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authorPaul Davis <paul@linuxaudiosystems.com>2008-06-02 21:41:35 +0000
committerPaul Davis <paul@linuxaudiosystems.com>2008-06-02 21:41:35 +0000
commit449aab3c465bbbf66d221fac3d7ea559f1720357 (patch)
tree6843cc40c88250a132acac701271f1504cd2df04 /libs/soundtouch/mmx_win.cpp
parent9c0d7d72d70082a54f823cd44c0ccda5da64bb6f (diff)
rollback to 3428, before the mysterious removal of libs/* at 3431/3432
git-svn-id: svn://localhost/ardour2/branches/3.0@3435 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/soundtouch/mmx_win.cpp')
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1 files changed, 487 insertions, 0 deletions
diff --git a/libs/soundtouch/mmx_win.cpp b/libs/soundtouch/mmx_win.cpp
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+////////////////////////////////////////////////////////////////////////////////
+///
+/// Win32 version of the MMX optimized routines. All MMX optimized functions
+/// have been gathered into this single source code file, regardless to their
+/// class or original source code file, in order to ease porting the library
+/// to other compiler and processor platforms.
+///
+/// This file is to be compiled in Windows platform with Microsoft Visual C++
+/// Compiler. Please see 'mmx_gcc.cpp' for the gcc compiler version for all
+/// GNU platforms.
+///
+/// Author : Copyright (c) Olli Parviainen
+/// Author e-mail : oparviai @ iki.fi
+/// SoundTouch WWW: http://www.iki.fi/oparviai/soundtouch
+///
+////////////////////////////////////////////////////////////////////////////////
+//
+// Last changed : $Date$
+// File revision : $Revision$
+//
+// $Id$
+//
+////////////////////////////////////////////////////////////////////////////////
+//
+// License :
+//
+// SoundTouch audio processing library
+// Copyright (c) Olli Parviainen
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+////////////////////////////////////////////////////////////////////////////////
+
+#include "STTypes.h"
+
+#ifndef WIN32
+#error "wrong platform - this source code file is exclusively for Win32 platform"
+#endif
+
+using namespace soundtouch;
+
+#ifdef ALLOW_MMX
+// MMX routines available only with integer sample type
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// implementation of MMX optimized functions of class 'TDStretchMMX'
+//
+//////////////////////////////////////////////////////////////////////////////
+
+#include "TDStretch.h"
+#include <limits.h>
+
+// these are declared in 'TDStretch.cpp'
+extern int scanOffsets[4][24];
+
+// Calculates cross correlation of two buffers
+long TDStretchMMX::calcCrossCorrStereo(const short *pV1, const short *pV2) const
+{
+ long corr;
+ uint local_overlapLength = overlapLength;
+ uint local_overlapDividerBits = overlapDividerBits;
+
+ _asm
+ {
+ ; Calculate cross-correlation between the tempOffset and tmpbid_buffer.
+ ;
+ ; Process 4 parallel batches of 2 * stereo samples each during one
+ ; round to improve CPU-level parallellization.
+ ;
+ ; load address of sloped pV2 buffer to eax
+ ; load address of mixing point of the sample data buffer to ebx
+ ; load counter to ecx = overlapLength / 8 - 1
+ ; empty the mm0
+ ;
+ ; prepare to the first round by loading
+ ; load mm1 = eax[0]
+ ; load mm2 = eax[1];
+
+ mov eax, dword ptr pV1
+ mov ebx, dword ptr pV2
+
+ movq mm1, qword ptr [eax]
+ mov ecx, local_overlapLength
+
+ movq mm2, qword ptr [eax+8]
+ shr ecx, 3
+
+ pxor mm0, mm0
+ sub ecx, 1
+
+ movd mm5, local_overlapDividerBits
+
+ loop1:
+ ; multiply-add mm1 = mm1 * ebx[0]
+ ; multiply-add mm2 = mm2 * ebx[1]
+ ;
+ ; add mm2 += mm1
+ ; mm2 >>= mm5 (=overlapDividerBits)
+ ; add mm0 += mm2
+ ;
+ ; load mm3 = eax[2]
+ ; multiply-add mm3 = mm3 * ebx[2]
+ ;
+ ; load mm4 = eax[3]
+ ; multiply-add mm4 = mm4 * ebx[3]
+ ;
+ ; add mm3 += mm4
+ ; mm3 >>= mm5 (=overlapDividerBits)
+ ; add mm0 += mm3
+ ;
+ ; add eax += 4;
+ ; add ebx += 4
+ ; load mm1 = eax[0] (~eax[4])
+ ; load mm2 = eax[1] (~eax[5])
+ ;
+ ; loop
+
+ pmaddwd mm1, qword ptr [ebx]
+ movq mm3, qword ptr [eax+16]
+
+ pmaddwd mm2, qword ptr [ebx+8]
+ movq mm4, qword ptr [eax+24]
+
+ pmaddwd mm3, qword ptr [ebx+16]
+ paddd mm2, mm1
+
+ pmaddwd mm4, qword ptr [ebx+24]
+ movq mm1, qword ptr [eax+32]
+
+ psrad mm2, mm5
+ add eax, 32
+
+ paddd mm3, mm4
+ paddd mm0, mm2
+
+ movq mm2, qword ptr [eax+8]
+ psrad mm3, mm5
+
+ add ebx, 32
+ paddd mm0, mm3
+
+ dec ecx
+ jnz loop1
+
+ ; Finalize the last partial loop:
+
+ movq mm3, qword ptr [eax+16]
+ pmaddwd mm1, qword ptr [ebx]
+
+ movq mm4, qword ptr [eax+24]
+ pmaddwd mm2, qword ptr [ebx+8]
+
+ pmaddwd mm3, qword ptr [ebx+16]
+ paddd mm2, mm1
+
+ pmaddwd mm4, qword ptr [ebx+24]
+ psrad mm2, mm5
+
+ paddd mm3, mm4
+ paddd mm0, mm2
+
+ psrad mm3, mm5
+ paddd mm0, mm3
+
+ ; copy hi-dword of mm0 to lo-dword of mm1, then sum mmo+mm1
+ ; and finally store the result into the variable "corr"
+
+ movq mm1, mm0
+ psrlq mm1, 32
+ paddd mm0, mm1
+ movd corr, mm0
+ }
+ return corr;
+
+ // Note: Warning about the missing EMMS instruction is harmless
+ // as it'll be called elsewhere.
+}
+
+
+
+void TDStretchMMX::clearCrossCorrState()
+{
+ _asm EMMS;
+}
+
+
+
+
+
+// MMX-optimized version of the function overlapStereo
+void TDStretchMMX::overlapStereo(short *output, const short *input) const
+{
+ short *local_midBuffer = pMidBuffer;
+ uint local_overlapLength = overlapLength;
+ uint local_overlapDividerBits = overlapDividerBits;
+
+ _asm
+ {
+ ; load sliding mixing value counter to mm6 and mm7
+ ; load counter value to ecx = overlapLength / 4
+ ; load divider-shifter value to esi
+ ; load mixing value adder to mm5
+ ; load address of midBuffer to eax
+ ; load address of inputBuffer added with ovlOffset to ebx
+ ; load address of end of the outputBuffer to edx
+
+ mov eax, local_overlapLength ; ecx = 0x0000 OVL_
+ mov edi, 0x0002fffe ; ecx = 0x0002 fffe
+
+ mov esi, local_overlapDividerBits
+ movd mm6, eax ; mm6 = 0x0000 0000 0000 OVL_
+
+ mov ecx, eax;
+ sub eax, 1
+
+ punpckldq mm6, mm6 ; mm6 = 0x0000 OVL_ 0000 OVL_
+ mov edx, output
+
+ or eax, 0x00010000 ; eax = 0x0001 overlapLength-1
+ mov ebx, dword ptr input
+
+ movd mm5, edi ; mm5 = 0x0000 0000 0002 fffe
+ movd mm7, eax ; mm7 = 0x0000 0000 0001 01ff
+
+ mov eax, dword ptr local_midBuffer
+ punpckldq mm5, mm5 ; mm5 = 0x0002 fffe 0002 fffe
+
+ shr ecx, 2 ; ecx = overlapLength / 2
+ punpckldq mm7, mm7 ; mm7 = 0x0001 01ff 0001 01ff
+
+ loop1:
+ ; Process two parallel batches of 2+2 stereo samples during each round
+ ; to improve CPU-level parallellization.
+ ;
+ ; Load [eax] into mm0 and mm1
+ ; Load [ebx] into mm3
+ ; unpack words of mm0, mm1 and mm3 into mm0 and mm1
+ ; multiply-add mm0*mm6 and mm1*mm7, store results into mm0 and mm1
+ ; divide mm0 and mm1 by 512 (=right-shift by overlapDividerBits)
+ ; pack the result into mm0 and store into [edx]
+ ;
+ ; Load [eax+8] into mm2 and mm3
+ ; Load [ebx+8] into mm4
+ ; unpack words of mm2, mm3 and mm4 into mm2 and mm3
+ ; multiply-add mm2*mm6 and mm3*mm7, store results into mm2 and mm3
+ ; divide mm2 and mm3 by 512 (=right-shift by overlapDividerBits)
+ ; pack the result into mm2 and store into [edx+8]
+
+
+ movq mm0, qword ptr [eax] ; mm0 = m1l m1r m0l m0r
+ add edx, 16
+
+ movq mm3, qword ptr [ebx] ; mm3 = i1l i1r i0l i0r
+ movq mm1, mm0 ; mm1 = m1l m1r m0l m0r
+
+ movq mm2, qword ptr [eax+8] ; mm2 = m3l m3r m2l m2r
+ punpcklwd mm0, mm3 ; mm0 = i0l m0l i0r m0r
+
+ movq mm4, qword ptr [ebx+8] ; mm4 = i3l i3r i2l i2r
+ punpckhwd mm1, mm3 ; mm1 = i1l m1l i1r m1r
+
+ movq mm3, mm2 ; mm3 = m3l m3r m2l m2r
+ punpcklwd mm2, mm4 ; mm2 = i2l m2l i2r m2r
+
+ pmaddwd mm0, mm6 ; mm0 = i0l*m63+m0l*m62 i0r*m61+m0r*m60
+ punpckhwd mm3, mm4 ; mm3 = i3l m3l i3r m3r
+
+ movd mm4, esi ; mm4 = overlapDividerBits
+
+ pmaddwd mm1, mm7 ; mm1 = i1l*m73+m1l*m72 i1r*m71+m1r*m70
+ paddw mm6, mm5
+
+ paddw mm7, mm5
+ psrad mm0, mm4 ; mmo >>= overlapDividerBits
+
+ pmaddwd mm2, mm6 ; mm2 = i2l*m63+m2l*m62 i2r*m61+m2r*m60
+ psrad mm1, mm4 ; mm1 >>= overlapDividerBits
+
+ pmaddwd mm3, mm7 ; mm3 = i3l*m73+m3l*m72 i3r*m71+m3r*m70
+ psrad mm2, mm4 ; mm2 >>= overlapDividerBits
+
+ packssdw mm0, mm1 ; mm0 = mm1h mm1l mm0h mm0l
+ psrad mm3, mm4 ; mm3 >>= overlapDividerBits
+
+ add eax, 16
+ paddw mm6, mm5
+
+ packssdw mm2, mm3 ; mm2 = mm2h mm2l mm3h mm3l
+ paddw mm7, mm5
+
+ movq qword ptr [edx-16], mm0
+ add ebx, 16
+
+ movq qword ptr [edx-8], mm2
+ dec ecx
+
+ jnz loop1
+
+ emms
+ }
+}
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// implementation of MMX optimized functions of class 'FIRFilter'
+//
+//////////////////////////////////////////////////////////////////////////////
+
+#include "FIRFilter.h"
+
+
+FIRFilterMMX::FIRFilterMMX() : FIRFilter()
+{
+ filterCoeffsUnalign = NULL;
+}
+
+
+FIRFilterMMX::~FIRFilterMMX()
+{
+ delete[] filterCoeffsUnalign;
+}
+
+
+// (overloaded) Calculates filter coefficients for MMX routine
+void FIRFilterMMX::setCoefficients(const short *coeffs, uint newLength, uint uResultDivFactor)
+{
+ uint i;
+ FIRFilter::setCoefficients(coeffs, newLength, uResultDivFactor);
+
+ // Ensure that filter coeffs array is aligned to 16-byte boundary
+ delete[] filterCoeffsUnalign;
+ filterCoeffsUnalign = new short[2 * newLength + 8];
+ filterCoeffsAlign = (short *)(((uint)filterCoeffsUnalign + 15) & -16);
+
+ // rearrange the filter coefficients for mmx routines
+ for (i = 0;i < length; i += 4)
+ {
+ filterCoeffsAlign[2 * i + 0] = coeffs[i + 0];
+ filterCoeffsAlign[2 * i + 1] = coeffs[i + 2];
+ filterCoeffsAlign[2 * i + 2] = coeffs[i + 0];
+ filterCoeffsAlign[2 * i + 3] = coeffs[i + 2];
+
+ filterCoeffsAlign[2 * i + 4] = coeffs[i + 1];
+ filterCoeffsAlign[2 * i + 5] = coeffs[i + 3];
+ filterCoeffsAlign[2 * i + 6] = coeffs[i + 1];
+ filterCoeffsAlign[2 * i + 7] = coeffs[i + 3];
+ }
+}
+
+
+
+// mmx-optimized version of the filter routine for stereo sound
+uint FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, const uint numSamples) const
+{
+ // Create stack copies of the needed member variables for asm routines :
+ uint local_length = length;
+ uint local_lengthDiv8 = lengthDiv8;
+ uint local_resultDivider = resultDivFactor;
+ short *local_filterCoeffs = (short*)filterCoeffsAlign;
+
+ if (local_length < 2) return 0;
+
+ _asm
+ {
+ ; Load (num_samples-aa_filter_length)/2 to edi as a i
+ ; Load a pointer to samples to esi
+ ; Load a pointer to destination to edx
+
+ mov edi, numSamples
+ mov esi, dword ptr src
+ sub edi, local_length
+ mov edx, dword ptr dest
+ sar edi, 1
+
+ ; Load filter length/8 to ecx
+ ; Load pointer to samples from esi to ebx
+ ; Load counter from edi to ecx
+ ; Load [ebx] to mm3
+ ; Load pointer to filter coefficients to eax
+loop1:
+ mov ebx, esi
+ pxor mm0, mm0
+
+ mov ecx, local_lengthDiv8
+ pxor mm7, mm7
+
+ movq mm1, [ebx] ; mm1 = l1 r1 l0 r0
+ mov eax, local_filterCoeffs
+loop2:
+
+ movq mm2, [ebx+8] ; mm2 = l3 r3 l2 r2
+ movq mm4, mm1 ; mm4 = l1 r1 l0 r0
+
+ movq mm3, [ebx+16] ; mm3 = l5 r5 l4 r4
+ punpckhwd mm1, mm2 ; mm1 = l3 l1 r3 r1
+
+ movq mm6, mm2 ; mm6 = l3 r3 l2 r2
+ punpcklwd mm4, mm2 ; mm4 = l2 l0 r2 r0
+
+ movq mm2, qword ptr [eax] ; mm2 = f2 f0 f2 f0
+ movq mm5, mm1 ; mm5 = l3 l1 r3 r1
+
+ punpcklwd mm6, mm3 ; mm6 = l4 l2 r4 r2
+ pmaddwd mm4, mm2 ; mm4 = l2*f2+l0*f0 r2*f2+r0*f0
+
+ pmaddwd mm5, mm2 ; mm5 = l3*f2+l1*f0 r3*f2+l1*f0
+ movq mm2, qword ptr [eax+8] ; mm2 = f3 f1 f3 f1
+
+ paddd mm0, mm4 ; mm0 += s02*f02
+ movq mm4, mm3 ; mm4 = l1 r1 l0 r0
+
+ pmaddwd mm1, mm2 ; mm1 = l3*f3+l1*f1 r3*f3+l1*f1
+ paddd mm7, mm5 ; mm7 += s13*f02
+
+ pmaddwd mm6, mm2 ; mm6 = l4*f3+l2*f1 r4*f3+f4*f1
+ movq mm2, [ebx+24] ; mm2 = l3 r3 l2 r2
+
+ paddd mm0, mm1 ; mm0 += s31*f31
+ movq mm1, [ebx+32] ; mm1 = l5 r5 l4 r4
+
+ paddd mm7, mm6 ; mm7 += s42*f31
+ punpckhwd mm3, mm2 ; mm3 = l3 l1 r3 r1
+
+ movq mm6, mm2 ; mm6 = l3 r3 l2 r2
+ punpcklwd mm4, mm2 ; mm4 = l2 l0 r2 r0
+
+ movq mm2, qword ptr [eax+16] ; mm2 = f2 f0 f2 f0
+ movq mm5, mm3 ; mm5 = l3 l1 r3 r1
+
+ punpcklwd mm6, mm1 ; mm6 = l4 l2 r4 r2
+ add eax, 32
+
+ pmaddwd mm4, mm2 ; mm4 = l2*f2+l0*f0 r2*f2+r0*f0
+ add ebx, 32
+
+ pmaddwd mm5, mm2 ; mm5 = l3*f2+l1*f0 r3*f2+l1*f0
+ movq mm2, qword ptr [eax-8] ; mm2 = f3 f1 f3 f1
+
+ paddd mm0, mm4 ; mm0 += s02*f02
+ pmaddwd mm3, mm2 ; mm3 = l3*f3+l1*f1 r3*f3+l1*f1
+
+ paddd mm7, mm5 ; mm7 += s13*f02
+ pmaddwd mm6, mm2 ; mm6 = l4*f3+l2*f1 r4*f3+f4*f1
+
+ paddd mm0, mm3 ; mm0 += s31*f31
+ paddd mm7, mm6 ; mm7 += s42*f31
+
+ dec ecx
+ jnz loop2
+
+ ; Divide mm0 and mm7 by 8192 (= right-shift by 13),
+ ; pack and store to [edx]
+ movd mm4, local_resultDivider;
+
+ psrad mm0, mm4 ; divider the result
+
+ add edx, 8
+ psrad mm7, mm4 ; divider the result
+
+ add esi, 8
+ packssdw mm0, mm7
+
+ movq qword ptr [edx-8], mm0
+ dec edi
+
+ jnz loop1
+
+ emms
+ }
+ return (numSamples & 0xfffffffe) - local_length;
+}
+
+#endif // ALLOW_MMX