summaryrefslogtreecommitdiff
path: root/libs/gtkmm2ext
diff options
context:
space:
mode:
authorCarl Hetherington <carl@carlh.net>2012-04-15 19:28:44 +0000
committerCarl Hetherington <carl@carlh.net>2012-04-15 19:28:44 +0000
commit23973bae24b7f569e26c7f869a103aacbaf66ab2 (patch)
treea5c9004823ce44c6bef1473293c38d11d3b4ccc7 /libs/gtkmm2ext
parent2c0f704f286f05ce1505f6eb882391222e770331 (diff)
A few tweaks to make Ardour build in GCC -std=c++0x mode.
git-svn-id: svn://localhost/ardour2/branches/3.0@11983 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/gtkmm2ext')
-rw-r--r--libs/gtkmm2ext/gtk_ui.cc2
-rw-r--r--libs/gtkmm2ext/gtkmm2ext/dndvbox.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/libs/gtkmm2ext/gtk_ui.cc b/libs/gtkmm2ext/gtk_ui.cc
index 30bb011efe..255b18b2fb 100644
--- a/libs/gtkmm2ext/gtk_ui.cc
+++ b/libs/gtkmm2ext/gtk_ui.cc
@@ -104,7 +104,7 @@ UI::UI (string namestr, int *argc, char ***argv)
errors->set_title (title.get_string());
errors->dismiss_button().set_name ("ErrorLogCloseButton");
- errors->signal_delete_event().connect (bind (sigc::ptr_fun (just_hide_it), (Window *) errors));
+ errors->signal_delete_event().connect (sigc::bind (sigc::ptr_fun (just_hide_it), (Window *) errors));
errors->set_type_hint (Gdk::WINDOW_TYPE_HINT_UTILITY);
//load_rcfile (rcfile);
diff --git a/libs/gtkmm2ext/gtkmm2ext/dndvbox.h b/libs/gtkmm2ext/gtkmm2ext/dndvbox.h
index fdd6726654..bc5ca6c725 100644
--- a/libs/gtkmm2ext/gtkmm2ext/dndvbox.h
+++ b/libs/gtkmm2ext/gtkmm2ext/dndvbox.h
@@ -57,8 +57,8 @@ public:
Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK
);
- signal_button_press_event().connect (bind (mem_fun (*this, &DnDVBox::button_press), (T *) 0));
- signal_button_release_event().connect (bind (mem_fun (*this, &DnDVBox::button_release), (T *) 0));
+ signal_button_press_event().connect (sigc::bind (mem_fun (*this, &DnDVBox::button_press), (T *) 0));
+ signal_button_release_event().connect (sigc::bind (mem_fun (*this, &DnDVBox::button_release), (T *) 0));
signal_drag_motion().connect (mem_fun (*this, &DnDVBox::drag_motion));
signal_drag_leave().connect (mem_fun (*this, &DnDVBox::drag_leave));