::mix_buffers_with_gain_t Session::mix_buffers_with_gain = 0;
+Session::mix_buffers_no_gain_t Session::mix_buffers_no_gain = 0;
+
+sigc::signal<int> Session::AskAboutPendingState;
+
+int
+Session::find_session (string str, string& path, string& snapshot, bool& isnew)
+{
+ struct stat statbuf;
+ char buf[PATH_MAX+1];
+
+ isnew = false;
+
+ if (!realpath (str.c_str(), buf) && (errno != ENOENT && errno != ENOTDIR)) {
+ error << compose (_("Could not resolve path: %1 (%2)"), buf, strerror(errno)) << endmsg;
+ return -1;
+ }
+
+ str = buf;
+
+ /* check to see if it exists, and what it is */
+
+ if (stat (str.c_str(), &statbuf)) {
+ if (errno == ENOENT) {
+ isnew = true;
+ } else {
+ error << compose (_("cannot check session path %1 (%2)"), str, strerror (errno))
+ << endmsg;
+ return -1;
+ }
+ }
+
+ if (!isnew) {
+
+ /* it exists, so it must either be the name
+ of the directory, or the name of the statefile
+ within it.
+ */
+
+ if (S_ISDIR (statbuf.st_mode)) {
+
+ string::size_type slash = str.find_last_of ('/');
+
+ if (slash == string::npos) {
+
+ /* a subdirectory of cwd, so statefile should be ... */
+
+ string tmp;
+ tmp = str;
+ tmp += '/';
+ tmp += str;
+ tmp += _statefile_suffix;
+
+ /* is it there ? */
+
+ if (stat (tmp.c_str(), &statbuf)) {
+ error << compose (_("cannot check statefile %1 (%2)"), tmp, strerror (errno))
+ << endmsg;
+ return -1;
+ }
+
+ path = str;
+ snapshot = str;
+
+ } else {
+
+ /* some directory someplace in the filesystem.
+ the snapshot name is the directory name
+ itself.
+ */
+
+ path = str;
+ snapshot = str.substr (slash+1);
+
+ }
+
+ } else if (S_ISREG (statbuf.st_mode)) {
+
+ string::size_type slash = str.find_last_of ('/');
+ string::size_type suffix;
+
+ /* remove the suffix */
+
+ if (slash != string::npos) {
+ snapshot = str.substr (slash+1);
+ } else {
+ snapshot = str;
+ }
+
+ suffix = snapshot.find (_statefile_suffix);
+
+ if (suffix == string::npos) {
+ error << compose (_("%1 is not an Ardour snapshot file"), str) << endmsg;
+ return -1;
+ }
+
+ /* remove suffix */
+
+ snapshot = snapshot.substr (0, suffix);
+
+ if (slash == string::npos) {
+
+ /* we must be in the directory where the
+ statefile lives. get it using cwd().
+ */
+
+ char cwd[PATH_MAX+1];
+
+ if (getcwd (cwd, sizeof (cwd)) == 0) {
+ error << compose (_("cannot determine current working directory (%1)"), strerror (errno))
+ << endmsg;
+ return -1;
+ }
+
+ path = cwd;
+
+ } else {
+
+ /* full path to the statefile */
+
+ path = str.substr (0, slash);
+ }
+
+ } else {
+
+ /* what type of file is it? */
+ error << compose (_("unknown file type for session %1"), str) << endmsg;
+ return -1;
+ }
+
+ } else {
+
+ /* its the name of a new directory. get the name
+ as "dirname" does.
+ */
+
+ string::size_type slash = str.find_last_of ('/');
+
+ if (slash == string::npos) {
+
+ /* no slash, just use the name, but clean it up */
+
+ path = legalize_for_path (str);
+ snapshot = path;
+
+ } else {
+
+ path = str;
+ snapshot = str.substr (slash+1);
+ }
+ }
+
+ return 0;
+}
+
+Session::Session (AudioEngine &eng,
+ string fullpath,
+ string snapshot_name,
+ string* mix_template)
+
+ : _engine (eng),
+ _mmc_port (default_mmc_port),
+ _mtc_port (default_mtc_port),
+ _midi_port (default_midi_port),
+ pending_events (2048),
+ midi_requests (128), // the size of this should match the midi request pool size
+ main_outs (0)
+{
+ bool new_session;
+
+ cerr << "Loading session " << fullpath << " using snapshot " << snapshot_name << endl;
+
+ n_physical_outputs = _engine.n_physical_outputs();
+ n_physical_inputs = _engine.n_physical_inputs();
+
+ first_stage_init (fullpath, snapshot_name);
+
+ if (create (new_session, mix_template, _engine.frame_rate() * 60 * 5)) {
+ throw failed_constructor ();
+ }
+
+ if (second_stage_init (new_session)) {
+ throw failed_constructor ();
+ }
+
+ store_recent_sessions(_name, _path);
+
+ bool was_dirty = dirty();
+
+ _state_of_the_state = StateOfTheState (_state_of_the_state & ~Dirty);
+
+ if (was_dirty) {
+ DirtyChanged (); /* EMIT SIGNAL */
+ }
+}
+
+Session::Session (AudioEngine &eng,
+ string fullpath,
+ string snapshot_name,
+ AutoConnectOption input_ac,
+ AutoConnectOption output_ac,
+ uint32_t control_out_channels,
+ uint32_t master_out_channels,
+ uint32_t requested_physical_in,
+ uint32_t requested_physical_out,
+ jack_nframes_t initial_length)
+
+ : _engine (eng),
+ _mmc_port (default_mmc_port),
+ _mtc_port (default_mtc_port),
+ _midi_port (default_midi_port),
+ pending_events (2048),
+ midi_requests (16),
+ main_outs (0)
+
+{
+ bool new_session;
+
+ cerr << "Loading session " << fullpath << " using snapshot " << snapshot_name << endl;
+
+ n_physical_outputs = max (requested_physical_out, _engine.n_physical_outputs());
+ n_physical_inputs = max (requested_physical_in, _engine.n_physical_inputs());
+
+ first_stage_init (fullpath, snapshot_name);
+
+ if (create (new_session, 0, initial_length)) {
+ throw failed_constructor ();
+ }
+
+ if (control_out_channels) {
+ Route* r;
+ r = new Route (*this, _("monitor"), -1, control_out_channels, -1, control_out_channels, Route::ControlOut);
+ add_route (r);
+ _control_out = r;
+ }
+
+ if (master_out_channels) {
+ Route* r;
+ r = new Route (*this, _("master"), -1, master_out_channels, -1, master_out_channels, Route::MasterOut);
+ add_route (r);
+ _master_out = r;
+ } else {
+ /* prohibit auto-connect to master, because there isn't one */
+ output_ac = AutoConnectOption (output_ac & ~AutoConnectMaster);
+ }
+
+ input_auto_connect = input_ac;
+ output_auto_connect = output_ac;
+
+ if (second_stage_init (new_session)) {
+ throw failed_constructor ();
+ }
+
+ store_recent_sessions(_name, _path);
+
+ bool was_dirty = dirty ();
+
+ _state_of_the_state = StateOfTheState (_state_of_the_state & ~Dirty);
+
+ if (was_dirty) {
+ DirtyChanged (); /* EMIT SIGNAL */
+ }
+}
+
+Session::~Session ()
+{
+ /* if we got to here, leaving pending capture state around
+ is a mistake.
+ */
+
+ remove_pending_capture_state ();
+
+ _state_of_the_state = StateOfTheState (CannotSave|Deletion);
+ _engine.remove_session ();
+
+ going_away (); /* EMIT SIGNAL */
+
+ terminate_butler_thread ();
+ terminate_midi_thread ();
+ terminate_feedback ();
+
+ if (click_data && click_data != default_click) {
+ delete [] click_data;
+ }
+
+ if (click_emphasis_data && click_emphasis_data != default_click_emphasis) {
+ delete [] click_emphasis_data;
+ }
+
+ clear_clicks ();
+
+ if (_click_io) {
+ delete _click_io;
+ }
+
+ if (auditioner) {
+ delete auditioner;
+ }
+
+ for (vector<Sample*>::iterator i = _passthru_buffers.begin(); i != _passthru_buffers.end(); ++i) {
+ free(*i);
+ }
+
+ for (vector<Sample*>::iterator i = _silent_buffers.begin(); i != _silent_buffers.end(); ++i) {
+ free(*i);
+ }
+
+#undef TRACK_DESTRUCTION
+#ifdef TRACK_DESTRUCTION
+ cerr << "delete named selections\n";
+#endif /* TRACK_DESTRUCTION */
+ for (NamedSelectionList::iterator i = named_selections.begin(); i != named_selections.end(); ) {
+ NamedSelectionList::iterator tmp;
+
+ tmp = i;
+ ++tmp;
+
+ delete *i;
+ i = tmp;
+ }
+
+#ifdef TRACK_DESTRUCTION
+ cerr << "delete playlists\n";
+#endif /* TRACK_DESTRUCTION */
+ for (PlaylistList::iterator i = playlists.begin(); i != playlists.end(); ) {
+ PlaylistList::iterator tmp;
+
+ tmp = i;
+ ++tmp;
+
+ delete *i;
+
+ i = tmp;
+ }
+
+#ifdef TRACK_DESTRUCTION
+ cerr << "delete audio regions\n";
+#endif /* TRACK_DESTRUCTION */
+ for (AudioRegionList::iterator i = audio_regions.begin(); i != audio_regions.end(); ) {
+ AudioRegionList::iterator tmp;
+
+ tmp =i;
+ ++tmp;
+
+ delete (*i).second;
+
+ i = tmp;
+ }
+
+#ifdef TRACK_DESTRUCTION
+ cerr << "delete routes\n";
+#endif /* TRACK_DESTRUCTION */
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ) {
+ RouteList::iterator tmp;
+ tmp = i;
+ ++tmp;
+ delete *i;
+ i = tmp;
+ }
+
+#ifdef TRACK_DESTRUCTION
+ cerr << "delete diskstreams\n";
+#endif /* TRACK_DESTRUCTION */
+ for (DiskStreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ) {
+ DiskStreamList::iterator tmp;
+
+ tmp = i;
+ ++tmp;
+
+ delete *i;
+
+ i = tmp;
+ }
+
+#ifdef TRACK_DESTRUCTION
+ cerr << "delete sources\n";
+#endif /* TRACK_DESTRUCTION */
+ for (SourceList::iterator i = sources.begin(); i != sources.end(); ) {
+ SourceList::iterator tmp;
+
+ tmp = i;
+ ++tmp;
+
+ delete (*i).second;
+
+ i = tmp;
+ }
+
+#ifdef TRACK_DESTRUCTION
+ cerr << "delete mix groups\n";
+#endif /* TRACK_DESTRUCTION */
+ for (list<RouteGroup *>::iterator i = mix_groups.begin(); i != mix_groups.end(); ) {
+ list<RouteGroup*>::iterator tmp;
+
+ tmp = i;
+ ++tmp;
+
+ delete *i;
+
+ i = tmp;
+ }
+
+#ifdef TRACK_DESTRUCTION
+ cerr << "delete edit groups\n";
+#endif /* TRACK_DESTRUCTION */
+ for (list<RouteGroup *>::iterator i = edit_groups.begin(); i != edit_groups.end(); ) {
+ list<RouteGroup*>::iterator tmp;
+
+ tmp = i;
+ ++tmp;
+
+ delete *i;
+
+ i = tmp;
+ }
+
+#ifdef TRACK_DESTRUCTION
+ cerr << "delete connections\n";
+#endif /* TRACK_DESTRUCTION */
+ for (ConnectionList::iterator i = _connections.begin(); i != _connections.end(); ) {
+ ConnectionList::iterator tmp;
+
+ tmp = i;
+ ++tmp;
+
+ delete *i;
+
+ i = tmp;
+ }
+
+ if (butler_mixdown_buffer) {
+ delete [] butler_mixdown_buffer;
+ }
+
+ if (butler_gain_buffer) {
+ delete [] butler_gain_buffer;
+ }
+
+ Crossfade::set_buffer_size (0);
+
+ if (mmc) {
+ delete mmc;
+ }
+
+ if (state_tree) {
+ delete state_tree;
+ }
+}
+
+void
+Session::set_worst_io_latencies (bool take_lock)
+{
+ _worst_output_latency = 0;
+ _worst_input_latency = 0;
+
+ if (!_engine.connected()) {
+ return;
+ }
+
+ if (take_lock) {
+ route_lock.lock ();
+ }
+
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) {
+ _worst_output_latency = max (_worst_output_latency, (*i)->output_latency());
+ _worst_input_latency = max (_worst_input_latency, (*i)->input_latency());
+ }
+
+ if (take_lock) {
+ route_lock.unlock ();
+ }
+}
+
+void
+Session::when_engine_running ()
+{
+ string first_physical_output;
+
+ /* we don't want to run execute this again */
+
+ first_time_running.disconnect ();
+
+ /* every time we reconnect, recompute worst case output latencies */
+
+ _engine.Running.connect (sigc::bind (mem_fun (*this, &Session::set_worst_io_latencies), true));
+
+ if (synced_to_jack()) {
+ _engine.transport_stop ();
+ }
+
+ if (Config->get_jack_time_master()) {
+ _engine.transport_locate (_transport_frame);
+ }
+
+ _clicking = false;
+
+ try {
+ XMLNode* child;
+
+ _click_io = new ClickIO (*this, "click", 0, 0, -1, -1);
+
+ if (state_tree && (child = find_named_node (*state_tree->root(), "Click")) != 0) {
+
+ /* existing state for Click */
+
+ if (_click_io->set_state (*child->children().front()) == 0) {
+
+ _clicking = click_requested;
+
+ } else {
+
+ error << _("could not setup Click I/O") << endmsg;
+ _clicking = false;
+ }
+
+ } else {
+
+ /* default state for Click */
+
+ first_physical_output = _engine.get_nth_physical_output (0);
+
+ if (first_physical_output.length()) {
+ if (_click_io->add_output_port (first_physical_output, this)) {
+ // relax, even though its an error
+ } else {
+ _clicking = click_requested;
+ }
+ }
+ }
+ }
+
+ catch (failed_constructor& err) {
+ error << _("cannot setup Click I/O") << endmsg;
+ }
+
+ set_worst_io_latencies (true);
+
+ if (_clicking) {
+ ControlChanged (Clicking); /* EMIT SIGNAL */
+ }
+
+ if (auditioner == 0) {
+
+ /* we delay creating the auditioner till now because
+ it makes its own connections to ports named
+ in the ARDOUR_RC config file. the engine has
+ to be running for this to work.
+ */
+
+ try {
+ auditioner = new Auditioner (*this);
+ }
+
+ catch (failed_constructor& err) {
+ warning << _("cannot create Auditioner: no auditioning of regions possible") << endmsg;
+ }
+ }
+
+ /* Create a set of Connection objects that map
+ to the physical outputs currently available
+ */
+
+ /* ONE: MONO */
+
+ for (uint32_t np = 0; np < n_physical_outputs; ++np) {
+ char buf[32];
+ snprintf (buf, sizeof (buf), _("out %" PRIu32), np+1);
+
+ Connection* c = new OutputConnection (buf, true);
+
+ c->add_port ();
+ c->add_connection (0, _engine.get_nth_physical_output (np));
+
+ add_connection (c);
+ }
+
+ for (uint32_t np = 0; np < n_physical_inputs; ++np) {
+ char buf[32];
+ snprintf (buf, sizeof (buf), _("in %" PRIu32), np+1);
+
+ Connection* c = new InputConnection (buf, true);
+
+ c->add_port ();
+ c->add_connection (0, _engine.get_nth_physical_input (np));
+
+ add_connection (c);
+ }
+
+ /* TWO: STEREO */
+
+ for (uint32_t np = 0; np < n_physical_outputs; np +=2) {
+ char buf[32];
+ snprintf (buf, sizeof (buf), _("out %" PRIu32 "+%" PRIu32), np+1, np+2);
+
+ Connection* c = new OutputConnection (buf, true);
+
+ c->add_port ();
+ c->add_port ();
+ c->add_connection (0, _engine.get_nth_physical_output (np));
+ c->add_connection (1, _engine.get_nth_physical_output (np+1));
+
+ add_connection (c);
+ }
+
+ for (uint32_t np = 0; np < n_physical_inputs; np +=2) {
+ char buf[32];
+ snprintf (buf, sizeof (buf), _("in %" PRIu32 "+%" PRIu32), np+1, np+2);
+
+ Connection* c = new InputConnection (buf, true);
+
+ c->add_port ();
+ c->add_port ();
+ c->add_connection (0, _engine.get_nth_physical_input (np));
+ c->add_connection (1, _engine.get_nth_physical_input (np+1));
+
+ add_connection (c);
+ }
+
+ /* THREE MASTER */
+
+ if (_master_out) {
+
+ /* create master/control ports */
+
+ if (_master_out) {
+ uint32_t n;
+
+ /* force the master to ignore any later call to this */
+
+ if (_master_out->pending_state_node) {
+ _master_out->ports_became_legal();
+ }
+
+ /* no panner resets till we are through */
+
+ _master_out->defer_pan_reset ();
+
+ while ((int) _master_out->n_inputs() < _master_out->input_maximum()) {
+ if (_master_out->add_input_port ("", this)) {
+ error << _("cannot setup master inputs")
+ << endmsg;
+ break;
+ }
+ }
+ n = 0;
+ while ((int) _master_out->n_outputs() < _master_out->output_maximum()) {
+ if (_master_out->add_output_port (_engine.get_nth_physical_output (n), this)) {
+ error << _("cannot setup master outputs")
+ << endmsg;
+ break;
+ }
+ n++;
+ }
+
+ _master_out->allow_pan_reset ();
+
+ }
+
+ Connection* c = new OutputConnection (_("Master Out"), true);
+
+ for (uint32_t n = 0; n < _master_out->n_inputs (); ++n) {
+ c->add_port ();
+ c->add_connection ((int) n, _master_out->input(n)->name());
+ }
+ add_connection (c);
+ }
+
+ hookup_io ();
+
+ /* catch up on send+insert cnts */
+
+ insert_cnt = 0;
+
+ for (slist<PortInsert*>::iterator i = _port_inserts.begin(); i != _port_inserts.end(); ++i) {
+ uint32_t id;
+
+ if (sscanf ((*i)->name().c_str(), "%*s %u", &id) == 1) {
+ if (id > insert_cnt) {
+ insert_cnt = id;
+ }
+ }
+ }
+
+ send_cnt = 0;
+
+ for (slist<Send*>::iterator i = _sends.begin(); i != _sends.end(); ++i) {
+ uint32_t id;
+
+ if (sscanf ((*i)->name().c_str(), "%*s %u", &id) == 1) {
+ if (id > send_cnt) {
+ send_cnt = id;
+ }
+ }
+ }
+
+ _state_of_the_state = StateOfTheState (_state_of_the_state & ~(CannotSave|Dirty));
+
+ /* hook us up to the engine */
+
+ _engine.set_session (this);
+
+ _state_of_the_state = Clean;
+
+ DirtyChanged (); /* EMIT SIGNAL */
+}
+
+void
+Session::hookup_io ()
+{
+ /* stop graph reordering notifications from
+ causing resorts, etc.
+ */
+
+ _state_of_the_state = StateOfTheState (_state_of_the_state | InitialConnecting);
+
+ /* Tell all IO objects to create their ports */
+
+ IO::enable_ports ();
+
+ if (_control_out) {
+ uint32_t n;
+
+ while ((int) _control_out->n_inputs() < _control_out->input_maximum()) {
+ if (_control_out->add_input_port ("", this)) {
+ error << _("cannot setup control inputs")
+ << endmsg;
+ break;
+ }
+ }
+ n = 0;
+ while ((int) _control_out->n_outputs() < _control_out->output_maximum()) {
+ if (_control_out->add_output_port (_engine.get_nth_physical_output (n), this)) {
+ error << _("cannot set up master outputs")
+ << endmsg;
+ break;
+ }
+ n++;
+ }
+ }
+
+ /* Tell all IO objects to connect themselves together */
+
+ IO::enable_connecting ();
+
+ /* Now reset all panners */
+
+ IO::reset_panners ();
+
+ /* Anyone who cares about input state, wake up and do something */
+
+ IOConnectionsComplete (); /* EMIT SIGNAL */
+
+ _state_of_the_state = StateOfTheState (_state_of_the_state & ~InitialConnecting);
+
+ /* now handle the whole enchilada as if it was one
+ graph reorder event.
+ */
+
+ graph_reordered ();
+
+ /* update mixer solo state */
+
+ catch_up_on_solo();
+}
+
+void
+Session::playlist_length_changed (Playlist* pl)
+{
+ /* we can't just increase end_location->end() if pl->get_maximum_extent()
+ if larger. if the playlist used to be the longest playlist,
+ and its now shorter, we have to decrease end_location->end(). hence,
+ we have to iterate over all diskstreams and check the
+ playlists currently in use.
+ */
+ find_current_end ();
+}
+
+void
+Session::diskstream_playlist_changed (DiskStream* dstream)
+{
+ Playlist *playlist;
+
+ if ((playlist = dstream->playlist()) != 0) {
+ playlist->LengthChanged.connect (sigc::bind (mem_fun (this, &Session::playlist_length_changed), playlist));
+ }
+
+ /* see comment in playlist_length_changed () */
+ find_current_end ();
+}
+
+bool
+Session::record_enabling_legal () const
+{
+ /* this used to be in here, but survey says.... we don't need to restrict it */
+ // if (record_status() == Recording) {
+ // return false;
+ // }
+
+ if (all_safe) {
+ return false;
+ }
+ return true;
+}
+
+void
+Session::set_auto_play (bool yn)
+{
+ if (auto_play != yn) {
+ auto_play = yn;
+ set_dirty ();
+ ControlChanged (AutoPlay);
+ }
+}
+
+void
+Session::set_auto_return (bool yn)
+{
+ if (auto_return != yn) {
+ auto_return = yn;
+ set_dirty ();
+ ControlChanged (AutoReturn);
+ }
+}
+
+void
+Session::set_crossfades_active (bool yn)
+{
+ if (crossfades_active != yn) {
+ crossfades_active = yn;
+ set_dirty ();
+ ControlChanged (CrossFadesActive);
+ }
+}
+
+void
+Session::set_recording_plugins (bool yn)
+{
+ if (recording_plugins != yn) {
+ recording_plugins = yn;
+ set_dirty ();
+ ControlChanged (RecordingPlugins);
+ }
+}
+
+void
+Session::set_auto_input (bool yn)
+{
+ if (auto_input != yn) {
+ auto_input = yn;
+ set_dirty();
+ ControlChanged (AutoInput);
+ }
+}
+
+void
+Session::set_input_auto_connect (bool yn)
+{
+ if (yn) {
+ input_auto_connect = AutoConnectOption (input_auto_connect|AutoConnectPhysical);
+ } else {
+ input_auto_connect = AutoConnectOption (input_auto_connect|~AutoConnectPhysical);
+ }
+ set_dirty ();
+}
+
+void
+Session::set_output_auto_connect (AutoConnectOption aco)
+{
+ output_auto_connect = aco;
+ set_dirty ();
+}
+
+void
+Session::auto_punch_start_changed (Location* location)
+{
+ replace_event (Event::PunchIn, location->start());
+
+ if (get_record_enabled() && get_punch_in()) {
+ /* capture start has been changed, so save new pending state */
+ save_state ("", true);
+ }
+}
+
+void
+Session::auto_punch_end_changed (Location* location)
+{
+ jack_nframes_t when_to_stop = location->end();
+ // when_to_stop += _worst_output_latency + _worst_input_latency;
+ replace_event (Event::PunchOut, when_to_stop);
+}
+
+void
+Session::auto_punch_changed (Location* location)
+{
+ jack_nframes_t when_to_stop = location->end();
+
+ replace_event (Event::PunchIn, location->start());
+ //when_to_stop += _worst_output_latency + _worst_input_latency;
+ replace_event (Event::PunchOut, when_to_stop);
+}
+
+void
+Session::auto_loop_changed (Location* location)
+{
+ replace_event (Event::AutoLoop, location->end(), location->start());
+
+ if (transport_rolling() && get_auto_loop()) {
+
+ //if (_transport_frame < location->start() || _transport_frame > location->end()) {
+
+ if (_transport_frame > location->end()) {
+ // relocate to beginning of loop
+ clear_events (Event::LocateRoll);
+
+ request_locate (location->start(), true);
+
+ }
+ else if (seamless_loop && !loop_changing) {
+
+ // schedule a locate-roll to refill the diskstreams at the
+ // previous loop end
+ loop_changing = true;
+
+ if (location->end() > last_loopend) {
+ clear_events (Event::LocateRoll);
+ Event *ev = new Event (Event::LocateRoll, Event::Add, last_loopend, last_loopend, 0, true);
+ queue_event (ev);
+ }
+
+ }
+ }
+
+ last_loopend = location->end();
+
+}
+
+void
+Session::set_auto_punch_location (Location* location)
+{
+ Location* existing;
+
+ if ((existing = _locations.auto_punch_location()) != 0 && existing != location) {
+ auto_punch_start_changed_connection.disconnect();
+ auto_punch_end_changed_connection.disconnect();
+ auto_punch_changed_connection.disconnect();
+ existing->set_auto_punch (false, this);
+ remove_event (existing->start(), Event::PunchIn);
+ clear_events (Event::PunchOut);
+ auto_punch_location_changed (0);
+ }
+
+ set_dirty();
+
+ if (location == 0) {
+ return;
+ }
+
+ if (location->end() <= location->start()) {
+ error << _("Session: you can't use that location for auto punch (start <= end)") << endmsg;
+ return;
+ }
+
+ auto_punch_start_changed_connection.disconnect();
+ auto_punch_end_changed_connection.disconnect();
+ auto_punch_changed_connection.disconnect();
+
+ auto_punch_start_changed_connection = location->start_changed.connect (mem_fun (this, &Session::auto_punch_start_changed));
+ auto_punch_end_changed_connection = location->end_changed.connect (mem_fun (this, &Session::auto_punch_end_changed));
+ auto_punch_changed_connection = location->changed.connect (mem_fun (this, &Session::auto_punch_changed));
+
+ location->set_auto_punch (true, this);
+ auto_punch_location_changed (location);
+}
+
+void
+Session::set_punch_in (bool yn)
+{
+ if (punch_in == yn) {
+ return;
+ }
+
+ Location* location;
+
+ if ((location = _locations.auto_punch_location()) != 0) {
+ if ((punch_in = yn) == true) {
+ replace_event (Event::PunchIn, location->start());
+ } else {
+ remove_event (location->start(), Event::PunchIn);
+ }
+ }
+
+ set_dirty();
+ ControlChanged (PunchIn); /* EMIT SIGNAL */
+}
+
+void
+Session::set_punch_out (bool yn)
+{
+ if (punch_out == yn) {
+ return;
+ }
+
+ Location* location;
+
+ if ((location = _locations.auto_punch_location()) != 0) {
+ if ((punch_out = yn) == true) {
+ replace_event (Event::PunchOut, location->end());
+ } else {
+ clear_events (Event::PunchOut);
+ }
+ }
+
+ set_dirty();
+ ControlChanged (PunchOut); /* EMIT SIGNAL */
+}
+
+void
+Session::set_auto_loop_location (Location* location)
+{
+ Location* existing;
+
+ if ((existing = _locations.auto_loop_location()) != 0 && existing != location) {
+ auto_loop_start_changed_connection.disconnect();
+ auto_loop_end_changed_connection.disconnect();
+ auto_loop_changed_connection.disconnect();
+ existing->set_auto_loop (false, this);
+ remove_event (existing->end(), Event::AutoLoop);
+ auto_loop_location_changed (0);
+ }
+
+ set_dirty();
+
+ if (location == 0) {
+ return;
+ }
+
+ if (location->end() <= location->start()) {
+ error << _("Session: you can't use a mark for auto loop") << endmsg;
+ return;
+ }
+
+ last_loopend = location->end();
+
+ auto_loop_start_changed_connection.disconnect();
+ auto_loop_end_changed_connection.disconnect();
+ auto_loop_changed_connection.disconnect();
+
+ auto_loop_start_changed_connection = location->start_changed.connect (mem_fun (this, &Session::auto_loop_changed));
+ auto_loop_end_changed_connection = location->end_changed.connect (mem_fun (this, &Session::auto_loop_changed));
+ auto_loop_changed_connection = location->changed.connect (mem_fun (this, &Session::auto_loop_changed));
+
+ location->set_auto_loop (true, this);
+ auto_loop_location_changed (location);
+}
+
+void
+Session::locations_added (Location* ignored)
+{
+ set_dirty ();
+}
+
+void
+Session::locations_changed ()
+{
+ _locations.apply (*this, &Session::handle_locations_changed);
+}
+
+void
+Session::handle_locations_changed (Locations::LocationList& locations)
+{
+ Locations::LocationList::iterator i;
+ Location* location;
+ bool set_loop = false;
+ bool set_punch = false;
+
+ for (i = locations.begin(); i != locations.end(); ++i) {
+
+ location =* i;
+
+ if (location->is_auto_punch()) {
+ set_auto_punch_location (location);
+ set_punch = true;
+ }
+ if (location->is_auto_loop()) {
+ set_auto_loop_location (location);
+ set_loop = true;
+ }
+
+ }
+
+ if (!set_loop) {
+ set_auto_loop_location (0);
+ }
+ if (!set_punch) {
+ set_auto_punch_location (0);
+ }
+
+ set_dirty();
+}
+
+void
+Session::enable_record ()
+{
+ /* XXX really atomic compare+swap here */
+ if (atomic_read (&_record_status) != Recording) {
+ atomic_set (&_record_status, Recording);
+ _last_record_location = _transport_frame;
+ send_mmc_in_another_thread (MIDI::MachineControl::cmdRecordStrobe);
+ RecordEnabled ();
+ }
+}
+
+void
+Session::disable_record ()
+{
+ if (atomic_read (&_record_status) != Disabled) {
+ atomic_set (&_record_status, Disabled);
+ send_mmc_in_another_thread (MIDI::MachineControl::cmdRecordExit);
+ RecordDisabled ();
+ remove_pending_capture_state ();
+ }
+}
+
+void
+Session::step_back_from_record ()
+{
+ atomic_set (&_record_status, Enabled);
+}
+
+void
+Session::maybe_enable_record ()
+{
+ atomic_set (&_record_status, Enabled);
+
+ save_state ("", true);
+
+ if (_transport_speed) {
+ if (!punch_in) {
+ enable_record ();
+ }
+ } else {
+ send_mmc_in_another_thread (MIDI::MachineControl::cmdRecordPause);
+ RecordEnabled (); /* EMIT SIGNAL */
+ }
+
+ set_dirty();
+}
+
+jack_nframes_t
+Session::audible_frame () const
+{
+ jack_nframes_t ret;
+ jack_nframes_t offset;
+ jack_nframes_t tf;
+
+ /* the first of these two possible settings for "offset"
+ mean that the audible frame is stationary until
+ audio emerges from the latency compensation
+ "pseudo-pipeline".
+
+ the second means that the audible frame is stationary
+ until audio would emerge from a physical port
+ in the absence of any plugin latency compensation
+ */
+
+ offset = _worst_output_latency;
+
+ if (offset > current_block_size) {
+ offset -= current_block_size;
+ } else {
+ /* XXX is this correct? if we have no external
+ physical connections and everything is internal
+ then surely this is zero? still, how
+ likely is that anyway?
+ */
+ offset = current_block_size;
+ }
+
+ if (synced_to_jack()) {
+ tf = _engine.transport_frame();
+ } else {
+ tf = _transport_frame;
+ }
+
+ if (_transport_speed == 0) {
+ return tf;
+ }
+
+ if (tf < offset) {
+ return 0;
+ }
+
+ ret = tf;
+
+ if (!non_realtime_work_pending()) {
+
+ /* MOVING */
+
+ /* take latency into account */
+
+ ret -= offset;
+ }
+
+ return ret;
+}
+
+void
+Session::set_frame_rate (jack_nframes_t frames_per_second)
+{
+ /** \fn void Session::set_frame_size(jack_nframes_t)
+ the AudioEngine object that calls this guarantees
+ that it will not be called while we are also in
+ ::process(). Its fine to do things that block
+ here.
+ */
+
+ _current_frame_rate = frames_per_second;
+ _frames_per_smpte_frame = (double) _current_frame_rate / (double) smpte_frames_per_second;
+
+ Route::set_automation_interval ((jack_nframes_t) ceil ((double) frames_per_second * 0.25));
+
+ set_dirty();
+
+ /* XXX need to reset/reinstantiate all LADSPA plugins */
+}
+
+void
+Session::set_block_size (jack_nframes_t nframes)
+{
+ /** \fn void Session::set_block_size(jack_nframes_t)
+ the AudioEngine object that calls this guarantees
+ that it will not be called while we are also in
+ ::process(). Its also fine to do things that block
+ here.
+ */
+
+ {
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+
+ current_block_size = nframes;
+
+ for (vector<Sample*>::iterator i = _passthru_buffers.begin(); i != _passthru_buffers.end(); ++i) {
+ free(*i);
+
+ Sample *buf;
+#ifdef NO_POSIX_MEMALIGN
+ buf = (Sample *) malloc(current_block_size * sizeof(Sample));
+#else
+ posix_memalign((void **)&buf,16,current_block_size * 4);
+#endif
+ *i = buf;
+
+ memset (*i, 0, sizeof (Sample) * current_block_size);
+ }
+
+ for (vector<Sample*>::iterator i = _silent_buffers.begin(); i != _silent_buffers.end(); ++i) {
+ free(*i);
+
+ Sample *buf;
+#ifdef NO_POSIX_MEMALIGN
+ buf = (Sample *) malloc(current_block_size * sizeof(Sample));
+#else
+ posix_memalign((void **)&buf,16,current_block_size * 4);
+#endif
+ *i = buf;
+
+ memset (*i, 0, sizeof (Sample) * current_block_size);
+ }
+
+ if (_gain_automation_buffer) {
+ delete [] _gain_automation_buffer;
+ }
+ _gain_automation_buffer = new gain_t[nframes];
+
+ allocate_pan_automation_buffers (nframes, _npan_buffers, true);
+
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) {
+ (*i)->set_block_size (nframes);
+ }
+
+ for (DiskStreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
+ (*i)->set_block_size (nframes);
+ }
+
+ set_worst_io_latencies (false);
+ }
+}
+
+void
+Session::set_default_fade (float steepness, float fade_msecs)
+{
+#if 0
+ jack_nframes_t fade_frames;
+
+ /* Don't allow fade of less 1 frame */
+
+ if (fade_msecs < (1000.0 * (1.0/_current_frame_rate))) {
+
+ fade_msecs = 0;
+ fade_frames = 0;
+
+ } else {
+
+ fade_frames = (jack_nframes_t) floor (fade_msecs * _current_frame_rate * 0.001);
+
+ }
+
+ default_fade_msecs = fade_msecs;
+ default_fade_steepness = steepness;
+
+ {
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+ AudioRegion::set_default_fade (steepness, fade_frames);
+ }
+
+ set_dirty();
+
+ /* XXX have to do this at some point */
+ /* foreach region using default fade, reset, then
+ refill_all_diskstream_buffers ();
+ */
+#endif
+}
+
+struct RouteSorter {
+ bool operator() (Route* r1, Route* r2) {
+ if (r1->fed_by.find (r2) != r1->fed_by.end()) {
+ return false;
+ } else if (r2->fed_by.find (r1) != r2->fed_by.end()) {
+ return true;
+ } else {
+ if (r1->fed_by.empty()) {
+ if (r2->fed_by.empty()) {
+ /* no ardour-based connections inbound to either route. just use signal order */
+ return r1->order_key(N_("signal")) < r2->order_key(N_("signal"));
+ } else {
+ /* r2 has connections, r1 does not; run r1 early */
+ return true;
+ }
+ } else {
+ return r1->order_key(N_("signal")) < r2->order_key(N_("signal"));
+ }
+ }
+ }
+};
+
+static void
+trace_terminal (Route* r1, Route* rbase)
+{
+ Route* r2;
+
+ if ((r1->fed_by.find (rbase) != r1->fed_by.end()) && (rbase->fed_by.find (r1) != rbase->fed_by.end())) {
+ info << compose(_("feedback loop setup between %1 and %2"), r1->name(), rbase->name()) << endmsg;
+ return;
+ }
+
+ /* make a copy of the existing list of routes that feed r1 */
+
+ set<Route *> existing = r1->fed_by;
+
+ /* for each route that feeds r1, recurse, marking it as feeding
+ rbase as well.
+ */
+
+ for (set<Route *>::iterator i = existing.begin(); i != existing.end(); ++i) {
+ r2 =* i;
+
+ /* r2 is a route that feeds r1 which somehow feeds base. mark
+ base as being fed by r2
+ */
+
+ rbase->fed_by.insert (r2);
+
+ if (r2 != rbase) {
+
+ /* 2nd level feedback loop detection. if r1 feeds or is fed by r2,
+ stop here.
+ */
+
+ if ((r1->fed_by.find (r2) != r1->fed_by.end()) && (r2->fed_by.find (r1) != r2->fed_by.end())) {
+ continue;
+ }
+
+ /* now recurse, so that we can mark base as being fed by
+ all routes that feed r2
+ */
+
+ trace_terminal (r2, rbase);
+ }
+
+ }
+}
+
+void
+Session::resort_routes (void* src)
+{
+ /* don't do anything here with signals emitted
+ by Routes while we are being destroyed.
+ */
+
+ if (_state_of_the_state & Deletion) {
+ return;
+ }
+
+ /* Caller MUST hold the route_lock */
+
+ RouteList::iterator i, j;
+
+ for (i = routes.begin(); i != routes.end(); ++i) {
+
+ (*i)->fed_by.clear ();
+
+ for (j = routes.begin(); j != routes.end(); ++j) {
+
+ /* although routes can feed themselves, it will
+ cause an endless recursive descent if we
+ detect it. so don't bother checking for
+ self-feeding.
+ */
+
+ if (*j == *i) {
+ continue;
+ }
+
+ if ((*j)->feeds (*i)) {
+ (*i)->fed_by.insert (*j);
+ }
+ }
+ }
+
+ for (i = routes.begin(); i != routes.end(); ++i) {
+ trace_terminal (*i, *i);
+ }
+
+ RouteSorter cmp;
+ routes.sort (cmp);
+
+#if 0
+ cerr << "finished route resort\n";
+
+ for (i = routes.begin(); i != routes.end(); ++i) {
+ cerr << " " << (*i)->name() << " signal order = " << (*i)->order_key ("signal") << endl;
+ }
+ cerr << endl;
+#endif
+
+}
+
+AudioTrack*
+Session::new_audio_track (int input_channels, int output_channels)
+{
+ AudioTrack *track;
+ char track_name[32];
+ uint32_t n = 0;
+ uint32_t channels_used = 0;
+ string port;
+ uint32_t nphysical_in;
+ uint32_t nphysical_out;
+
+ /* count existing audio tracks */
+
+ {
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) {
+ if (dynamic_cast<AudioTrack*>(*i) != 0) {
+ if (!(*i)->hidden()) {
+ n++;
+ channels_used += (*i)->n_inputs();
+ }
+ }
+ }
+ }
+
+ /* check for duplicate route names, since we might have pre-existing
+ routes with this name (e.g. create Audio1, Audio2, delete Audio1,
+ save, close,restart,add new route - first named route is now
+ Audio2)
+ */
+
+ do {
+ snprintf (track_name, sizeof(track_name), "Audio %" PRIu32, n+1);
+ if (route_by_name (track_name) == 0) {
+ break;
+ }
+ n++;
+
+ } while (n < ULONG_MAX);
+
+ if (input_auto_connect & AutoConnectPhysical) {
+ nphysical_in = n_physical_inputs;
+ } else {
+ nphysical_in = 0;
+ }
+
+ if (output_auto_connect & AutoConnectPhysical) {
+ nphysical_out = n_physical_outputs;
+ } else {
+ nphysical_out = 0;
+ }
+
+ try {
+ track = new AudioTrack (*this, track_name);
+
+ if (track->ensure_io (input_channels, output_channels, false, this)) {
+ error << compose (_("cannot configure %1 in/%2 out configuration for new audio track"),
+ input_channels, output_channels)
+ << endmsg;
+ }
+
+ if (nphysical_in) {
+ for (uint32_t x = 0; x < track->n_inputs() && x < nphysical_in; ++x) {
+
+ port = "";
+
+ if (input_auto_connect & AutoConnectPhysical) {
+ port = _engine.get_nth_physical_input ((channels_used+x)%nphysical_in);
+ }
+
+ if (port.length() && track->connect_input (track->input (x), port, this)) {
+ break;
+ }
+ }
+ }
+
+ for (uint32_t x = 0; x < track->n_outputs(); ++x) {
+
+ port = "";
+
+ if (nphysical_out && (output_auto_connect & AutoConnectPhysical)) {
+ port = _engine.get_nth_physical_output ((channels_used+x)%nphysical_out);
+ } else if (output_auto_connect & AutoConnectMaster) {
+ if (_master_out) {
+ port = _master_out->input (x%_master_out->n_inputs())->name();
+ }
+ }
+
+ if (port.length() && track->connect_output (track->output (x), port, this)) {
+ break;
+ }
+ }
+
+ if (_control_out) {
+ vector<string> cports;
+ uint32_t ni = _control_out->n_inputs();
+
+ for (n = 0; n < ni; ++n) {
+ cports.push_back (_control_out->input(n)->name());
+ }
+
+ track->set_control_outs (cports);
+ }
+
+ track->diskstream_changed.connect (mem_fun (this, &Session::resort_routes));
+
+ add_route (track);
+ }
+
+ catch (failed_constructor &err) {
+ error << _("Session: could not create new audio track.") << endmsg;
+ return 0;
+ }
+
+ return track;
+}
+
+Route*
+Session::new_audio_route (int input_channels, int output_channels)
+{
+ Route *bus;
+ char bus_name[32];
+ uint32_t n = 0;
+ string port;
+
+ /* count existing audio busses */
+
+ {
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) {
+ if (dynamic_cast<AudioTrack*>(*i) == 0) {
+ if (!(*i)->hidden()) {
+ n++;
+ }
+ }
+ }
+ }
+
+ do {
+ snprintf (bus_name, sizeof(bus_name), "Bus %" PRIu32, n+1);
+ if (route_by_name (bus_name) == 0) {
+ break;
+ }
+ n++;
+
+ } while (n < ULONG_MAX);
+
+ try {
+ bus = new Route (*this, bus_name, -1, -1, -1, -1);
+
+ if (bus->ensure_io (input_channels, output_channels, false, this)) {
+ error << compose (_("cannot configure %1 in/%2 out configuration for new audio track"),
+ input_channels, output_channels)
+ << endmsg;
+ }
+
+ for (uint32_t x = 0; x < bus->n_inputs(); ++x) {
+
+ port = "";
+
+ if (input_auto_connect & AutoConnectPhysical) {
+ port = _engine.get_nth_physical_input ((n+x)%n_physical_inputs);
+ }
+
+ if (port.length() && bus->connect_input (bus->input (x), port, this)) {
+ break;
+ }
+ }
+
+ for (uint32_t x = 0; x < bus->n_outputs(); ++x) {
+
+ port = "";
+
+ if (output_auto_connect & AutoConnectPhysical) {
+ port = _engine.get_nth_physical_input ((n+x)%n_physical_outputs);
+ } else if (output_auto_connect & AutoConnectMaster) {
+ if (_master_out) {
+ port = _master_out->input (x%_master_out->n_inputs())->name();
+ }
+ }
+
+ if (port.length() && bus->connect_output (bus->output (x), port, this)) {
+ break;
+ }
+ }
+
+ if (_control_out) {
+ vector<string> cports;
+ uint32_t ni = _control_out->n_inputs();
+
+ for (uint32_t n = 0; n < ni; ++n) {
+ cports.push_back (_control_out->input(n)->name());
+ }
+ bus->set_control_outs (cports);
+ }
+
+ add_route (bus);
+ }
+
+ catch (failed_constructor &err) {
+ error << _("Session: could not create new route.") << endmsg;
+ return 0;
+ }
+
+ return bus;
+}
+
+void
+Session::add_route (Route* route)
+{
+ {
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+ routes.push_front (route);
+ resort_routes(0);
+ }
+
+ route->solo_changed.connect (sigc::bind (mem_fun (*this, &Session::route_solo_changed), route));
+ route->mute_changed.connect (mem_fun (*this, &Session::route_mute_changed));
+ route->output_changed.connect (mem_fun (*this, &Session::set_worst_io_latencies_x));
+ route->redirects_changed.connect (mem_fun (*this, &Session::update_latency_compensation_proxy));
+
+ if (route->master()) {
+ _master_out = route;
+ }
+
+ if (route->control()) {
+ _control_out = route;
+ }
+
+ set_dirty();
+ save_state (_current_snapshot_name);
+
+ RouteAdded (route); /* EMIT SIGNAL */
+}
+
+void
+Session::add_diskstream (DiskStream* dstream)
+{
+ {
+ LockMonitor lm (diskstream_lock, __LINE__, __FILE__);
+ diskstreams.push_back (dstream);
+ }
+
+ /* take a reference to the diskstream, preventing it from
+ ever being deleted until the session itself goes away,
+ or chooses to remove it for its own purposes.
+ */
+
+ dstream->ref();
+ dstream->set_block_size (current_block_size);
+
+ dstream->PlaylistChanged.connect (sigc::bind (mem_fun (*this, &Session::diskstream_playlist_changed), dstream));
+ /* this will connect to future changes, and check the current length */
+ diskstream_playlist_changed (dstream);
+
+ dstream->prepare ();
+
+ set_dirty();
+ save_state (_current_snapshot_name);
+
+ DiskStreamAdded (dstream); /* EMIT SIGNAL */
+}
+
+void
+Session::remove_route (Route& route)
+{
+ {
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+ routes.remove (&route);
+
+ /* deleting the master out seems like a dumb
+ idea, but its more of a UI policy issue
+ than our concern.
+ */
+
+ if (&route == _master_out) {
+ _master_out = 0;
+ }
+
+ if (&route == _control_out) {
+ _control_out = 0;
+
+ /* cancel control outs for all routes */
+
+ vector<string> empty;
+
+ for (RouteList::iterator r = routes.begin(); r != routes.end(); ++r) {
+ (*r)->set_control_outs (empty);
+ }
+ }
+
+ update_route_solo_state ();
+ }
+
+ {
+ LockMonitor lm (diskstream_lock, __LINE__, __FILE__);
+
+ AudioTrack* at;
+
+ if ((at = dynamic_cast<AudioTrack*>(&route)) != 0) {
+ diskstreams.remove (&at->disk_stream());
+ at->disk_stream().unref ();
+ }
+
+ find_current_end ();
+ }
+
+ update_latency_compensation (false, false);
+ set_dirty();
+
+ /* XXX should we disconnect from the Route's signals ? */
+
+ save_state (_current_snapshot_name);
+
+ delete &route;
+}
+
+void
+Session::route_mute_changed (void* src)
+{
+ set_dirty ();
+}
+
+void
+Session::route_solo_changed (void* src, Route* route)
+{
+ if (solo_update_disabled) {
+ // We know already
+ return;
+ }
+
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+ bool is_track;
+
+ is_track = (dynamic_cast<AudioTrack*>(route) != 0);
+
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) {
+
+ /* soloing a track mutes all other tracks, soloing a bus mutes all other busses */
+
+ if (is_track) {
+
+ /* don't mess with busses */
+
+ if (dynamic_cast<AudioTrack*>(*i) == 0) {
+ continue;
+ }
+
+ } else {
+
+ /* don't mess with tracks */
+
+ if (dynamic_cast<AudioTrack*>(*i) != 0) {
+ continue;
+ }
+ }
+
+ if ((*i) != route &&
+ ((*i)->mix_group () == 0 ||
+ (*i)->mix_group () != route->mix_group () ||
+ !route->mix_group ()->is_active())) {
+
+ if ((*i)->soloed()) {
+
+ /* if its already soloed, and solo latching is enabled,
+ then leave it as it is.
+ */
+
+ if (_solo_latched) {
+ continue;
+ }
+ }
+
+ /* do it */
+
+ solo_update_disabled = true;
+ (*i)->set_solo (false, src);
+ solo_update_disabled = false;
+ }
+ }
+
+ bool something_soloed = false;
+ bool same_thing_soloed = false;
+ bool signal = false;
+
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) {
+ if ((*i)->soloed()) {
+ something_soloed = true;
+ if (dynamic_cast<AudioTrack*>(*i)) {
+ if (is_track) {
+ same_thing_soloed = true;
+ break;
+ }
+ } else {
+ if (!is_track) {
+ same_thing_soloed = true;
+ break;
+ }
+ }
+ break;
+ }
+ }
+
+ if (something_soloed != currently_soloing) {
+ signal = true;
+ currently_soloing = something_soloed;
+ }
+
+ modify_solo_mute (is_track, same_thing_soloed);
+
+ if (signal) {
+ SoloActive (currently_soloing);
+ }
+
+ set_dirty();
+}
+
+void
+Session::set_solo_latched (bool yn)
+{
+ _solo_latched = yn;
+ set_dirty ();
+}
+
+void
+Session::update_route_solo_state ()
+{
+ bool mute = false;
+ bool is_track = false;
+ bool signal = false;
+
+ /* caller must hold RouteLock */
+
+ /* this is where we actually implement solo by changing
+ the solo mute setting of each track.
+ */
+
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) {
+ if ((*i)->soloed()) {
+ mute = true;
+ if (dynamic_cast<AudioTrack*>(*i)) {
+ is_track = true;
+ }
+ break;
+ }
+ }
+
+ if (mute != currently_soloing) {
+ signal = true;
+ currently_soloing = mute;
+ }
+
+ if (!is_track && !mute) {
+
+ /* nothing is soloed */
+
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) {
+ (*i)->set_solo_mute (false);
+ }
+
+ if (signal) {
+ SoloActive (false);
+ }
+
+ return;
+ }
+
+ modify_solo_mute (is_track, mute);
+
+ if (signal) {
+ SoloActive (currently_soloing);
+ }
+}
+
+void
+Session::modify_solo_mute (bool is_track, bool mute)
+{
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) {
+
+ if (is_track) {
+
+ /* only alter track solo mute */
+
+ if (dynamic_cast<AudioTrack*>(*i)) {
+ if ((*i)->soloed()) {
+ (*i)->set_solo_mute (!mute);
+ } else {
+ (*i)->set_solo_mute (mute);
+ }
+ }
+
+ } else {
+
+ /* only alter bus solo mute */
+
+ if (!dynamic_cast<AudioTrack*>(*i)) {
+
+ if ((*i)->soloed()) {
+
+ (*i)->set_solo_mute (false);
+
+ } else {
+
+ /* don't mute master or control outs
+ in response to another bus solo
+ */
+
+ if ((*i) != _master_out &&
+ (*i) != _control_out) {
+ (*i)->set_solo_mute (mute);
+ }
+ }
+ }
+
+ }
+ }
+}
+
+
+void
+Session::catch_up_on_solo ()
+{
+ /* this is called after set_state() to catch the full solo
+ state, which can't be correctly determined on a per-route
+ basis, but needs the global overview that only the session
+ has.
+ */
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+ update_route_solo_state();
+}
+
+Route *
+Session::route_by_name (string name)
+{
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) {
+ if ((*i)->name() == name) {
+ return* i;
+ }
+ }
+
+ return 0;
+}
+
+void
+Session::find_current_end ()
+{
+ jack_nframes_t max = 0;
+ jack_nframes_t me;
+
+ if (_state_of_the_state & Loading) {
+ return;
+ }
+
+ /* Don't take the diskstream lock. Caller must have other ways to
+ ensure atomicity.
+ */
+
+ for (DiskStreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
+ Playlist* pl = (*i)->playlist();
+ if ((me = pl->get_maximum_extent()) > max) {
+ max = me;
+ }
+ }
+
+ if (max > end_location->end()) {
+ end_location->set_end (max);
+ set_dirty();
+ DurationChanged(); /* EMIT SIGNAL */
+ }
+}
+
+DiskStream *
+Session::diskstream_by_name (string name)
+{
+ LockMonitor lm (diskstream_lock, __LINE__, __FILE__);
+
+ for (DiskStreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
+ if ((*i)->name() == name) {
+ return* i;
+ }
+ }
+
+ return 0;
+}
+
+DiskStream *
+Session::diskstream_by_id (id_t id)
+{
+ LockMonitor lm (diskstream_lock, __LINE__, __FILE__);
+
+ for (DiskStreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
+ if ((*i)->id() == id) {
+ return *i;
+ }
+ }
+
+ return 0;
+}
+
+/* AudioRegion management */
+
+string
+Session::new_region_name (string old)
+{
+ string::size_type last_period;
+ uint32_t number;
+ string::size_type len = old.length() + 64;
+ char buf[len];
+
+ if ((last_period = old.find_last_of ('.')) == string::npos) {
+
+ /* no period present - add one explicitly */
+
+ old += '.';
+ last_period = old.length() - 1;
+ number = 0;
+
+ } else {
+
+ number = atoi (old.substr (last_period+1).c_str());
+
+ }
+
+ while (number < ULONG_MAX) {
+
+ AudioRegionList::const_iterator i;
+ string sbuf;
+
+ number++;
+
+ snprintf (buf, len, "%s%" PRIu32, old.substr (0, last_period + 1).c_str(), number);
+ sbuf = buf;
+
+ for (i = audio_regions.begin(); i != audio_regions.end(); ++i) {
+ if ((*i).second->name() == sbuf) {
+ break;
+ }
+ }
+
+ if (i == audio_regions.end()) {
+ break;
+ }
+ }
+
+ if (number != ULONG_MAX) {
+ return buf;
+ }
+
+ error << compose (_("cannot create new name for region \"%1\""), old) << endmsg;
+ return old;
+}
+
+int
+Session::region_name (string& result, string base, bool newlevel) const
+{
+ char buf[16];
+ string subbase;
+
+ if (base == "") {
+
+ LockMonitor lm (region_lock, __LINE__, __FILE__);
+
+ snprintf (buf, sizeof (buf), "%d", (int)audio_regions.size() + 1);
+
+
+ result = "region.";
+ result += buf;
+
+ } else {
+
+ /* XXX this is going to be slow. optimize me later */
+
+ if (newlevel) {
+ subbase = base;
+ } else {
+ string::size_type pos;
+
+ if ((pos = base.find_last_of ('-')) == string::npos) {
+ pos = base.find_last_of ('.');
+ }
+
+ /* pos may be npos, but then we just use entire base */
+
+ subbase = base.substr (0, pos);
+ }
+
+ bool name_taken = true;
+
+ {
+ LockMonitor lm (region_lock, __LINE__, __FILE__);
+
+ for (int n = 1; n < 5000; ++n) {
+
+ result = subbase;
+ snprintf (buf, sizeof (buf), ".%d", n);
+ result += buf;
+
+ name_taken = false;
+
+ for (AudioRegionList::const_iterator i = audio_regions.begin(); i != audio_regions.end(); ++i) {
+ if ((*i).second->name() == result) {
+ name_taken = true;
+ break;
+ }
+ }
+
+ if (!name_taken) {
+ break;
+ }
+ }
+ }
+
+ if (name_taken) {
+ fatal << compose(_("too many regions with names like %1"), base) << endmsg;
+ /*NOTREACHED*/
+ }
+ }
+
+ return 0;
+}
+
+void
+Session::add_region (Region* region)
+{
+ AudioRegion* ar = 0;
+ AudioRegion* oar = 0;
+ bool added = false;
+
+ {
+ LockMonitor lm (region_lock, __LINE__, __FILE__);
+
+ if ((ar = dynamic_cast<AudioRegion*> (region)) != 0) {
+
+ AudioRegionList::iterator x;
+
+ for (x = audio_regions.begin(); x != audio_regions.end(); ++x) {
+
+ oar = dynamic_cast<AudioRegion*> (x->second);
+
+ if (ar->region_list_equivalent (*oar)) {
+ break;
+ }
+ }
+
+ if (x == audio_regions.end()) {
+
+ pair<AudioRegionList::key_type, AudioRegionList::mapped_type> entry;
+
+ entry.first = region->id();
+ entry.second = ar;
+
+ pair<AudioRegionList::iterator,bool> x = audio_regions.insert (entry);
+
+ if (!x.second) {
+ return;
+ }
+
+ added = true;
+ }
+
+ } else {
+
+ fatal << _("programming error: ")
+ << X_("unknown region type passed to Session::add_region()")
+ << endmsg;
+ /*NOTREACHED*/
+
+ }
+ }
+
+ /* mark dirty because something has changed even if we didn't
+ add the region to the region list.
+ */
+
+ set_dirty();
+
+ if (added) {
+ region->GoingAway.connect (mem_fun (*this, &Session::remove_region));
+ region->StateChanged.connect (sigc::bind (mem_fun (*this, &Session::region_changed), region));
+ AudioRegionAdded (ar); /* EMIT SIGNAL */
+ }
+}
+
+void
+Session::region_changed (Change what_changed, Region* region)
+{
+ if (what_changed & Region::HiddenChanged) {
+ /* relay hidden changes */
+ RegionHiddenChange (region);
+ }
+}
+
+void
+Session::region_renamed (Region* region)
+{
+ add_region (region);
+}
+
+void
+Session::remove_region (Region* region)
+{
+ AudioRegionList::iterator i;
+ AudioRegion* ar = 0;
+ bool removed = false;
+
+ {
+ LockMonitor lm (region_lock, __LINE__, __FILE__);
+
+ if ((ar = dynamic_cast<AudioRegion*> (region)) != 0) {
+ if ((i = audio_regions.find (region->id())) != audio_regions.end()) {
+ audio_regions.erase (i);
+ removed = true;
+ }
+ } else {
+ fatal << _("programming error: ")
+ << X_("unknown region type passed to Session::remove_region()")
+ << endmsg;
+ /*NOTREACHED*/
+ }
+ }
+
+ /* mark dirty because something has changed even if we didn't
+ remove the region from the region list.
+ */
+
+ set_dirty();
+
+ if (removed) {
+ AudioRegionRemoved(ar); /* EMIT SIGNAL */
+ }
+}
+
+AudioRegion*
+Session::find_whole_file_parent (AudioRegion& child)
+{
+ AudioRegionList::iterator i;
+ AudioRegion* region;
+ LockMonitor lm (region_lock, __LINE__, __FILE__);
+
+ for (i = audio_regions.begin(); i != audio_regions.end(); ++i) {
+
+ region = (*i).second;
+
+ if (region->whole_file()) {
+
+ if (child.source_equivalent (*region)) {
+ return region;
+ }
+ }
+ }
+
+ return 0;
+}
+
+void
+Session::find_equivalent_playlist_regions (AudioRegion& region, vector<AudioRegion*>& result)
+{
+ for (PlaylistList::iterator i = playlists.begin(); i != playlists.end(); ++i) {
+
+ AudioPlaylist* pl;
+
+ if ((pl = dynamic_cast<AudioPlaylist*>(*i)) == 0) {
+ continue;
+ }
+
+ pl->get_region_list_equivalent_regions (region, result);
+ }
+}
+
+int
+Session::destroy_region (Region* region)
+{
+ AudioRegion* aregion;
+
+ if ((aregion = dynamic_cast<AudioRegion*> (region)) == 0) {
+ return 0;
+ }
+
+ if (aregion->playlist()) {
+ aregion->playlist()->destroy_region (region);
+ }
+
+ vector<Source*> srcs;
+
+ for (uint32_t n = 0; n < aregion->n_channels(); ++n) {
+ srcs.push_back (&aregion->source (n));
+ }
+
+ for (vector<Source*>::iterator i = srcs.begin(); i != srcs.end(); ++i) {
+
+ if ((*i)->use_cnt() == 0) {
+ (*i)->mark_for_remove ();
+ delete *i;
+ }
+ }
+
+ return 0;
+}
+
+int
+Session::destroy_regions (list<Region*> regions)
+{
+ for (list<Region*>::iterator i = regions.begin(); i != regions.end(); ++i) {
+ destroy_region (*i);
+ }
+ return 0;
+}
+
+int
+Session::remove_last_capture ()
+{
+ list<Region*> r;
+
+ for (DiskStreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
+ list<Region*>& l = (*i)->last_capture_regions();
+
+ if (!l.empty()) {
+ r.insert (r.end(), l.begin(), l.end());
+ l.clear ();
+ }
+ }
+
+ destroy_regions (r);
+ return 0;
+}
+
+int
+Session::remove_region_from_region_list (Region& r)
+{
+ remove_region (&r);
+ return 0;
+}
+
+/* Source Management */
+
+void
+Session::add_source (Source* source)
+{
+ pair<SourceList::key_type, SourceList::mapped_type> entry;
+
+ {
+ LockMonitor lm (source_lock, __LINE__, __FILE__);
+ entry.first = source->id();
+ entry.second = source;
+ sources.insert (entry);
+ }
+
+ source->GoingAway.connect (mem_fun (this, &Session::remove_source));
+ set_dirty();
+
+ SourceAdded (source); /* EMIT SIGNAL */
+}
+
+void
+Session::remove_source (Source* source)
+{
+ SourceList::iterator i;
+
+ {
+ LockMonitor lm (source_lock, __LINE__, __FILE__);
+
+ if ((i = sources.find (source->id())) != sources.end()) {
+ sources.erase (i);
+ }
+ }
+
+ if (!_state_of_the_state & InCleanup) {
+
+ /* save state so we don't end up with a session file
+ referring to non-existent sources.
+ */
+
+ save_state (_current_snapshot_name);
+ }
+
+ SourceRemoved(source); /* EMIT SIGNAL */
+}
+
+Source *
+Session::get_source (ARDOUR::id_t id)
+{
+ LockMonitor lm (source_lock, __LINE__, __FILE__);
+ SourceList::iterator i;
+ Source* source = 0;
+
+ if ((i = sources.find (id)) != sources.end()) {
+ source = (*i).second;
+ }
+
+ return source;
+}
+
+FileSource *
+Session::create_file_source (DiskStream& ds, int32_t chan)
+{
+ string spath;
+ uint32_t cnt;
+ char buf[PATH_MAX+1];
+ const uint32_t limit = 10000;
+ string legalized;
+
+ buf[0] = '\0';
+ legalized = legalize_for_path (ds.name());
+
+ /* find a "version" of the file name that doesn't exist in
+ any of the possible directories.
+ */
+
+ for (cnt = 1; cnt <= limit; ++cnt) {
+
+ vector<space_and_path>::iterator i;
+ uint32_t existing = 0;
+
+ for (i = session_dirs.begin(); i != session_dirs.end(); ++i) {
+
+ spath = (*i).path;
+ spath += sound_dir_name;
+ spath += '/';
+ spath += legalized;
+
+ if (ds.n_channels() < 2) {
+ snprintf (buf, sizeof(buf), "%s-%u.wav", spath.c_str(), cnt);
+ } else if (ds.n_channels() == 2) {
+ if (chan == 0) {
+ snprintf (buf, sizeof(buf), "%s-%u%%L.wav", spath.c_str(), cnt);
+ } else {
+ snprintf (buf, sizeof(buf), "%s-%u%%R.wav", spath.c_str(), cnt);
+ }
+ } else if (ds.n_channels() < 26) {
+ snprintf (buf, sizeof(buf), "%s-%u%%%c.wav", spath.c_str(), cnt, 'a' + chan);
+ } else {
+ snprintf (buf, sizeof(buf), "%s-%u.wav", spath.c_str(), cnt);
+ }
+
+ if (access (buf, F_OK) == 0) {
+ existing++;
+ }
+ }
+
+ if (existing == 0) {
+ break;
+ }
+ }
+
+ if (cnt > limit) {
+ error << compose(_("There are already %1 recordings for %2, which I consider too many."), limit, ds.name()) << endmsg;
+ throw failed_constructor();
+ }
+
+ /* we now have a unique name for the file, but figure out where to
+ actually put it.
+ */
+
+ string foo = buf;
+
+ spath = discover_best_sound_dir ();
+
+ string::size_type pos = foo.find_last_of ('/');
+
+ if (pos == string::npos) {
+ spath += foo;
+ } else {
+ spath += foo.substr (pos + 1);
+ }
+
+ /* this might throw failed_constructor(), which is OK */
+
+ return new FileSource (spath, frame_rate());
+}
+
+/* Playlist management */
+
+Playlist *
+Session::get_playlist (string name)
+{
+ Playlist* ret = 0;
+
+ if ((ret = playlist_by_name (name)) == 0) {
+ ret = new AudioPlaylist (*this, name);
+ }
+
+ return ret;
+}
+
+Playlist *
+Session::playlist_by_name (string name)
+{
+ LockMonitor lm (playlist_lock, __LINE__, __FILE__);
+ for (PlaylistList::iterator i = playlists.begin(); i != playlists.end(); ++i) {
+ if ((*i)->name() == name) {
+ return* i;
+ }
+ }
+ for (PlaylistList::iterator i = unused_playlists.begin(); i != unused_playlists.end(); ++i) {
+ if ((*i)->name() == name) {
+ return* i;
+ }
+ }
+ return 0;
+}
+
+void
+Session::add_playlist (Playlist* playlist)
+{
+ if (playlist->hidden()) {
+ return;
+ }
+
+ {
+ LockMonitor lm (playlist_lock, __LINE__, __FILE__);
+ if (find (playlists.begin(), playlists.end(), playlist) == playlists.end()) {
+ playlists.insert (playlists.begin(), playlist);
+ // playlist->ref();
+ playlist->InUse.connect (mem_fun (*this, &Session::track_playlist));
+ playlist->GoingAway.connect (mem_fun (*this, &Session::remove_playlist));
+ }
+ }
+
+ set_dirty();
+
+ PlaylistAdded (playlist); /* EMIT SIGNAL */
+}
+
+void
+Session::track_playlist (Playlist* pl, bool inuse)
+{
+ PlaylistList::iterator x;
+
+ {
+ LockMonitor lm (playlist_lock, __LINE__, __FILE__);
+
+ if (!inuse) {
+ //cerr << "shifting playlist to unused: " << pl->name() << endl;
+
+ unused_playlists.insert (pl);
+
+ if ((x = playlists.find (pl)) != playlists.end()) {
+ playlists.erase (x);
+ }
+
+
+ } else {
+ //cerr << "shifting playlist to used: " << pl->name() << endl;
+
+ playlists.insert (pl);
+
+ if ((x = unused_playlists.find (pl)) != unused_playlists.end()) {
+ unused_playlists.erase (x);
+ }
+ }
+ }
+}
+
+void
+Session::remove_playlist (Playlist* playlist)
+{
+ if (_state_of_the_state & Deletion) {
+ return;
+ }
+
+ {
+ LockMonitor lm (playlist_lock, __LINE__, __FILE__);
+ // cerr << "removing playlist: " << playlist->name() << endl;
+
+ PlaylistList::iterator i;
+
+ i = find (playlists.begin(), playlists.end(), playlist);
+
+ if (i != playlists.end()) {
+ playlists.erase (i);
+ }
+
+ i = find (unused_playlists.begin(), unused_playlists.end(), playlist);
+ if (i != unused_playlists.end()) {
+ unused_playlists.erase (i);
+ }
+
+ }
+
+ set_dirty();
+
+ PlaylistRemoved (playlist); /* EMIT SIGNAL */
+}
+
+void
+Session::set_audition (AudioRegion* r)
+{
+ pending_audition_region = r;
+ post_transport_work = PostTransportWork (post_transport_work | PostTransportAudition);
+ schedule_butler_transport_work ();
+}
+
+void
+Session::non_realtime_set_audition ()
+{
+ if (pending_audition_region == (AudioRegion*) 0xfeedface) {
+ auditioner->audition_current_playlist ();
+ } else if (pending_audition_region) {
+ auditioner->audition_region (*pending_audition_region);
+ }
+ pending_audition_region = 0;
+ AuditionActive (true); /* EMIT SIGNAL */
+}
+
+void
+Session::audition_playlist ()
+{
+ Event* ev = new Event (Event::Audition, Event::Add, Event::Immediate, 0, 0.0);
+ ev->set_ptr ((void*) 0xfeedface);
+ queue_event (ev);
+}
+
+void
+Session::audition_region (AudioRegion& r)
+{
+ Event* ev = new Event (Event::Audition, Event::Add, Event::Immediate, 0, 0.0);
+ ev->set_ptr (&r);
+ queue_event (ev);
+}
+
+void
+Session::cancel_audition ()
+{
+ if (auditioner->active()) {
+ auditioner->cancel_audition ();
+ AuditionActive (false); /* EMIT SIGNAL */
+ }
+}
+
+bool
+Session::RoutePublicOrderSorter::operator() (Route* a, Route* b)
+{
+ return a->order_key(N_("signal")) < b->order_key(N_("signal"));
+}
+
+void
+Session::remove_empty_sounds ()
+{
+
+ PathScanner scanner;
+ string dir;
+
+ dir = sound_dir ();
+
+ vector<string *>* possible_audiofiles = scanner (dir, "\\.wav$", false, true);
+
+ for (vector<string *>::iterator i = possible_audiofiles->begin(); i != possible_audiofiles->end(); ++i) {
+
+ if (FileSource::is_empty (*(*i))) {
+
+ unlink ((*i)->c_str());
+
+ string peak_path = peak_path_from_audio_path (**i);
+ unlink (peak_path.c_str());
+ }
+
+ delete* i;
+ }
+
+ delete possible_audiofiles;
+}
+
+bool
+Session::is_auditioning () const
+{
+ /* can be called before we have an auditioner object */
+ if (auditioner) {
+ return auditioner->active();
+ } else {
+ return false;
+ }
+}
+
+
+string
+Session::peak_path_from_audio_path (string audio_path)
+{
+ /* XXX hardly bombproof! fix me */
+
+ string res;
+
+ res = PBD::dirname (audio_path);
+ res = PBD::dirname (res);
+ res += '/';
+ res += peak_dir_name;
+ res += '/';
+ res += PBD::basename_nosuffix (audio_path);
+ res += ".peak";
+
+ return res;
+}
+
+string
+Session::old_peak_path_from_audio_path (string audio_path)
+{
+ /* This is a hangover from when audio and peak files
+ lived in the same directory. We need it to to
+ be able to open old sessions.
+ */
+
+ /* XXX hardly bombproof! fix me */
+
+ string res = audio_path.substr (0, audio_path.find_last_of ('.'));
+ res += ".peak";
+ return res;
+}
+
+void
+Session::set_all_solo (bool yn)
+{
+ /* XXX this copy is not safe: the Routes within the list
+ can still be deleted after the Route lock is released.
+ */
+
+ RouteList copy;
+ {
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+ copy = routes;
+ }
+
+ for (RouteList::iterator i = copy.begin(); i != copy.end(); ++i) {
+ if (!(*i)->hidden()) {
+ (*i)->set_solo (yn, this);
+ }
+ }
+
+ set_dirty();
+}
+
+void
+Session::set_all_mute (bool yn)
+{
+ RouteList copy;
+ {
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+ copy = routes;
+ }
+
+ for (RouteList::iterator i = copy.begin(); i != copy.end(); ++i) {
+ if (!(*i)->hidden()) {
+ (*i)->set_mute (yn, this);
+ }
+ }
+
+ set_dirty();
+}
+
+uint32_t
+Session::n_diskstreams () const
+{
+ LockMonitor lm (diskstream_lock, __LINE__, __FILE__);
+ uint32_t n = 0;
+
+ for (DiskStreamList::const_iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
+ if (!(*i)->hidden()) {
+ n++;
+ }
+ }
+ return n;
+}
+
+void
+Session::foreach_diskstream (void (DiskStream::*func)(void))
+{
+ LockMonitor lm (diskstream_lock, __LINE__, __FILE__);
+ for (DiskStreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
+ if (!(*i)->hidden()) {
+ ((*i)->*func)();
+ }
+ }
+}
+
+void
+Session::graph_reordered ()
+{
+ /* don't do this stuff if we are setting up connections
+ from a set_state() call.
+ */
+
+ if (_state_of_the_state & InitialConnecting) {
+ return;
+ }
+
+ LockMonitor lm1 (route_lock, __LINE__, __FILE__);
+ LockMonitor lm2 (diskstream_lock, __LINE__, __FILE__);
+
+ resort_routes (0);
+
+ /* force all diskstreams to update their capture offset values to
+ reflect any changes in latencies within the graph.
+ */
+
+ for (DiskStreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
+ (*i)->set_capture_offset ();
+ }
+}
+
+void
+Session::record_disenable_all ()
+{
+ record_enable_change_all (false);
+}
+
+void
+Session::record_enable_all ()
+{
+ record_enable_change_all (true);
+}
+
+void
+Session::record_enable_change_all (bool yn)
+{
+ LockMonitor lm1 (route_lock, __LINE__, __FILE__);
+
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) {
+ AudioTrack* at;
+
+ if ((at = dynamic_cast<AudioTrack*>(*i)) != 0) {
+ at->set_record_enable (yn, this);
+ }
+ }
+
+ /* since we don't keep rec-enable state, don't mark session dirty */
+}
+
+void
+Session::add_redirect (Redirect* redirect)
+{
+ Send* send;
+ Insert* insert;
+ PortInsert* port_insert;
+ PluginInsert* plugin_insert;
+
+ if ((insert = dynamic_cast<Insert *> (redirect)) != 0) {
+ if ((port_insert = dynamic_cast<PortInsert *> (insert)) != 0) {
+ _port_inserts.insert (_port_inserts.begin(), port_insert);
+ } else if ((plugin_insert = dynamic_cast<PluginInsert *> (insert)) != 0) {
+ _plugin_inserts.insert (_plugin_inserts.begin(), plugin_insert);
+ } else {
+ fatal << _("programming error: unknown type of Insert created!") << endmsg;
+ /*NOTREACHED*/
+ }
+ } else if ((send = dynamic_cast<Send *> (redirect)) != 0) {
+ _sends.insert (_sends.begin(), send);
+ } else {
+ fatal << _("programming error: unknown type of Redirect created!") << endmsg;
+ /*NOTREACHED*/
+ }
+
+ redirect->GoingAway.connect (mem_fun (*this, &Session::remove_redirect));
+
+ set_dirty();
+}
+
+void
+Session::remove_redirect (Redirect* redirect)
+{
+ Send* send;
+ Insert* insert;
+ PortInsert* port_insert;
+ PluginInsert* plugin_insert;
+
+ if ((insert = dynamic_cast<Insert *> (redirect)) != 0) {
+ if ((port_insert = dynamic_cast<PortInsert *> (insert)) != 0) {
+ _port_inserts.remove (port_insert);
+ } else if ((plugin_insert = dynamic_cast<PluginInsert *> (insert)) != 0) {
+ _plugin_inserts.remove (plugin_insert);
+ } else {
+ fatal << _("programming error: unknown type of Insert deleted!") << endmsg;
+ /*NOTREACHED*/
+ }
+ } else if ((send = dynamic_cast<Send *> (redirect)) != 0) {
+ _sends.remove (send);
+ } else {
+ fatal << _("programming error: unknown type of Redirect deleted!") << endmsg;
+ /*NOTREACHED*/
+ }
+
+ set_dirty();
+}
+
+jack_nframes_t
+Session::available_capture_duration ()
+{
+ const double scale = 4096.0 / sizeof (Sample);
+
+ if (_total_free_4k_blocks * scale > (double) max_frames) {
+ return max_frames;
+ }
+
+ return (jack_nframes_t) floor (_total_free_4k_blocks * scale);
+}
+
+void
+Session::add_connection (ARDOUR::Connection* connection)
+{
+ {
+ LockMonitor (connection_lock, __LINE__, __FILE__);
+ _connections.push_back (connection);
+ }
+
+ ConnectionAdded (connection); /* EMIT SIGNAL */
+
+ set_dirty();
+}
+
+void
+Session::remove_connection (ARDOUR::Connection* connection)
+{
+ bool removed = false;
+
+ {
+ LockMonitor (connection_lock, __LINE__, __FILE__);
+ ConnectionList::iterator i = find (_connections.begin(), _connections.end(), connection);
+
+ if (i != _connections.end()) {
+ _connections.erase (i);
+ removed = true;
+ }
+ }
+
+ if (removed) {
+ ConnectionRemoved (connection); /* EMIT SIGNAL */
+ }
+
+ set_dirty();
+}
+
+ARDOUR::Connection *
+Session::connection_by_name (string name) const
+{
+ LockMonitor lm (connection_lock, __LINE__, __FILE__);
+
+ for (ConnectionList::const_iterator i = _connections.begin(); i != _connections.end(); ++i) {
+ if ((*i)->name() == name) {
+ return* i;
+ }
+ }
+
+ return 0;
+}
+
+void
+Session::set_edit_mode (EditMode mode)
+{
+ _edit_mode = mode;
+
+ {
+ LockMonitor lm (playlist_lock, __LINE__, __FILE__);
+
+ for (PlaylistList::iterator i = playlists.begin(); i != playlists.end(); ++i) {
+ (*i)->set_edit_mode (mode);
+ }
+ }
+
+ set_dirty ();
+ ControlChanged (EditingMode); /* EMIT SIGNAL */
+}
+
+void
+Session::tempo_map_changed (Change ignored)
+{
+ clear_clicks ();
+ set_dirty ();
+}
+
+void
+Session::ensure_passthru_buffers (uint32_t howmany)
+{
+ while (howmany > _passthru_buffers.size()) {
+ Sample *p;
+#ifdef NO_POSIX_MEMALIGN
+ p = (Sample *) malloc(current_block_size * sizeof(Sample));
+#else
+ posix_memalign((void **)&p,16,current_block_size * 4);
+#endif
+ _passthru_buffers.push_back (p);
+
+ *p = 0;
+
+#ifdef NO_POSIX_MEMALIGN
+ p = (Sample *) malloc(current_block_size * sizeof(Sample));
+#else
+ posix_memalign((void **)&p,16,current_block_size * 4);
+#endif
+ memset (p, 0, sizeof (Sample) * current_block_size);
+ _silent_buffers.push_back (p);
+
+ }
+ allocate_pan_automation_buffers (current_block_size, howmany, false);
+}
+
+string
+Session::next_send_name ()
+{
+ char buf[32];
+ snprintf (buf, sizeof (buf), "send %" PRIu32, ++send_cnt);
+ return buf;
+}
+
+string
+Session::next_insert_name ()
+{
+ char buf[32];
+ snprintf (buf, sizeof (buf), "insert %" PRIu32, ++insert_cnt);
+ return buf;
+}
+
+/* Named Selection management */
+
+NamedSelection *
+Session::named_selection_by_name (string name)
+{
+ LockMonitor lm (named_selection_lock, __LINE__, __FILE__);
+ for (NamedSelectionList::iterator i = named_selections.begin(); i != named_selections.end(); ++i) {
+ if ((*i)->name == name) {
+ return* i;
+ }
+ }
+ return 0;
+}
+
+void
+Session::add_named_selection (NamedSelection* named_selection)
+{
+ {
+ LockMonitor lm (named_selection_lock, __LINE__, __FILE__);
+ named_selections.insert (named_selections.begin(), named_selection);
+ }
+
+ set_dirty();
+
+ NamedSelectionAdded (); /* EMIT SIGNAL */
+}
+
+void
+Session::remove_named_selection (NamedSelection* named_selection)
+{
+ bool removed = false;
+
+ {
+ LockMonitor lm (named_selection_lock, __LINE__, __FILE__);
+
+ NamedSelectionList::iterator i = find (named_selections.begin(), named_selections.end(), named_selection);
+
+ if (i != named_selections.end()) {
+ delete (*i);
+ named_selections.erase (i);
+ set_dirty();
+ removed = true;
+ }
+ }
+
+ if (removed) {
+ NamedSelectionRemoved (); /* EMIT SIGNAL */
+ }
+}
+
+void
+Session::reset_native_file_format ()
+{
+ LockMonitor lm1 (route_lock, __LINE__, __FILE__);
+ LockMonitor lm2 (diskstream_lock, __LINE__, __FILE__);
+
+ for (DiskStreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
+ (*i)->reset_write_sources (false);
+ }
+}
+
+bool
+Session::route_name_unique (string n) const
+{
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+
+ for (RouteList::const_iterator i = routes.begin(); i != routes.end(); ++i) {
+ if ((*i)->name() == n) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+int
+Session::remove_file_source (FileSource& fs)
+{
+ return fs.move_to_trash (dead_sound_dir_name);
+}
+
+uint32_t
+Session::n_playlists () const
+{
+ LockMonitor lm (playlist_lock, __LINE__, __FILE__);
+ return playlists.size();
+}
+
+void
+Session::set_align_style (AlignStyle style)
+{
+ align_style = style;
+
+ foreach_diskstream (&DiskStream::set_capture_offset);
+
+ set_dirty ();
+ ControlChanged (AlignChoice);
+}
+
+void
+Session::set_solo_model (SoloModel sm)
+{
+ _solo_model = sm;
+ set_dirty ();
+}
+
+void
+Session::allocate_pan_automation_buffers (jack_nframes_t nframes, uint32_t howmany, bool force)
+{
+ if (!force && howmany <= _npan_buffers) {
+ return;
+ }
+
+ if (_pan_automation_buffer) {
+
+ for (uint32_t i = 0; i < _npan_buffers; ++i) {
+ delete [] _pan_automation_buffer[i];
+ }
+
+ delete [] _pan_automation_buffer;
+ }
+
+ _pan_automation_buffer = new pan_t*[howmany];
+
+ for (uint32_t i = 0; i < howmany; ++i) {
+ _pan_automation_buffer[i] = new pan_t[nframes];
+ }
+
+ _npan_buffers = howmany;
+}
+
+void
+Session::add_instant_xml (XMLNode& node, const std::string& dir)
+{
+ Stateful::add_instant_xml (node, dir);
+ Config->add_instant_xml (node, Config->get_user_ardour_path());
+}
+
+int
+Session::freeze (InterThreadInfo& itt)
+{
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+
+ for (RouteList::iterator i = routes.begin(); i != routes.end(); ++i) {
+
+ AudioTrack *at;
+
+ if ((at = dynamic_cast<AudioTrack*>(*i)) != 0) {
+ /* XXX this is wrong because itt.progress will keep returning to zero at the start
+ of every track.
+ */
+ at->freeze (itt);
+ }
+ }
+
+ return 0;
+}
+
+int
+Session::write_one_track (AudioTrack& track, jack_nframes_t start, jack_nframes_t len, bool overwrite, vector<Source*>& srcs,
+ InterThreadInfo& itt)
+{
+ int ret = -1;
+ Playlist* playlist;
+ FileSource* fsource;
+ uint32_t x;
+ char buf[PATH_MAX+1];
+ string dir;
+ uint32_t nchans;
+ jack_nframes_t position;
+ jack_nframes_t this_chunk;
+ jack_nframes_t to_do;
+ vector<Sample*> buffers;
+ const jack_nframes_t chunk_size = (256 * 1024)/4;
+
+ atomic_set (&processing_prohibited, 1);
+
+ /* call tree *MUST* hold route_lock */
+
+ if ((playlist = track.disk_stream().playlist()) == 0) {
+ goto out;
+ }
+
+ /* external redirects will be a problem */
+
+ if (track.has_external_redirects()) {
+ goto out;
+ }
+
+ nchans = track.disk_stream().n_channels();
+
+ dir = discover_best_sound_dir ();
+
+ for (uint32_t chan_n=0; chan_n < nchans; ++chan_n) {
+
+ for (x = 0; x < 99999; ++x) {
+ snprintf (buf, sizeof(buf), "%s/%s-%d-bounce-%" PRIu32 ".wav", dir.c_str(), playlist->name().c_str(), chan_n, x+1);
+ if (access (buf, F_OK) != 0) {
+ break;
+ }
+ }
+
+ if (x == 99999) {
+ error << compose (_("too many bounced versions of playlist \"%1\""), playlist->name()) << endmsg;
+ goto out;
+ }
+
+ try {
+ fsource = new FileSource (buf, frame_rate());
+ }
+
+ catch (failed_constructor& err) {
+ error << compose (_("cannot create new audio file \"%1\" for %2"), buf, track.name()) << endmsg;
+ goto out;
+ }
+
+ srcs.push_back(fsource);
+ }
+
+ /* XXX need to flush all redirects */
+
+ position = start;
+ to_do = len;
+
+ /* create a set of reasonably-sized buffers */
+
+ for (vector<Sample*>::iterator i = _passthru_buffers.begin(); i != _passthru_buffers.end(); ++i) {
+ Sample* b;
+#ifdef NO_POSIX_MEMALIGN
+ b = (Sample *) malloc(chunk_size * sizeof(Sample));
+#else
+ posix_memalign((void **)&b,16,chunk_size * 4);
+#endif
+ buffers.push_back (b);
+ }
+
+ while (to_do && !itt.cancel) {
+
+ this_chunk = min (to_do, chunk_size);
+
+ if (track.export_stuff (buffers, nchans, start, this_chunk)) {
+ goto out;
+ }
+
+ uint32_t n = 0;
+ for (vector<Source*>::iterator src=srcs.begin(); src != srcs.end(); ++src, ++n) {
+ if ((*src)->write (buffers[n], this_chunk) != this_chunk) {
+ goto out;
+ }
+ }
+
+ start += this_chunk;
+ to_do -= this_chunk;
+
+ itt.progress = (float) (1.0 - ((double) to_do / len));
+
+ }
+
+ if (!itt.cancel) {
+
+ time_t now;
+ struct tm* xnow;
+ time (&now);
+ xnow = localtime (&now);
+
+ for (vector<Source*>::iterator src=srcs.begin(); src != srcs.end(); ++src) {
+ dynamic_cast<FileSource*>((*src))->update_header (position, *xnow, now);
+ }
+
+ /* build peakfile for new source */
+
+ for (vector<Source*>::iterator src=srcs.begin(); src != srcs.end(); ++src) {
+ dynamic_cast<FileSource*>(*src)->build_peaks ();
+ }
+
+ ret = 0;
+ }
+
+ out:
+ if (ret) {
+ for (vector<Source*>::iterator src=srcs.begin(); src != srcs.end(); ++src) {
+ dynamic_cast<FileSource*>(*src)->mark_for_remove ();
+ delete *src;
+ }
+ }
+
+ for (vector<Sample*>::iterator i = buffers.begin(); i != buffers.end(); ++i) {
+ free(*i);
+ }
+
+ atomic_set (&processing_prohibited, 0);
+
+ itt.done = true;
+
+ return ret;
+}
+
+vector<Sample*>&
+Session::get_silent_buffers (uint32_t howmany)
+{
+ for (uint32_t i = 0; i < howmany; ++i) {
+ memset (_silent_buffers[i], 0, sizeof (Sample) * current_block_size);
+ }
+ return _silent_buffers;
+}
+
+uint32_t
+Session::ntracks () const
+{
+ uint32_t n = 0;
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+
+ for (RouteList::const_iterator i = routes.begin(); i != routes.end(); ++i) {
+ if (dynamic_cast<AudioTrack*> (*i)) {
+ ++n;
+ }
+ }
+
+ return n;
+}
+
+uint32_t
+Session::nbusses () const
+{
+ uint32_t n = 0;
+ LockMonitor lm (route_lock, __LINE__, __FILE__);
+
+ for (RouteList::const_iterator i = routes.begin(); i != routes.end(); ++i) {
+ if (dynamic_cast<AudioTrack*> (*i) == 0) {
+ ++n;
+ }
+ }
+
+ return n;
+}
+
+void
+Session::set_layer_model (LayerModel lm)
+{
+ layer_model = lm;
+ LayerModelChanged (); /* EMIT SIGNAL */
+ set_dirty ();
+}
+
+void
+Session::set_xfade_model (CrossfadeModel xm)
+{
+ xfade_model = xm;
+ set_dirty ();
+}
+