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authorPaul Davis <paul@linuxaudiosystems.com>2011-05-30 21:37:58 +0000
committerPaul Davis <paul@linuxaudiosystems.com>2011-05-30 21:37:58 +0000
commitde9e216cb5fcc08b6c39071d7cef031673aa67da (patch)
tree696922c23551b5609277be3dbbc4b1d378ad6fc2 /libs/ardour/session_transport.cc
parent14a80c091d850045bd35c56d5d378bfdd2fbe4f9 (diff)
(1) push a locate all the way through the processing heirarchy so that MIDI output ports can resolve any notes currently playing (2) remove MidiStateTracker from MidiPort and use a fixed set of MIDI messages (sustain-off and all-notes-off, per channel) to do note resolution (3) move note resolution caused by a LoopEvent psuedo-event to within the main MidiPort::flush_output() loop, so that we resolve (turn off) Notes that come before the loop point, rather than send them out after the note resolution messages
git-svn-id: svn://localhost/ardour2/branches/3.0@9635 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/ardour/session_transport.cc')
-rw-r--r--libs/ardour/session_transport.cc21
1 files changed, 21 insertions, 0 deletions
diff --git a/libs/ardour/session_transport.cc b/libs/ardour/session_transport.cc
index a030d3afc2..48b84c492c 100644
--- a/libs/ardour/session_transport.cc
+++ b/libs/ardour/session_transport.cc
@@ -271,6 +271,15 @@ Session::realtime_stop (bool abort, bool clear_state)
}
void
+Session::realtime_locate ()
+{
+ boost::shared_ptr<RouteList> r = routes.reader ();
+ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
+ (*i)->realtime_locate ();
+ }
+}
+
+void
Session::butler_transport_work ()
{
restart:
@@ -843,8 +852,20 @@ Session::locate (framepos_t target_frame, bool with_roll, bool with_flush, bool
outbound_mtc_timecode_frame = _transport_frame;
next_quarter_frame_to_send = 0;
+ /* do "stopped" stuff if:
+ *
+ * we are rolling AND
+ * no autoplay in effect AND
+ * we're not going to keep rolling after the locate AND
+ * !(playing a loop with JACK sync)
+ *
+ */
+
if (transport_rolling() && (!auto_play_legal || !config.get_auto_play()) && !with_roll && !(synced_to_jack() && play_loop)) {
realtime_stop (false, true); // XXX paul - check if the 2nd arg is really correct
+ } else {
+ /* otherwise tell the world that we located */
+ realtime_locate ();
}
if (force || !with_loop || loop_changing) {