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authorTim Mayberry <mojofunk@gmail.com>2007-02-02 04:29:55 +0000
committerTim Mayberry <mojofunk@gmail.com>2007-02-02 04:29:55 +0000
commit56e384349b1c64b56e4c26faa6df788358d511e1 (patch)
tree45b56ab37919399abdf5f1aec05dbfd06a84df93 /manual/xml/editing_concepts.xml
parente0991be04d5fad5715a90b1fa6e38bcb5a0e5bce (diff)
Add the ardour manual converted to docbook format with only a few minor
additions. Add dbhelper.vim key stroke mappings I use for working with docbook source. There are no xsl or css files for customizing the html output so it will look really boring...this will only be temporary. Support for content localization and generation of pdf's is planned. git-svn-id: svn://localhost/ardour2/trunk@1405 d708f5d6-7413-0410-9779-e7cbd77b26cf
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+<?xml version="1.0" standalone="no"?>
+
+<!DOCTYPE section PUBLIC "-//OASIS//DTD DocBook XML V4.4//EN" "http://www.oasis-open.org/docbook/xml/4.4/docbookx.dtd" [
+
+]>
+
+<section id="sn-editing-concepts">
+ <title>Editing Concepts</title>
+ <para>
+ In Ardour, "editing" describes the process of
+ </para>
+
+ <itemizedlist>
+ <listitem>
+ <para>
+ making modifications to playlists. Recall that
+ <glossterm linkend="gt-playlist">playlists</glossterm> are nothing more
+ than lists of <glossterm linkend="gt-region">regions</glossterm> arranged
+ over time.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ recording/modifying automation data
+ </para>
+ </listitem>
+ </itemizedlist>
+
+ <section id="editing-cut-copy-paste">
+ <title> Cut/Copy/Paste </title>
+ <para></para>
+ </section>
+
+ <section id="sn-snap-settings">
+ <title>Snap Settings</title>
+ <para>
+ By default, when you move objects around, they move freely. There
+ <emphasis>is</emphasis> a "granularity" to the motion, but it is a single
+ audio frame (so typically on the order of 1/48000'th or 1/96000'th of a
+ second), and at most zoom levels it will not be apparent in any way.
+ </para>
+
+ <para>
+ However, this is not always the way you want to move some kinds of objects.
+ If you are working with structured compositions that utilize traditional
+ concepts of bars, beats, rythmn and so forth, you will often want to move
+ regions so that that they always align to specific periodic time points
+ that correspond to the start of a bar, or a beat etc. If you are working on
+ a movie soundtrack, you may prefer to have regions always align to SMPTE
+ frames, or perhaps even to whole seconds.
+ </para>
+
+ <para>
+ Ardour provides a wide variety of "snap" settings. If any but "None" is
+ selected, they define a grid of timepoints which will be used to "snap"
+ object positions as they are dragged. The grid can be regular (as is the
+ case if you choose "Beats", for example), or it can be completely irregular
+ (if you choose "Marks", for example). It can even consist of a
+ <emphasis>single</emphasis> timepoint (if you choose "Edit cursor", for
+ example).
+ </para>
+
+ <variablelist>
+ <title> Possible Snap Settings </title>
+ <varlistentry>
+ <term><guilabel>None</guilabel></term>
+ <listitem>
+ <para>
+ no alignment used at all
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> CD Frames</guilabel></term>
+ <listitem>
+ <para>
+ align to 1/75th of a second intervals, as defined by the "Redbook" Audio
+ CD standards
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> SMPTE Frames</guilabel></term>
+ <listitem>
+ <para>
+ align to whatever the current SMPTE frame interval is (defined in the
+ options editor)
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> SMPTE Seconds</guilabel></term>
+ <listitem>
+ <para>
+ align to whole seconds, adjusted to account for any SMPTE start offset
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> SMPTE Minutes</guilabel></term>
+ <listitem>
+ <para>
+ align to whole minutes, adjust to account for any SMPTE start offset
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Seconds</guilabel></term>
+ <listitem>
+ <para>
+ align to whole seconds
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Minutes</guilabel></term>
+ <listitem>
+ <para>
+ align to whole minutes
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Beats/32</guilabel></term>
+ <listitem>
+ <para>
+ align to 1/32 divisions of the beat
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Beats/16</guilabel></term>
+ <listitem>
+ <para>
+ align to 1/16 divisions of the beat
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Beats/8</guilabel></term>
+ <listitem>
+ <para>
+ align to 1/8 divisions of the beat
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Beats/4</guilabel></term>
+ <listitem>
+ <para>
+ align to 1/4 divisions of the beat
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Beats/3</guilabel></term>
+ <listitem>
+ <para>
+ align to 1/3 divisions of the beat
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Beats</guilabel></term>
+ <listitem>
+ <para>
+ align to beats
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Bars</guilabel></term>
+ <listitem>
+ <para>
+ align to the start of bars
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Marks</guilabel></term>
+ <listitem>
+ <para>
+ align to the nearest mark of some kind
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Edit Cursor</guilabel></term>
+ <listitem>
+ <para>
+ align to the current position of the edit cursor
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Region starts</guilabel></term>
+ <listitem>
+ <para>
+ align to the nearest start of a region in the (first) selected track
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Region ends</guilabel></term>
+ <listitem>
+ <para>
+ align to the nearest end of a region in the (first) selected track
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Region syncs</guilabel></term>
+ <listitem>
+ <para>
+ align to the nearest region sync point in the (first) selected track
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><guilabel> Region bounds </guilabel></term>
+ <listitem>
+ <para>
+ align to the nearest region start or end in the (first) selected track
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+
+ <section id="changing-snap-settings">
+ <title> To change snap settings </title>
+ <para>
+ Move the mouse pointer to the toolbar panel of the editor window. Click on
+ the "expansion arrow" of the "Snap setting" chooser. This will popup a
+ list of available snap settings. If necessary, scroll down to see your
+ desired choice. Click on your choice in the list to dismiss it and make
+ Ardour switch to the new setting.
+ </para>
+
+ <note>
+ <para>
+ Changing snap settings has <emphasis>no</emphasis> effect on the position
+ of any existing region. Its effect is only on objects being moved.
+ </para>
+ </note>
+ <tip>
+ <para>
+ The snap setting also affects moving the playhead, the edit cursor,
+ loop/punch and location markers, and dragging/moving range selections.
+ </para>
+ </tip>
+ </section>
+
+ <section id="snap-mode">
+ <title> Snap Mode </title>
+ <para>
+ There are two subtly different ways in which the snap setting can affect
+ region motion:
+ </para>
+
+ <variablelist>
+ <title></title>
+ <varlistentry>
+ <term>normal snap mode</term>
+ <listitem>
+ <para>
+ regions can only be moved to positions defined by the snap setting. It
+ is not possible to move them to intermediate positions.
+ </para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>magnetic snap mode</term>
+ <listitem>
+ <para>
+ regions can still be moved to positions not defined by the setting, but
+ they "stick" to the timepoints that are when dragged across them.
+ Imagine that the timepoints and the regions are magnetic - or just try
+ it and see.
+ </para>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+
+ <para>
+ However, you can press the <emphasis>snap modifier</emphasis> key while
+ dragging, and the snap setting will be ignored. By default, this is the
+ key on your keyboard that generates <emphasis>Mod3</emphasis> , but you
+ can modify this from the <emphasis>Options Editor</emphasis> keyboard tab.
+ </para>
+ </section>
+
+ <section id="changing-snap-mode">
+ <title> To change snap mode </title>
+ <para>
+ Move the mouse pointer to the toolbar panel of the editor window. Click on
+ the "expansion arrow" of the "Snap mode" chooser. This will popup a list
+ of available snap settings. If necessary, scroll down to see your desired
+ choice. Click on your choice in the list to dismiss it and make Ardour
+ switch to the new setting.
+ </para>
+ </section>
+ </section>
+<!--
+ <xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
+ href="Some_Subsection.xml" />
+ -->
+</section>