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-rw-r--r--libs/ardour/audioengine.cc1379
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diff --git a/libs/ardour/audioengine.cc b/libs/ardour/audioengine.cc
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+/*
+ Copyright (C) 2002 Paul Davis
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#include <unistd.h>
+#include <cerrno>
+#include <vector>
+#include <exception>
+#include <stdexcept>
+#include <sstream>
+
+#include <glibmm/timer.h>
+#include <pbd/pthread_utils.h>
+#include <pbd/stacktrace.h>
+#include <pbd/unknown_type.h>
+
+#include <midi++/jack.h>
+
+#include <ardour/audioengine.h>
+#include <ardour/buffer.h>
+#include <ardour/port.h>
+#include <ardour/jack_audio_port.h>
+#include <ardour/jack_midi_port.h>
+#include <ardour/audio_port.h>
+#include <ardour/session.h>
+#include <ardour/cycle_timer.h>
+#include <ardour/utils.h>
+#ifdef VST_SUPPORT
+#include <fst.h>
+#endif
+
+#include <ardour/timestamps.h>
+
+#include "i18n.h"
+
+using namespace std;
+using namespace ARDOUR;
+using namespace PBD;
+
+gint AudioEngine::m_meter_exit;
+
+static void
+ardour_jack_error (const char* msg)
+{
+ error << "JACK: " << msg << endmsg;
+}
+
+AudioEngine::AudioEngine (string client_name)
+ : ports (new Ports)
+{
+ session = 0;
+ session_remove_pending = false;
+ _running = false;
+ _has_run = false;
+ last_monitor_check = 0;
+ monitor_check_interval = max_frames;
+ _processed_frames = 0;
+ _freewheeling = false;
+ _usecs_per_cycle = 0;
+ _jack = 0;
+ _frame_rate = 0;
+ _buffer_size = 0;
+ _freewheeling = false;
+ _freewheel_thread_registered = false;
+
+ m_meter_thread = 0;
+ g_atomic_int_set (&m_meter_exit, 0);
+
+ if (connect_to_jack (client_name)) {
+ throw NoBackendAvailable ();
+ }
+ Port::set_engine (this);
+}
+
+AudioEngine::~AudioEngine ()
+{
+ {
+ Glib::Mutex::Lock tm (_process_lock);
+ session_removed.signal ();
+
+ if (_running) {
+ jack_client_close (_jack);
+ }
+
+ stop_metering_thread ();
+ }
+}
+
+jack_client_t*
+AudioEngine::jack() const
+{
+ return _jack;
+}
+
+void
+_thread_init_callback (void *arg)
+{
+ /* make sure that anybody who needs to know about this thread
+ knows about it.
+ */
+
+ PBD::ThreadCreatedWithRequestSize (pthread_self(), X_("Audioengine"), 4096);
+ MIDI::JACK_MidiPort::set_process_thread (pthread_self());
+}
+
+int
+AudioEngine::start ()
+{
+ if (!_running) {
+
+ if (session) {
+ nframes_t blocksize = jack_get_buffer_size (_jack);
+
+ BootMessage (_("Connect session to engine"));
+
+ session->set_block_size (blocksize);
+ session->set_frame_rate (jack_get_sample_rate (_jack));
+
+ /* page in as much of the session process code as we
+ can before we really start running.
+ */
+
+ session->process (blocksize);
+ session->process (blocksize);
+ session->process (blocksize);
+ session->process (blocksize);
+ session->process (blocksize);
+ session->process (blocksize);
+ session->process (blocksize);
+ session->process (blocksize);
+ }
+
+ _processed_frames = 0;
+ last_monitor_check = 0;
+
+ jack_on_shutdown (_jack, halted, this);
+ jack_set_graph_order_callback (_jack, _graph_order_callback, this);
+ jack_set_thread_init_callback (_jack, _thread_init_callback, this);
+ jack_set_process_callback (_jack, _process_callback, this);
+ jack_set_sample_rate_callback (_jack, _sample_rate_callback, this);
+ jack_set_buffer_size_callback (_jack, _bufsize_callback, this);
+ jack_set_xrun_callback (_jack, _xrun_callback, this);
+ jack_set_sync_callback (_jack, _jack_sync_callback, this);
+ jack_set_freewheel_callback (_jack, _freewheel_callback, this);
+
+ if (Config->get_jack_time_master()) {
+ jack_set_timebase_callback (_jack, 0, _jack_timebase_callback, this);
+ }
+
+ if (jack_activate (_jack) == 0) {
+ _running = true;
+ _has_run = true;
+ Running(); /* EMIT SIGNAL */
+ } else {
+ // error << _("cannot activate JACK client") << endmsg;
+ }
+
+ start_metering_thread();
+ }
+
+ return _running ? 0 : -1;
+}
+
+int
+AudioEngine::stop (bool forever)
+{
+ if (_running) {
+ _running = false;
+ stop_metering_thread ();
+ if (forever) {
+ jack_client_t* foo = _jack;
+ _jack = 0;
+ jack_client_close (foo);
+ } else {
+ jack_deactivate (_jack);
+ }
+ Stopped(); /* EMIT SIGNAL */
+ }
+
+ return _running ? -1 : 0;
+}
+
+
+bool
+AudioEngine::get_sync_offset (nframes_t& offset) const
+{
+
+#ifdef HAVE_JACK_VIDEO_SUPPORT
+
+ jack_position_t pos;
+
+ (void) jack_transport_query (_jack, &pos);
+
+ if (pos.valid & JackVideoFrameOffset) {
+ offset = pos.video_offset;
+ return true;
+ }
+
+#endif
+
+ return false;
+}
+
+void
+AudioEngine::_jack_timebase_callback (jack_transport_state_t state, nframes_t nframes,
+ jack_position_t* pos, int new_position, void *arg)
+{
+ static_cast<AudioEngine*> (arg)->jack_timebase_callback (state, nframes, pos, new_position);
+}
+
+void
+AudioEngine::jack_timebase_callback (jack_transport_state_t state, nframes_t nframes,
+ jack_position_t* pos, int new_position)
+{
+ if (_jack && session && session->synced_to_jack()) {
+ session->jack_timebase_callback (state, nframes, pos, new_position);
+ }
+}
+
+int
+AudioEngine::_jack_sync_callback (jack_transport_state_t state, jack_position_t* pos, void* arg)
+{
+ return static_cast<AudioEngine*> (arg)->jack_sync_callback (state, pos);
+}
+
+int
+AudioEngine::jack_sync_callback (jack_transport_state_t state, jack_position_t* pos)
+{
+ if (_jack && session) {
+ return session->jack_sync_callback (state, pos);
+ }
+
+ return true;
+}
+
+int
+AudioEngine::_xrun_callback (void *arg)
+{
+ AudioEngine* ae = static_cast<AudioEngine*> (arg);
+ if (ae->jack()) {
+ ae->Xrun (); /* EMIT SIGNAL */
+ }
+ return 0;
+}
+
+int
+AudioEngine::_graph_order_callback (void *arg)
+{
+ AudioEngine* ae = static_cast<AudioEngine*> (arg);
+ if (ae->jack()) {
+ ae->GraphReordered (); /* EMIT SIGNAL */
+ }
+ return 0;
+}
+
+/** Wrapped which is called by JACK as its process callback. It is just
+ * here to get us back into C++ land by calling AudioEngine::process_callback()
+ * @param nframes Number of frames passed by JACK.
+ * @param arg User argument passed by JACK, which will be the AudioEngine*.
+ */
+int
+AudioEngine::_process_callback (nframes_t nframes, void *arg)
+{
+ return static_cast<AudioEngine *> (arg)->process_callback (nframes);
+}
+
+void
+AudioEngine::_freewheel_callback (int onoff, void *arg)
+{
+ static_cast<AudioEngine*>(arg)->_freewheeling = onoff;
+}
+
+/** Method called by JACK (via _process_callback) which says that there
+ * is work to be done.
+ * @param nframes Number of frames to process.
+ */
+int
+AudioEngine::process_callback (nframes_t nframes)
+{
+ // CycleTimer ct ("AudioEngine::process");
+ Glib::Mutex::Lock tm (_process_lock, Glib::TRY_LOCK);
+
+ /// The number of frames that will have been processed when we've finished
+ nframes_t next_processed_frames;
+
+ /* handle wrap around of total frames counter */
+
+ if (max_frames - _processed_frames < nframes) {
+ next_processed_frames = nframes - (max_frames - _processed_frames);
+ } else {
+ next_processed_frames = _processed_frames + nframes;
+ }
+
+ if (!tm.locked() || session == 0) {
+ /* return having done nothing */
+ _processed_frames = next_processed_frames;
+ return 0;
+ }
+
+ if (session_remove_pending) {
+ /* perform the actual session removal */
+ session = 0;
+ session_remove_pending = false;
+ session_removed.signal();
+ _processed_frames = next_processed_frames;
+ return 0;
+ }
+
+ if (_freewheeling) {
+ /* emit the Freewheel signal and stop freewheeling in the event of trouble */
+ if (Freewheel (nframes)) {
+ cerr << "Freewheeling returned non-zero!\n";
+ _freewheeling = false;
+ jack_set_freewheel (_jack, false);
+ }
+ return 0;
+ }
+
+ boost::shared_ptr<Ports> p = ports.reader();
+
+ // Prepare ports (ie read data if necessary)
+ for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
+ (*i)->cycle_start (nframes, 0);
+ }
+
+ if (session) {
+ session->process (nframes);
+ }
+
+ // Finalize ports (ie write data if necessary)
+
+ for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
+ (*i)->cycle_end (nframes, 0);
+ }
+
+ if (!_running) {
+ _processed_frames = next_processed_frames;
+ return 0;
+ }
+
+ if (last_monitor_check + monitor_check_interval < next_processed_frames) {
+
+ boost::shared_ptr<Ports> p = ports.reader();
+
+ for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
+
+ Port *port = (*i);
+ bool x;
+
+ if (port->_last_monitor != (x = port->monitoring_input ())) {
+ port->_last_monitor = x;
+ /* XXX I think this is dangerous, due to
+ a likely mutex in the signal handlers ...
+ */
+ port->MonitorInputChanged (x); /* EMIT SIGNAL */
+ }
+ }
+ last_monitor_check = next_processed_frames;
+ }
+
+ if (session->silent()) {
+
+ boost::shared_ptr<Ports> p = ports.reader();
+
+ for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
+
+ Port *port = (*i);
+
+ if (port->sends_output()) {
+ port->get_buffer().silence(nframes);
+ }
+ }
+ }
+
+ _processed_frames = next_processed_frames;
+ return 0;
+}
+
+int
+AudioEngine::_sample_rate_callback (nframes_t nframes, void *arg)
+{
+ return static_cast<AudioEngine *> (arg)->jack_sample_rate_callback (nframes);
+}
+
+int
+AudioEngine::jack_sample_rate_callback (nframes_t nframes)
+{
+ _frame_rate = nframes;
+ _usecs_per_cycle = (int) floor ((((double) frames_per_cycle() / nframes)) * 1000000.0);
+
+ /* check for monitor input change every 1/10th of second */
+
+ monitor_check_interval = nframes / 10;
+ last_monitor_check = 0;
+
+ if (session) {
+ session->set_frame_rate (nframes);
+ }
+
+ SampleRateChanged (nframes); /* EMIT SIGNAL */
+
+ return 0;
+}
+
+int
+AudioEngine::_bufsize_callback (nframes_t nframes, void *arg)
+{
+ return static_cast<AudioEngine *> (arg)->jack_bufsize_callback (nframes);
+}
+
+int
+AudioEngine::jack_bufsize_callback (nframes_t nframes)
+{
+ _buffer_size = nframes;
+ _usecs_per_cycle = (int) floor ((((double) nframes / frame_rate())) * 1000000.0);
+ last_monitor_check = 0;
+
+ boost::shared_ptr<Ports> p = ports.reader();
+
+ for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
+ (*i)->reset();
+ }
+
+ if (session) {
+ session->set_block_size (_buffer_size);
+ }
+
+ return 0;
+}
+
+void
+AudioEngine::stop_metering_thread ()
+{
+ if (m_meter_thread) {
+ g_atomic_int_set (&m_meter_exit, 1);
+ m_meter_thread->join ();
+ m_meter_thread = 0;
+ }
+}
+
+void
+AudioEngine::start_metering_thread ()
+{
+ if (m_meter_thread == 0) {
+ g_atomic_int_set (&m_meter_exit, 0);
+ m_meter_thread = Glib::Thread::create (sigc::mem_fun(this, &AudioEngine::meter_thread),
+ 500000, true, true, Glib::THREAD_PRIORITY_NORMAL);
+ }
+}
+
+void
+AudioEngine::meter_thread ()
+{
+ while (true) {
+ Glib::usleep (10000); /* 1/100th sec interval */
+ if (g_atomic_int_get(&m_meter_exit)) {
+ break;
+ }
+ IO::update_meters ();
+ }
+}
+
+void
+AudioEngine::set_session (Session *s)
+{
+ Glib::Mutex::Lock pl (_process_lock);
+
+ if (!session) {
+
+ session = s;
+
+ nframes_t blocksize = jack_get_buffer_size (_jack);
+
+ /* page in as much of the session process code as we
+ can before we really start running.
+ */
+
+ boost::shared_ptr<Ports> p = ports.reader();
+
+ for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
+ (*i)->cycle_start (blocksize, 0);
+ }
+
+ s->process (blocksize);
+ s->process (blocksize);
+ s->process (blocksize);
+ s->process (blocksize);
+ s->process (blocksize);
+ s->process (blocksize);
+ s->process (blocksize);
+ s->process (blocksize);
+
+ for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
+ (*i)->cycle_end (blocksize, 0);
+ }
+ }
+}
+
+void
+AudioEngine::remove_session ()
+{
+ Glib::Mutex::Lock lm (_process_lock);
+
+ if (_running) {
+
+ if (session) {
+ session_remove_pending = true;
+ session_removed.wait(_process_lock);
+ }
+
+ } else {
+ session = 0;
+ }
+
+ //FIXME: Preliminary bugfix for http://tracker.ardour.org/view.php?id=1985
+ //remove_all_ports ();
+}
+
+void
+AudioEngine::port_registration_failure (const std::string& portname)
+{
+ string full_portname = jack_client_name;
+ full_portname += ':';
+ full_portname += portname;
+
+
+ jack_port_t* p = jack_port_by_name (_jack, full_portname.c_str());
+ string reason;
+
+ if (p) {
+ reason = _("a port with this name already exists: check for duplicated track/bus names");
+ } else {
+ reason = _("unknown error");
+ }
+
+ throw PortRegistrationFailure (string_compose (_("AudioEngine: cannot register port \"%1\": %2"), portname, reason).c_str());
+}
+
+Port *
+AudioEngine::register_port (DataType dtype, const string& portname, bool input, bool publish)
+{
+ Port* newport = 0;
+
+ /*cerr << "trying to register port with name " << portname << endl;*/
+ try {
+ if (dtype == DataType::AUDIO) {
+ newport = new AudioPort (portname, (input ? Port::IsInput : Port::IsOutput), publish, frames_per_cycle());
+ } else if (dtype == DataType::MIDI) {
+ newport = new MidiPort (portname, (input ? Port::IsInput : Port::IsOutput), publish, frames_per_cycle());
+ } else {
+ throw unknown_type();
+ }
+
+ /*cerr << "successfully got port " << portname << " with address " << newport << endl;*/
+
+ RCUWriter<Ports> writer (ports);
+ boost::shared_ptr<Ports> ps = writer.get_copy ();
+ /*cerr << "Address of ports list: " << ps << endl
+ << "Ports set size before insert: " << ps->size() << endl;*/
+ ps->insert (ps->begin(), newport);
+ /*cerr << "Ports set size after insert: " << ps->size() << endl;*/
+
+ /* writer goes out of scope, forces update */
+
+ return newport;
+ }
+
+ catch (...) {
+ throw PortRegistrationFailure("unable to create port (unknown type?)");
+ }
+}
+
+Port*
+AudioEngine::get_port (const std::string& full_name)
+{
+ boost::shared_ptr<Ports> p = ports.reader();
+
+ for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
+ //cerr << "comparing port name '" << (*i)->name() << "' with '" << full_name << "'" << endl;
+ if ((*i)->name() == full_name) {
+ return *i;
+ }
+ }
+ return 0;
+}
+
+
+Port *
+AudioEngine::register_input_port (DataType type, const string& portname, bool publish)
+{
+ return register_port (type, portname, true, publish);
+}
+
+Port *
+AudioEngine::register_output_port (DataType type, const string& portname, bool publish)
+{
+ return register_port (type, portname, false, publish);
+}
+
+int
+AudioEngine::unregister_port (Port& port)
+{
+ /* caller must hold process lock */
+
+ cerr << "about to unregister Port xx x" << &port << "\n";
+
+ if (!_running) {
+ /* probably happening when the engine has been halted by JACK,
+ in which case, there is nothing we can do here.
+ */
+ cerr << "not running\n";
+ return 0;
+ }
+
+ {
+ cerr << "before getcopy\n";
+
+ RCUWriter<Ports> writer (ports);
+ boost::shared_ptr<Ports> ps = writer.get_copy ();
+
+ cerr << "Ports set size: " << ps.get()->size() << endl;
+
+ for (Ports::iterator i = ps->begin(); i != ps->end(); ++i) {
+ cerr << "before delete" << endl;
+ if ((*i) == &port) {
+ cerr << "About to delete " << &port << endl;
+ delete *i;
+ ps->erase (i);
+ cerr << "After erasing ports size: " << ps->size();
+ break;
+ }
+ }
+
+ /* writer goes out of scope, forces update */
+ }
+
+ cerr << "before remove_connections\n";
+ remove_connections_for (port);
+
+ return 0;
+}
+
+int
+AudioEngine::connect (const string& source, const string& destination)
+{
+ int ret;
+
+ if (!_running) {
+ if (!_has_run) {
+ fatal << _("connect called before engine was started") << endmsg;
+ /*NOTREACHED*/
+ } else {
+ return -1;
+ }
+ }
+
+ string s = make_port_name_non_relative (source);
+ string d = make_port_name_non_relative (destination);
+
+ //cerr << "Trying to connect source: " << s << " with destination " << d << endl;
+
+ Port* src = get_port (s);
+ Port* dst = get_port (d);
+
+ if (src && dst) {
+
+ /* both ports are known to us, so do the internal connect stuff */
+
+ if ((ret = src->connect (*dst)) == 0) {
+ ret = dst->connect (*src);
+ }
+
+ } else if (src || dst) {
+
+ /* one port is known to us, try to connect it to something external */
+
+ PortConnectableByName* pcn;
+ string other;
+
+ if (src) {
+ pcn = dynamic_cast<PortConnectableByName*>(src);
+ other = d;
+ } else {
+ pcn = dynamic_cast<PortConnectableByName*>(dst);
+ other = s;
+ }
+
+ if (pcn) {
+ ret = pcn->connect (other);
+ } else {
+ ret = -1;
+ }
+
+ } else {
+
+ /* neither port is known to us, and this API isn't intended for use as a general patch bay */
+
+ ret = -1;
+
+ }
+
+ if (ret > 0) {
+ error << string_compose(_("AudioEngine: connection already exists: %1 (%2) to %3 (%4)"),
+ source, s, destination, d)
+ << endmsg;
+ } else if (ret < 0) {
+ error << string_compose(_("AudioEngine: cannot connect %1 (%2) to %3 (%4)"),
+ source, s, destination, d)
+ << endmsg;
+ }
+
+ return ret;
+}
+
+int
+AudioEngine::disconnect (const string& source, const string& destination)
+{
+ int ret;
+
+ if (!_running) {
+ if (!_has_run) {
+ fatal << _("disconnect called before engine was started") << endmsg;
+ /*NOTREACHED*/
+ } else {
+ return -1;
+ }
+ }
+
+ string s = make_port_name_non_relative (source);
+ string d = make_port_name_non_relative (destination);
+
+ //cerr << "trying to disconnect port '" << s << "' from port '" << d << endl;
+
+ Port* src = get_port (s);
+ Port* dst = get_port (d);
+
+ if (src && dst) {
+
+ /* both ports are known to us, so do the internal connect stuff */
+
+ if ((ret = src->disconnect (*dst)) == 0) {
+ ret = dst->disconnect (*src);
+ }
+
+ } else if (src || dst) {
+
+ /* one port is known to us, try to connect it to something external */
+
+
+ PortConnectableByName* pcn;
+ string other;
+
+ if (src) {
+ pcn = dynamic_cast<PortConnectableByName*>(src);
+ other = d;
+ } else {
+ pcn = dynamic_cast<PortConnectableByName*>(dst);
+ other = s;
+ }
+
+ if (pcn) {
+ ret = pcn->disconnect (other);
+ } else {
+ ret = -1;
+ }
+
+ } else {
+
+ /* neither port is known to us, and this API isn't intended for use as a general patch bay */
+
+ ret = -1;
+
+ }
+
+ return ret;
+}
+
+int
+AudioEngine::disconnect (Port& port)
+{
+ if (!_running) {
+ if (!_has_run) {
+ fatal << _("disconnect called before engine was started") << endmsg;
+ /*NOTREACHED*/
+ } else {
+ return -1;
+ }
+ }
+
+ return port.disconnect_all ();
+}
+
+ARDOUR::nframes_t
+AudioEngine::frame_rate ()
+{
+ if (_jack) {
+ if (_frame_rate == 0) {
+ return (_frame_rate = jack_get_sample_rate (_jack));
+ } else {
+ return _frame_rate;
+ }
+ } else {
+ fatal << X_("programming error: AudioEngine::frame_rate() called while disconnected from JACK")
+ << endmsg;
+ /*NOTREACHED*/
+ return 0;
+ }
+}
+
+ARDOUR::nframes_t
+AudioEngine::frames_per_cycle ()
+{
+ if (_jack) {
+ if (_buffer_size == 0) {
+ return (_buffer_size = jack_get_buffer_size (_jack));
+ } else {
+ return _buffer_size;
+ }
+ } else {
+ fatal << X_("programming error: AudioEngine::frame_rate() called while disconnected from JACK")
+ << endmsg;
+ /*NOTREACHED*/
+ return 0;
+ }
+}
+
+/** Get a port by name.
+ * Note this can return NULL, it will NOT create a port if it is not found (any more).
+ */
+Port *
+AudioEngine::get_port_by_name (const string& portname, bool keep) const
+{
+ Glib::Mutex::Lock lm (_process_lock);
+
+ if (!_running) {
+ if (!_has_run) {
+ fatal << _("get_port_by_name() called before engine was started") << endmsg;
+ /*NOTREACHED*/
+ } else {
+ return 0;
+ }
+ }
+
+ boost::shared_ptr<Ports> pr = ports.reader();
+
+ for (Ports::iterator i = pr->begin(); i != pr->end(); ++i) {
+ if (portname == (*i)->name()) {
+ return (*i);
+ }
+ }
+
+ return 0;
+}
+
+const char **
+AudioEngine::get_ports (const string& port_name_pattern, const string& type_name_pattern, uint32_t flags)
+{
+ if (!_running) {
+ if (!_has_run) {
+ fatal << _("get_ports called before engine was started") << endmsg;
+ /*NOTREACHED*/
+ } else {
+ return 0;
+ }
+ }
+ return jack_get_ports (_jack, port_name_pattern.c_str(), type_name_pattern.c_str(), flags);
+}
+
+void
+AudioEngine::halted (void *arg)
+{
+ AudioEngine* ae = static_cast<AudioEngine *> (arg);
+ bool was_running = ae->_running;
+
+ ae->stop_metering_thread ();
+
+ ae->_running = false;
+ ae->_buffer_size = 0;
+ ae->_frame_rate = 0;
+ ae->_jack = 0;
+
+ if (was_running) {
+ ae->Halted(); /* EMIT SIGNAL */
+ }
+}
+
+bool
+AudioEngine::can_request_hardware_monitoring ()
+{
+ const char ** ports;
+
+ if (!_jack) {
+ return 0;
+ }
+
+ if ((ports = jack_get_ports (_jack, NULL, JACK_DEFAULT_AUDIO_TYPE, JackPortCanMonitor)) == 0) {
+ return false;
+ }
+
+ free (ports);
+
+ return true;
+}
+
+
+uint32_t
+AudioEngine::n_physical_outputs () const
+{
+ const char ** ports;
+ uint32_t i = 0;
+
+ if (!_jack) {
+ return 0;
+ }
+
+ if ((ports = jack_get_ports (_jack, NULL, NULL, JackPortIsPhysical|JackPortIsInput)) == 0) {
+ return 0;
+ }
+
+ for (i = 0; ports[i]; ++i);
+ free (ports);
+
+ return i;
+}
+
+uint32_t
+AudioEngine::n_physical_inputs () const
+{
+ const char ** ports;
+ uint32_t i = 0;
+
+ if (!_jack) {
+ return 0;
+ }
+
+ if ((ports = jack_get_ports (_jack, NULL, NULL, JackPortIsPhysical|JackPortIsOutput)) == 0) {
+ return 0;
+ }
+
+ if (ports) {
+ for (i = 0; ports[i]; ++i);
+ free (ports);
+ }
+ return i;
+}
+
+void
+AudioEngine::get_physical_inputs (vector<string>& ins)
+{
+ const char ** ports;
+ uint32_t i = 0;
+
+ if (!_jack) {
+ return;
+ }
+
+ if ((ports = jack_get_ports (_jack, NULL, NULL, JackPortIsPhysical|JackPortIsOutput)) == 0) {
+ return;
+ }
+
+ if (ports) {
+ for (i = 0; ports[i]; ++i) {
+ ins.push_back (ports[i]);
+ }
+ free (ports);
+ }
+}
+
+void
+AudioEngine::get_physical_outputs (vector<string>& outs)
+{
+ const char ** ports;
+ uint32_t i = 0;
+
+ if (!_jack) {
+ return;
+ }
+
+ if ((ports = jack_get_ports (_jack, NULL, NULL, JackPortIsPhysical|JackPortIsInput)) == 0) {
+ return;
+ }
+
+ if (ports) {
+ for (i = 0; ports[i]; ++i) {
+ outs.push_back (ports[i]);
+ }
+ free (ports);
+ }
+}
+
+string
+AudioEngine::get_nth_physical (DataType type, uint32_t n, int flag)
+{
+ const char ** ports;
+ uint32_t i;
+ string ret;
+
+ assert(type != DataType::NIL);
+
+ if (!_running || !_jack) {
+ if (!_has_run) {
+ fatal << _("get_nth_physical called before engine was started") << endmsg;
+ /*NOTREACHED*/
+ } else {
+ return "";
+ }
+ }
+
+ ports = jack_get_ports (_jack, NULL, type.to_jack_type(), JackPortIsPhysical|flag);
+
+ if (ports == 0) {
+ return "";
+ }
+
+ for (i = 0; i < n && ports[i]; ++i);
+
+ if (ports[i]) {
+ ret = ports[i];
+ }
+
+ free ((char *) ports);
+
+ return ret;
+}
+
+ARDOUR::nframes_t
+AudioEngine::get_port_total_latency (const Port& port)
+{
+ return port.total_latency ();
+}
+
+void
+AudioEngine::update_total_latency (const Port& port)
+{
+ if (!_jack) {
+ fatal << _("update_total_latency() called with no JACK client connection") << endmsg;
+ /*NOTREACHED*/
+ }
+
+ if (!_running) {
+ if (!_has_run) {
+ fatal << _("update_total_latency() called before engine was started") << endmsg;
+ /*NOTREACHED*/
+ }
+ }
+
+ port.recompute_total_latency ();
+}
+
+void
+AudioEngine::transport_stop ()
+{
+ // cerr << "tell JACK to stop\n";
+ if (_jack) {
+ jack_transport_stop (_jack);
+ }
+}
+
+void
+AudioEngine::transport_start ()
+{
+ // cerr << "tell JACK to start\n";
+ if (_jack) {
+ jack_transport_start (_jack);
+ }
+}
+
+void
+AudioEngine::transport_locate (nframes_t where)
+{
+ // cerr << "tell JACK to locate to " << where << endl;
+ if (_jack) {
+ jack_transport_locate (_jack, where);
+ }
+}
+
+AudioEngine::TransportState
+AudioEngine::transport_state ()
+{
+ if (_jack) {
+ jack_position_t pos;
+ return (TransportState) jack_transport_query (_jack, &pos);
+ } else {
+ return (TransportState) JackTransportStopped;
+ }
+}
+
+int
+AudioEngine::reset_timebase ()
+{
+ if (_jack) {
+ if (Config->get_jack_time_master()) {
+ return jack_set_timebase_callback (_jack, 0, _jack_timebase_callback, this);
+ } else {
+ return jack_release_timebase (_jack);
+ }
+ } else {
+ return -1;
+ }
+}
+
+int
+AudioEngine::freewheel (bool onoff)
+{
+ if (_jack) {
+
+ if (onoff) {
+ _freewheel_thread_registered = false;
+ }
+
+ return jack_set_freewheel (_jack, onoff);
+
+ } else {
+ return -1;
+ }
+}
+
+void
+AudioEngine::remove_all_ports ()
+{
+ /* process lock MUST be held */
+
+ {
+ RCUWriter<Ports> writer (ports);
+ boost::shared_ptr<Ports> ps = writer.get_copy ();
+ ps->clear ();
+ }
+}
+
+void
+AudioEngine::remove_connections_for (Port& port)
+{
+ for (PortConnections::iterator i = port_connections.begin(); i != port_connections.end(); ) {
+ PortConnections::iterator tmp;
+
+ tmp = i;
+ ++tmp;
+
+ if ((*i).first == port.name()) {
+ port_connections.erase (i);
+ }
+
+ i = tmp;
+ }
+}
+
+
+#ifdef HAVE_JACK_CLIENT_OPEN
+
+int
+AudioEngine::connect_to_jack (string client_name)
+{
+ jack_options_t options = JackNullOption;
+ jack_status_t status;
+ const char *server_name = NULL;
+
+ jack_client_name = client_name; /* might be reset below */
+ _jack = jack_client_open (jack_client_name.c_str(), options, &status, server_name);
+
+ if (_jack == NULL) {
+
+ if (status & JackServerFailed) {
+ error << _("Unable to connect to JACK server") << endmsg;
+ }
+
+ // error message is not useful here
+ return -1;
+ }
+
+ if (status & JackServerStarted) {
+ info << _("JACK server started") << endmsg;
+ }
+
+ if (status & JackNameNotUnique) {
+ jack_client_name = jack_get_client_name (_jack);
+ }
+
+ jack_set_error_function (ardour_jack_error);
+
+ return 0;
+}
+
+#else
+
+int
+AudioEngine::connect_to_jack (string client_name)
+{
+ jack_client_name = client_name;
+
+ if ((_jack = jack_client_new (client_name.c_str())) == NULL) {
+ return -1;
+ }
+
+ return 0;
+}
+
+#endif /* HAVE_JACK_CLIENT_OPEN */
+
+int
+AudioEngine::disconnect_from_jack ()
+{
+ if (_jack == 0) {
+ return 0;
+ }
+
+ jack_client_close (_jack);
+
+ _buffer_size = 0;
+ _frame_rate = 0;
+
+ if (_running) {
+ stop_metering_thread ();
+ _running = false;
+ Stopped(); /* EMIT SIGNAL */
+ }
+
+ _jack = 0;
+ return 0;
+}
+
+int
+AudioEngine::reconnect_to_jack ()
+{
+ if (_jack) {
+ disconnect_from_jack ();
+ /* XXX give jackd a chance */
+ Glib::usleep (250000);
+ }
+
+ if (connect_to_jack (jack_client_name)) {
+ error << _("failed to connect to JACK") << endmsg;
+ return -1;
+ }
+
+ Ports::iterator i;
+
+ boost::shared_ptr<Ports> p = ports.reader ();
+
+ for (i = p->begin(); i != p->end(); ++i) {
+ if ((*i)->reestablish ()) {
+ break;
+ }
+ }
+
+ if (i != p->end()) {
+ /* failed */
+ remove_all_ports ();
+ return -1;
+ }
+
+
+ if (session) {
+ session->reset_jack_connection (_jack);
+ nframes_t blocksize = jack_get_buffer_size (_jack);
+ session->set_block_size (blocksize);
+ session->set_frame_rate (jack_get_sample_rate (_jack));
+ }
+
+ last_monitor_check = 0;
+
+ jack_on_shutdown (_jack, halted, this);
+ jack_set_graph_order_callback (_jack, _graph_order_callback, this);
+ jack_set_thread_init_callback (_jack, _thread_init_callback, this);
+ jack_set_process_callback (_jack, _process_callback, this);
+ jack_set_sample_rate_callback (_jack, _sample_rate_callback, this);
+ jack_set_buffer_size_callback (_jack, _bufsize_callback, this);
+ jack_set_xrun_callback (_jack, _xrun_callback, this);
+ jack_set_sync_callback (_jack, _jack_sync_callback, this);
+ jack_set_freewheel_callback (_jack, _freewheel_callback, this);
+
+ if (Config->get_jack_time_master()) {
+ jack_set_timebase_callback (_jack, 0, _jack_timebase_callback, this);
+ }
+
+ if (jack_activate (_jack) == 0) {
+ _running = true;
+ _has_run = true;
+ } else {
+ return -1;
+ }
+
+ /* re-establish connections */
+
+ for (i = p->begin(); i != p->end(); ++i) {
+ (*i)->reconnect ();
+ }
+
+ Running (); /* EMIT SIGNAL*/
+
+ start_metering_thread ();
+
+ return 0;
+}
+
+int
+AudioEngine::request_buffer_size (nframes_t nframes)
+{
+ if (_jack) {
+
+ if (nframes == jack_get_buffer_size (_jack)) {
+ return 0;
+ }
+
+ return jack_set_buffer_size (_jack, nframes);
+
+ } else {
+ return -1;
+ }
+}
+
+void
+AudioEngine::update_total_latencies ()
+{
+#ifdef HAVE_JACK_RECOMPUTE_LATENCIES
+ jack_recompute_total_latencies (_jack);
+#endif
+}
+
+string
+AudioEngine::make_port_name_relative (string portname)
+{
+ string::size_type len;
+ string::size_type n;
+
+ len = portname.length();
+
+ for (n = 0; n < len; ++n) {
+ if (portname[n] == ':') {
+ break;
+ }
+ }
+
+ if ((n != len) && (portname.substr (0, n) == jack_client_name)) {
+ return portname.substr (n+1);
+ }
+
+ return portname;
+}
+
+string
+AudioEngine::make_port_name_non_relative (string portname)
+{
+ string str;
+
+ if (portname.find_first_of (':') != string::npos) {
+ return portname;
+ }
+
+ str = jack_client_name;
+ str += ':';
+ str += portname;
+
+ return str;
+}
+
+bool
+AudioEngine::is_realtime () const
+{
+ if (_jack) {
+ return jack_is_realtime (_jack);
+ } else {
+ return false;
+ }
+}