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diff --git a/libs/ardour/ardour/audioplaylist.h b/libs/ardour/ardour/audioplaylist.h
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+/*
+ Copyright (C) 2003 Paul Davis
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+ $Id$
+*/
+
+#ifndef __ardour_audio_playlist_h__
+#define __ardour_audio_playlist_h__
+
+#include <vector>
+#include <list>
+
+#include <ardour/ardour.h>
+#include <ardour/playlist.h>
+
+namespace ARDOUR {
+
+class Session;
+class Region;
+class AudioRegion;
+class Source;
+
+class AudioPlaylist : public ARDOUR::Playlist
+{
+ public:
+ typedef std::list<Crossfade*> Crossfades;
+
+ private:
+
+ struct State : public ARDOUR::StateManager::State {
+ RegionList regions;
+ std::list<UndoAction> region_states;
+
+ Crossfades crossfades;
+ std::list<UndoAction> crossfade_states;
+
+ State (std::string why) : ARDOUR::StateManager::State (why) {}
+ ~State ();
+ };
+
+ public:
+ AudioPlaylist (Session&, const XMLNode&, bool hidden = false);
+ AudioPlaylist (Session&, string name, bool hidden = false);
+ AudioPlaylist (const AudioPlaylist&, string name, bool hidden = false);
+ AudioPlaylist (const AudioPlaylist&, jack_nframes_t start, jack_nframes_t cnt, string name, bool hidden = false);
+
+ void clear (bool with_delete = false, bool with_save = true);
+
+ jack_nframes_t read (Sample *dst, Sample *mixdown, float *gain_buffer, jack_nframes_t start, jack_nframes_t cnt, uint32_t chan_n=0);
+
+ int set_state (const XMLNode&);
+ UndoAction get_memento() const;
+
+ sigc::signal<void,Crossfade *> NewCrossfade;
+
+ template<class T> void foreach_crossfade (T *t, void (T::*func)(Crossfade *));
+ void crossfades_at (jack_nframes_t frame, Crossfades&);
+
+ template<class T> void apply_to_history (T& obj, void (T::*method)(const ARDOUR::StateManager::StateMap&, state_id_t)) {
+ RegionLock rlock (this);
+ (obj.*method) (states, _current_state_id);
+ }
+
+ bool destroy_region (Region*);
+
+ void get_equivalent_regions (const AudioRegion&, std::vector<AudioRegion*>&);
+ void get_region_list_equivalent_regions (const AudioRegion&, std::vector<AudioRegion*>&);
+
+ void drop_all_states ();
+
+ protected:
+
+ /* state management */
+
+ StateManager::State* state_factory (std::string) const;
+ Change restore_state (StateManager::State&);
+ void send_state_change (Change);
+
+ /* playlist "callbacks" */
+ void notify_crossfade_added (Crossfade *);
+ void flush_notifications ();
+
+ void refresh_dependents (Region& region);
+ void check_dependents (Region& region, bool norefresh);
+ void remove_dependents (Region& region);
+
+ protected:
+ ~AudioPlaylist (); /* public should use unref() */
+
+ private:
+ Crossfades _crossfades;
+ Crossfades _pending_xfade_adds;
+
+ void crossfade_invalidated (Crossfade*);
+ XMLNode& state (bool full_state);
+ void dump () const;
+
+ bool region_changed (Change, Region*);
+ void crossfade_changed (Change);
+ void add_crossfade (Crossfade&);
+};
+
+} /* namespace ARDOUR */
+
+#endif /* __ardour_audio_playlist_h__ */
+
+