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+/*
+ File: ACSimpleCodec.h
+ Abstract: Part of CoreAudio Utility Classes
+ Version: 1.1
+
+ Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
+ Inc. ("Apple") in consideration of your agreement to the following
+ terms, and your use, installation, modification or redistribution of
+ this Apple software constitutes acceptance of these terms. If you do
+ not agree with these terms, please do not use, install, modify or
+ redistribute this Apple software.
+
+ In consideration of your agreement to abide by the following terms, and
+ subject to these terms, Apple grants you a personal, non-exclusive
+ license, under Apple's copyrights in this original Apple software (the
+ "Apple Software"), to use, reproduce, modify and redistribute the Apple
+ Software, with or without modifications, in source and/or binary forms;
+ provided that if you redistribute the Apple Software in its entirety and
+ without modifications, you must retain this notice and the following
+ text and disclaimers in all such redistributions of the Apple Software.
+ Neither the name, trademarks, service marks or logos of Apple Inc. may
+ be used to endorse or promote products derived from the Apple Software
+ without specific prior written permission from Apple. Except as
+ expressly stated in this notice, no other rights or licenses, express or
+ implied, are granted by Apple herein, including but not limited to any
+ patent rights that may be infringed by your derivative works or by other
+ works in which the Apple Software may be incorporated.
+
+ The Apple Software is provided by Apple on an "AS IS" basis. APPLE
+ MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
+ THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
+ OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
+
+ IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
+ OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
+ MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
+ AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
+ STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ Copyright (C) 2014 Apple Inc. All Rights Reserved.
+
+*/
+#if !defined(__ACSimpleCodec_h__)
+#define __ACSimpleCodec_h__
+
+//=============================================================================
+// Includes
+//=============================================================================
+
+#include "ACBaseCodec.h"
+
+//=============================================================================
+// ACSimpleCodec
+//
+// This extension of ACBaseCodec provides for a simple ring buffer to handle
+// input data.
+//=============================================================================
+
+class ACSimpleCodec
+:
+ public ACBaseCodec
+{
+
+// Construction/Destruction
+public:
+ ACSimpleCodec(UInt32 inInputBufferByteSize, AudioComponentInstance inInstance);
+ virtual ~ACSimpleCodec();
+
+// Data Handling
+public:
+ virtual void Initialize(const AudioStreamBasicDescription* inInputFormat, const AudioStreamBasicDescription* inOutputFormat, const void* inMagicCookie, UInt32 inMagicCookieByteSize) = 0;
+ virtual void Uninitialize();
+ virtual void Reset();
+
+ virtual void AppendInputData(const void* inInputData, UInt32& ioInputDataByteSize, UInt32& ioNumberPackets, const AudioStreamPacketDescription* inPacketDescription);
+ virtual void ZeroPadInputData(UInt32& ioNumberPackets, const AudioStreamPacketDescription* inPacketDescription);
+ virtual UInt32 GetInputBufferByteSize() const;
+ virtual UInt32 GetUsedInputBufferByteSize() const;
+ virtual void GetPropertyInfo(AudioCodecPropertyID inPropertyID, UInt32& outPropertyDataSize, Boolean& outWritable);
+ virtual void SetProperty(AudioCodecPropertyID inPropertyID, UInt32 inPropertyDataSize, const void* inPropertyData);
+
+protected:
+ void ConsumeInputData(UInt32 inConsumedByteSize);
+ Byte* GetInputBufferStart() const { return mInputBuffer + mInputBufferStart; }
+ UInt32 GetInputBufferContiguousByteSize() const { return (mInputBufferStart <= mInputBufferEnd) ? (mInputBufferEnd - mInputBufferStart) : (mInputBufferByteSize - mInputBufferStart); }
+ virtual void ReallocateInputBuffer(UInt32 inInputBufferByteSize);
+
+ // returns a pointer to contiguous bytes.
+ // will do some copying if the request wraps around the internal buffer.
+ // request must be less than available bytes
+ Byte* GetBytes(UInt32& ioNumberBytes) const;
+
+private:
+ Byte* mInputBuffer;
+ UInt32 mInputBufferByteSize;
+ UInt32 mInputBufferStart;
+ UInt32 mInputBufferEnd;
+
+};
+
+#endif