diff options
author | Paul Davis <paul@linuxaudiosystems.com> | 2010-12-08 21:02:37 +0000 |
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committer | Paul Davis <paul@linuxaudiosystems.com> | 2010-12-08 21:02:37 +0000 |
commit | f17661208686f7237efc902c61028462af75a240 (patch) | |
tree | 0443d126054643c476b63a8be4722c13320d3ce4 /gtk2_ardour/region_view.h | |
parent | 32ac2049fe5a873853ac3c3b6dcb682150222dd3 (diff) |
move display of silence for strip-silence into regionviews, along with text to describe impact on the region. this doesn't actually make strip-silence work any better, but the display is improving
git-svn-id: svn://localhost/ardour2/branches/3.0@8224 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'gtk2_ardour/region_view.h')
-rw-r--r-- | gtk2_ardour/region_view.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/gtk2_ardour/region_view.h b/gtk2_ardour/region_view.h index d9e6f1292b..c291d60cf6 100644 --- a/gtk2_ardour/region_view.h +++ b/gtk2_ardour/region_view.h @@ -38,6 +38,10 @@ class GhostRegion; class AutomationTimeAxisView; class AutomationRegionView; +namespace Gnome { namespace Canvas { + class NoEventText; +} } + class RegionView : public TimeAxisViewItem { public: @@ -108,6 +112,11 @@ class RegionView : public TimeAxisViewItem void trim_contents (framepos_t, bool, bool); virtual void thaw_after_trim (); + void set_silent_frames (const ARDOUR::AudioIntervalResult&); + void drop_silent_frames (); + void hide_silent_frames (); + void show_silent_frames (); + protected: /** Allows derived types to specify their visibility requirements @@ -164,6 +173,15 @@ class RegionView : public TimeAxisViewItem */ std::list<ArdourCanvas::SimpleRect*> _coverage_frames; + /** a list of rectangles which are used in stacked display mode to colour + different bits of regions according to whether or not they are the one + that will be played at any given time. + */ + std::list<ArdourCanvas::SimpleRect*> _silent_frames; + /** a text item to display strip silence statistics + */ + ArdourCanvas::NoEventText* _silence_text; + ARDOUR::BeatsFramesConverter _time_converter; }; |