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-rw-r--r--gtk2_ardour/editor_canvas.cc374
1 files changed, 209 insertions, 165 deletions
diff --git a/gtk2_ardour/editor_canvas.cc b/gtk2_ardour/editor_canvas.cc
index 971e728db6..a4927192fe 100644
--- a/gtk2_ardour/editor_canvas.cc
+++ b/gtk2_ardour/editor_canvas.cc
@@ -450,245 +450,291 @@ Editor::drop_paths (const RefPtr<Gdk::DragContext>& context,
context->drag_finish (true, false, time);
}
-/** If the editor window is arranged such that the edge of the trackview is right up
- * against the edge of the screen, autoscroll will not work very well. In this situation,
- * we start autoscrolling some distance in from the right-hand-side of the screen edge;
- * this is the distance at which that happens.
- */
-int
-Editor::autoscroll_fudge_threshold () const
-{
- return current_page_samples() / 6;
-}
-
/** @param allow_horiz true to allow horizontal autoscroll, otherwise false.
*
* @param allow_vert true to allow vertical autoscroll, otherwise false.
*
- * @param moving_left true if we are moving left, so we only want to autoscroll on the left of the canvas,
- * otherwise false, so we only want to autoscroll on the right of the canvas.
- *
- * @param moving_up true if we are moving up, so we only want to autoscroll at the top of the canvas,
- * otherwise false, so we only want to autoscroll at the bottom of the canvas.
*/
void
-Editor::maybe_autoscroll (bool allow_horiz, bool allow_vert, bool moving_left, bool moving_up)
+Editor::maybe_autoscroll (bool allow_horiz, bool allow_vert, bool from_headers)
{
if (!Config->get_autoscroll_editor ()) {
return;
}
-
- bool startit = false;
-
- /* Work out the distance between the right hand edge of the trackview and the edge of
- the monitor that it is on.
- */
-
- Glib::RefPtr<Gdk::Window> gdk_window = get_window ();
- Gdk::Rectangle window_rect;
- gdk_window->get_frame_extents (window_rect);
-
- Glib::RefPtr<Gdk::Screen> screen = get_screen ();
- Gdk::Rectangle root_rect;
- screen->get_root_window()->get_frame_extents (root_rect);
-
- Gtk::Allocation editor_list = _the_notebook.get_allocation ();
-
- framecnt_t distance = pixel_to_sample (root_rect.get_x() + root_rect.get_width() - window_rect.get_x() - window_rect.get_width());
- if (_the_notebook.is_visible ()) {
- distance += pixel_to_sample (editor_list.get_width());
- }
-
- /* Note whether we're fudging the autoscroll (see autoscroll_fudge_threshold) */
- _autoscroll_fudging = (distance < autoscroll_fudge_threshold ());
- /* ty is in canvas-coordinate space */
+ if (autoscroll_boundary.empty()) {
- double const ty = _drags->current_pointer_y();
- ArdourCanvas::Rect visible = _track_canvas->visible_area();
-
- autoscroll_y = 0;
- autoscroll_x = 0;
- if (ty < visible.y0 && moving_up && allow_vert) {
- autoscroll_y = -1;
- startit = true;
- } else if (ty > visible.y1 && !moving_up && allow_vert) {
- autoscroll_y = 1;
- startit = true;
- }
+ ArdourCanvas::Rect scrolling_boundary;
+ Gtk::Allocation alloc;
+
+ if (from_headers) {
+ alloc = controls_layout.get_allocation ();
+ } else {
+ alloc = _track_canvas_viewport->get_allocation ();
- framepos_t rightmost_frame = leftmost_frame + current_page_samples();
- if (_autoscroll_fudging) {
- rightmost_frame -= autoscroll_fudge_threshold ();
- }
+ /* Increase the autoscroll area to include the rulers.
+
+ XXX this can go away once the two canvases are
+ unified.
+ */
+
+ Gdk::Rectangle timebars = time_canvas_event_box.get_allocation ();
+ alloc.set_y (timebars.get_y());
+ alloc.set_height (alloc.get_height() + timebars.get_height());
+
+ /* if there is no other widget on the right side of
+ the canvas, reduce the effective width of
+ the autoscroll boundary so that we start scrolling
+ before we hit the edge.
+
+ this helps when the window is slammed up against
+ the right edge of the screen, making it hard to
+ scroll effectively.
+ */
- if (_drags->current_pointer_frame() > rightmost_frame && allow_horiz) {
- if (rightmost_frame < max_framepos && !moving_left) {
- autoscroll_x = 1;
- startit = true;
- }
- } else if (_drags->current_pointer_frame() < leftmost_frame && allow_horiz) {
- if (leftmost_frame > 0 && moving_left) {
- autoscroll_x = -1;
- startit = true;
+ if (alloc.get_width() > 10) {
+ alloc.set_width (alloc.get_width() - 10);
+ }
}
+
+ autoscroll_boundary = ArdourCanvas::Rect (alloc.get_x(), alloc.get_y(),
+ alloc.get_x() + alloc.get_width(),
+ alloc.get_y() + alloc.get_height());
}
- if (autoscroll_active && ((autoscroll_x != last_autoscroll_x) || (autoscroll_y != last_autoscroll_y) || (autoscroll_x == 0 && autoscroll_y == 0))) {
- stop_canvas_autoscroll ();
- }
+ int x, y;
+ Gdk::ModifierType mask;
- if (startit && autoscroll_timeout_tag < 0) {
- start_canvas_autoscroll (autoscroll_x, autoscroll_y);
- }
+ get_window()->get_pointer (x, y, mask);
- last_autoscroll_x = autoscroll_x;
- last_autoscroll_y = autoscroll_y;
+ if (!autoscroll_boundary.contains (ArdourCanvas::Duple (x, y))) {
+ if (!autoscroll_active()) {
+ start_canvas_autoscroll (allow_horiz, allow_vert);
+ }
+ }
}
-gint
-Editor::_autoscroll_canvas (void *arg)
+bool
+Editor::autoscroll_active () const
{
- return ((Editor *) arg)->autoscroll_canvas ();
+ return autoscroll_connection.connected ();
}
bool
Editor::autoscroll_canvas ()
{
- framepos_t new_frame;
- framepos_t limit = max_framepos - current_page_samples();
- double new_pixel;
+ int x, y;
+ Gdk::ModifierType mask;
+ frameoffset_t dx = 0;
+ double dy = 0;
+ bool no_stop = false;
+
+ get_window()->get_pointer (x, y, mask);
+
+ VisualChange vc;
+
+ if (autoscroll_horizontal_allowed) {
+
+ framepos_t new_frame = leftmost_frame;
- if (autoscroll_x_distance != 0) {
+ /* horizontal */
- if (autoscroll_x > 0) {
- autoscroll_x_distance = (_drags->current_pointer_frame() - (leftmost_frame + current_page_samples())) / 3;
- if (_autoscroll_fudging) {
- autoscroll_x_distance += autoscroll_fudge_threshold () / 3;
+ if (x > autoscroll_boundary.x1) {
+
+ /* bring it back into view */
+ dx = x - autoscroll_boundary.x1;
+ dx += 10 + (2 * (autoscroll_cnt/2));
+
+ dx = pixel_to_sample (dx);
+
+ if (leftmost_frame < max_framepos - dx) {
+ new_frame = leftmost_frame + dx;
+ } else {
+ new_frame = max_framepos;
}
- } else if (autoscroll_x < 0) {
- autoscroll_x_distance = (leftmost_frame - _drags->current_pointer_frame()) / 3;
- }
- }
+ no_stop = true;
- if (autoscroll_y_distance != 0) {
- if (autoscroll_y > 0) {
- autoscroll_y_distance = (_drags->current_pointer_y() - _visible_canvas_height) / 3;
- } else if (autoscroll_y < 0) {
+ } else if (x < autoscroll_boundary.x0) {
+
+ dx = autoscroll_boundary.x0 - x;
+ dx += 10 + (2 * (autoscroll_cnt/2));
- autoscroll_y_distance = (vertical_adjustment.get_value () - _drags->current_pointer_y()) / 3;
+ dx = pixel_to_sample (dx);
+
+ if (leftmost_frame >= dx) {
+ new_frame = leftmost_frame - dx;
+ } else {
+ new_frame = 0;
+ }
+
+ no_stop = true;
+ }
+
+ if (new_frame != leftmost_frame) {
+ vc.time_origin = new_frame;
+ vc.add (VisualChange::TimeOrigin);
}
}
- if (autoscroll_x < 0) {
- if (leftmost_frame < autoscroll_x_distance) {
- new_frame = 0;
- } else {
- new_frame = leftmost_frame - autoscroll_x_distance;
+ if (autoscroll_vertical_allowed) {
+
+ const double vertical_pos = vertical_adjustment.get_value();
+ double new_pixel = vertical_pos;
+
+ /* vertical */
+
+ new_pixel = vertical_pos;
+
+ if (y < autoscroll_boundary.y0) {
+
+ /* scroll to make higher tracks visible */
+
+ const int step_size = _visible_canvas_height / 100;
+
+ dy = autoscroll_boundary.y0 - y;
+ dy += step_size + (step_size * (autoscroll_cnt/10));
+
+ if (vertical_pos > dy) {
+ new_pixel = vertical_pos - dy;
+ } else {
+ new_pixel = 0;
+ }
+
+ no_stop = true;
+
+ } else if (y > autoscroll_boundary.y1) {
+
+ /* scroll to make lower tracks visible */
+
+ const int step_size = _visible_canvas_height / 100;
+
+ dy = y - autoscroll_boundary.y1;
+ dy += step_size + (step_size * (autoscroll_cnt/10));
+
+ /* unlike horizontally, we never want to scroll past the lower edge of the full canvas as defined by all visible tracks
+ */
+ new_pixel = min (_full_canvas_height - _visible_canvas_height, min (_full_canvas_height, vertical_pos + dy));
+ /* adjust dy to match */
+ dy = vertical_pos - new_pixel;
+
+ no_stop = true;
}
- } else if (autoscroll_x > 0) {
- if (leftmost_frame > limit - autoscroll_x_distance) {
- new_frame = limit;
- } else {
- new_frame = leftmost_frame + autoscroll_x_distance;
+
+ if (new_pixel != vertical_pos) {
+ vc.add (VisualChange::YOrigin);
+ vc.y_origin = new_pixel;
}
- } else {
- new_frame = leftmost_frame;
}
- double vertical_pos = vertical_adjustment.get_value();
+ if (vc.pending) {
- if (autoscroll_y < 0) {
+ /* change horizontal & vertical position first */
- if (vertical_pos < autoscroll_y_distance) {
- new_pixel = 0;
- } else {
- new_pixel = vertical_pos - autoscroll_y_distance;
- }
+ visual_changer (vc);
- } else if (autoscroll_y > 0) {
+ /* now send a motion event to notify anyone who cares
+ that we have moved to a new location (because we scrolled)
+ */
- new_pixel = min (_full_canvas_height - _visible_canvas_height, min (_full_canvas_height, (vertical_adjustment.get_value() + autoscroll_y_distance)));
+ GdkEventMotion ev;
- } else {
- new_pixel = vertical_pos;
- }
+ ev.type = GDK_MOTION_NOTIFY;
+ ev.state = Gdk::BUTTON1_MASK;
+
+ /* the motion handler expects events in canvas coordinate space */
- if ((new_frame == 0 || new_frame == limit) && (new_pixel == 0 || new_pixel == DBL_MAX)) {
- /* we are done */
- return false;
- }
+ /* first convert from Editor window coordinates to canvas
+ * window coordinates
+ */
- if (new_frame != leftmost_frame) {
- reset_x_origin (new_frame);
- }
+ int cx;
+ int cy;
- if (new_pixel != vertical_pos) {
- vertical_adjustment.set_value (new_pixel);
- }
+ /* clamp x and y to remain within the visible area */
- /* fake an event. */
+ x = min (max ((ArdourCanvas::Coord) x, autoscroll_boundary.x0), autoscroll_boundary.x1);
+ y = min (max ((ArdourCanvas::Coord) y, autoscroll_boundary.y0), autoscroll_boundary.y1);
- Glib::RefPtr<Gdk::Window> canvas_window = const_cast<Editor*>(this)->_track_canvas->get_window();
- gint x, y;
- Gdk::ModifierType mask;
- GdkEventMotion ev;
- canvas_window->get_pointer (x, y, mask);
- ev.type = GDK_MOTION_NOTIFY;
- ev.state = Gdk::BUTTON1_MASK;
+ translate_coordinates (*_track_canvas_viewport, x, y, cx, cy);
- /* the motion handler expects events in canvas coordinate space */
- ArdourCanvas::Duple d = _track_canvas->window_to_canvas (ArdourCanvas::Duple (x, y));
- ev.x = d.x;
- ev.y = d.y;
+ ArdourCanvas::Duple d = _track_canvas->window_to_canvas (ArdourCanvas::Duple (cx, cy));
+ ev.x = d.x;
+ ev.y = d.y;
- motion_handler (0, (GdkEvent*) &ev, true);
+ motion_handler (0, (GdkEvent*) &ev, true);
- autoscroll_cnt++;
+ } else if (no_stop) {
- if (autoscroll_cnt == 1) {
+ /* not changing visual state but pointer is outside the scrolling boundary
+ * so we still need to deliver a fake motion event
+ */
- /* connect the timeout so that we get called repeatedly */
+ GdkEventMotion ev;
- autoscroll_timeout_tag = g_idle_add ( _autoscroll_canvas, this);
- return false;
+ ev.type = GDK_MOTION_NOTIFY;
+ ev.state = Gdk::BUTTON1_MASK;
+
+ /* the motion handler expects events in canvas coordinate space */
+
+ /* first convert from Editor window coordinates to canvas
+ * window coordinates
+ */
+
+ int cx;
+ int cy;
+
+ /* clamp x and y to remain within the visible area */
+
+ x = min (max ((ArdourCanvas::Coord) x, autoscroll_boundary.x0), autoscroll_boundary.x1);
+ y = min (max ((ArdourCanvas::Coord) y, autoscroll_boundary.y0), autoscroll_boundary.y1);
+
+ translate_coordinates (*_track_canvas_viewport, x, y, cx, cy);
+
+ ArdourCanvas::Duple d = _track_canvas->window_to_canvas (ArdourCanvas::Duple (cx, cy));
+ ev.x = d.x;
+ ev.y = d.y;
+ motion_handler (0, (GdkEvent*) &ev, true);
+
+ } else {
+ stop_canvas_autoscroll ();
+ autoscroll_boundary = ArdourCanvas::Rect();
+ return false;
}
- return true;
-}
+ autoscroll_cnt++;
+
+ return true; /* call me again */
+}
void
-Editor::start_canvas_autoscroll (int dx, int dy)
+Editor::start_canvas_autoscroll (bool allow_horiz, bool allow_vert)
{
- if (!_session || autoscroll_active) {
+ if (!_session) {
return;
}
stop_canvas_autoscroll ();
- autoscroll_active = true;
- autoscroll_x = dx;
- autoscroll_y = dy;
- autoscroll_x_distance = (framepos_t) floor (current_page_samples()/50.0);
- autoscroll_y_distance = fabs ((double)dy * 5); /* pixels */
autoscroll_cnt = 0;
+ autoscroll_horizontal_allowed = allow_horiz;
+ autoscroll_vertical_allowed = allow_vert;
- /* do it right now, which will start the repeated callbacks */
+ /* do the first scroll right now
+ */
autoscroll_canvas ();
+
+ /* scroll again at very very roughly 30FPS */
+
+ autoscroll_connection = Glib::signal_timeout().connect (sigc::mem_fun (*this, &Editor::autoscroll_canvas), 30);
}
void
Editor::stop_canvas_autoscroll ()
{
- if (autoscroll_timeout_tag >= 0) {
- g_source_remove (autoscroll_timeout_tag);
- autoscroll_timeout_tag = -1;
- }
-
- autoscroll_active = false;
+ autoscroll_connection.disconnect ();
}
bool
@@ -750,8 +796,6 @@ Editor::set_horizontal_position (double p)
}
update_video_timeline();
-
- HorizontalPositionChanged (); /* EMIT SIGNAL */
}
void