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authorDoug McLain <doug@nostar.net>2008-06-02 05:02:28 +0000
committerDoug McLain <doug@nostar.net>2008-06-02 05:02:28 +0000
commit9c0d7d72d70082a54f823cd44c0ccda5da64bb6f (patch)
tree96ec400b83b8c1c06852b1936f684b5fbcd47a79 /libs/soundtouch/STTypes.h
parent2f3f697bb8e185eb43c2c50b4eefc2bcb937f269 (diff)
remove empty sigc++2 directory
git-svn-id: svn://localhost/ardour2/branches/3.0@3432 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/soundtouch/STTypes.h')
-rw-r--r--libs/soundtouch/STTypes.h114
1 files changed, 0 insertions, 114 deletions
diff --git a/libs/soundtouch/STTypes.h b/libs/soundtouch/STTypes.h
deleted file mode 100644
index e1ea90d428..0000000000
--- a/libs/soundtouch/STTypes.h
+++ /dev/null
@@ -1,114 +0,0 @@
-////////////////////////////////////////////////////////////////////////////////
-///
-/// Common type definitions for SoundTouch audio processing library.
-///
-/// Author : Copyright (c) Olli Parviainen
-/// Author e-mail : oparviai @ iki.fi
-/// SoundTouch WWW: http://www.iki.fi/oparviai/soundtouch
-///
-////////////////////////////////////////////////////////////////////////////////
-//
-// Last changed : $Date$
-// File revision : $Revision$
-//
-// $Id$
-//
-////////////////////////////////////////////////////////////////////////////////
-//
-// License :
-//
-// SoundTouch audio processing library
-// Copyright (c) Olli Parviainen
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-////////////////////////////////////////////////////////////////////////////////
-
-#ifndef STTypes_H
-#define STTypes_H
-
-typedef unsigned int uint;
-typedef unsigned long ulong;
-
-#ifndef _WINDEF_
- // if these aren't defined already by Windows headers, define now
-
- typedef unsigned int BOOL;
-
-#ifndef FALSE
- #define FALSE 0
-#endif
-#ifndef TRUE
- #define TRUE 1
-#endif
-
-#endif // _WINDEF_
-
-
-namespace soundtouch
-{
- /// Enable one of the following defines to choose either 16bit integer or
- /// 32bit float sample type. If you don't have opinion, using integer samples
- /// is generally faster.
- /// #define INTEGER_SAMPLES //< 16bit integer samples
- #define FLOAT_SAMPLES //< 32bit float samples
-
-
- /// Define this to allow CPU-specific assembler optimizations. Notice that
- /// having this enabled on non-x86 platforms doesn't matter; the compiler can
- /// drop unsupported extensions on different platforms automatically.
- /// However, if you're having difficulties getting the optimized routines
- /// compiled with your compler (e.g. some gcc compiler versions may be picky),
- /// you may wish to disable the optimizations to make the library compile.
- #define ALLOW_OPTIMIZATIONS 1
-
-
- #ifdef INTEGER_SAMPLES
- // 16bit integer sample type
- typedef short SAMPLETYPE;
- // data type for sample accumulation: Use 32bit integer to prevent overflows
- typedef long LONG_SAMPLETYPE;
-
- #ifdef FLOAT_SAMPLES
- // check that only one sample type is defined
- #error "conflicting sample types defined"
- #endif // FLOAT_SAMPLES
-
- #ifdef ALLOW_OPTIMIZATIONS
- #if WIN32 || __i386__
- // Allow MMX optimizations
- #define ALLOW_MMX 1
- #endif
- #endif
-
- #else
-
- // floating point samples
- typedef float SAMPLETYPE;
- // data type for sample accumulation: Use double to utilize full precision.
- typedef double LONG_SAMPLETYPE;
-
- #ifdef ALLOW_OPTIMIZATIONS
- #ifdef WIN32
- // Allow 3DNow! and SSE optimizations
- #define ALLOW_3DNOW 1
- #define ALLOW_SSE 1
- #endif // WIN32
- #endif
-
- #endif // INTEGER_SAMPLES
-}
-
-#endif