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authorPaul Davis <paul@linuxaudiosystems.com>2008-06-02 21:41:35 +0000
committerPaul Davis <paul@linuxaudiosystems.com>2008-06-02 21:41:35 +0000
commit449aab3c465bbbf66d221fac3d7ea559f1720357 (patch)
tree6843cc40c88250a132acac701271f1504cd2df04 /libs/ardour/session_process.cc
parent9c0d7d72d70082a54f823cd44c0ccda5da64bb6f (diff)
rollback to 3428, before the mysterious removal of libs/* at 3431/3432
git-svn-id: svn://localhost/ardour2/branches/3.0@3435 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/ardour/session_process.cc')
-rw-r--r--libs/ardour/session_process.cc886
1 files changed, 886 insertions, 0 deletions
diff --git a/libs/ardour/session_process.cc b/libs/ardour/session_process.cc
new file mode 100644
index 0000000000..d6890b31ae
--- /dev/null
+++ b/libs/ardour/session_process.cc
@@ -0,0 +1,886 @@
+/*
+ Copyright (C) 1999-2002 Paul Davis
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#include <cmath>
+#include <cerrno>
+#include <algorithm>
+#include <unistd.h>
+
+#include <pbd/error.h>
+
+#include <glibmm/thread.h>
+
+#include <ardour/ardour.h>
+#include <ardour/session.h>
+#include <ardour/timestamps.h>
+#include <ardour/audio_diskstream.h>
+#include <ardour/audioengine.h>
+#include <ardour/slave.h>
+#include <ardour/auditioner.h>
+#include <ardour/cycles.h>
+#include <ardour/cycle_timer.h>
+
+#include <midi++/manager.h>
+
+#include "i18n.h"
+
+using namespace ARDOUR;
+using namespace PBD;
+using namespace std;
+
+/** Called by the audio engine when there is work to be done with JACK.
+ * @param nframes Number of frames to process.
+ */
+void
+Session::process (nframes_t nframes)
+{
+ MIDI::Manager::instance()->cycle_start(nframes);
+
+ _silent = false;
+
+ if (synced_to_jack() && waiting_to_start) {
+ if ( _engine.transport_state() == AudioEngine::TransportRolling) {
+ actually_start_transport ();
+ }
+ }
+
+ if (non_realtime_work_pending()) {
+ if (!transport_work_requested ()) {
+ post_transport ();
+ }
+ }
+
+ (this->*process_function) (nframes);
+
+ MIDI::Manager::instance()->cycle_end();
+
+ SendFeedback (); /* EMIT SIGNAL */
+}
+
+void
+Session::prepare_diskstreams ()
+{
+ boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
+ for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
+ (*i)->prepare ();
+ }
+}
+
+int
+Session::no_roll (nframes_t nframes, nframes_t offset)
+{
+ nframes_t end_frame = _transport_frame + nframes; // FIXME: varispeed + no_roll ??
+ int ret = 0;
+ bool declick = get_transport_declick_required();
+ boost::shared_ptr<RouteList> r = routes.reader ();
+
+ if (_click_io) {
+ _click_io->silence (nframes, offset);
+ }
+
+ if (g_atomic_int_get (&processing_prohibited)) {
+ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
+ (*i)->silence (nframes, offset);
+ }
+ return 0;
+ }
+
+ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
+
+ if ((*i)->is_hidden()) {
+ continue;
+ }
+
+ (*i)->set_pending_declick (declick);
+
+ if ((*i)->no_roll (nframes, _transport_frame, end_frame, offset, non_realtime_work_pending(),
+ actively_recording(), declick)) {
+ error << string_compose(_("Session: error in no roll for %1"), (*i)->name()) << endmsg;
+ ret = -1;
+ break;
+ }
+ }
+
+ return ret;
+}
+
+int
+Session::process_routes (nframes_t nframes, nframes_t offset)
+{
+ bool record_active;
+ int declick = get_transport_declick_required();
+ bool rec_monitors = get_rec_monitors_input();
+ boost::shared_ptr<RouteList> r = routes.reader ();
+
+ if (transport_sub_state & StopPendingCapture) {
+ /* force a declick out */
+ declick = -1;
+ }
+
+ record_active = actively_recording(); // || (get_record_enabled() && get_punch_in());
+
+ const nframes_t start_frame = _transport_frame;
+ const nframes_t end_frame = _transport_frame + (nframes_t)floor(nframes * _transport_speed);
+
+ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
+
+ int ret;
+
+ if ((*i)->is_hidden()) {
+ continue;
+ }
+
+ (*i)->set_pending_declick (declick);
+
+ if ((ret = (*i)->roll (nframes, start_frame, end_frame, offset, declick, record_active, rec_monitors)) < 0) {
+
+ /* we have to do this here. Route::roll() for an AudioTrack will have called AudioDiskstream::process(),
+ and the DS will expect AudioDiskstream::commit() to be called. but we're aborting from that
+ call path, so make sure we release any outstanding locks here before we return failure.
+ */
+
+ boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
+ for (DiskstreamList::iterator ids = dsl->begin(); ids != dsl->end(); ++ids) {
+ (*ids)->recover ();
+ }
+
+ stop_transport ();
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+int
+Session::silent_process_routes (nframes_t nframes, nframes_t offset)
+{
+ bool record_active = actively_recording();
+ int declick = get_transport_declick_required();
+ bool rec_monitors = get_rec_monitors_input();
+ boost::shared_ptr<RouteList> r = routes.reader ();
+
+ if (transport_sub_state & StopPendingCapture) {
+ /* force a declick out */
+ declick = -1;
+ }
+
+ const nframes_t start_frame = _transport_frame;
+ const nframes_t end_frame = _transport_frame + lrintf(nframes * _transport_speed);
+
+ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
+
+ int ret;
+
+ if ((*i)->is_hidden()) {
+ continue;
+ }
+
+ if ((ret = (*i)->silent_roll (nframes, start_frame, end_frame, offset, record_active, rec_monitors)) < 0) {
+
+ /* we have to do this here. Route::roll() for an AudioTrack will have called AudioDiskstream::process(),
+ and the DS will expect AudioDiskstream::commit() to be called. but we're aborting from that
+ call path, so make sure we release any outstanding locks here before we return failure.
+ */
+
+ boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
+ for (DiskstreamList::iterator ids = dsl->begin(); ids != dsl->end(); ++ids) {
+ (*ids)->recover ();
+ }
+
+ stop_transport ();
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+void
+Session::commit_diskstreams (nframes_t nframes, bool &needs_butler)
+{
+ int dret;
+ float pworst = 1.0f;
+ float cworst = 1.0f;
+
+ boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
+ for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
+
+ if ((*i)->hidden()) {
+ continue;
+ }
+
+ /* force all diskstreams not handled by a Route to call do their stuff.
+ Note: the diskstreams that were handled by a route will just return zero
+ from this call, because they know they were processed. So in fact, this
+ also runs commit() for every diskstream.
+ */
+
+ if ((dret = (*i)->process (_transport_frame, nframes, 0, actively_recording(), get_rec_monitors_input())) == 0) {
+ if ((*i)->commit (nframes)) {
+ needs_butler = true;
+ }
+
+ } else if (dret < 0) {
+ (*i)->recover();
+ }
+
+ pworst = min (pworst, (*i)->playback_buffer_load());
+ cworst = min (cworst, (*i)->capture_buffer_load());
+ }
+
+ uint32_t pmin = g_atomic_int_get (&_playback_load);
+ uint32_t pminold = g_atomic_int_get (&_playback_load_min);
+ uint32_t cmin = g_atomic_int_get (&_capture_load);
+ uint32_t cminold = g_atomic_int_get (&_capture_load_min);
+
+ g_atomic_int_set (&_playback_load, (uint32_t) floor (pworst * 100.0f));
+ g_atomic_int_set (&_capture_load, (uint32_t) floor (cworst * 100.0f));
+ g_atomic_int_set (&_playback_load_min, min (pmin, pminold));
+ g_atomic_int_set (&_capture_load_min, min (cmin, cminold));
+
+ if (actively_recording()) {
+ set_dirty();
+ }
+}
+
+/** Process callback used when the auditioner is not active */
+void
+Session::process_with_events (nframes_t nframes)
+{
+ Event* ev;
+ nframes_t this_nframes;
+ nframes_t end_frame;
+ nframes_t offset;
+ bool session_needs_butler = false;
+ nframes_t stop_limit;
+ long frames_moved;
+
+ /* make sure the auditioner is silent */
+
+ if (auditioner) {
+ auditioner->silence (nframes, 0);
+ }
+
+ /* handle any pending events */
+
+ while (pending_events.read (&ev, 1) == 1) {
+ merge_event (ev);
+ }
+
+ /* if we are not in the middle of a state change,
+ and there are immediate events queued up,
+ process them.
+ */
+
+ while (!non_realtime_work_pending() && !immediate_events.empty()) {
+ Event *ev = immediate_events.front ();
+ immediate_events.pop_front ();
+ process_event (ev);
+ }
+
+ /* Events caused a transport change, send an MTC Full Frame (SMPTE) message.
+ * This is sent whether rolling or not, to give slaves an idea of ardour time
+ * on locates (and allow slow slaves to position and prepare for rolling)
+ */
+ if (_send_smpte_update) {
+ send_full_time_code(nframes);
+ }
+
+ if (!process_can_proceed()) {
+ _silent = true;
+ return;
+ }
+
+ if (events.empty() || next_event == events.end()) {
+ process_without_events (nframes);
+ return;
+ }
+
+ end_frame = _transport_frame + (nframes_t)abs(floor(nframes * _transport_speed));
+
+ {
+ Event* this_event;
+ Events::iterator the_next_one;
+
+ if (!process_can_proceed()) {
+ _silent = true;
+ return;
+ }
+
+ if (!_exporting && _slave) {
+ if (!follow_slave (nframes, 0)) {
+ return;
+ }
+ }
+
+ if (_transport_speed == 0) {
+ no_roll (nframes, 0);
+ return;
+ }
+
+ if (!_exporting) {
+ send_midi_time_code_for_cycle (nframes);
+ }
+
+ if (actively_recording()) {
+ stop_limit = max_frames;
+ } else {
+
+ if (Config->get_stop_at_session_end()) {
+ stop_limit = current_end_frame();
+ } else {
+ stop_limit = max_frames;
+ }
+ }
+
+ if (maybe_stop (stop_limit)) {
+ no_roll (nframes, 0);
+ return;
+ }
+
+ this_event = *next_event;
+ the_next_one = next_event;
+ ++the_next_one;
+
+ offset = 0;
+
+ /* yes folks, here it is, the actual loop where we really truly
+ process some audio */
+ while (nframes) {
+
+ this_nframes = nframes; /* real (jack) time relative */
+ frames_moved = (long) floor (_transport_speed * nframes); /* transport relative */
+
+ /* running an event, position transport precisely to its time */
+ if (this_event && this_event->action_frame <= end_frame && this_event->action_frame >= _transport_frame) {
+ /* this isn't quite right for reverse play */
+ frames_moved = (long) (this_event->action_frame - _transport_frame);
+ this_nframes = (nframes_t) abs( floor(frames_moved / _transport_speed) );
+ }
+
+ if (this_nframes) {
+
+ click (_transport_frame, nframes, offset);
+
+ /* now process frames between now and the first event in this block */
+ prepare_diskstreams ();
+
+ if (process_routes (this_nframes, offset)) {
+ no_roll (nframes, 0);
+ return;
+ }
+
+ commit_diskstreams (this_nframes, session_needs_butler);
+
+ nframes -= this_nframes;
+ offset += this_nframes;
+
+ if (frames_moved < 0) {
+ decrement_transport_position (-frames_moved);
+ } else {
+ increment_transport_position (frames_moved);
+ }
+
+ maybe_stop (stop_limit);
+ check_declick_out ();
+ }
+
+ /* now handle this event and all others scheduled for the same time */
+
+ while (this_event && this_event->action_frame == _transport_frame) {
+ process_event (this_event);
+
+ if (the_next_one == events.end()) {
+ this_event = 0;
+ } else {
+ this_event = *the_next_one;
+ ++the_next_one;
+ }
+ }
+
+ /* if an event left our state changing, do the right thing */
+
+ if (non_realtime_work_pending()) {
+ no_roll (nframes, offset);
+ break;
+ }
+
+ /* this is necessary to handle the case of seamless looping */
+ end_frame = _transport_frame + (nframes_t) floor (nframes * _transport_speed);
+
+ }
+
+ set_next_event ();
+
+ } /* implicit release of route lock */
+
+ if (session_needs_butler)
+ summon_butler ();
+}
+
+void
+Session::reset_slave_state ()
+{
+ average_slave_delta = 1800;
+ delta_accumulator_cnt = 0;
+ have_first_delta_accumulator = false;
+ slave_state = Stopped;
+}
+
+bool
+Session::transport_locked () const
+{
+ Slave* sl = _slave;
+
+ if (!locate_pending() && ((Config->get_slave_source() == None) || (sl && sl->ok() && sl->locked()))) {
+ return true;
+ }
+
+ return false;
+}
+
+bool
+Session::follow_slave (nframes_t nframes, nframes_t offset)
+{
+ float slave_speed;
+ nframes_t slave_transport_frame;
+ nframes_t this_delta;
+ int dir;
+ bool starting;
+
+ if (!_slave->ok()) {
+ stop_transport ();
+ Config->set_slave_source (None);
+ goto noroll;
+ }
+
+ _slave->speed_and_position (slave_speed, slave_transport_frame);
+
+ if (!_slave->locked()) {
+ goto noroll;
+ }
+
+ if (slave_transport_frame > _transport_frame) {
+ this_delta = slave_transport_frame - _transport_frame;
+ dir = 1;
+ } else {
+ this_delta = _transport_frame - slave_transport_frame;
+ dir = -1;
+ }
+
+ if ((starting = _slave->starting())) {
+ slave_speed = 0.0f;
+ }
+
+#if 0
+ cerr << "delta = " << (int) (dir * this_delta)
+ << " speed = " << slave_speed
+ << " ts = " << _transport_speed
+ << " M@ "<< slave_transport_frame << " S@ " << _transport_frame
+ << " avgdelta = " << average_slave_delta
+ << endl;
+#endif
+
+ if (_slave->is_always_synced() || Config->get_timecode_source_is_synced()) {
+
+ /* if the TC source is synced, then we assume that its
+ speed is binary: 0.0 or 1.0
+ */
+
+ if (slave_speed != 0.0f) {
+ slave_speed = 1.0f;
+ }
+
+ } else {
+
+ /* TC source is able to drift relative to us (slave)
+ so we need to keep track of the drift and adjust
+ our speed to remain locked.
+ */
+
+ if (delta_accumulator_cnt >= delta_accumulator_size) {
+ have_first_delta_accumulator = true;
+ delta_accumulator_cnt = 0;
+ }
+
+ if (delta_accumulator_cnt != 0 || this_delta < _current_frame_rate) {
+ delta_accumulator[delta_accumulator_cnt++] = dir*this_delta;
+ }
+
+ if (have_first_delta_accumulator) {
+ average_slave_delta = 0;
+ for (int i = 0; i < delta_accumulator_size; ++i) {
+ average_slave_delta += delta_accumulator[i];
+ }
+ average_slave_delta /= delta_accumulator_size;
+ if (average_slave_delta < 0) {
+ average_dir = -1;
+ average_slave_delta = -average_slave_delta;
+ } else {
+ average_dir = 1;
+ }
+ // cerr << "avgdelta = " << average_slave_delta*average_dir << endl;
+ }
+ }
+
+ if (slave_speed != 0.0f) {
+
+ /* slave is running */
+
+ switch (slave_state) {
+ case Stopped:
+ if (_slave->requires_seekahead()) {
+ slave_wait_end = slave_transport_frame + _current_frame_rate;
+ locate (slave_wait_end, false, false);
+ slave_state = Waiting;
+ starting = true;
+
+ } else {
+
+ slave_state = Running;
+
+ Location* al = _locations.auto_loop_location();
+
+ if (al && play_loop && (slave_transport_frame < al->start() || slave_transport_frame > al->end())) {
+ // cancel looping
+ request_play_loop(false);
+ }
+
+ if (slave_transport_frame != _transport_frame) {
+ locate (slave_transport_frame, false, false);
+ }
+ }
+ break;
+
+ case Waiting:
+ break;
+
+ default:
+ break;
+
+ }
+
+ if (slave_state == Waiting) {
+
+ // cerr << "waiting at " << slave_transport_frame << endl;
+ if (slave_transport_frame >= slave_wait_end) {
+ // cerr << "\tstart at " << _transport_frame << endl;
+
+ slave_state = Running;
+
+ bool ok = true;
+ nframes_t frame_delta = slave_transport_frame - _transport_frame;
+
+ boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
+
+ for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
+ if (!(*i)->can_internal_playback_seek (frame_delta)) {
+ ok = false;
+ break;
+ }
+ }
+
+ if (ok) {
+ for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
+ (*i)->internal_playback_seek (frame_delta);
+ }
+ _transport_frame += frame_delta;
+
+ } else {
+ // cerr << "cannot micro-seek\n";
+ /* XXX what? */
+ }
+
+ memset (delta_accumulator, 0, sizeof (nframes_t) * delta_accumulator_size);
+ average_slave_delta = 0;
+ this_delta = 0;
+ }
+ }
+
+ if (slave_state == Running && _transport_speed == 0.0f) {
+
+ // cerr << "slave starts transport\n";
+
+ start_transport ();
+ }
+
+ } else {
+
+ /* slave has stopped */
+
+ if (_transport_speed != 0.0f) {
+
+ // cerr << "slave stops transport: " << slave_speed << " frame: " << slave_transport_frame
+ // << " tf = " << _transport_frame
+ // << endl;
+
+ if (Config->get_slave_source() == JACK) {
+ last_stop_frame = _transport_frame;
+ }
+
+ stop_transport();
+ }
+
+ if (slave_transport_frame != _transport_frame) {
+ // cerr << "slave stopped, move to " << slave_transport_frame << endl;
+ force_locate (slave_transport_frame, false);
+ }
+
+ slave_state = Stopped;
+ }
+
+ if (slave_state == Running && !_slave->is_always_synced() && !Config->get_timecode_source_is_synced()) {
+
+
+ if (_transport_speed != 0.0f) {
+
+ /*
+ note that average_dir is +1 or -1
+ */
+
+ const float adjust_seconds = 1.0f;
+ float delta;
+
+ //if (average_slave_delta == 0) {
+ delta = this_delta;
+ delta *= dir;
+// } else {
+// delta = average_slave_delta;
+// delta *= average_dir;
+// }
+
+ float adjusted_speed = slave_speed +
+ (delta / (adjust_seconds * _current_frame_rate));
+
+ // cerr << "adjust using " << delta
+ // << " towards " << adjusted_speed
+ // << " ratio = " << adjusted_speed / slave_speed
+ // << " current = " << _transport_speed
+ // << " slave @ " << slave_speed
+ // << endl;
+
+ request_transport_speed (adjusted_speed);
+
+#if 1
+ if ((nframes_t) average_slave_delta > _slave->resolution()) {
+ // cerr << "not locked\n";
+ goto silent_motion;
+ }
+#endif
+ }
+ }
+
+ if (!starting && !non_realtime_work_pending()) {
+ /* speed is set, we're locked, and good to go */
+ return true;
+ }
+
+ silent_motion:
+
+ if (slave_speed && _transport_speed) {
+
+ /* something isn't right, but we should move with the master
+ for now.
+ */
+
+ bool need_butler;
+
+ prepare_diskstreams ();
+ silent_process_routes (nframes, offset);
+ commit_diskstreams (nframes, need_butler);
+
+ if (need_butler) {
+ summon_butler ();
+ }
+
+ int32_t frames_moved = (int32_t) floor (_transport_speed * nframes);
+
+ if (frames_moved < 0) {
+ decrement_transport_position (-frames_moved);
+ } else {
+ increment_transport_position (frames_moved);
+ }
+
+ nframes_t stop_limit;
+
+ if (actively_recording()) {
+ stop_limit = max_frames;
+ } else {
+ if (Config->get_stop_at_session_end()) {
+ stop_limit = current_end_frame();
+ } else {
+ stop_limit = max_frames;
+ }
+ }
+
+ maybe_stop (stop_limit);
+ }
+
+ noroll:
+ /* don't move at all */
+ no_roll (nframes, 0);
+ return false;
+}
+
+void
+Session::process_without_events (nframes_t nframes)
+{
+ bool session_needs_butler = false;
+ nframes_t stop_limit;
+ long frames_moved;
+ nframes_t offset = 0;
+
+ if (!process_can_proceed()) {
+ _silent = true;
+ return;
+ }
+
+ if (!_exporting && _slave) {
+ if (!follow_slave (nframes, 0)) {
+ return;
+ }
+ }
+
+ if (_transport_speed == 0) {
+ no_roll (nframes, 0);
+ return;
+ }
+
+ if (!_exporting) {
+ send_midi_time_code_for_cycle (nframes);
+ }
+
+ if (actively_recording()) {
+ stop_limit = max_frames;
+ } else {
+ if (Config->get_stop_at_session_end()) {
+ stop_limit = current_end_frame();
+ } else {
+ stop_limit = max_frames;
+ }
+ }
+
+ if (maybe_stop (stop_limit)) {
+ no_roll (nframes, 0);
+ return;
+ }
+
+ if (maybe_sync_start (nframes, offset)) {
+ return;
+ }
+
+ click (_transport_frame, nframes, offset);
+
+ prepare_diskstreams ();
+
+ frames_moved = (long) floor (_transport_speed * nframes);
+
+ if (process_routes (nframes, offset)) {
+ no_roll (nframes, offset);
+ return;
+ }
+
+ commit_diskstreams (nframes, session_needs_butler);
+
+ if (frames_moved < 0) {
+ decrement_transport_position (-frames_moved);
+ } else {
+ increment_transport_position (frames_moved);
+ }
+
+ maybe_stop (stop_limit);
+ check_declick_out ();
+
+ if (session_needs_butler)
+ summon_butler ();
+}
+
+/** Process callback used when the auditioner is active.
+ * @param nframes number of frames to process.
+ */
+void
+Session::process_audition (nframes_t nframes)
+{
+ Event* ev;
+ boost::shared_ptr<RouteList> r = routes.reader ();
+
+ for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
+ if (!(*i)->is_hidden()) {
+ (*i)->silence (nframes, 0);
+ }
+ }
+
+ /* run the auditioner, and if it says we need butler service, ask for it */
+
+ if (auditioner->play_audition (nframes) > 0) {
+ summon_butler ();
+ }
+
+ /* handle pending events */
+
+ while (pending_events.read (&ev, 1) == 1) {
+ merge_event (ev);
+ }
+
+ /* if we are not in the middle of a state change,
+ and there are immediate events queued up,
+ process them.
+ */
+
+ while (!non_realtime_work_pending() && !immediate_events.empty()) {
+ Event *ev = immediate_events.front ();
+ immediate_events.pop_front ();
+ process_event (ev);
+ }
+
+ if (!auditioner->active()) {
+ /* auditioner no longer active, so go back to the normal process callback */
+ process_function = &Session::process_with_events;
+ }
+}
+
+bool
+Session::maybe_sync_start (nframes_t& nframes, nframes_t& offset)
+{
+ nframes_t sync_offset;
+
+ if (!waiting_for_sync_offset) {
+ return false;
+ }
+
+ if (_engine.get_sync_offset (sync_offset) && sync_offset < nframes) {
+
+ no_roll (sync_offset, 0);
+ nframes -= sync_offset;
+ offset += sync_offset;
+ waiting_for_sync_offset = false;
+
+ if (nframes == 0) {
+ return true; // done
+ }
+
+ } else {
+ no_roll (nframes, 0);
+ return true; // done
+ }
+
+ return false;
+}
+