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authorTim Mayberry <mojofunk@gmail.com>2007-02-15 03:49:43 +0000
committerTim Mayberry <mojofunk@gmail.com>2007-02-15 03:49:43 +0000
commitb8a6f94325c46a4129922ad3dbb61ca30761299b (patch)
treef6e688825a494d98ba9dd55157fe695f3d721985 /manual/xml/monitoring.xml
parent7f0f19597ae605c10d37a9f6e749c49c254d2700 (diff)
Add a help target(the default target) and format target to the manual
Makefile Reformat the docs, I explained in a prior commit why this modifies every file git-svn-id: svn://localhost/ardour2/trunk@1463 d708f5d6-7413-0410-9779-e7cbd77b26cf
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]>
<section id="sn-monitoring">
- <title>Monitoring</title>
- <para>
- If you are recording an acoustic instrument or voice with no pre-existing
- recorded material as an accompaniment, then you probably don't need to worry
- about monitoring. Just make sure you've made the right
- <link linkend="sn-jack">connections</link> and you should be ready to record
- without reading this section.
- </para>
-
- <para>
- However, if a musician is playing an instrument (it doesn't matter what
- kind) while listening to some pre-existing material, then it is important
- that some mechanism exists to allow her to hear both her own playing and the
- accompaniment. The same is true in a slightly different way if the
- instrument makes no sound until the electrical signal it creates has been
- amplified and fed to some loudspeakers. Listening to the performance in this
- way is called monitoring.
- </para>
-
- <para>
- So, if you are recording an electrical or software instrument/signal, and/or
- the musician wants to listen to existing material while performing, then you
- need to ensure that signal routing is setup to allow monitoring. You have 2
- basic choices:
- </para>
-
- <section id="hardware-monitoring">
- <title>Hardware Monitoring</title>
- <para>
- Hardware monitoring uses the capabilities of your audio interface to route
- an incoming signal (e.g. someone playing a guitar into a microphone) to an
- output connection (for example, the speaker outputs, or a dedicated analog
- monitoring stereo pair). Most audio interfaces can do this, but how you get
- them to do so, and what else they can do varies greatly. We can divide
- audio interfaces into 3 general categories:
- </para>
-
- <itemizedlist>
- <listitem>
- <para>
- relatively simple, typically stereo, devices that allow the signal being
- recorded to be routed back to the main outputs (most "consumer" audio
- interfaces fit this description, along with anything that provides an
- "AC97-compliant CODEC")
- </para>
- </listitem>
- <listitem>
- <para>
- multichannel devices that allow a given input channel to be routed back
- to its corresponding output channel (the main example is the RME
- Digi9652)
- </para>
- </listitem>
- <listitem>
- <para>
- multichannel devices that allow any input channel, along with any
- playback channel, to be routed to any output channel (the RME HDSP and
- various interfaces based on the envy24/ice1712 chipsets, such as the
- M-Audio Delta 1010, EZ-8 and various Terratec cards)
- </para>
- </listitem>
- </itemizedlist>
-
- <section id="monitoring-consumer-audio-interfaces">
- <title>"Consumer" audio interfaces and monitoring</title>
- <para>
- For interfaces in the first category, there is no standard method of
- getting the signal routing correct. The variations in the wiring of
- hardware mixing chips, and the capabilities of those chips, means that you
- will have to get familiar with a hardware mixer control program and the
- details of your audio interface. In the simple cases, simply increasing
- the level named "Line In" or "Mic" in the hardware mixer control program
- will suffice. But this is not a general rule, because there is no general
- rule.
- </para>
-
- <para>
- The following diagram shows a fairly typical AC97-based audio interface
- schematic:
- </para>
- <mediaobject>
- <imageobject>
- <imagedata fileref="images/simplemixer.png"/>
- </imageobject>
- </mediaobject>
- <para>
- Notice:
- </para>
-
- <itemizedlist>
- <listitem>
- <para>
- there are multiple input connections, but only one can be used as the
- capture source
- </para>
- </listitem>
- <listitem>
- <para>
- it is (normally) possible to route the input signals back to the
- outputs, and independently control the gain for this "monitored" signal
- </para>
- </listitem>
- <listitem>
- <para>
- it may or may not be possible to choose the playback stream as the
- capture stream
- </para>
- </listitem>
- </itemizedlist>
- </section>
-
- <section id="monitoring-prosumer-audio-interfaces">
- <title>High end "prosumer" interfaces and monitoring</title>
- <para>
- For the only interface in the second category, the RME Digi9652
- ("Hammerfall"), the direct monitoring facilities are simplistic but useful
- in some circumstances. They are best controlled using <emphasis>JACK
- hardware monitoring</emphasis>.
- </para>
-
- <para>
- When using one of the interfaces in the third category, most people find
- it useful to use hardware monitoring, but prefer to control it using a
- dedicated hardware mixer control program. If you have an RME HDSP system,
- then <command>hdspmixer</command> is the relevant program. For interfaces
- based on the envy24/ice1712/ice1724 chipsets, such as the Delta1010,
- Terratecs and others, <command>envy24ctl</command> is the right choice.
- Both programs offer access to very powerful matrix mixers that permit many
- different variations on signal routing, for both incoming signals and the
- signals being played back by the computer. You will need to spend some
- time working with these programs to grasp their potential and their usage
- in different situations.
- </para>
-
- <para>
- The following diagram gives a partial view of the monitoring schemantics
- for this class of audio interface. Each input can be routed back to any
- output, and each such routing has its own gain control. The diagram only
- shows the routings for "in1" to avoid becoming completely
- incomprehensible.
- </para>
- <mediaobject>
- <imageobject>
- <imagedata fileref="images/matrixmixer.png"/>
- </imageobject>
- </mediaobject>
- </section>
- </section>
-
- <section id="jack-hardware-monitoring">
- <title>JACK hardware monitoring</title>
- <para></para>
- </section>
-
- <section id="software-monitoring">
- <title>Software monitoring</title>
- <para>
- Much simpler than hardware monitoring is "software monitoring". This means
- that any incoming signal (say, through a Line In connector) is delivered to
- software (such as Ardour) which can then deliver it back to any output it
- chooses, possibly having subjected it to various processing beforehand. The
- software can also mix signals together before delivering them back to the
- output. The fact that software monitoring can blend together incoming audio
- with pre-recorded material while adjusting for latency and other factors is
- the big plus for this method. The major downside is latency. There will
- always be a delay between the signal arriving at your audio interface
- inputs and it re-emerging from the outputs, and if this delay is too long,
- it can cause problems for the performer who is listening. They will sense a
- delay between pressing a key/pulling the bow/hitting the drum etc. and
- hearing the sound it produces.
- </para>
-
- <para>
- However, if your system is capable of low latency audio, its likely that
- you can use software monitoring effectively if it suits your goals.
- </para>
- </section>
-
- <section id="controlling-monitoring-within-ardour">
- <title>Controlling monitoring choices within Ardour</title>
- <para></para>
- </section>
+ <title>Monitoring</title>
+ <para>
+ If you are recording an acoustic instrument or voice with no
+ pre-existing recorded material as an accompaniment, then you probably
+ don't need to worry about monitoring. Just make sure you've made the
+ right <link linkend="sn-jack">connections</link> and you should be ready
+ to record without reading this section.
+ </para>
+
+ <para>
+ However, if a musician is playing an instrument (it doesn't matter what
+ kind) while listening to some pre-existing material, then it is
+ important that some mechanism exists to allow her to hear both her own
+ playing and the accompaniment. The same is true in a slightly different
+ way if the instrument makes no sound until the electrical signal it
+ creates has been amplified and fed to some loudspeakers. Listening to
+ the performance in this way is called monitoring.
+ </para>
+
+ <para>
+ So, if you are recording an electrical or software instrument/signal,
+ and/or the musician wants to listen to existing material while
+ performing, then you need to ensure that signal routing is setup to
+ allow monitoring. You have 2 basic choices:
+ </para>
+
+ <section id="hardware-monitoring">
+ <title>Hardware Monitoring</title>
+ <para>
+ Hardware monitoring uses the capabilities of your audio interface to
+ route an incoming signal (e.g. someone playing a guitar into a
+ microphone) to an output connection (for example, the speaker outputs,
+ or a dedicated analog monitoring stereo pair). Most audio interfaces
+ can do this, but how you get them to do so, and what else they can do
+ varies greatly. We can divide audio interfaces into 3 general
+ categories:
+ </para>
+
+ <itemizedlist>
+ <listitem>
+ <para>
+ relatively simple, typically stereo, devices that allow the signal
+ being recorded to be routed back to the main outputs (most
+ "consumer" audio interfaces fit this description, along with
+ anything that provides an "AC97-compliant CODEC")
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ multichannel devices that allow a given input channel to be routed
+ back to its corresponding output channel (the main example is the
+ RME Digi9652)
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ multichannel devices that allow any input channel, along with any
+ playback channel, to be routed to any output channel (the RME HDSP
+ and various interfaces based on the envy24/ice1712 chipsets, such
+ as the M-Audio Delta 1010, EZ-8 and various Terratec cards)
+ </para>
+ </listitem>
+ </itemizedlist>
+
+ <section id="monitoring-consumer-audio-interfaces">
+ <title>"Consumer" audio interfaces and monitoring</title>
+ <para>
+ For interfaces in the first category, there is no standard method of
+ getting the signal routing correct. The variations in the wiring of
+ hardware mixing chips, and the capabilities of those chips, means
+ that you will have to get familiar with a hardware mixer control
+ program and the details of your audio interface. In the simple
+ cases, simply increasing the level named "Line In" or "Mic" in the
+ hardware mixer control program will suffice. But this is not a
+ general rule, because there is no general rule.
+ </para>
+
+ <para>
+ The following diagram shows a fairly typical AC97-based audio
+ interface schematic:
+ </para>
+ <mediaobject>
+ <imageobject>
+ <imagedata fileref="images/simplemixer.png"/>
+ </imageobject>
+ </mediaobject>
+ <para>
+ Notice:
+ </para>
+
+ <itemizedlist>
+ <listitem>
+ <para>
+ there are multiple input connections, but only one can be used
+ as the capture source
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ it is (normally) possible to route the input signals back to the
+ outputs, and independently control the gain for this "monitored"
+ signal
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ it may or may not be possible to choose the playback stream as
+ the capture stream
+ </para>
+ </listitem>
+ </itemizedlist>
+ </section>
+
+ <section id="monitoring-prosumer-audio-interfaces">
+ <title>High end "prosumer" interfaces and monitoring</title>
+ <para>
+ For the only interface in the second category, the RME Digi9652
+ ("Hammerfall"), the direct monitoring facilities are simplistic but
+ useful in some circumstances. They are best controlled using
+ <emphasis>JACK hardware monitoring</emphasis>.
+ </para>
+
+ <para>
+ When using one of the interfaces in the third category, most people
+ find it useful to use hardware monitoring, but prefer to control it
+ using a dedicated hardware mixer control program. If you have an RME
+ HDSP system, then <command>hdspmixer</command> is the relevant
+ program. For interfaces based on the envy24/ice1712/ice1724
+ chipsets, such as the Delta1010, Terratecs and others,
+ <command>envy24ctl</command> is the right choice. Both programs
+ offer access to very powerful matrix mixers that permit many
+ different variations on signal routing, for both incoming signals
+ and the signals being played back by the computer. You will need to
+ spend some time working with these programs to grasp their potential
+ and their usage in different situations.
+ </para>
+
+ <para>
+ The following diagram gives a partial view of the monitoring
+ schemantics for this class of audio interface. Each input can be
+ routed back to any output, and each such routing has its own gain
+ control. The diagram only shows the routings for "in1" to avoid
+ becoming completely incomprehensible.
+ </para>
+ <mediaobject>
+ <imageobject>
+ <imagedata fileref="images/matrixmixer.png"/>
+ </imageobject>
+ </mediaobject>
+ </section>
+ </section>
+
+ <section id="jack-hardware-monitoring">
+ <title>JACK hardware monitoring</title>
+ <para></para>
+ </section>
+
+ <section id="software-monitoring">
+ <title>Software monitoring</title>
+ <para>
+ Much simpler than hardware monitoring is "software monitoring". This
+ means that any incoming signal (say, through a Line In connector) is
+ delivered to software (such as Ardour) which can then deliver it back
+ to any output it chooses, possibly having subjected it to various
+ processing beforehand. The software can also mix signals together
+ before delivering them back to the output. The fact that software
+ monitoring can blend together incoming audio with pre-recorded
+ material while adjusting for latency and other factors is the big plus
+ for this method. The major downside is latency. There will always be a
+ delay between the signal arriving at your audio interface inputs and
+ it re-emerging from the outputs, and if this delay is too long, it can
+ cause problems for the performer who is listening. They will sense a
+ delay between pressing a key/pulling the bow/hitting the drum etc. and
+ hearing the sound it produces.
+ </para>
+
+ <para>
+ However, if your system is capable of low latency audio, its likely
+ that you can use software monitoring effectively if it suits your
+ goals.
+ </para>
+ </section>
+
+ <section id="controlling-monitoring-within-ardour">
+ <title>Controlling monitoring choices within Ardour</title>
+ <para></para>
+ </section>
<!--
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="Some_Subsection.xml" />