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authorDavid Robillard <d@drobilla.net>2015-01-16 21:04:38 -0500
committerDavid Robillard <d@drobilla.net>2015-01-16 21:04:38 -0500
commit8f823388d9bd5aa8e297ab05be8c9fb323518945 (patch)
treebc0b1659c6bb33c7f048c0f67939a81a0f523b1a /libs/canvas/canvas
parent14a235ca8a21ae46cc211df8250bab42ba42a85f (diff)
Kludgey fix for invisible playhead when scrolled.
The problem this is avoiding makes absolutely no sense. Either I'm dumb, or something is more deeply wrong with scroll group bounding boxes, or both, but I don't care anymore. This works. Viva release mode.
Diffstat (limited to 'libs/canvas/canvas')
-rw-r--r--libs/canvas/canvas/scroll_group.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/libs/canvas/canvas/scroll_group.h b/libs/canvas/canvas/scroll_group.h
index fd9b2388d4..86bbf9821b 100644
--- a/libs/canvas/canvas/scroll_group.h
+++ b/libs/canvas/canvas/scroll_group.h
@@ -35,8 +35,8 @@ class LIBCANVAS_API ScrollGroup : public Container
ScrollsHorizontally = 0x2
};
- ScrollGroup (Canvas*, ScrollSensitivity);
- ScrollGroup (Item*, ScrollSensitivity);
+ ScrollGroup (Canvas*, ScrollSensitivity, bool clip=true);
+ ScrollGroup (Item*, ScrollSensitivity, bool clip=true);
void scroll_to (Duple const& d);
Duple scroll_offset() const { return _scroll_offset; }
@@ -51,6 +51,7 @@ class LIBCANVAS_API ScrollGroup : public Container
private:
ScrollSensitivity _scroll_sensitivity;
Duple _scroll_offset;
+ bool _clip;
};
}