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authorDavid Robillard <d@drobilla.net>2010-12-21 17:03:16 +0000
committerDavid Robillard <d@drobilla.net>2010-12-21 17:03:16 +0000
commitda89cd0c9b545c418fe2d6692844ff05779bb258 (patch)
tree6471696f49b6fedb07159bbf6e1389c0e48d0011 /libs/ardour/ardour/region_factory.h
parent71986da212b641b53c4583d0dca02cc87c758291 (diff)
Remove confuzzling offset_relative stuff from region construction (pre-properties "hangover").
This commit (in theory) only reorganizes code, not change actual functionality. RegionFactory now uses a distinct Region constructor for each case, which is a bit easier to wrap around. Note comment at region.cc:276, this case seems pretty weird to me (more hangover?). git-svn-id: svn://localhost/ardour2/branches/3.0@8320 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'libs/ardour/ardour/region_factory.h')
-rw-r--r--libs/ardour/ardour/region_factory.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/libs/ardour/ardour/region_factory.h b/libs/ardour/ardour/region_factory.h
index af6c2759cf..b47ba71cc9 100644
--- a/libs/ardour/ardour/region_factory.h
+++ b/libs/ardour/ardour/region_factory.h
@@ -92,10 +92,6 @@ public:
private:
- static boost::shared_ptr<Region> create (boost::shared_ptr<Region>, frameoffset_t offset,
- bool offset_relative,
- const PBD::PropertyList&, bool announce = true);
-
static void region_changed (PBD::PropertyChange const &, boost::weak_ptr<Region>);
static Glib::StaticMutex region_map_lock;