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author | Robin Gareus <robin@gareus.org> | 2017-09-30 16:45:45 +0200 |
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committer | Robin Gareus <robin@gareus.org> | 2017-09-30 16:45:45 +0200 |
commit | 5fa9f8b399726e248412ebcfdeb8ed751f5a48d4 (patch) | |
tree | d543ed6861cda53c943e989f2dab5274c8fd8223 /gtk2_ardour/region_gain_line.cc | |
parent | 697d29cdc2a59c698d2771f1dbec9a726a123843 (diff) |
Towards fixing no_roll()
Currently ::roll() may actually be a ::no_roll() under some circumstances.
This can also happen during count-in:
transport_stopped () == transport_rolling()
and during latency-preroll:
Global session-transport speed != 0, some tracks already roll,
read data from disk and feed latent plugins.
but other non-latent tracks or busses don't roll and still have to
behave like the switch from no_roll() to roll() has not yet happened.
This changes the game WRT to monitoring as well, previously, Route:roll()
called Route::no_roll_unlocked () for conditions outlined above.
Now Track::no_roll_unlocked is called and in some cases wrongly clears
the buffers before the signal hits the disk-writer. (more work is needed
related to 61f8e53b)
On the upside this also fixes an issue with MidiTrack::no_roll not keeping
a lock while pushing data into the step-edit-ringbuffer.
This is also a step towards consolidating all entry points:
::roll(), ::no_roll(), ::silent_roll() in the Route class.
Diffstat (limited to 'gtk2_ardour/region_gain_line.cc')
0 files changed, 0 insertions, 0 deletions